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Doomskar (4)

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Doomskar
Doomskar 3WhiteWhite (5)
Sorcery

Destroy all creatures.

Foretell 1WhiteWhite (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Rare)
Doomskar Oracle
Doomskar Oracle 2White (3)
Creature — Human Cleric (3/2)

Whenever you cast your second spell each turn, you gain 2 life.

Foretell White (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Doomskar Titan
Doomskar Titan 4RedRed (6)
Creature — Giant Berserker (4/4)

When Doomskar Titan enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn.

Foretell 4Red (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Uncommon)
Doomskar Warrior
Doomskar Warrior 2GreenGreen (4)
Creature — Human Warrior (4/3)

Backup 1

Trample

Whenever this creature deals combat damage to a player or battle, look at that many cards from the top of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

March of the Machine (Rare)
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