Path of Mettle
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Path of Mettle
Mana Cost:
RedWhite
Mana Value:
2

Types:
Legendary Enchantment
Card Text:
When Path of Mettle enters the battlefield, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste.
Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle.
Expansion:
Rarity:
Rare
Card Number:
165a
Rulings
1/19/2018 Path of Mettle's first ability deals 1 damage to each creature that doesn't have any of the four listed abilities. It doesn't deal 1 damage to each creature for each ability that creature doesn't have.
1/19/2018 For Path of Mettle's last ability to trigger, any two attacking creatures you control need to each have any one of the four listed abilities. They don't need to share one of those abilities. For example, attacking with Sun Sentinel (a creature with vigilance) and Fanatical Firebrand (a creature with haste) will cause Path of Mettle's ability to trigger, as will attacking with two Sun Sentinels.
1/19/2018 For more information on double-faced cards, see the Ixalan mechanics article (http://magic.wizards.com/en/articles/archive/feature/ixalan-mechanics).
Metzali, Tower of Triumph
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Metzali, Tower of Triumph
Mana Value:
2

Types:
Legendary Land
Card Text:
(Transforms from Path of Mettle.)
Tap: Add one mana of any color.
1Red, Tap: Metzali, Tower of Triumph deals 2 damage to each opponent.
2White, Tap: Choose a creature at random that attacked this turn. Destroy that creature.
Expansion:
Rarity:
Rare
Card Number:
165b
Rulings
1/19/2018 Metzali's last ability can be activated before blockers are chosen.
1/19/2018 Metzali's last ability can be activated after combat damage has been dealt. You'll choose a creature at random that attacked this turn and has survived combat damage.
1/19/2018 A creature with indestructible can be chosen at random. It won't be destroyed.
1/19/2018 A creature with hexproof can be chosen at random. It will be destroyed.
1/19/2018 A creature that was put onto the battlefield attacking didn't attack, so it can't be chosen at random.
1/19/2018 A creature that attacked and was removed from combat (such as by Spires of Orazca) still attacked, so it can be chosen at random.
1/19/2018 Players can't take actions between choosing the creature at random and destroying it.
1/19/2018 In a Two-Headed Giant game, Metzali's second ability causes the opposing team to lose 4 life.
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