Results
using...
  • Name
  • Types
  • Text

Search:Unglued (93)
Search Criteria
None yet.
 Search Result Options
Name (asc) x
  • Additional Sort:

Refine Search
Name Ashnod's Coupon
Cost: 0
Type: Artifact
Pow/Tgh:
Rules Text: ocT, Sacrifice Ashnod's Coupon: Target player gets you target drink.
Errata: You pay any costs for the drink.
Set/Rarity: Unglued Rare

Name B.F.M. (Big Furry Monster)
Cost: BBBBBBBBBBBBBBB
Type: Scariest Creature You'll Ever See
Pow/Tgh: (99/99)
Rules Text: B.F.M. into play. If either B.F.M. card

more creatures.
Set/Rarity: Unglued Rare, Unglued Rare

Name Blacker Lotus
Cost: 0
Type: Artifact
Pow/Tgh:
Rules Text: ocT: Tear Blacker Lotus into pieces. Add four mana of any one color to your mana pool. Play this ability as a mana source. Remove the pieces from the game afterwards.
Set/Rarity: Unglued Rare

Name Bronze Calendar
Cost: 4
Type: Artifact
Pow/Tgh:
Rules Text: Your spells cost o1 less to play as long as you speak in a voice other than your normal voice.
If you speak in your normal voice, sacrifice Bronze Calendar.
Set/Rarity: Unglued Uncommon

Name Bureaucracy
Cost: 3UU
Type: Enchantment
Pow/Tgh:
Rules Text: Pursuant to subsection 3.1(4) of Richard's Rules of Order, during the upkeep of each participant in this game of the Magic: The Gathering® trading card game (hereafter known as "PLAYER"), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as "ACTION QUEUE"), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a player can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER.
If any PLAYER does not perform all the prescribed actions in the correct order, sacrifice Bureaucracy and said PLAYER discards his or her complement of cards in hand (hereafter known as "HAND").
Set/Rarity: Unglued Rare

Name Burning Cinder Fury of Crimson Chaos Fire
Cost: 3R
Type: Enchantment
Pow/Tgh:
Rules Text: Whenever any player taps a card, that player gives control of that card to an opponent at end of turn.
If a player does not tap any nonland cards during his or her turn, Burning Cinder Fury of Crimson Chaos Fire deals 3 damage to that player at end of turn.
Set/Rarity: Unglued Rare

Name Cardboard Carapace
Cost: 5G
Type: Enchant Creature
Pow/Tgh:
Rules Text: For each other Cardboard Carapace card you have with you, enchanted creature gets +1/+1.
Errata: This does not count any Cardboard Carapace cards in play that you control or in your graveyard, hand, or library.
Set/Rarity: Unglued Rare

Name Censorship
Cost: U
Type: Enchantment
Pow/Tgh:
Rules Text: When Censorship comes into play, choose a CENSORED word.
Whenever any CENSORED player says the chosen CENSORED word, Censorship deals 2 CENSORED damage to him or her.
Set/Rarity: Unglued Uncommon

Name Chaos Confetti
Cost: 4
Type: Artifact
Pow/Tgh:
Rules Text: o4, ocT: Tear Chaos Confetti into pieces. Throw the pieces onto the playing area from a distance of at least five feet. Destroy each card in play that a piece touches. Remove the pieces from the game afterwards.
Set/Rarity: Unglued Common

Name Charm School
Cost: 2W
Type: Enchant Player
Pow/Tgh:
Rules Text: When Charm School comes into play, choose a color and balance Charm School on your head.
Prevent all damage to you of the chosen color.
If Charm School falls off your head, sacrifice Charm School.
Set/Rarity: Unglued Uncommon

Name Checks and Balances
Cost: 2U
Type: Enchantment
Pow/Tgh:
Rules Text: Whenever any spell is played, counter that spell if each player, other than the caster and his or her teammates, agrees to choose and discard a card. Those players must discard those cards after agreeing.
Checks and Balances may be played only in a game with three or more players.
Set/Rarity: Unglued Uncommon

Name Chicken à la King
Cost: 1UU
Type: Summon — Chicken
Pow/Tgh: (2/2)
Rules Text: Whenever a 6 is rolled on a six-sided die, put a +1/+1 counter on each Chicken in play. (You may roll dice only when a card instructs you to.)
Tap a Chicken you control: Roll a six-sided die.
Set/Rarity: Unglued Rare

Name Chicken Egg
Cost: 1R
Type: Summon — Egg
Pow/Tgh: (0/1)
Rules Text: During your upkeep, roll a six-sided die. On a 6, sacrifice Chicken Egg and put a Giant Chicken token into play. Treat this token as a 4/4 red creature that counts as a Chicken.
Set/Rarity: Unglued Common

Name Clam Session
Cost: 1UU
Type: Summon — Clamfolk
Pow/Tgh: (2/5)
Rules Text: When Clam Session comes into play, choose a word.
During your upkeep, sing at least six words of a song, one of which must be the chosen word, or sacrifice Clam Session. You cannot repeat a song.
Set/Rarity: Unglued Common

Name Clambassadors
Cost: 3U
Type: Summon — Clamfolk
Pow/Tgh: (4/4)
Rules Text: If Clambassadors damages any player, choose an artifact, creature, or land you control. That player gains control of that artifact, creature, or land.
Set/Rarity: Unglued Common

Name Clam-I-Am
Cost: 2U
Type: Summon — Clamfolk
Pow/Tgh: (2/2)
Rules Text: Whenever you roll a 3 on a six-sided die, you may reroll that die.
Set/Rarity: Unglued Common

Name Clay Pigeon
Cost: 3
Type: Artifact Creature
Pow/Tgh: (1/1)
Rules Text: Flying
o1, Throw Clay Pigeon into the air at least two feet above your head while seated, Attempt to catch it with one hand: If you catch Clay Pigeon, prevent all damage to you from any one source and return Clay Pigeon to play, tapped. Otherwise, sacrifice it.
Set/Rarity: Unglued Uncommon

Name Common Courtesy
Cost: 2UU
Type: Enchantment
Pow/Tgh:
Rules Text: Counter any spell unless its caster asks your permission to play that spell. If you refuse permission, Sacrifice Common Courtesy and counter the spell.
Set/Rarity: Unglued Uncommon

Name Deadhead
Cost: 3B
Type: Summon — Zombie
Pow/Tgh: (3/3)
Rules Text: Put Deadhead into play. Use this ability only if any opponent loses contact with his or her hand of cards and only if Deadhead is in your graveyard.
Set/Rarity: Unglued Common

Name Denied!
Cost: U
Type: Interrupt
Pow/Tgh:
Rules Text: Play Denied only as any opponent casts target spell. Name a card, then look at all cards in that player's hand. If the named card is in the player's hand, counter target spell.
Set/Rarity: Unglued Common

Name Double Cross
Cost: 3BB
Type: Sorcery
Pow/Tgh:
Rules Text: Choose another player. Look at that player's hand and choose one of those cards other than a basic land. He or she discards that card. At the beginning of the next game with the player, look at the player's hand and choose one of those cards other than a basic land. He or she discards that card.
Set/Rarity: Unglued Common

Name Double Deal
Cost: 4R
Type: Sorcery
Pow/Tgh:
Rules Text: Choose another player. Double Deal deals 3 damage to that player now and deals an additional 3 damage to the player at the beginning of the next game with the player.
Set/Rarity: Unglued Common

Name Double Dip
Cost: 4W
Type: Instant
Pow/Tgh:
Rules Text: Choose another player. Gain 5 life now and an additional 5 life at the beginning of the next game with that player.
Set/Rarity: Unglued Common

Name Double Play
Cost: 3GG
Type: Sorcery
Pow/Tgh:
Rules Text: Choose another player. Search your library for a basic land and put that land into play. At the beginning of the next game with that player, search your library for an additional basic land and put that land into play. In both cases, shuffle your library afterwards.
Set/Rarity: Unglued Common

Name Double Take
Cost: 3UU
Type: Instant
Pow/Tgh:
Rules Text: Choose another player. Draw two cards now and draw an additional two cards at the beginning of the next game with that player.
Set/Rarity: Unglued Common

Name Elvish Impersonators
Cost: 3G
Type: Summon — Elves
Pow/Tgh: (*/*)
Rules Text: When you play Elvish Impersonators, roll two six-sided dice one after the other. Elvish Impersonators comes into play with power equal to the first die roll and toughness equal to the second.
Set/Rarity: Unglued Common

Name Flock of Rabid Sheep
Cost: XGG
Type: Sorcery
Pow/Tgh:
Rules Text: Flip X coins; an opponent calls heads or tails. For each flip you win, put a Rabid Sheep token into play. Treat these tokens as 2/2 green creatures that count as Sheep.
Set/Rarity: Unglued Uncommon

Name Forest
Cost:
Type: Basic Land — Forest
Pow/Tgh:
Rules Text: G
Set/Rarity: Unglued Common

Name Fowl Play
Cost: 2U
Type: Enchant Creature
Pow/Tgh:
Rules Text: Enchanted creature loses all abilities and is a 1/1 creature that counts as a Chicken.
Set/Rarity: Unglued Common

Name Free-for-All
Cost: 3U
Type: Enchantment
Pow/Tgh:
Rules Text: When Free-for-All comes into play, set aside all creatures in play, face down.
During each player's upkeep, that player chooses a creature card at random from those set aside in this way and puts that creature into play under his or her control.
If Free-for-All leaves play, put each creature still set aside this way into its owner's graveyard.
Set/Rarity: Unglued Rare

Name Free-Range Chicken
Cost: 3G
Type: Summon — Chicken
Pow/Tgh: (3/3)
Rules Text: o1oG: Roll two six-sided dice. If both die rolls are the same, Free-Range Chicken gets +X/+X until end of turn, where X is the number rolled on each die. Otherwise, if the total rolled is equal to any other total you have rolled this turn for Free-Range Chicken, sacrifice it. (For example, if you roll two 3s, Free-Range Chicken gets +3/+3. If you roll a total of 6 for Free-Range Chicken later in that turn, sacrifice it.)
Set/Rarity: Unglued Common

Name Gerrymandering
Cost: 2G
Type: Sorcery
Pow/Tgh:
Rules Text: Remove all lands from play and shuffle them together. Randomly deal to each player one land card for each land he or she had before. Each player puts those lands into play under his or her control, untapped.
Set/Rarity: Unglued Uncommon

Name Get a Life
Cost: W
Type: Instant
Pow/Tgh:
Rules Text: Target player and each of his or her teammates exchange life totals.
Set/Rarity: Unglued Uncommon

Name Ghazbán Ogress
Cost: G
Type: Summon — Ogre
Pow/Tgh: (2/2)
Rules Text: When Ghazbán Ogress comes into play, the player who has won the most Magic games that day gains control of it. If more than one player has won the same number of games, you retain control of Ghazbán Ogress.
Set/Rarity: Unglued Common

Name Giant Fan
Cost: 4
Type: Artifact
Pow/Tgh:
Rules Text: o2, ocT: Move target counter from one card to another. If the second card's rules text refers to any type of counters, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter.
Set/Rarity: Unglued Rare

Name Goblin Bookie
Cost: R
Type: Summon — Goblin
Pow/Tgh: (1/1)
Rules Text: oR, ocT: Reflip any coin or reroll any die.
Set/Rarity: Unglued Common

Name Goblin Bowling Team
Cost: 3R
Type: Summon — Goblins
Pow/Tgh: (1/1)
Rules Text: Whenever Goblin Bowling Team damages any creature or player, roll a six-sided die. Goblin Bowling Team deals to that creature or player additional damage equal to the die roll.
Set/Rarity: Unglued Common

Name Goblin token card
Cost:
Type:
Pow/Tgh:
Rules Text:
Set/Rarity: Unglued Uncommon

Name Goblin Tutor
Cost: R
Type: Instant
Pow/Tgh:
Rules Text: Roll a six-sided die for Goblin Tutor. On a 1, Goblin Tutor has no effect. Otherwise, search your library for the indicated card, reveal that card to all players, and put it into your hand. Shuffle your library afterwards.
2 Any Goblin Tutor
3 Any enchantment
4 Any artifact
5 Any creature
6 Any sorcery, instant, or interrupt
Set/Rarity: Unglued Uncommon

Name Growth Spurt
Cost: 1G
Type: Instant
Pow/Tgh:
Rules Text: Roll a six-sided die. Target creature gets +X/+X until end of turn, where X is equal to the die roll.
Set/Rarity: Unglued Common

Name Gus
Cost: 2G
Type: Summon — Gus
Pow/Tgh: (2/2)
Rules Text: Gus comes into play with one +1/+1 counter on it for each game you have lost to your opponent since you last won a Magic game against him or her.
Set/Rarity: Unglued Common

Name Handcuffs
Cost: 3BB
Type: Enchantment
Pow/Tgh:
Rules Text: Target player keeps both hands in contact with each other. If he or she does not, sacrifice Handcuffs and that player sacrifices three cards in play.
Set/Rarity: Unglued Uncommon

Name Hungry Hungry Heifer
Cost: 2G
Type: Summon — Cow
Pow/Tgh: (3/3)
Rules Text: During your upkeep, remove a counter from any card you control or sacrifice Hungry Hungry Heifer.
Set/Rarity: Unglued Uncommon

Name Hurloon Wrangler
Cost: 2R
Type: Summon — Minotaur
Pow/Tgh: (2/2)
Rules Text: Denimwalk (If defending player is wearing any clothing made of denim, this creature is unblockable.)
Set/Rarity: Unglued Common

Name I'm Rubber, You're Glue
Cost: WW
Type: Enchantment
Pow/Tgh:
Rules Text: Speak only in rhyming sentences. If you do not, sacrifice I'm Rubber, You're Glue.
Say "I'm rubber, you're glue. Everything bounces off me and sticks to you": Target spell or ability, which targets only you, targets another player of your choice instead. (The new target must be legal.)
Set/Rarity: Unglued Rare

Name Incoming!
Cost: 4GGGG
Type: Sorcery
Pow/Tgh:
Rules Text: Each player searches his or her library for any number of artifacts, creatures, enchantments, and lands and puts those cards into play. Each player shuffles his or her library afterwards.
Set/Rarity: Unglued Rare

Name Infernal Spawn of Evil
Cost: 6BBB
Type: Summon — Demon Beast
Pow/Tgh: (7/7)
Rules Text: Flying, first strike
o1oB, Reveal Infernal Spawn of Evil from your hand, Say "It's coming": Infernal Spawn of Evil deals 1 damage to target opponent. Use this ability only during your upkeep and only once each upkeep.
Set/Rarity: Unglued Rare

Name Island
Cost:
Type: Basic Land — Island
Pow/Tgh:
Rules Text: U
Set/Rarity: Unglued Common

Name Jack-in-the-Mox
Cost: 0
Type: Artifact
Pow/Tgh:
Rules Text: ocT: Roll a six-sided die for Jack-in-the-Mox. On a 1, sacrifice Jack-in-the-Mox and lose 5 life. Otherwise, Jack-in-the-Mox has one of the following effects. Treat this ability as a mana source.
2 Add oW to your mana pool.
3 Add oU to your mana pool.
4 Add oB to your mana pool.
5 Add oR to your mana pool.
6 Add oG to your mana pool.
Set/Rarity: Unglued Rare

Name Jalum Grifter
Cost: 3RR
Type: Summon — Legend
Pow/Tgh: (3/5)
Rules Text: o1oR, ocT: Put Jalum Grifter and two lands you control face down in front of target opponent after revealing each card to him or her. Then, rearrange the order of the three cards as often as you wish, keeping them on the table at all times. That opponent then chooses one of those cards. If a land is chosen, destroy target card in play. Otherwise, sacrifice Jalum Grifter.
Set/Rarity: Unglued Rare

Name Jester's Sombrero
Cost: 2
Type: Artifact
Pow/Tgh:
Rules Text: o2, ocT, Sacrifice Jester's Sombrero: Look through target player's sideboard and remove any three of those cards from it for the remainder of the match.
Set/Rarity: Unglued Rare

Name Jumbo Imp
Cost: 2B
Type: Summon — Imp
Pow/Tgh: (0/0)
Rules Text: Flying
When you play Jumbo Imp, roll a six-sided die. Jumbo Imp comes into play with a number of +1/+1 counters on it equal to the die roll.
During your upkeep, roll a six-sided die and put on Jumbo Imp a number of +1/+1 counters equal to the die roll.
At the end of your turn, roll a six-sided die and remove from Jumbo Imp a number of +1/+1 counters equal to the die roll.
Set/Rarity: Unglued Uncommon

Name Knight of the Hokey Pokey
Cost: WW
Type: Summon — Knight
Pow/Tgh: (2/2)
Rules Text: First strike
o1oW, Do the Hokey Pokey (Stand up, wiggle your butt, raise your hands above your head, and shake them wildly as you rotate 360 degrees): Prevent all damage to Knight of the Hokey Pokey from any one source.
Set/Rarity: Unglued Common

Name Krazy Kow
Cost: 3R
Type: Summon — Cow
Pow/Tgh: (3/3)
Rules Text: During your upkeep, roll a six-sided die. On a 1, sacrifice Krazy Kow and it deals 3 damage to each creature and player.
Set/Rarity: Unglued Common

Name Landfill
Cost: 4R
Type: Sorcery
Pow/Tgh:
Rules Text: Choose a land type. Remove from play all lands of that type that you control. Drop those cards, one at a time, onto the playing area from a height of at least one foot. Destroy each card in play that is completely covered by those cards. Then return to play, tapped, all lands dropped in this way.
Set/Rarity: Unglued Rare

Name Lexivore
Cost: 3W
Type: Summon — Beast
Pow/Tgh: (2/3)
Rules Text: If Lexivore damages any player, destroy target card in play, other than Lexivore, with the most lines of text in its text box. (If more than one card has the most lines of text, you choose which of those cards to destroy.)
Set/Rarity: Unglued Uncommon

Name Look at Me, I'm the DCI
Cost: 5WW
Type: Sorcery
Pow/Tgh:
Rules Text: Ban one card, other than a basic land, for the remainder of the match. (For the remainder of the match, each player removes from the game all copies of that card in play or in any graveyard, hand, library, or sideboard.)
Set/Rarity: Unglued Rare

Name Mesa Chicken
Cost: WW
Type: Summon — Chicken
Pow/Tgh: (2/2)
Rules Text: Stand up, Flap your arms, Cluck like a chicken: Mesa Chicken gains flying until end of turn.
Set/Rarity: Unglued Common

Name Mine, Mine, Mine!
Cost: 4GG
Type: Enchantment
Pow/Tgh:
Rules Text: When Mine, Mine, Mine comes into play, each player puts his or her library into his or her hand.
Each player skips his or her discard phase and does not lose as a result of being unable to draw a card.
Each player cannot play more than one spell each turn.
If Mine, Mine, Mine leaves play, each player shuffles his or her hand and graveyard into his or her library.
Set/Rarity: Unglued Rare

Name Mirror Mirror
Cost: 7
Type: Artifact
Pow/Tgh:
Rules Text: Mirror Mirror comes into play tapped.
o7, ocT, Sacrifice Mirror Mirror: At end of turn, exchange life totals with target player and exchange all cards in play that you control, and all cards in your hand, library, and graveyard, with that player until end of game.
Set/Rarity: Unglued Rare

Name Miss Demeanor
Cost: 3W
Type: Summon — Lady of Proper Etiquette
Pow/Tgh: (3/1)
Rules Text: Flying, first strike
During each other player's turn, compliment that player on his or her game play or sacrifice Miss Demeanor.
Set/Rarity: Unglued Uncommon

Name Mountain
Cost:
Type: Basic Land — Mountain
Pow/Tgh:
Rules Text: R
Set/Rarity: Unglued Common

Name Once More with Feeling
Cost: WWWW
Type: Sorcery
Pow/Tgh:
Rules Text: Remove Once More with Feeling from the game as well as all cards in play and in all graveyards. Each player shuffles his or her hand into her or his library, then draws seven cards. Each player's life total is set to 10.
DCI ruling: This card is restricted. (You cannot play with more than one in a deck.)
Set/Rarity: Unglued Rare

Name Organ Harvest
Cost: B
Type: Sorcery
Pow/Tgh:
Rules Text: You and your teammates may sacrifice any number of creatures. For each creature sacrificed in this way, add oBoB to your mana pool.
Set/Rarity: Unglued Common

Name Ow
Cost: B
Type: Enchantment
Pow/Tgh:
Rules Text: Whenever any creature damages a player, for each Ow card in play, that player says "Ow" once or Ow deals 1 damage to him or her.
Set/Rarity: Unglued Rare

Name Paper Tiger
Cost: 4
Type: Artifact Creature
Pow/Tgh: (4/3)
Rules Text: Rock Lobsters cannot attack or block.
Set/Rarity: Unglued Common

Name Pegasus token card
Cost:
Type:
Pow/Tgh:
Rules Text:
Set/Rarity: Unglued Uncommon

Name Plains
Cost:
Type: Basic Land — Plains
Pow/Tgh:
Rules Text: W
Set/Rarity: Unglued Common

Name Poultrygeist
Cost: 2B
Type: Summon — Chicken
Pow/Tgh: (1/1)
Rules Text: Flying
Whenever a creature is put into any graveyard from play, you may roll a six-sided die. On a 1, sacrifice Poultrygeist. Otherwise, put a +1/+1 counter on Poultrygeist.
Set/Rarity: Unglued Common

Name Prismatic Wardrobe
Cost: W
Type: Sorcery
Pow/Tgh:
Rules Text: Destroy target card that does not share a color with clothing worn by its controller. You cannot choose an artifact or land card.
Set/Rarity: Unglued Common

Name Psychic Network
Cost: U
Type: Enchantment
Pow/Tgh:
Rules Text: Each player reveals the top card of his or her library to all other players by continuously holding it against his or her forehead. This does not allow a player to look at his or her own card. (That card still counts as the top card of your library. Whenever you draw a card, draw that one and replace it with the next card of your library.)
Set/Rarity: Unglued Rare

Name Ricochet
Cost: R
Type: Enchantment
Pow/Tgh:
Rules Text: Whenever any spell targets a single player, each player rolls a six-sided die. That spell is redirected to the player or players with the lowest die roll. If two or more players tie for the lowest die roll, they reroll until there is no tie.
Set/Rarity: Unglued Uncommon

Name Rock Lobster
Cost: 4
Type: Artifact Creature
Pow/Tgh: (4/3)
Rules Text: Scissors Lizards cannot attack or block.
Set/Rarity: Unglued Common

Name Scissors Lizard
Cost: 4
Type: Artifact Creature
Pow/Tgh: (4/3)
Rules Text: Paper Tigers cannot attack or block.
Set/Rarity: Unglued Common

Name Sex Appeal
Cost: W
Type: Instant
Pow/Tgh:
Rules Text: Prevent up to 3 damage total to any number of creatures and/or players. If there are more players in the room of the opposite sex, prevent up to 3 additional damage total to any number of creatures and/or players.
Set/Rarity: Unglued Common

Name Sheep token card
Cost:
Type:
Pow/Tgh:
Rules Text:
Set/Rarity: Unglued Uncommon

Name Soldier token card
Cost:
Type:
Pow/Tgh:
Rules Text:
Set/Rarity: Unglued Uncommon

Name Sorry
Cost: UU
Type: Enchantment
Pow/Tgh:
Rules Text: Before playing any spell, if a copy of that spell card is in any graveyard, the spell's caster may say "Sorry." If he or she does not, any other player may counter the spell by saying "Sorry" as it is cast.
If any player says "Sorry" at any other time, Sorry deals 2 damage to that player.
Set/Rarity: Unglued Uncommon

Name Spark Fiend
Cost: 4R
Type: Summon — Beast
Pow/Tgh: (5/6)
Rules Text: When Spark Fiend comes into play, roll two six-sided dice. On a total of 2, 3, or 12, sacrifice Spark Fiend. On a total of 7 or 11, do not roll dice for Spark Fiend during any of your following upkeep phases. If you roll any other total, note it.
During your upkeep, roll two six-sided dice. On a total of 7, sacrifice Spark Fiend. If you roll the noted total, do not roll dice for Spark Fiend during any of your following upkeep phases. On any other roll, there is no effect.
Set/Rarity: Unglued Rare

Name Spatula of the Ages
Cost: 4
Type: Artifact
Pow/Tgh:
Rules Text: o4, ocT, Sacrifice Spatula of the Ages: Put into play from your hand any card from an Unglued supplement.
Set/Rarity: Unglued Uncommon

Name Squirrel Farm
Cost: 2G
Type: Enchantment
Pow/Tgh:
Rules Text: o1oG: Choose a card in your hand. Covering the artist's name, reveal the card to target player. If that player cannot name the artist, reveal the artist's name and put a Squirrel token into play. Treat this token as a 1/1 green creature.
Set/Rarity: Unglued Rare

Name Squirrel token card
Cost:
Type:
Pow/Tgh:
Rules Text:
Set/Rarity: Unglued Uncommon

Name Strategy, Schmategy
Cost: 1R
Type: Sorcery
Pow/Tgh:
Rules Text: Roll a six-sided die for Strategy, Schmategy. On a 1, Strategy, Schmategy has no effect. Otherwise, it has one of the following effects.
2 Destroy all artifacts.
3 Destroy all lands.
4 Strategy, Schmategy deals 3 damage to each creature and player.
5 Each player discards his or her hand and draws seven cards.
6 Roll the die two more times.
Set/Rarity: Unglued Rare

Name Swamp
Cost:
Type: Basic Land — Swamp
Pow/Tgh:
Rules Text: B
Set/Rarity: Unglued Common

Name Team Spirit
Cost: 2G
Type: Instant
Pow/Tgh:
Rules Text: All creatures controlled by target player and his or her teammates get +1/+1 until end of turn.
Set/Rarity: Unglued Common

Name Temp of the Damned
Cost: 2B
Type: Summon — Zombie
Pow/Tgh: (3/3)
Rules Text: When you play Temp of the Damned, roll a six-sided die. Temp of the Damned comes into play with a number of funk counters on it equal to the die roll.
During your upkeep, remove a funk counter from Temp of the Damned or sacrifice Temp of the Damned.
Set/Rarity: Unglued Common

Name The Cheese Stands Alone
Cost: 4WW
Type: Enchantment
Pow/Tgh:
Rules Text: If you control no cards in play other than The Cheese Stands Alone and have no cards in your hand, you win the game.
Set/Rarity: Unglued Rare

Name The Ultimate Nightmare of Wizards of the Coast® Customer Service
Cost: XYZRR
Type: Sorcery
Pow/Tgh:
Rules Text: The Ultimate Nightmare of Wizards of the Coast® Customer Service deals X damage to each of Y target creatures and Z target players.
Set/Rarity: Unglued Uncommon

Name Timmy, Power Gamer
Cost: 2GG
Type: Summon — Legend
Pow/Tgh: (1/1)
Rules Text: o4: Put a creature into play from your hand.
Set/Rarity: Unglued Rare

Name Urza's Contact Lenses
Cost: 0
Type: Artifact
Pow/Tgh:
Rules Text: Urza's Contact Lenses comes into play tapped and does not untap during its controller's untap phase.
All players play with their hands face up.
Clap your hands twice: Tap or untap Urza's Contact Lenses.
Set/Rarity: Unglued Uncommon

Name Urza's Science Fair Project
Cost: 6
Type: Artifact Creature
Pow/Tgh: (4/4)
Rules Text: o2: Roll a six-sided die for Urza's Science Fair Project.
1 It gets -2/-2 until end of turn.
2 It deals no combat damage this turn.
3 Attacking does not cause it to tap this turn.
4 It gains first strike until end of turn.
5 It gains flying until end of turn.
6 It gets +2/+2 until end of turn.
Set/Rarity: Unglued Uncommon

Name Volrath's Motion Sensor
Cost: B
Type: Enchant Player
Pow/Tgh:
Rules Text: When Volrath's Motion Sensor comes into play, choose target hand controlled by an opponent. Enchanted player balances Volrath's Motion Sensor on the back of that hand.
If Volrath's Motion Sensor falls off the hand, sacrifice Volrath's Motion Sensor and that player loses 3 life.
Set/Rarity: Unglued Uncommon

Name Zombie token card
Cost:
Type:
Pow/Tgh:
Rules Text:
Set/Rarity: Unglued Uncommon