|
Name
|
Abundant Growth
|
|
Cost:
|
G
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
When Abundant Growth enters the battlefield, draw a card.
Enchanted land has "{T}: Add one mana of any color to your mana pool."
|
|
Set/Rarity:
|
Avacyn Restored Common
|
|
|
Name
|
Acidic Slime
|
|
Cost:
|
3GG
|
|
Type:
|
Creature — Ooze
|
|
Pow/Tgh:
|
(2/2)
|
|
Rules Text:
|
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
|
|
Set/Rarity:
|
Magic 2013 Uncommon, Magic 2012 Uncommon, Magic: The Gathering-Commander Uncommon, Magic 2011 Uncommon, Magic 2010 Uncommon
|
|
|
Name
|
Animal Boneyard
|
|
Cost:
|
2W
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
Enchanted land has "{T}, Sacrifice a creature: You gain life equal to that creature's toughness."
|
|
Set/Rarity:
|
Odyssey Uncommon
|
|
|
Name
|
Annex
|
|
Cost:
|
2UU
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)
You control enchanted land.
|
|
Set/Rarity:
|
Ninth Edition Uncommon, Onslaught Uncommon
|
|
|
Name
|
Aura Fracture
|
|
Cost:
|
2W
|
|
Type:
|
Enchantment
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Sacrifice a land: Destroy target enchantment.
|
|
Set/Rarity:
|
Prophecy Common
|
|
|
Name
|
Barbed Field
|
|
Cost:
|
2RR
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
Enchanted land has "{T}: This land deals 1 damage to target creature or player."
|
|
Set/Rarity:
|
Prophecy Uncommon
|
|
|
Name
|
Bear Umbra
|
|
Cost:
|
2GG
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant creature
Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
|
|
Set/Rarity:
|
Rise of the Eldrazi Rare
|
|
|
Name
|
Blight
|
|
Cost:
|
BB
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
When enchanted land becomes tapped, destroy it.
|
|
Set/Rarity:
|
Masters Edition Uncommon, Classic Sixth Edition Uncommon, Fifth Edition Uncommon, Fourth Edition Uncommon, Legends Uncommon
|
|
|
Name
|
Blood Oath
|
|
Cost:
|
3R
|
|
Type:
|
Instant
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Choose a card type. Target opponent reveals his or her hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
|
|
Set/Rarity:
|
Mercadian Masques Rare
|
|
|
Name
|
Brink of Disaster
|
|
Cost:
|
2BB
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant creature or land
When enchanted permanent becomes tapped, destroy it.
|
|
Set/Rarity:
|
Magic 2012 Common, Worldwake Common
|
|
|
Name
|
Calming Verse
|
|
Cost:
|
3G
|
|
Type:
|
Sorcery
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Destroy all enchantments you don't control. Then, if you control an untapped land, destroy all enchantments you control.
|
|
Set/Rarity:
|
Prophecy Common
|
|
|
Name
|
Caribou Range
|
|
Cost:
|
2WW
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land you control
Enchanted land has "{W}{W}, {T}: Put a 0/1 white Caribou creature token onto the battlefield."
Sacrifice a Caribou token: You gain 1 life.
|
|
Set/Rarity:
|
Masters Edition II Rare, Fifth Edition Rare, Ice Age Rare
|
|
|
Name
|
Cataclysm
|
|
Cost:
|
2WW
|
|
Type:
|
Sorcery
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Each player chooses from the permanents he or she controls an artifact, a creature, an enchantment, and a land, then sacrifices the rest.
|
|
Set/Rarity:
|
Exodus Rare
|
|
|
Name
|
Catch // Release (Catch)
|
|
Cost:
|
1UR
|
|
Type:
|
Sorcery
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
|
|
Set/Rarity:
|
Dragon's Maze Rare
|
|
|
Name
|
Caustic Tar
|
|
Cost:
|
4BB
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
Enchanted land has "{T}: Target player loses 3 life."
|
|
Set/Rarity:
|
Odyssey Uncommon
|
|
|
Name
|
Chamber of Manipulation
|
|
Cost:
|
2UU
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
Enchanted land has "{T}, Discard a card: Gain control of target creature until end of turn."
|
|
Set/Rarity:
|
Odyssey Uncommon
|
|
|
Name
|
Chronic Flooding
|
|
Cost:
|
1U
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
Whenever enchanted land becomes tapped, its controller puts the top three cards of his or her library into his or her graveyard.
|
|
Set/Rarity:
|
Return to Ravnica Common
|
|
|
Name
|
Conquer
|
|
Cost:
|
3RR
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
You control enchanted land.
|
|
Set/Rarity:
|
Masters Edition II Uncommon, Classic Sixth Edition Uncommon, Fifth Edition Uncommon, Ice Age Uncommon
|
|
|
Name
|
Consecrate Land
|
|
Cost:
|
W
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
Enchanted land is indestructible and can't be enchanted by other Auras.
|
|
Set/Rarity:
|
Time Spiral "Timeshifted" Special, Unlimited Edition Uncommon, Limited Edition Beta Uncommon, Limited Edition Alpha Uncommon
|
|
|
Name
|
Contaminated Ground
|
|
Cost:
|
1B
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
Enchanted land is a Swamp.
Whenever enchanted land becomes tapped, its controller loses 2 life.
|
|
Set/Rarity:
|
Gatecrash Common, Rise of the Eldrazi Common
|
|
|
Name
|
Convincing Mirage
|
|
Cost:
|
1U
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
As Convincing Mirage enters the battlefield, choose a basic land type.
Enchanted land is the chosen type.
|
|
Set/Rarity:
|
Magic 2010 Common
|
|
|
Name
|
Corrupted Roots
|
|
Cost:
|
B
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant Forest or Plains
Whenever enchanted land becomes tapped, its controller loses 2 life.
|
|
Set/Rarity:
|
Conflux Uncommon
|
|
|
Name
|
Corrupted Zendikon
|
|
Cost:
|
1B
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
Enchanted land is a 3/3 black Ooze creature. It's still a land.
When enchanted land dies, return that card to its owner's hand.
|
|
Set/Rarity:
|
Worldwake Common
|
|
|
Name
|
Creeping Mold
|
|
Cost:
|
2GG
|
|
Type:
|
Sorcery
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Destroy target artifact, enchantment, or land.
|
|
Set/Rarity:
|
Tenth Edition Uncommon, Ninth Edition Uncommon, Mirrodin Uncommon, Eighth Edition Uncommon, Seventh Edition Uncommon, Classic Sixth Edition Uncommon, Visions Uncommon
|
|
|
Name
|
Crusher Zendikon
|
|
Cost:
|
2R
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
Enchanted land is a 4/2 red Beast creature with trample. It's still a land.
When enchanted land dies, return that card to its owner's hand.
|
|
Set/Rarity:
|
Worldwake Common
|
|
|
Name
|
Cursed Land
|
|
Cost:
|
2BB
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player.
|
|
Set/Rarity:
|
Fifth Edition Uncommon, Fourth Edition Uncommon, Revised Edition Uncommon, Unlimited Edition Uncommon, Limited Edition Beta Uncommon, Limited Edition Alpha Uncommon
|
|
|
Name
|
Custody Battle
|
|
Cost:
|
1R
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant creature
Enchanted creature has "At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land."
|
|
Set/Rarity:
|
Onslaught Uncommon
|
|
|
Name
|
Damping Engine
|
|
Cost:
|
4
|
|
Type:
|
Artifact
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
A player who controls more permanents than each other player can't play lands or cast artifact, creature, or enchantment spells. That player may sacrifice a permanent for that player to ignore this effect until end of turn.
|
|
Set/Rarity:
|
Urza's Legacy Rare
|
|
|
Name
|
Dawn's Reflection
|
|
Cost:
|
3G
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces).
|
|
Set/Rarity:
|
Fifth Dawn Common
|
|
|
Name
|
Debtor's Pulpit
|
|
Cost:
|
4W
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
Enchanted land has "{T}: Tap target creature."
|
|
Set/Rarity:
|
Gatecrash Uncommon
|
|
|
Name
|
Decimate
|
|
Cost:
|
2RG
|
|
Type:
|
Sorcery
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Destroy target artifact, target creature, target enchantment, and target land.
|
|
Set/Rarity:
|
Odyssey Rare
|
|
|
Name
|
Destructive Urge
|
|
Cost:
|
1RR
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant creature
Whenever enchanted creature deals combat damage to a player, that player sacrifices a land.
|
|
Set/Rarity:
|
Urza's Saga Uncommon
|
|
|
Name
|
Earthlore
|
|
Cost:
|
G
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land you control
Tap enchanted land: Target blocking creature gets +1/+2 until end of turn. Activate this ability only if enchanted land is untapped.
|
|
Set/Rarity:
|
Ice Age Common
|
|
|
Name
|
Elspeth, Knight-Errant
|
|
Cost:
|
2WW
|
|
Type:
|
Planeswalker — Elspeth
|
|
Loyalty:
|
(4)
|
|
Rules Text:
|
+1: Put a 1/1 white Soldier creature token onto the battlefield.
+1: Target creature gets +3/+3 and gains flying until end of turn.
-8: You get an emblem with "Artifacts, creatures, enchantments, and lands you control are indestructible."
|
|
Set/Rarity:
|
Duel Decks: Elspeth vs. Tezzeret Mythic Rare, Shards of Alara Mythic Rare
|
|
|
Name
|
Elvish Guidance
|
|
Cost:
|
2G
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool for each Elf on the battlefield (in addition to the mana the land produces).
|
|
Set/Rarity:
|
Onslaught Common
|
|
|
Name
|
Equinox
|
|
Cost:
|
W
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
Enchanted land has "{T}: Counter target spell if it would destroy a land you control."
|
|
Set/Rarity:
|
Legends Common
|
|
|
Name
|
Erosion
|
|
Cost:
|
UUU
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life.
|
|
Set/Rarity:
|
Fourth Edition Common, The Dark Common
|
|
|
Name
|
Eternal Dominion
|
|
Cost:
|
7UUU
|
|
Type:
|
Sorcery
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles his or her library.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)
|
|
Set/Rarity:
|
Saviors of Kamigawa Rare
|
|
|
Name
|
Evil Presence
|
|
Cost:
|
B
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
Enchanted land is a Swamp.
|
|
Set/Rarity:
|
New Phyrexia Common, Masters Edition III Common, Fifth Edition Uncommon, Fourth Edition Uncommon, Revised Edition Uncommon, Unlimited Edition Uncommon, Limited Edition Beta Uncommon, Limited Edition Alpha Uncommon
|
|
|
Name
|
Exotic Curse
|
|
Cost:
|
2B
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant creature
Domain — Enchanted creature gets -1/-1 for each basic land type among lands you control.
|
|
Set/Rarity:
|
Duel Decks: Phyrexia vs. the Coalition Common, Invasion Common
|
|
|
Name
|
Farmstead
|
|
Cost:
|
WWW
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
Enchanted land has "At the beginning of your upkeep, you may pay {W}{W}. If you do, you gain 1 life."
|
|
Set/Rarity:
|
Revised Edition Rare, Unlimited Edition Rare, Limited Edition Beta Rare, Limited Edition Alpha Rare
|
|
|
Name
|
Fertile Ground
|
|
Cost:
|
1G
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).
|
|
Set/Rarity:
|
Duel Decks: Phyrexia vs. the Coalition Common, Planechase Common, Lorwyn Common, Eighth Edition Common, Invasion Common, Battle Royale Box Set Common, Urza's Saga Common
|
|
|
Name
|
Fertile Imagination
|
|
Cost:
|
2GG
|
|
Type:
|
Sorcery
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Choose a card type. Target opponent reveals his or her hand. Put two 1/1 green Saproling creature tokens onto the battlefield for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
|
|
Set/Rarity:
|
Dissension Uncommon
|
|
|
Name
|
Fishliver Oil
|
|
Cost:
|
1U
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has islandwalk. (This creature is unblockable as long as defending player controls an Island.)
|
|
Set/Rarity:
|
Ninth Edition Common, Chronicles Common, Arabian Nights Common, Arabian Nights Common
|
|
|
Name
|
Flowering Field
|
|
Cost:
|
1W
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn."
|
|
Set/Rarity:
|
Prophecy Uncommon
|
|
|
Name
|
Forbidden Lore
|
|
Cost:
|
2G
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
Enchanted land has "{T}: Target creature gets +2/+1 until end of turn."
|
|
Set/Rarity:
|
Masters Edition II Uncommon, Ice Age Rare
|
|
|
Name
|
Gate to the Æther
|
|
Cost:
|
6
|
|
Type:
|
Artifact
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
At the beginning of each player's upkeep, that player reveals the top card of his or her library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield.
|
|
Set/Rarity:
|
Mirrodin Rare
|
|
|
Name
|
Genju of the Cedars
|
|
Cost:
|
G
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant Forest
{2}: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land.
When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.
|
|
Set/Rarity:
|
Duel Decks: Garruk vs. Liliana Uncommon, Betrayers of Kamigawa Uncommon
|
|
|
Name
|
Genju of the Falls
|
|
Cost:
|
U
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant Island
{2}: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land.
When enchanted Island is put into a graveyard, you may return Genju of the Falls from your graveyard to your hand.
|
|
Set/Rarity:
|
Betrayers of Kamigawa Uncommon
|
|
|
Name
|
Genju of the Fens
|
|
Cost:
|
B
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant Swamp
{2}: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "{B}: This creature gets +1/+1 until end of turn." It's still a land.
When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand.
|
|
Set/Rarity:
|
Duel Decks: Garruk vs. Liliana Uncommon, Betrayers of Kamigawa Uncommon
|
|
|
Name
|
Genju of the Fields
|
|
Cost:
|
W
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant Plains
{2}: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land.
When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand.
|
|
Set/Rarity:
|
Betrayers of Kamigawa Uncommon
|
|
|
Name
|
Genju of the Realm
|
|
Cost:
|
WUBRG
|
|
Type:
|
Legendary Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
{2}: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land.
When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.
|
|
Set/Rarity:
|
Betrayers of Kamigawa Rare
|
|
|
Name
|
Genju of the Spires
|
|
Cost:
|
R
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant Mountain
{2}: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land.
When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand.
|
|
Set/Rarity:
|
Betrayers of Kamigawa Uncommon
|
|
|
Name
|
Goblin Caves
|
|
Cost:
|
1RR
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2.
|
|
Set/Rarity:
|
Masters Edition IV Common, The Dark Common
|
|
|
Name
|
Goblin Shrine
|
|
Cost:
|
1RR
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0.
When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature.
|
|
Set/Rarity:
|
Masters Edition IV Common, Chronicles Common, The Dark Common
|
|
|
Name
|
Guardian Zendikon
|
|
Cost:
|
2W
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
Enchanted land is a 2/6 white Wall creature with defender. It's still a land.
When enchanted land dies, return that card to its owner's hand.
|
|
Set/Rarity:
|
Worldwake Common
|
|
|
Name
|
Hidden Herd
|
|
Cost:
|
G
|
|
Type:
|
Enchantment
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
When an opponent plays a nonbasic land, if Hidden Herd is an enchantment, Hidden Herd becomes a 3/3 Beast creature.
|
|
Set/Rarity:
|
Urza's Saga Rare
|
|
|
Name
|
Hidden Stag
|
|
Cost:
|
1G
|
|
Type:
|
Enchantment
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Whenever an opponent plays a land, if Hidden Stag is an enchantment, Hidden Stag becomes a 3/2 Elk Beast creature.
Whenever you play a land, if Hidden Stag is a creature, Hidden Stag becomes an enchantment.
|
|
Set/Rarity:
|
Urza's Saga Rare
|
|
|
Name
|
Holistic Wisdom
|
|
Cost:
|
1GG
|
|
Type:
|
Enchantment
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
{2}, Exile a card from your hand: Return target card from your graveyard to your hand if it shares a card type with the card exiled this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
|
|
Set/Rarity:
|
Odyssey Rare
|
|
|
Name
|
Hoodwink
|
|
Cost:
|
1U
|
|
Type:
|
Instant
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Return target artifact, enchantment, or land to its owner's hand.
|
|
Set/Rarity:
|
Mercadian Masques Common
|
|
|
Name
|
Hostile Realm
|
|
Cost:
|
2R
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
Enchanted land has "{T}: Target creature can't block this turn."
|
|
Set/Rarity:
|
Morningtide Common
|
|
|
Name
|
Hot Springs
|
|
Cost:
|
1G
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land you control
Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn."
|
|
Set/Rarity:
|
Ice Age Rare
|
|
|
Name
|
Hypergenesis
|
|
Cost:
|
|
|
Color:
|
Green
|
|
Type:
|
Sorcery
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Suspend 3—{1}{G}{G} (Rather than cast this card from your hand, pay {1}{G}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Starting with you, each player may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
|
|
Set/Rarity:
|
Time Spiral Rare
|
|
|
Name
|
Incoming!
|
|
Cost:
|
4GGGG
|
|
Type:
|
Sorcery
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Each player searches his or her library for any number of artifacts, creatures, enchantments, and lands and puts those cards into play. Each player shuffles his or her library afterwards.
|
|
Set/Rarity:
|
Unglued Rare
|
|
|
Name
|
Interdict
|
|
Cost:
|
1U
|
|
Type:
|
Instant
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Counter target activated ability from an artifact, creature, enchantment, or land. That permanent's activated abilities can't be activated this turn. (Mana abilities can't be targeted.)
Draw a card.
|
|
Set/Rarity:
|
Tempest Uncommon
|
|
|
Name
|
Kudzu
|
|
Cost:
|
1GG
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
When enchanted land becomes tapped, destroy it. That land's controller attaches Kudzu to a land of his or her choice.
|
|
Set/Rarity:
|
Masters Edition IV Uncommon, Revised Edition Rare, Unlimited Edition Rare, Limited Edition Beta Rare, Limited Edition Alpha Rare
|
|
|
Name
|
Leafdrake Roost
|
|
Cost:
|
3GU
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
Enchanted land has "{G}{U}, {T}: Put a 2/2 green and blue Drake creature token with flying onto the battlefield."
|
|
Set/Rarity:
|
Dissension Uncommon
|
|
|
Name
|
Linessa, Zephyr Mage
|
|
Cost:
|
3U
|
|
Type:
|
Legendary Creature — Human Wizard
|
|
Pow/Tgh:
|
(3/3)
|
|
Rules Text:
|
{X}{U}{U}, {T}: Return target creature with converted mana cost X to its owner's hand.
Grandeur — Discard another card named Linessa, Zephyr Mage: Target player returns a creature he or she controls to its owner's hand, then repeats this process for an artifact, an enchantment, and a land.
|
|
Set/Rarity:
|
Future Sight Rare
|
|
|
Name
|
Lingering Mirage
|
|
Cost:
|
1U
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
Enchanted land is an Island.
Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
Set/Rarity:
|
Urza's Saga Uncommon
|
|
|
Name
|
Living Terrain
|
|
Cost:
|
2GG
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
Enchanted land is a 5/6 green Treefolk creature that's still a land.
|
|
Set/Rarity:
|
Eighth Edition Uncommon, Prophecy Uncommon
|
|
|
Name
|
Lush Growth
|
|
Cost:
|
G
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
Enchanted land is a Mountain, Forest, and Plains.
|
|
Set/Rarity:
|
Shards of Alara Common
|
|
|
Name
|
Metamorphose
|
|
Cost:
|
1U
|
|
Type:
|
Instant
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Put target permanent an opponent controls on top of its owner's library. That opponent may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield.
|
|
Set/Rarity:
|
Scourge Uncommon
|
|
|
Name
|
Mirror Golem
|
|
Cost:
|
6
|
|
Type:
|
Artifact Creature — Golem
|
|
Pow/Tgh:
|
(3/4)
|
|
Rules Text:
|
Imprint — When Mirror Golem enters the battlefield, you may exile target card from a graveyard.
Mirror Golem has protection from each of the exiled card's card types. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
|
|
Set/Rarity:
|
Mirrodin Uncommon
|
|
|
Name
|
Mystic Might
|
|
Cost:
|
U
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land you control
Cumulative upkeep {1}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Enchanted land has "{T}: Target creature gets +2/+2 until end of turn."
|
|
Set/Rarity:
|
Ice Age Rare
|
|
|
Name
|
Natural Emergence
|
|
Cost:
|
2RG
|
|
Type:
|
Enchantment
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand.
Lands you control are 2/2 creatures with first strike. They're still lands.
|
|
Set/Rarity:
|
Planeshift Rare
|
|
|
Name
|
Nature's Chosen
|
|
Cost:
|
G
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant creature you control
{0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn.
Tap enchanted creature: Untap target artifact, creature, or land. Activate this ability only if enchanted creature is white and is untapped and only once each turn.
|
|
Set/Rarity:
|
Alliances Uncommon
|
|
|
Name
|
Nature's Spiral
|
|
Cost:
|
1G
|
|
Type:
|
Sorcery
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Return target permanent card from your graveyard to your hand. (A permanent card is an artifact, creature, enchantment, land, or planeswalker card.)
|
|
Set/Rarity:
|
Magic 2011 Uncommon, Magic 2010 Uncommon
|
|
|
Name
|
Nettlevine Blight
|
|
Cost:
|
4BB
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant creature or land
Enchanted permanent has "At the beginning of your end step, sacrifice this permanent and attach Nettlevine Blight to a creature or land you control."
|
|
Set/Rarity:
|
Lorwyn Rare
|
|
|
Name
|
Noxious Field
|
|
Cost:
|
1BB
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
Enchanted land has "{T}: This land deals 1 damage to each creature and each player."
|
|
Set/Rarity:
|
Prophecy Uncommon
|
|
|
Name
|
One with Nature
|
|
Cost:
|
G
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant creature
Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.
|
|
Set/Rarity:
|
Scourge Uncommon
|
|
|
Name
|
Orcish Mine
|
|
Cost:
|
1RR
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
Orcish Mine enters the battlefield with three ore counters on it.
At the beginning of your upkeep or whenever enchanted land becomes tapped, remove an ore counter from Orcish Mine.
When the last ore counter is removed from Orcish Mine, destroy enchanted land and Orcish Mine deals 2 damage to that land's controller.
|
|
Set/Rarity:
|
Homelands Uncommon
|
|
|
Name
|
Overgrowth
|
|
Cost:
|
2G
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)
Whenever enchanted land is tapped for mana, its controller adds {G}{G} to his or her mana pool (in addition to the mana the land produces).
|
|
Set/Rarity:
|
Tenth Edition Common, Ninth Edition Common, Stronghold Common
|
|
|
Name
|
Parallax Tide
|
|
Cost:
|
2UU
|
|
Type:
|
Enchantment
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Parallax Tide: Exile target land.
When Parallax Tide leaves the battlefield, each player returns to the battlefield all cards he or she owns exiled with Parallax Tide.
|
|
Set/Rarity:
|
Nemesis Rare
|
|
|
Name
|
Paroxysm
|
|
Cost:
|
1R
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of his or her library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn.
|
|
Set/Rarity:
|
Exodus Uncommon
|
|
|
Name
|
Phantasmal Terrain
|
|
Cost:
|
UU
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
As Phantasmal Terrain enters the battlefield, choose a basic land type.
Enchanted land is the chosen type.
|
|
Set/Rarity:
|
Masters Edition IV Common, Invasion Common, Classic Sixth Edition Common, Fifth Edition Common, Fourth Edition Common, Revised Edition Common, Unlimited Edition Common, Limited Edition Beta Common, Limited Edition Alpha Common
|
|
|
Name
|
Pooling Venom
|
|
Cost:
|
1B
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
Whenever enchanted land becomes tapped, its controller loses 2 life.
{3}{B}: Destroy enchanted land.
|
|
Set/Rarity:
|
Future Sight Uncommon
|
|
|
Name
|
Pretender's Claim
|
|
Cost:
|
1B
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant creature
Whenever enchanted creature becomes blocked, tap all lands defending player controls.
|
|
Set/Rarity:
|
Mercadian Masques Uncommon
|
|
|
Name
|
Psychic Venom
|
|
Cost:
|
1U
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller.
|
|
Set/Rarity:
|
Masters Edition Common, Classic Sixth Edition Common, Fifth Edition Common, Fourth Edition Common, Revised Edition Common, Unlimited Edition Common, Limited Edition Beta Common, Limited Edition Alpha Common
|
|
|
Name
|
Racecourse Fury
|
|
Cost:
|
R
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
Enchanted land has "{T}: Target creature gains haste until end of turn."
|
|
Set/Rarity:
|
Return to Ravnica Uncommon
|
|
|
Name
|
Rain of Thorns
|
|
Cost:
|
4GG
|
|
Type:
|
Sorcery
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Choose one or more — Destroy target artifact; destroy target enchantment; and/or destroy target land.
|
|
Set/Rarity:
|
Avacyn Restored Uncommon
|
|
|
Name
|
Catch // Release (Release)
|
|
Cost:
|
4RW
|
|
Type:
|
Sorcery
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker.
Fuse (You may cast one or both halves of this card from your hand.)
|
|
Set/Rarity:
|
Dragon's Maze Rare
|
|
|
Name
|
Sea's Claim
|
|
Cost:
|
U
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)
Enchanted land is an Island.
|
|
Set/Rarity:
|
Ninth Edition Common, Onslaught Common
|
|
|
Name
|
Second Sunrise
|
|
Cost:
|
1WW
|
|
Type:
|
Instant
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Each player returns to the battlefield all artifact, creature, enchantment, and land cards in his or her graveyard that were put there from the battlefield this turn.
|
|
Set/Rarity:
|
Mirrodin Rare
|
|
|
Name
|
Security Blockade
|
|
Cost:
|
2W
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
When Security Blockade enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield.
Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to you this turn."
|
|
Set/Rarity:
|
Return to Ravnica Uncommon
|
|
|
Name
|
Show and Tell
|
|
Cost:
|
2U
|
|
Type:
|
Sorcery
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Each player may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield.
|
|
Set/Rarity:
|
Urza's Saga Rare
|
|
|
Name
|
Skygames
|
|
Cost:
|
1U
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
Enchanted land has "{T}: Target creature gains flying until end of turn. Activate this ability only any time you could cast a sorcery."
|
|
Set/Rarity:
|
Gatecrash Common
|
|
|
Name
|
Snow Devil
|
|
Cost:
|
1U
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant creature
Enchanted creature has flying.
Enchanted creature has first strike as long as it's blocking and you control a snow land.
|
|
Set/Rarity:
|
Ice Age Common
|
|
|
Name
|
Snowblind
|
|
Cost:
|
3G
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant creature
Enchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature's toughness minus 1, whichever is smaller.
|
|
Set/Rarity:
|
Ice Age Rare
|
|
|
Name
|
Soul Tithe
|
|
Cost:
|
1W
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant nonland permanent
At the beginning of the upkeep of enchanted permanent's controller, that player sacrifices it unless he or she pays {X}, where X is its converted mana cost.
|
|
Set/Rarity:
|
Return to Ravnica Uncommon
|
|
|
Name
|
Spreading Algae
|
|
Cost:
|
G
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant Swamp
When enchanted land becomes tapped, destroy it.
When Spreading Algae is put into a graveyard from the battlefield, return Spreading Algae to its owner's hand.
|
|
Set/Rarity:
|
Eighth Edition Uncommon, Urza's Saga Uncommon
|
|
|
Name
|
Spreading Seas
|
|
Cost:
|
1U
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
When Spreading Seas enters the battlefield, draw a card.
Enchanted land is an Island.
|
|
Set/Rarity:
|
Zendikar Common
|
|
|
Name
|
Squirrel Nest
|
|
Cost:
|
1GG
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
Enchanted land has "{T}: Put a 1/1 green Squirrel creature token onto the battlefield."
|
|
Set/Rarity:
|
Odyssey Uncommon
|
|
|
Name
|
Steam Vines
|
|
Cost:
|
1RR
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
When enchanted land becomes tapped, destroy it and Steam Vines deals 1 damage to that land's controller. That player attaches Steam Vines to a land of his or her choice.
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Set/Rarity:
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Odyssey Uncommon
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Name
|
Street Savvy
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Cost:
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G
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Type:
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Enchantment — Aura
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Pow/Tgh:
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Rules Text:
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Enchant creature
Enchanted creature gets +0/+2 and can block creatures with landwalk abilities as though they didn't have those abilities.
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Set/Rarity:
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Dissension Common
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Name
|
Strength of Unity
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Cost:
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3W
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Type:
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Enchantment — Aura
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Pow/Tgh:
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Rules Text:
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Enchant creature
Domain — Enchanted creature gets +1/+1 for each basic land type among lands you control.
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Set/Rarity:
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Invasion Common
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Name
|
Sunken Field
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Cost:
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1U
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Type:
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Enchantment — Aura
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Pow/Tgh:
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Rules Text:
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Enchant land
Enchanted land has "{T}: Counter target spell unless its controller pays {1}."
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Set/Rarity:
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Prophecy Uncommon
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Name
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Tainted Well
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Cost:
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2B
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Type:
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Enchantment — Aura
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Pow/Tgh:
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Rules Text:
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Enchant land
When Tainted Well enters the battlefield, draw a card.
Enchanted land is a Swamp.
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Set/Rarity:
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Invasion Common
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Name
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Tarmogoyf
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Cost:
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1G
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Type:
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Creature — Lhurgoyf
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Pow/Tgh:
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(*/1+*)
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Rules Text:
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Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
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Set/Rarity:
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Future Sight Rare
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Name
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Teferi's Realm
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Cost:
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1UU
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Type:
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World Enchantment
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Pow/Tgh:
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Rules Text:
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At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during his or her next untap step.)
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Set/Rarity:
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Visions Rare
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Name
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Tempting Wurm
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Cost:
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1G
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Type:
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Creature — Wurm
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Pow/Tgh:
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(5/5)
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Rules Text:
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When Tempting Wurm enters the battlefield, each opponent may put any number of artifact, creature, enchantment, and/or land cards from his or her hand onto the battlefield.
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Set/Rarity:
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Onslaught Rare
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Name
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Thaumatog
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Cost:
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1GW
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Type:
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Creature — Atog
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Pow/Tgh:
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(1/2)
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Rules Text:
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Sacrifice a land: Thaumatog gets +1/+1 until end of turn.
Sacrifice an enchantment: Thaumatog gets +1/+1 until end of turn.
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Set/Rarity:
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Odyssey Uncommon
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Name
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Tin Street Market
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Cost:
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4R
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Type:
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Enchantment — Aura
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Pow/Tgh:
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Rules Text:
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Enchant land
Enchanted land has "{T}, Discard a card: Draw a card."
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Set/Rarity:
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Gatecrash Common
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Name
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Tourach's Gate
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Cost:
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1BB
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Type:
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Enchantment — Aura
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Pow/Tgh:
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Rules Text:
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Enchant land you control
Sacrifice a Thrull: Put three time counters on Tourach's Gate.
At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it.
Tap enchanted land: Attacking creatures you control get +2/-1 until end of turn. Activate this ability only if enchanted land is untapped.
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Set/Rarity:
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Fallen Empires Rare
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Name
|
Trace of Abundance
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Cost:
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(R/W)G
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Type:
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Enchantment — Aura
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Pow/Tgh:
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Rules Text:
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Enchant land
Enchanted land has shroud. (It can't be the target of spells or abilities.)
Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).
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Set/Rarity:
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Alara Reborn Common
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Name
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Traveler's Cloak
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Cost:
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2U
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Type:
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Enchantment — Aura
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Pow/Tgh:
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Rules Text:
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Enchant creature
As Traveler's Cloak enters the battlefield, choose a land type.
When Traveler's Cloak enters the battlefield, draw a card.
Enchanted creature has landwalk of the chosen type.
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Set/Rarity:
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Invasion Common
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Name
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Treachery
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Cost:
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3UU
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Type:
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Enchantment — Aura
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Pow/Tgh:
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Rules Text:
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Enchant creature
When Treachery enters the battlefield, untap up to five lands.
You control enchanted creature.
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Set/Rarity:
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Urza's Destiny Rare
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Name
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Uncontrolled Infestation
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Cost:
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1R
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Type:
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Enchantment — Aura
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Pow/Tgh:
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Rules Text:
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Enchant nonbasic land
When enchanted land becomes tapped, destroy it.
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Set/Rarity:
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Scourge Common
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Name
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Underworld Connections
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Cost:
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1BB
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Type:
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Enchantment — Aura
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Pow/Tgh:
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Rules Text:
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Enchant land
Enchanted land has "{T}, Pay 1 life: Draw a card."
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Set/Rarity:
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Return to Ravnica Rare
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Name
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Urban Burgeoning
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Cost:
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G
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Type:
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Enchantment — Aura
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Pow/Tgh:
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Rules Text:
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Enchant land
Enchanted land has "Untap this land during each other player's untap step."
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Set/Rarity:
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Return to Ravnica Common
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Name
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Utopia Sprawl
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Cost:
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G
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Type:
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Enchantment — Aura
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Pow/Tgh:
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Rules Text:
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Enchant Forest
As Utopia Sprawl enters the battlefield, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to his or her mana pool (in addition to the mana the land produces).
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Set/Rarity:
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Dissension Common
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Name
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Vapor Snare
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Cost:
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4U
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Type:
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Enchantment — Aura
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Pow/Tgh:
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Rules Text:
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Enchant creature
You control enchanted creature.
At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand.
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Set/Rarity:
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Worldwake Uncommon
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Name
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Vastwood Zendikon
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Cost:
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4G
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Type:
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Enchantment — Aura
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Pow/Tgh:
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Rules Text:
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Enchant land
Enchanted land is a 6/4 green Elemental creature. It's still a land.
When enchanted land dies, return that card to its owner's hand.
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Set/Rarity:
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Worldwake Common
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Name
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Veiled Serpent
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Cost:
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2U
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Type:
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Enchantment
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Pow/Tgh:
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Rules Text:
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When an opponent casts a spell, if Veiled Serpent is an enchantment, Veiled Serpent becomes a 4/4 Serpent creature that can't attack unless defending player controls an Island.
Cycling {2} ({2}, Discard this card: Draw a card.)
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Set/Rarity:
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Urza's Saga Common
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Name
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Verdant Field
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Cost:
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2G
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Type:
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Enchantment — Aura
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Pow/Tgh:
|
|
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Rules Text:
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Enchant land
Enchanted land has "{T}: Target creature gets +1/+1 until end of turn."
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Set/Rarity:
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Prophecy Uncommon
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Name
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Verdant Haven
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Cost:
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2G
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Type:
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Enchantment — Aura
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Pow/Tgh:
|
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Rules Text:
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Enchant land
When Verdant Haven enters the battlefield, you gain 2 life.
Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).
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Set/Rarity:
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Gatecrash Common
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|
|
Name
|
Vigean Intuition
|
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Cost:
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3GU
|
|
Type:
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Instant
|
|
Pow/Tgh:
|
|
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Rules Text:
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Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
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Set/Rarity:
|
Dissension Uncommon
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|
|
Name
|
Ward of Bones
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|
Cost:
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6
|
|
Type:
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Artifact
|
|
Pow/Tgh:
|
|
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Rules Text:
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Each opponent who controls more creatures than you can't play creature cards. The same is true for artifacts, enchantments, and lands.
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Set/Rarity:
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Eventide Rare
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|
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Name
|
Warp World
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Cost:
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5RRR
|
|
Type:
|
Sorcery
|
|
Pow/Tgh:
|
|
|
Rules Text:
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Each player shuffles all permanents he or she owns into his or her library, then reveals that many cards from the top of his or her library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of his or her library.
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|
Set/Rarity:
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Magic 2010 Rare, Tenth Edition Rare, Ravnica: City of Guilds Rare
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|
|
Name
|
Wellspring
|
|
Cost:
|
1GW
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
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Rules Text:
|
Enchant land
When Wellspring enters the battlefield, gain control of enchanted land until end of turn.
At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.
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Set/Rarity:
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Mirage Rare
|
|
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Name
|
Who/What/When/Where/Why
|
|
Cost:
|
|
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Type:
|
Instant
|
|
Pow/Tgh:
|
|
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Rules Text:
|
Who
oXoW
Instant
Target player gains X life.
-----
What
o2oR
Instant
Destroy target artifact.
-----
When
o2oU
Instant
Counter target creature spell.
-----
Where
o3oB
Instant
Destroy target land.
-----
Why
o1oG
Instant
Destroy target enchantment.
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|
Set/Rarity:
|
Unhinged Rare
|
|
|
Name
|
Wild Growth
|
|
Cost:
|
G
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces).
|
|
Set/Rarity:
|
Seventh Edition Common, Beatdown Box Set Common, Classic Sixth Edition Common, Fifth Edition Common, Ice Age Common, Fourth Edition Common, Revised Edition Common, Unlimited Edition Common, Limited Edition Beta Common, Limited Edition Alpha Common
|
|
|
Name
|
Wind Zendikon
|
|
Cost:
|
U
|
|
Type:
|
Enchantment — Aura
|
|
Pow/Tgh:
|
|
|
Rules Text:
|
Enchant land
Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land.
When enchanted land dies, return that card to its owner's hand.
|
|
Set/Rarity:
|
Worldwake Common
|
|