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Name Aegis of the Gods
Cost: 1W
Type: Enchantment Creature — Human Soldier
Pow/Tgh: (2/1)
Rules Text: You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Set/Rarity: Journey into Nyx Rare

Name Alpha Authority
Cost: 1G
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant creature
Enchanted creature has hexproof and can't be blocked by more than one creature.
Set/Rarity: Gatecrash Uncommon

Name Angelic Overseer
Cost: 3WW
Type: Creature — Angel
Pow/Tgh: (5/3)
Rules Text: Flying
As long as you control a Human, Angelic Overseer has hexproof and indestructible.
Set/Rarity: Innistrad Mythic Rare

Name Archetype of Endurance
Cost: 6GG
Type: Enchantment Creature — Boar
Pow/Tgh: (6/5)
Rules Text: Creatures you control have hexproof.
Creatures your opponents control lose hexproof and can't have or gain hexproof.
Set/Rarity: Born of the Gods Uncommon

Name Ascended Lawmage
Cost: 2WU
Type: Creature — Vedalken Wizard
Pow/Tgh: (3/2)
Rules Text: Flying, hexproof
Set/Rarity: Dragon's Maze Uncommon

Name Asceticism
Cost: 3GG
Type: Enchantment
Pow/Tgh:
Rules Text: Creatures you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
{1}{G}: Regenerate target creature.
Set/Rarity: Scars of Mirrodin Rare

Name Aven Fleetwing
Cost: 3U
Type: Creature — Bird Soldier
Pow/Tgh: (2/2)
Rules Text: Flying
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Set/Rarity: Magic 2012 Common

Name Bassara Tower Archer
Cost: GG
Type: Creature — Human Archer
Pow/Tgh: (2/1)
Rules Text: Hexproof, reach
Set/Rarity: Journey into Nyx Uncommon

Name Battlefield Thaumaturge
Cost: 1U
Type: Creature — Human Wizard
Pow/Tgh: (2/1)
Rules Text: Each instant and sorcery spell you cast costs {1} less to cast for each creature it targets.
Heroic — Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn.
Set/Rarity: Journey into Nyx Rare

Name Benthic Giant
Cost: 5U
Type: Creature — Giant
Pow/Tgh: (4/5)
Rules Text: Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Set/Rarity: Theros Common

Name Champion's Helm
Cost: 3
Type: Artifact — Equipment
Pow/Tgh:
Rules Text: Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip {1}
Set/Rarity: Magic: The Gathering-Commander Rare

Name Domri Rade
Cost: 1RG
Type: Planeswalker — Domri
Loyalty: (3)
Rules Text: +1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand.
-2: Target creature you control fights another target creature.
-7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."
Set/Rarity: Gatecrash Mythic Rare

Name Drogskol Captain
Cost: 1WU
Type: Creature — Spirit Soldier
Pow/Tgh: (2/2)
Rules Text: Flying
Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)
Set/Rarity: Dark Ascension Uncommon

Name Drove of Elves
Cost: 3G
Type: Creature — Elf
Pow/Tgh: (*/*)
Rules Text: Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Drove of Elves's power and toughness are each equal to the number of green permanents you control.
Set/Rarity: Shadowmoor Uncommon

Name Dungrove Elder
Cost: 2G
Type: Creature — Treefolk
Pow/Tgh: (*/*)
Rules Text: Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Dungrove Elder's power and toughness are each equal to the number of Forests you control.
Set/Rarity: Magic 2012 Rare

Name Elgaud Shieldmate
Cost: 3U
Type: Creature — Human Soldier
Pow/Tgh: (2/3)
Rules Text: Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Elgaud Shieldmate is paired with another creature, both creatures have hexproof. (They can't be the targets of spells or abilities your opponents control.)
Set/Rarity: Avacyn Restored Common

Name Fleecemane Lion
Cost: GW
Type: Creature — Cat
Pow/Tgh: (3/3)
Rules Text: {3}{G}{W}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)
As long as Fleecemane Lion is monstrous, it has hexproof and indestructible.
Set/Rarity: Theros Rare

Name Geist of Saint Traft
Cost: 1WU
Type: Legendary Creature — Spirit Cleric
Pow/Tgh: (2/2)
Rules Text: Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat.
Set/Rarity: Innistrad Mythic Rare

Name Gladecover Scout
Cost: G
Type: Creature — Elf Scout
Pow/Tgh: (1/1)
Rules Text: Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Set/Rarity: Magic 2014 Core Set Common, Magic 2012 Common

Name Glaring Spotlight
Cost: 1
Type: Artifact
Pow/Tgh:
Rules Text: Creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.
{3}, Sacrifice Glaring Spotlight: Creatures you control gain hexproof until end of turn and can't be blocked this turn.
Set/Rarity: Gatecrash Rare

Name Horror of the Dim
Cost: 4B
Type: Creature — Horror
Pow/Tgh: (3/4)
Rules Text: {U}: Horror of the Dim gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Set/Rarity: Gatecrash Common

Name Imperial Mask
Cost: 4W
Type: Enchantment
Pow/Tgh:
Rules Text: When Imperial Mask enters the battlefield, if it's not a token, each of your teammates puts a token that's a copy of Imperial Mask onto the battlefield.
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Set/Rarity: Future Sight Rare

Name Invisible Stalker
Cost: 1U
Type: Creature — Human Rogue
Pow/Tgh: (1/1)
Rules Text: Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Invisible Stalker can't be blocked.
Set/Rarity: Innistrad Uncommon

Name Lazav, Dimir Mastermind
Cost: UUBB
Type: Legendary Creature — Shapeshifter
Pow/Tgh: (3/3)
Rules Text: Hexproof
Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav, Dimir Mastermind become a copy of that card except its name is still Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it gains hexproof and this ability.
Set/Rarity: Gatecrash Mythic Rare

Name Leonin Abunas
Cost: 3W
Type: Creature — Cat Cleric
Pow/Tgh: (2/5)
Rules Text: Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
Set/Rarity: Archenemy Rare, Mirrodin Rare

Name Leyline of Sanctity
Cost: 2WW
Type: Enchantment
Pow/Tgh:
Rules Text: If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield.
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Set/Rarity: Magic 2011 Rare

Name Lone Revenant
Cost: 3UU
Type: Creature — Spirit
Pow/Tgh: (4/4)
Rules Text: Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever Lone Revenant deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Set/Rarity: Avacyn Restored Rare

Name Lord of the Unreal
Cost: UU
Type: Creature — Human Wizard
Pow/Tgh: (2/2)
Rules Text: Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)
Set/Rarity: Magic 2012 Rare

Name Lumberknot
Cost: 2GG
Type: Creature — Treefolk
Pow/Tgh: (1/1)
Rules Text: Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever a creature dies, put a +1/+1 counter on Lumberknot.
Set/Rarity: Planechase 2012 Edition Uncommon, Innistrad Uncommon

Name Mask of Avacyn
Cost: 2
Type: Artifact — Equipment
Pow/Tgh:
Rules Text: Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip {3}
Set/Rarity: Innistrad Uncommon

Name Mizzium Skin
Cost: U
Type: Instant
Pow/Tgh:
Rules Text: Target creature you control gets +0/+1 and gains hexproof until end of turn.
Overload {1}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Set/Rarity: Return to Ravnica Common

Name Mwonvuli Beast Tracker
Cost: 1GG
Type: Creature — Human Scout
Pow/Tgh: (2/1)
Rules Text: When Mwonvuli Beast Tracker enters the battlefield, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle your library and put that card on top of it.
Set/Rarity: Magic 2013 Uncommon

Name Oak Street Innkeeper
Cost: 2G
Type: Creature — Elf
Pow/Tgh: (1/2)
Rules Text: As long as it's not your turn, tapped creatures you control have hexproof.
Set/Rarity: Return to Ravnica Uncommon

Name Plated Slagwurm
Cost: 4GGG
Type: Creature — Wurm
Pow/Tgh: (8/8)
Rules Text: Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Set/Rarity: Duel Decks: Garruk vs. Liliana Rare, Mirrodin Rare

Name Primal Huntbeast
Cost: 3G
Type: Creature — Beast
Pow/Tgh: (3/3)
Rules Text: Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Set/Rarity: Magic 2013 Common

Name Privileged Position
Cost: 2(G/W)(G/W)(G/W)
Type: Enchantment
Pow/Tgh:
Rules Text: ({(g/w)} can be paid with either {G} or {W}.)
Other permanents you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
Set/Rarity: Ravnica: City of Guilds Rare

Name Prognostic Sphinx
Cost: 3UU
Type: Creature — Sphinx
Pow/Tgh: (3/5)
Rules Text: Flying
Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it.
Whenever Prognostic Sphinx attacks, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Set/Rarity: Theros Rare

Name Ranger's Guile
Cost: G
Type: Instant
Pow/Tgh:
Rules Text: Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Set/Rarity: Magic 2014 Core Set Common, Innistrad Common

Name Reaper of the Wilds
Cost: 2BG
Type: Creature — Gorgon
Pow/Tgh: (4/5)
Rules Text: Whenever another creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{B}: Reaper of the Wilds gains deathtouch until end of turn.
{1}{G}: Reaper of the Wilds gains hexproof until end of turn.
Set/Rarity: Duel Decks: Jace vs. Vraska Rare, Theros Rare

Name Ring of Evos Isle
Cost: 2
Type: Artifact — Equipment
Pow/Tgh:
Rules Text: {2}: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Set/Rarity: Magic 2013 Uncommon

Name Rubbleback Rhino
Cost: 4G
Type: Creature — Rhino
Pow/Tgh: (3/4)
Rules Text: Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Set/Rarity: Return to Ravnica Common

Name Sacred Wolf
Cost: 2G
Type: Creature — Wolf
Pow/Tgh: (3/1)
Rules Text: Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Set/Rarity: Magic 2012 Common, Magic 2011 Common

Name Sheltering Word
Cost: 1G
Type: Instant
Pow/Tgh:
Rules Text: Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. (A creature with hexproof can't be the target of spells or abilities opponents control.)
Set/Rarity: Avacyn Restored Common

Name Sigarda, Host of Herons
Cost: 2GWW
Type: Legendary Creature — Angel
Pow/Tgh: (5/5)
Rules Text: Flying, hexproof
Spells and abilities your opponents control can't cause you to sacrifice permanents.
Set/Rarity: Avacyn Restored Mythic Rare

Name Silhana Ledgewalker
Cost: 1G
Type: Creature — Elf Rogue
Pow/Tgh: (1/1)
Rules Text: Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Silhana Ledgewalker can't be blocked except by creatures with flying.
Set/Rarity: Planechase 2012 Edition Common, Guildpact Common

Name Simic Charm
Cost: GU
Type: Instant
Pow/Tgh:
Rules Text: Choose one — Target creature gets +3/+3 until end of turn; or permanents you control gain hexproof until end of turn; or return target creature to its owner's hand.
Set/Rarity: Gatecrash Uncommon

Name Simic Keyrune
Cost: 3
Type: Artifact
Pow/Tgh:
Rules Text: {T}: Add {G} or {U} to your mana pool.
{G}{U}: Simic Keyrune becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Set/Rarity: Gatecrash Uncommon

Name Slippery Bogle
Cost: (G/U)
Type: Creature — Beast
Pow/Tgh: (1/1)
Rules Text: Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Set/Rarity: Eventide Common

Name Spirit of the Hearth
Cost: 4WW
Type: Creature — Cat Spirit
Pow/Tgh: (4/5)
Rules Text: Flying
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Set/Rarity: Eventide Rare

Name Swiftfoot Boots
Cost: 2
Type: Artifact — Equipment
Pow/Tgh:
Rules Text: Equipped creature has hexproof and haste.
Equip {1}
Set/Rarity: Commander 2013 Edition Uncommon, Magic 2012 Uncommon

Name Sylvan Caryatid
Cost: 1G
Type: Creature — Plant
Pow/Tgh: (0/3)
Rules Text: Defender, hexproof
{T}: Add one mana of any color to your mana pool.
Set/Rarity: Theros Rare

Name Taoist Hermit
Cost: 2G
Type: Creature — Human Mystic
Pow/Tgh: (2/2)
Rules Text: Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Set/Rarity: Portal Three Kingdoms Uncommon

Name Thrun, the Last Troll
Cost: 2GG
Type: Legendary Creature — Troll Shaman
Pow/Tgh: (4/4)
Rules Text: Thrun, the Last Troll can't be countered.
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
{1}{G}: Regenerate Thrun.
Set/Rarity: Mirrodin Besieged Mythic Rare

Name Troll Ascetic
Cost: 1GG
Type: Creature — Troll Shaman
Pow/Tgh: (3/2)
Rules Text: Hexproof (This creature can't be the target of spells or abilities your opponents control.)
{1}{G}: Regenerate Troll Ascetic.
Set/Rarity: Duel Decks: Heroes vs. Monsters Rare, Magic: The Gathering-Commander Rare, Tenth Edition Rare, Mirrodin Rare

Name Tromokratis
Cost: 5UU
Type: Legendary Creature — Kraken
Pow/Tgh: (8/8)
Rules Text: Tromokratis has hexproof unless it's attacking or blocking.
Tromokratis can't be blocked unless all creatures defending player controls block it. (If any creature that player controls doesn't block this creature, it can't be blocked.)
Set/Rarity: Born of the Gods Rare

Name Uril, the Miststalker
Cost: 2RGW
Type: Legendary Creature — Beast
Pow/Tgh: (5/5)
Rules Text: Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Uril, the Miststalker gets +2/+2 for each Aura attached to it.
Set/Rarity: Alara Reborn Mythic Rare

Name Witchbane Orb
Cost: 4
Type: Artifact
Pow/Tgh:
Rules Text: When Witchbane Orb enters the battlefield, destroy all Curses attached to you.
You have hexproof. (You can't be the target of spells or abilities your opponents control, including Aura spells.)
Set/Rarity: Innistrad Rare

Name Witchstalker
Cost: 1GG
Type: Creature — Wolf
Pow/Tgh: (3/3)
Rules Text: Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever an opponent casts a blue or black spell during your turn, put a +1/+1 counter on Witchstalker.
Set/Rarity: Magic 2014 Core Set Rare

Name Zuo Ci, the Mocking Sage
Cost: 1GG
Type: Legendary Creature — Human Advisor
Pow/Tgh: (1/2)
Rules Text: Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Zuo Ci, the Mocking Sage can't be blocked by creatures with horsemanship.
Set/Rarity: Portal Three Kingdoms Rare