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Abuna's Chant
Abuna's Chant 3White (4)
Instant

Choose one —

• You gain 5 life.

• Prevent the next 5 damage that would be dealt to target creature this turn.

Entwine 2 (Choose both if you pay the entwine cost.)

Fifth Dawn (Common)
Anurid Swarmsnapper
Anurid Swarmsnapper 2Green (3)
Creature — Frog Beast (1/4)

Reach (This creature can block creatures with flying.)

1Green: Anurid Swarmsnapper can block an additional creature this turn.

Judgment (Uncommon)
Assassin's Blade
Assassin's Blade 1Black (2)
Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.

Destroy target nonblack attacking creature.

Portal (Uncommon)
Auriok Glaivemaster
Auriok Glaivemaster White (1)
Creature — Human Soldier (1/1)

As long as Auriok Glaivemaster is equipped, it gets +1/+1 and has first strike.

Darksteel (Common)
Balduvian Rage
Balduvian Rage Variable ColorlessRed (1)
Instant

Target attacking creature gets +X/+0 until end of turn.

Draw a card at the beginning of the next turn's upkeep.

Double Masters (Common)
Other Versions
Coldsnap (Uncommon)
Battlegrowth
Battlegrowth Green (1)
Instant

Put a +1/+1 counter on target creature.

Mirrodin (Common)
Bifurcate
Bifurcate 3Green (4)
Sorcery

Search your library for a permanent card with the same name as target nontoken creature, put that card onto the battlefield, then shuffle.

Mercadian Masques (Rare)
Chambered Nautilus
Chambered Nautilus 2Blue (3)
Creature — Nautilus Beast (2/2)

Whenever Chambered Nautilus becomes blocked, you may draw a card.

Mercadian Masques (Uncommon)
Charm Peddler
Charm Peddler White (1)
Creature — Human Spellshaper (1/1)

White, Tap, Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage.

Mercadian Masques (Common)
Cho-Manno's Blessing
Cho-Manno's Blessing WhiteWhite (2)
Enchantment — Aura

Flash

Enchant creature

As Cho-Manno's Blessing enters the battlefield, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove Cho-Manno's Blessing.

Mercadian Masques (Common)
Cinder Marsh
Cinder Marsh (0)
Land

Tap: Add Colorless.

Tap: Add Black or Red. Cinder Marsh doesn't untap during your next untap step.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Battle Royale Box Set (Uncommon)
Cloak of Mists
Cloak of Mists 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked.

Urza's Saga (Common)
Coiled Tinviper
Coiled Tinviper 3 (3)
Artifact Creature — Snake (2/1)

First strike

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Commandeer
Commandeer 5BlueBlue (7)
Instant

You may exile two blue cards from your hand rather than pay this spell's mana cost.

Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters the battlefield under your control.)

Commander Masters (Rare)
Other Versions
Coldsnap (Rare)
Common Cause
Common Cause 2White (3)
Enchantment

Nonartifact creatures get +2/+2 as long as they all share a color.

Mercadian Masques (Rare)
Crypt Creeper
Crypt Creeper 1Black (2)
Creature — Zombie (2/1)

Sacrifice Crypt Creeper: Exile target card from a graveyard.

Odyssey (Common)
Dark Banishing
Dark Banishing 2Black (3)
Instant

Destroy target nonblack creature. It can't be regenerated.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Disempower
Disempower 1White (2)
Instant

Put target artifact or enchantment on top of its owner's library.

Mirage (Common)
Disorient
Disorient 3Blue (4)
Instant

Target creature gets -7/-0 until end of turn.

Magic 2010 (Common)
Downdraft
Downdraft 2Green (3)
Enchantment

Green: Target creature loses flying until end of turn.

Sacrifice Downdraft: It deals 2 damage to each creature with flying.

Weatherlight (Uncommon)
Elven Cache
Elven Cache 2GreenGreen (4)
Sorcery

Return target card from your graveyard to your hand.

Visions (Common)
Energy Field
Energy Field 1Blue (2)
Enchantment

Prevent all damage that would be dealt to you by sources you don't control.

When a card is put into your graveyard from anywhere, sacrifice Energy Field.

Urza's Saga (Rare)
Entrails Feaster
Entrails Feaster Black (1)
Creature — Zombie Cat (1/1)

At the beginning of your upkeep, you may exile a creature card from a graveyard. If you do, put a +1/+1 counter on Entrails Feaster. If you don't, tap Entrails Feaster.

Onslaught (Rare)
Erratic Portal
Erratic Portal 4 (4)
Artifact

1, Tap: Return target creature to its owner's hand unless its controller pays 1.

Tempest Remastered (Rare)
Other Versions
Exodus (Rare)
Festering Evil
Festering Evil 3BlackBlack (5)
Enchantment

At the beginning of your upkeep, Festering Evil deals 1 damage to each creature and each player.

BlackBlack, Sacrifice Festering Evil: It deals 3 damage to each creature and each player.

Weatherlight (Uncommon)
Fledgling Imp
Fledgling Imp 2Black (3)
Creature — Imp (2/2)

Black, Discard a card: Fledgling Imp gains flying until end of turn.

Odyssey (Common)
Fluctuator
Fluctuator 2 (2)
Artifact

Cycling abilities you activate cost 2 less to activate.

Urza's Saga (Rare)
Force Spike
Force Spike Blue (1)
Instant

Counter target spell unless its controller pays 1.

Fifth Edition (Common)
Forest
Forest (0)
Basic Land — Forest

Onslaught (Land)
Furnace of Rath
Furnace of Rath 1RedRedRed (4)
Enchantment

If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Planechase (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Tempest (Rare)
Tenth Edition (Rare)
Gemhide Sliver
Gemhide Sliver 1Green (2)
Creature — Sliver (1/1)

All Slivers have "Tap: Add one mana of any color."

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Premium Deck Series: Slivers (Common)
Giant Cockroach
Giant Cockroach 3Black (4)
Creature — Insect (4/2)

Seventh Edition (Common)
Giant Octopus
Giant Octopus 3Blue (4)
Creature — Octopus (3/3)

Starter 2000 (Common)
Other Versions
Starter 1999 (Common)
Portal (Common)
Gorilla Berserkers
Gorilla Berserkers 3GreenGreen (5)
Creature — Ape Berserker (2/3)

Trample; rampage 2 <I>(Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)</I>

Gorilla Berserkers can't be blocked except by three or more creatures.

Alliances (Common)
Gorilla Warrior
Gorilla Warrior 2Green (3)
Creature — Ape Warrior (3/2)

Battle Royale Box Set (Common)
Other Versions
Starter 1999 (Common)
Portal (Common)
Groffskithur
Groffskithur 5Green (6)
Creature — Beast (3/3)

Whenever Groffskithur becomes blocked, you may return target card named Groffskithur from your graveyard to your hand.

Mirrodin (Common)
Harsh Mercy
Harsh Mercy 2White (3)
Sorcery

Each player chooses a creature type. Destroy all creatures that aren't of a type chosen this way. They can't be regenerated.

Commander Masters (Rare)
Other Versions
Onslaught (Rare)
Heartstone
Heartstone 3 (3)
Artifact

Activated abilities of creatures cost 1 less to activate. This effect can't reduce the mana in that cost to less than one mana.

Premium Deck Series: Slivers (Uncommon)
Other Versions
Stronghold (Uncommon)
Hidden Predators
Hidden Predators Green (1)
Enchantment

When an opponent controls a creature with power 4 or greater, if Hidden Predators is an enchantment, Hidden Predators becomes a 4/4 Beast creature.

Urza's Saga (Rare)
Horned Cheetah
Horned Cheetah 2GreenWhite (4)
Creature — Cat (2/2)

Whenever Horned Cheetah deals damage, you gain that much life.

Invasion (Uncommon)
Jedit's Dragoons
Jedit's Dragoons 5White (6)
Creature — Cat Soldier (2/5)

Vigilance

When Jedit's Dragoons enters the battlefield, you gain 4 life.

Duel Decks: Venser vs. Koth (Common)
Other Versions
Time Spiral (Common)
Jinxed Idol
Jinxed Idol 2 (2)
Artifact

At the beginning of your upkeep, Jinxed Idol deals 2 damage to you.

Sacrifice a creature: Target opponent gains control of Jinxed Idol.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Jolt
Jolt 2Blue (3)
Instant

You may tap or untap target artifact, creature, or land.

Draw a card at the beginning of the next turn's upkeep.

Mirage (Common)
Journey of Discovery
Journey of Discovery 2Green (3)
Sorcery

Choose one —

• Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.

• You may play up to two additional lands this turn.

Entwine 2Green (Choose both if you pay the entwine cost.)

Mirrodin (Common)
Kor Chant
Kor Chant 2White (3)
Instant

All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.

Tempest Remastered (Uncommon)
Other Versions
Exodus (Common)
Last Laugh
Last Laugh 2BlackBlack (4)
Enchantment

Whenever a permanent other than Last Laugh is put into a graveyard from the battlefield, Last Laugh deals 1 damage to each creature and each player.

When no creatures are on the battlefield, sacrifice Last Laugh.

Torment (Rare)
Levitation
Levitation 2BlueBlue (4)
Enchantment

Creatures you control have flying.

Seventh Edition (Uncommon)
Lifegift
Lifegift 2Green (3)
Enchantment

Whenever a land enters the battlefield, you may gain 1 life.

Betrayers of Kamigawa (Rare)
Lightning Cloud
Lightning Cloud 3Red (4)
Enchantment

Whenever a player casts a red spell, you may pay Red. If you do, Lightning Cloud deals 1 damage to any target.

Visions (Rare)
Living Lands
Living Lands 3Green (4)
Enchantment

All Forests are 1/1 creatures that are still lands.

Classic Sixth Edition (Rare)
Other Versions
Fifth Edition (Rare)
Loose Lips
Loose Lips Blue (1)
Enchantment — Aura

Enchant creature

As Loose Lips enters the battlefield, choose a sentence with eight or fewer words.

Enchanted creature has flying.

Whenever enchanted creature deals damage to an opponent, that player may say the chosen sentence. If they don't, you draw two cards.

Unhinged (Common)
Mage il-Vec
Mage il-Vec 2Red (3)
Creature — Human Wizard (2/2)

Tap, Discard a card at random: Mage il-Vec deals 1 damage to any target.

Tempest Remastered (Uncommon)
Other Versions
Exodus (Common)
Manipulate Fate
Manipulate Fate 1Blue (2)
Sorcery

Search your library for three cards, exile them, then shuffle.

Draw a card.

Invasion (Uncommon)
Mawcor
Mawcor 3BlueBlue (5)
Creature — Beast (3/3)

Flying

Tap: Mawcor deals 1 damage to any target.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Merfolk of the Pearl Trident
Merfolk of the Pearl Trident Blue (1)
Creature — Merfolk (1/1)

Fifth Edition (Common)
Mist Leopard
Mist Leopard 3Green (4)
Creature — Cat (3/2)

Shroud (This creature can't be the target of spells or abilities.)

Magic 2010 (Common)
Mournful Zombie
Mournful Zombie 2Black (3)
Creature — Zombie (2/1)

White, Tap: Target player gains 1 life.

Apocalypse (Common)
Myr Servitor
Myr Servitor 1 (1)
Artifact Creature — Myr (1/1)

At the beginning of your upkeep, if Myr Servitor is on the battlefield, each player returns all cards named Myr Servitor from their graveyard to the battlefield.

Ultimate Masters (Common)
Other Versions
Fifth Dawn (Common)
Nantuko Mentor
Nantuko Mentor 2Green (3)
Creature — Insect Druid (1/1)

2Green, Tap: Target creature gets +X/+X until end of turn, where X is that creature's power.

Odyssey (Rare)
Nocturnal Raid
Nocturnal Raid 2BlackBlack (4)
Instant

Black creatures get +2/+0 until end of turn.

Mirage (Uncommon)
Overburden
Overburden 1Blue (2)
Enchantment

Whenever a player puts a nontoken creature onto the battlefield, that player returns a land they control to its owner's hand.

Prophecy (Rare)
Phantom Warrior
Phantom Warrior 1BlueBlue (3)
Creature — Illusion Warrior (2/2)

Phantom Warrior can't be blocked.

Starter 1999 (Rare)
Other Versions
Classic Sixth Edition (Uncommon)
Weatherlight (Uncommon)
Phyrexian Tribute
Phyrexian Tribute 2Black (3)
Sorcery

As an additional cost to cast this spell, sacrifice two creatures.

Destroy target artifact.

Mirage (Rare)
Planeswalker's Mirth
Planeswalker's Mirth 2White (3)
Enchantment

3White: Target opponent reveals a card at random from their hand. You gain life equal to that card's mana value.

Planeshift (Rare)
Purraj of Urborg
Purraj of Urborg 3BlackBlack (5)
Legendary Creature — Cat Warrior (2/3)

Purraj of Urborg has first strike as long as it's attacking.

Whenever a player casts a black spell, you may pay Black. If you do, put a +1/+1 counter on Purraj of Urborg.

Mirage (Rare)
Pyroclasm
Pyroclasm 1Red (2)
Sorcery

Pyroclasm deals 2 damage to each creature.

Portal (Rare)
Quilled Sliver
Quilled Sliver 1White (2)
Creature — Sliver (1/1)

All Slivers have "Tap: This permanent deals 1 damage to target attacking or blocking creature."

Time Spiral (Uncommon)
Quirion Druid
Quirion Druid 2Green (3)
Creature — Elf Druid (1/2)

Green, Tap: Target land becomes a 2/2 green creature that's still a land. <I>(This effect lasts indefinitely.)</I>

Visions (Rare)
Rage Weaver
Rage Weaver 1Red (2)
Creature — Human Wizard (2/1)

2: Target black or green creature gains haste until end of turn. (It can attack and Tap this turn.)

Tenth Edition (Uncommon)
Other Versions
Invasion (Uncommon)
Raise the Alarm
Raise the Alarm 1White (2)
Instant

Create two 1/1 white Soldier creature tokens.

Modern Event Deck 2014 (Common)
Other Versions
Mirrodin (Common)
Duel Decks: Elspeth vs. Tezzeret (Common)
Rare-B-Gone
Rare-B-Gone 2BlackRed (4)
Sorcery

Each player sacrifices all permanents that are rare or mythic rare, then each player reveals their hand and discards all cards that are rare or mythic rare.

Unhinged (Rare)
Rats of Rath
Rats of Rath 1Black (2)
Creature — Rat (2/1)

Black: Destroy target artifact, creature, or land you control.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Restless Dreams
Restless Dreams Black (1)
Sorcery

As an additional cost to cast this spell, discard X cards.

Return X target creature cards from your graveyard to your hand.

Torment (Common)
Robber Fly
Robber Fly 2Red (3)
Creature — Insect (1/1)

Flying

Whenever Robber Fly becomes blocked, defending player discards all the cards in their hand, then draws that many cards.

Mercadian Masques (Uncommon)
Robe of Mirrors
Robe of Mirrors Blue (1)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has shroud. (It can't be the target of spells or abilities.)

Exodus (Common)
Rolling Stones
Rolling Stones 1White (2)
Enchantment

Wall creatures can attack as though they didn't have defender.

Stronghold (Rare)
Sand Golem
Sand Golem 5 (5)
Artifact Creature — Golem (3/3)

When a spell or ability an opponent controls causes you to discard Sand Golem, return Sand Golem from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step.

Mirage (Uncommon)
Searing Wind
Searing Wind 8Red (9)
Instant

Searing Wind deals 10 damage to any target.

Eighth Edition (Rare)
Other Versions
Prophecy (Rare)
Seasinger
Seasinger 1BlueBlue (3)
Creature — Merfolk (0/1)

When you control no Islands, sacrifice Seasinger.

You may choose not to untap Seasinger during your untap step.

Tap: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped.

Fifth Edition (Uncommon)
Shivan Gorge
Shivan Gorge (0)
Legendary Land

Tap: Add Colorless.

2Red, Tap: Shivan Gorge deals 1 damage to each opponent.

Dominaria United Commander (Rare)
Other Versions
Urza's Saga (Rare)
Shizo, Death's Storehouse
Shizo, Death's Storehouse (0)
Legendary Land

Tap: Add Black.

Black, Tap: Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Dominaria United Commander (Rare)
Other Versions
Champions of Kamigawa (Rare)
Skeletal Snake
Skeletal Snake 1Black (2)
Creature — Snake Skeleton (2/1)

Portal (Common)
Soulgorger Orgg
Soulgorger Orgg 3RedRed (5)
Creature — Nightmare Orgg (6/6)

Trample

When Soulgorger Orgg enters the battlefield, you lose all but 1 life.

When Soulgorger Orgg leaves the battlefield, you gain life equal to the life you lost when it entered the battlefield.

Judgment (Uncommon)
Spirit en-Kor
Spirit en-Kor 3White (4)
Creature — Kor Spirit (2/2)

Flying

0: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead.

Tempest Remastered (Common)
Other Versions
Stronghold (Common)
Stone Rain
Stone Rain 2Red (3)
Sorcery

Destroy target land.

Ninth Edition (Common)
Other Versions
Classic Sixth Edition (Common)
Eighth Edition (Common)
Starter 1999 (Common)
Starter 2000 (Common)
Portal (Common)
Storm Crow
Storm Crow 1Blue (2)
Creature — Bird (1/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Ninth Edition (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Storm Elemental
Storm Elemental 5Blue (6)
Creature — Elemental (3/4)

Flying

Blue, Exile the top card of your library: Tap target creature with flying.

Blue, Exile the top card of your library: If the exiled card is a snow land, Storm Elemental gets +1/+1 until end of turn.

Masters Edition II (Uncommon)
Other Versions
Alliances (Uncommon)
Temporal Spring
Temporal Spring 1GreenBlue (3)
Sorcery

Put target permanent on top of its owner's library.

Apocalypse (Common)
Tradewind Rider
Tradewind Rider 3Blue (4)
Creature — Spirit (1/4)

Flying

Tap, Tap two untapped creatures you control: Return target permanent to its owner's hand.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Vintage Masters (Rare)
Trained Armodon
Trained Armodon 1GreenGreen (3)
Creature — Elephant (3/3)

Seventh Edition (Common)
Trained Pronghorn
Trained Pronghorn 1White (2)
Creature — Antelope (1/1)

Discard a card: Prevent all damage that would be dealt to Trained Pronghorn this turn.

Judgment (Common)
Tranquility
Tranquility 2Green (3)
Sorcery

Destroy all enchantments.

Seventh Edition (Common)
Tree Monkey
Tree Monkey Green (1)
Creature — Monkey (1/1)

Reach (This creature can block creatures with flying.)

Ninth Edition (Common)
Treefolk Seedlings
Treefolk Seedlings 2Green (3)
Creature — Treefolk (2/*)

Treefolk Seedlings's toughness is equal to the number of Forests you control.

Urza's Saga (Uncommon)
Uktabi Wildcats
Uktabi Wildcats 4Green (5)
Creature — Cat (*/*)

Uktabi Wildcats's power and toughness are each equal to the number of Forests you control.

Green, Sacrifice a Forest: Regenerate Uktabi Wildcats.

Classic Sixth Edition (Rare)
Other Versions
Mirage (Rare)
Updraft
Updraft 1Blue (2)
Instant

Target creature gains flying until end of turn.

Draw a card at the beginning of the next turn's upkeep.

Fifth Edition (Common)
Vanishing
Vanishing Blue (1)
Enchantment — Aura

Enchant creature

BlueBlue: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Visions (Common)
Vodalian Illusionist
Vodalian Illusionist 2Blue (3)
Creature — Merfolk Wizard (2/2)

BlueBlue, Tap: Target creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Weatherlight (Uncommon)
Wail of the Nim
Wail of the Nim 2Black (3)
Instant

Choose one —

• Regenerate each creature you control.

• Wail of the Nim deals 1 damage to each creature and each player.

Entwine Black (Choose both if you pay the entwine cost.)

Mirrodin (Common)
Wall of Roots
Wall of Roots 1Green (2)
Creature — Plant Wall (0/5)

Defender

Put a -0/-1 counter on Wall of Roots: Add Green. Activate only once each turn.

Archenemy (Common)
Other Versions
Mirage (Common)
Time Spiral "Timeshifted" (Special)
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