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+"sarpadian empires" (38)

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Aeolipile
Aeolipile 2 (2)
Artifact

1, Tap, Sacrifice Aeolipile: It deals 2 damage to any target.

Masters Edition II (Common)
Other Versions
Fallen Empires (Rare)
Balm of Restoration
Balm of Restoration 2 (2)
Artifact

1, Tap, Sacrifice Balm of Restoration: Choose one —

• You gain 2 life.

• Prevent the next 2 damage that would be dealt to any target this turn.

Fallen Empires (Rare)
Basal Thrull
Basal Thrull BlackBlack (2)
Creature — Thrull (1/2)

Tap, Sacrifice Basal Thrull: Add BlackBlack.

Masters Edition (Common)
Other Versions
Fallen Empires (Common)
Brassclaw Orcs
Brassclaw Orcs 2Red (3)
Creature — Orc (3/2)

Brassclaw Orcs can't block creatures with power 2 or greater.

Fallen Empires (Common)
Combat Medic
Combat Medic 2White (3)
Creature — Human Cleric Soldier (0/2)

1White: Prevent the next 1 damage that would be dealt to any target this turn.

Masters Edition II (Common)
Other Versions
Fallen Empires (Common)
Derelor
Derelor 3Black (4)
Creature — Thrull (4/4)

Black spells you cast cost Black more to cast.

Fifth Edition (Rare)
Dwarven Armorer
Dwarven Armorer Red (1)
Creature — Dwarf (0/2)

Red, Tap, Discard a card: Put a +0/+1 counter or a +1/+0 counter on target creature.

Fallen Empires (Rare)
Dwarven Catapult
Dwarven Catapult Variable ColorlessRed (1)
Instant

Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls.

Masters Edition (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Fallen Empires (Uncommon)
Dwarven Lieutenant
Dwarven Lieutenant RedRed (2)
Creature — Dwarf Soldier (1/2)

1Red: Target Dwarf creature gets +1/+0 until end of turn.

Fallen Empires (Uncommon)
Dwarven Soldier
Dwarven Soldier 1Red (2)
Creature — Dwarf Soldier (2/1)

Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn.

Fallen Empires (Common)
Elven Fortress
Elven Fortress Green (1)
Enchantment

1Green: Target blocking creature gets +0/+1 until end of turn.

Fallen Empires (Common)
Elvish Hunter
Elvish Hunter 1Green (2)
Creature — Elf Archer (1/1)

1Green, Tap: Target creature doesn't untap during its controller's next untap step.

Masters Edition II (Common)
Other Versions
Fallen Empires (Common)
Empty the Warrens
Empty the Warrens 3Red (4)
Sorcery

Create two 1/1 red Goblin creature tokens.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Modern Masters (Common)
Other Versions
Time Spiral (Common)
Feral Thallid
Feral Thallid 3GreenGreenGreen (6)
Creature — Fungus (6/3)

At the beginning of your upkeep, put a spore counter on Feral Thallid.

Remove three spore counters from Feral Thallid: Regenerate Feral Thallid.

Masters Edition II (Common)
Other Versions
Fallen Empires (Uncommon)
Fungal Bloom
Fungal Bloom GreenGreen (2)
Enchantment

GreenGreen: Put a spore counter on target Fungus.

Masters Edition II (Rare)
Other Versions
Fallen Empires (Rare)
Goblin Grenade
Goblin Grenade Red (1)
Sorcery

As an additional cost to cast this spell, sacrifice a Goblin.

Goblin Grenade deals 5 damage to any target.

Masters Edition (Uncommon)
Other Versions
Fallen Empires (Common)
Goblin Oriflamme
Goblin Oriflamme 1Red (2)
Enchantment

Attacking creatures you control get +1/+0.

Jumpstart 2022 (Uncommon)
Other Versions
Modern Horizons (Uncommon)
Goblin War Drums
Goblin War Drums 2Red (3)
Enchantment

Creatures you control have menace. (They can't be blocked except by two or more creatures.)

Fallen Empires (Common)
Goblin Warrens
Goblin Warrens 2Red (3)
Enchantment

2Red, Sacrifice two Goblins: Create three 1/1 red Goblin creature tokens.

Masters Edition IV (Uncommon)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Fallen Empires (Rare)
High Tide
High Tide Blue (1)
Instant

Until end of turn, whenever a player taps an Island for mana, that player adds an additional Blue.

Fallen Empires (Common)
Hymn to Tourach
Hymn to Tourach BlackBlack (2)
Sorcery

Target player discards two cards at random.

Fallen Empires (Common)
Icatian Infantry
Icatian Infantry White (1)
Creature — Human Soldier (1/1)

1: Icatian Infantry gains first strike until end of turn.

1: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Fallen Empires (Common)
Icatian Scout
Icatian Scout White (1)
Creature — Human Soldier Scout (1/1)

1, Tap: Target creature gains first strike until end of turn.

Masters Edition II (Common)
Other Versions
Fallen Empires (Common)
Initiates of the Ebon Hand
Initiates of the Ebon Hand Black (1)
Creature — Cleric (1/1)

1: Add Black. If this ability has been activated four or more times this turn, sacrifice Initiates of the Ebon Hand at the beginning of the next end step.

Fallen Empires (Common)
Night Soil
Night Soil GreenGreen (2)
Enchantment

1, Exile two creature cards from a single graveyard: Create a 1/1 green Saproling creature token.

Fallen Empires (Common)
Orcish Spy
Orcish Spy Red (1)
Creature — Orc Rogue (1/1)

Tap: Look at the top three cards of target player's library.

Fallen Empires (Common)
Orcish Veteran
Orcish Veteran 2Red (3)
Creature — Orc (2/2)

Orcish Veteran can't block white creatures with power 2 or greater.

Red: Orcish Veteran gains first strike until end of turn.

Fallen Empires (Common)
Order of Leitbur
Order of Leitbur WhiteWhite (2)
Creature — Human Cleric Knight (2/1)

Protection from black

White: Order of Leitbur gains first strike until end of turn.

WhiteWhite: Order of Leitbur gets +1/+0 until end of turn.

Masters Edition (Common)
Other Versions
Fallen Empires (Common)
Order of the Ebon Hand
Order of the Ebon Hand BlackBlack (2)
Creature — Cleric Knight (2/1)

Protection from white

Black: Order of the Ebon Hand gains first strike until end of turn.

BlackBlack: Order of the Ebon Hand gets +1/+0 until end of turn.

Fallen Empires (Common)
River Merfolk
River Merfolk BlueBlue (2)
Creature — Merfolk (2/1)

Blue: River Merfolk gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)

Masters Edition (Common)
Other Versions
Fallen Empires (Rare)
Sporecrown Thallid
Sporecrown Thallid 1Green (2)
Creature — Fungus (2/2)

Each other creature you control that's a Fungus or Saproling gets +1/+1.

Dominaria (Uncommon)
Svyelunite Priest
Svyelunite Priest 1Blue (2)
Creature — Merfolk Cleric (1/1)

BlueBlue, Tap: Target creature gains shroud until end of turn. Activate only during your upkeep. (It can't be the target of spells or abilities.)

Fallen Empires (Uncommon)
Thelonite Monk
Thelonite Monk 2GreenGreen (4)
Creature — Insect Monk Cleric (1/2)

Tap, Sacrifice a green creature: Target land becomes a Forest. <I>(This effect lasts indefinitely.)</I>

Fallen Empires (Rare)
Thorn Thallid
Thorn Thallid 1GreenGreen (3)
Creature — Fungus (2/2)

At the beginning of your upkeep, put a spore counter on Thorn Thallid.

Remove three spore counters from Thorn Thallid: It deals 1 damage to any target.

Masters Edition (Common)
Other Versions
Fallen Empires (Common)
Thrull Retainer
Thrull Retainer Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

Sacrifice Thrull Retainer: Regenerate enchanted creature.

Masters Edition (Common)
Other Versions
Fifth Edition (Uncommon)
Fallen Empires (Uncommon)
Thrull Wizard
Thrull Wizard 2Black (3)
Creature — Thrull Wizard (1/1)

1Black: Counter target black spell unless that spell's controller pays Black or 3.

Fallen Empires (Uncommon)
Vodalian Soldiers
Vodalian Soldiers 1Blue (2)
Creature — Merfolk Soldier (1/2)

Fallen Empires (Common)
Yavimaya Sapherd
Yavimaya Sapherd 2Green (3)
Creature — Fungus (2/2)

When Yavimaya Sapherd enters the battlefield, create a 1/1 green Saproling creature token.

Dominaria (Common)
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