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Abzan Advantage
Abzan Advantage 1White (2)
Instant

Target player sacrifices an enchantment. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Fate Reforged (Common)
Akroma's Blessing
Akroma's Blessing 2White (3)
Instant

Choose a color. Creatures you control gain protection from the chosen color until end of turn.

Cycling White (White, Discard this card: Draw a card.)

Vintage Masters (Uncommon)
Other Versions
Onslaught (Uncommon)
Akroma's Will
Akroma's Will 3White (4)
Instant

Choose one. If you control a commander as you cast this spell, you may choose both instead.

• Creatures you control gain flying, vigilance, and double strike until end of turn.

• Creatures you control gain lifelink, indestructible, and protection from all colors until end of turn.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Commander Legends (Rare)
And They Shall Know No Fear
And They Shall Know No Fear 1White (2)
Instant

Choose a creature type. Creatures you control of the chosen type get +1/+0 and gain indestructible until end of turn.

Warhammer 40,000 Commander (Uncommon)
Virtue of Loyalty (Ardenvale Fealty)
Virtue of Loyalty (Ardenvale Fealty) 1White (2)
Instant — Adventure

Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the enchantment later from exile.)

Wilds of Eldraine (Mythic Rare)
Armed and Armored
Armed and Armored 1White (2)
Instant

Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it.

Kamigawa: Neon Dynasty Commander (Uncommon)
Other Versions
Kaldheim (Uncommon)
Aven Warcraft
Aven Warcraft 2White (3)
Instant

Creatures you control get +0/+2 until end of turn.

Threshold — If seven or more cards are in your graveyard, choose a color. Creatures you control also gain protection from the chosen color until end of turn.

Judgment (Uncommon)
Bar the Door
Bar the Door 2White (3)
Instant

Creatures you control get +0/+4 until end of turn.

Dark Ascension (Common)
Battle Cry
Battle Cry 2White (3)
Instant

Untap all white creatures you control.

Whenever a creature blocks this turn, it gets +0/+1 until end of turn.

Ice Age (Uncommon)
Bold Defense
Bold Defense 2White (3)
Instant

Kicker 3White (You may pay an additional 3White as you cast this spell.)

Creatures you control get +1/+1 until end of turn. If this spell was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn.

Zendikar (Common)
Borrowed Grace
Borrowed Grace 2White (3)
Instant

Escalate 1White (Pay this cost for each mode chosen beyond the first.)

Choose one or both —

• Creatures you control get +2/+0 until end of turn.

• Creatures you control get +0/+2 until end of turn.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Brave the Elements
Brave the Elements White (1)
Instant

Choose a color. White creatures you control gain protection from the chosen color until end of turn.

Commander 2014 (Uncommon)
Other Versions
Zendikar (Uncommon)
Magic 2014 Core Set (Uncommon)
Break of Day
Break of Day 1White (2)
Instant

Creatures you control get +1/+1 until end of turn.

Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Dark Ascension (Common)
Call to Glory
Call to Glory 1White (2)
Instant

Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.

Champions of Kamigawa (Common)
Charge
Charge White (1)
Instant

Creatures you control get +1/+1 until end of turn.

Dominaria (Common)
Charge Across the Araba
Charge Across the Araba 4White (5)
Instant — Arcane

Sweep — Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.

Saviors of Kamigawa (Uncommon)
Charge of the Mites
Charge of the Mites 2White (3)
Instant

Choose one —

• Charge of the Mites deals damage equal to the number of creatures you control to target creature or planeswalker.

• Create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." (Players dealt combat damage by them also get a poison counter.)

Phyrexia: All Will Be One (Common)
Clever Concealment
Clever Concealment 2WhiteWhite (4)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)

Phyrexia: All Will Be One Commander (Rare)
Coordinated Charge
Coordinated Charge 4White (5)
Instant

Creatures you control get +2/+1 until end of turn.

Cycling 2 (2, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Common)
Dauntless Unity
Dauntless Unity 1White (2)
Instant

Kicker 1White (You may pay an additional 1White as you cast this spell.)

Creatures you control get +1/+1 until end of turn. If this spell was kicked, those creatures get +2/+1 until end of turn instead.

Zendikar Rising (Common)
Defend the Campus
Defend the Campus 3White (4)
Instant

Choose one —

• Creatures you control get +1/+1 until end of turn.

• Destroy target creature with power 4 or greater.

Strixhaven: School of Mages (Common)
Dispense Justice
Dispense Justice 2White (3)
Instant

Target player sacrifices an attacking creature.

Metalcraft — That player sacrifices two attacking creatures instead if you control three or more artifacts.

Scars of Mirrodin (Uncommon)
Dominaria's Judgment
Dominaria's Judgment 2White (3)
Instant

Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest.

Planeshift (Rare)
Eerie Interference
Eerie Interference 2White (3)
Instant

Prevent all damage that would be dealt to you and creatures you control this turn by creatures.

Wilds of Eldraine (Uncommon)
Eerie Interlude
Eerie Interlude 2White (3)
Instant

Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

Kaldheim Commander (Rare)
Other Versions
Duel Decks: Blessed vs. Cursed (Rare)
Shadows over Innistrad (Rare)
Encircling Fissure
Encircling Fissure 2White (3)
Instant

Prevent all combat damage that would be dealt this turn by creatures target opponent controls.

Awaken 2—4White (If you cast this spell for 4White, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Uncommon)
Enduring Victory
Enduring Victory 4White (5)
Instant

Destroy target attacking or blocking creature. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Dragons of Tarkir (Common)
Errand of Duty
Errand of Duty 1White (2)
Instant

Create a 1/1 white Knight creature token with banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Masters Edition II (Uncommon)
Other Versions
Alliances (Common)
Even the Odds
Even the Odds 2White (3)
Instant

Cast this spell only if you control fewer creatures than each opponent.

Create three 1/1 white Soldier creature tokens.

Future Sight (Uncommon)
Family Reunion
Family Reunion 1White (2)
Instant

Choose one —

• Creatures you control get +1/+1 until end of turn.

• Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)

The Lost Caverns of Ixalan (Common)
Final Showdown
Final Showdown White (1)
Instant

Spree (Choose one or more additional costs.)

+ 1 — All creatures lose all abilities until end of turn.

+ 1 — Choose a creature you control. It gains indestructible until end of turn.

+ 3WhiteWhite — Destroy all creatures.

Outlaws of Thunder Junction (Mythic Rare)
Flawless Maneuver
Flawless Maneuver 2White (3)
Instant

If you control a commander, you may cast this spell without paying its mana cost.

Creatures you control gain indestructible until end of turn.

Commander Masters (Rare)
Other Versions
Ikoria Commander (Rare)
Phyrexia: All Will Be One Commander (Rare)
Fortify
Fortify 2White (3)
Instant

Choose one —

• Creatures you control get +2/+0 until end of turn.

• Creatures you control get +0/+2 until end of turn.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Magic 2014 Core Set (Common)
Modern Masters 2015 Edition (Common)
Jumpstart (Common)
Double Masters (Common)
Galadriel's Dismissal
Galadriel's Dismissal White (1)
Instant

Kicker 2White (You may pay an additional 2White as you cast this spell.)

Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Gallifrey Falls // No More (Gallifrey Falls)
Gallifrey Falls // No More (Gallifrey Falls) 4RedRed (6)
Instant

Gallifrey Falls deals 4 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.

Fuse (You may cast one or both halves of this card from your hand.)

Doctor Who Commander (Rare)
Gideon's Phalanx
Gideon's Phalanx 5WhiteWhite (7)
Instant

Create four 2/2 white Knight creature tokens with vigilance.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn.

Magic Origins (Rare)
Gideon's Triumph
Gideon's Triumph 1White (2)
Instant

Target opponent sacrifices a creature that attacked or blocked this turn. If you control a Gideon planeswalker, that player sacrifices two of those creatures instead.

War of the Spark (Uncommon)
Gleam of Resistance
Gleam of Resistance 4White (5)
Instant

Creatures you control get +1/+2 until end of turn. Untap those creatures.

Basic landcycling 1White (1White, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Conspiracy: Take the Crown (Common)
Other Versions
Conflux (Common)
Modern Masters (Common)
Glorious Charge
Glorious Charge 1White (2)
Instant

Creatures you control get +1/+1 until end of turn.

Magic 2013 (Common)
Other Versions
Magic 2010 (Common)
Grand Crescendo
Grand Crescendo Variable ColorlessWhiteWhite (2)
Instant

Create X 1/1 green and white Citizen creature tokens. Creatures you control gain indestructible until end of turn.

Streets of New Capenna Commander (Rare)
Guardians' Pledge
Guardians' Pledge 1WhiteWhite (3)
Instant

White creatures you control get +2/+2 until end of turn.

Magic 2012 (Common)
Heroic Charge
Heroic Charge 2WhiteWhite (4)
Instant

Kicker 1Red (You may pay an additional 1Red as you cast this spell.)

Creatures you control get +2/+1 until end of turn. If this spell was kicked, those creatures also gain trample until end of turn.

Dominaria United (Common)
Hobbit's Sting
Hobbit's Sting 1White (2)
Instant

Hobbit's Sting deals X damage to target creature, where X is the number of creatures you control plus the number of Foods you control.

The Lord of the Rings: Tales of Middle Earth (Common)
Honor's Reward
Honor's Reward 2White (3)
Instant

You gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

Fate Reforged (Uncommon)
Immortal Obligation
Immortal Obligation 1White (2)
Instant

Return target creature card from an opponent's graveyard to the battlefield under their control with a duty counter on it. For as long as that creature has a duty counter on it, it is goaded, can't attack you or a permanent you control, and can't block creatures you control.

Murders at Karlov Manor Commander (Rare)
In Oketra's Name
In Oketra's Name 1White (2)
Instant

Zombies you control get +2/+1 until end of turn. Other creatures you control get +1/+1 until end of turn.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Inspired Charge
Inspired Charge 2WhiteWhite (4)
Instant

Creatures you control get +2/+1 until end of turn.

March of the Machine (Common)
Other Versions
Magic 2011 (Common)
Magic 2015 Core Set (Common)
Battle for Zendikar (Common)
Kaladesh (Common)
Core Set 2019 (Common)
Game Night (Common)
Core Set 2020 (Common)
Jumpstart (Common)
Kaladesh Remastered (Common)
Kabira Takedown
Kabira Takedown 1White (2)
Instant

Kabira Takedown deals damage equal to the number of creatures you control to target creature or planeswalker.

Zendikar Rising (Uncommon)
Kjeldoran War Cry
Kjeldoran War Cry 1White (2)
Instant

Creatures you control get +X/+X until end of turn, where X is 1 plus the number of cards named Kjeldoran War Cry in all graveyards.

Coldsnap (Common)
Lae'zel's Acrobatics
Lae'zel's Acrobatics 3White (4)
Instant

Exile all nontoken creatures you control, then roll a d20.

1–9 | Return those cards to the battlefield under their owner's control at the beginning of the next end step.

10–20 | Return those cards to the battlefield under their owner's control, then exile them again. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Lantern Flare
Lantern Flare 1White (2)
Instant

Cleave Variable ColorlessRedWhite (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)

Lantern Flare deals X damage to target creature or planeswalker and you gain X life. X is the number of creatures you control.

Innistrad: Crimson Vow (Rare)
Profit // Loss (Loss)
Profit // Loss (Loss) 2Black (3)
Instant

Creatures your opponents control get -1/-1 until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Make a Stand
Make a Stand 2White (3)
Instant

Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Jumpstart 2022 (Uncommon)
Other Versions
Oath of the Gatewatch (Uncommon)
Core Set 2019 (Uncommon)
Commander Legends (Uncommon)
Gallifrey Falls // No More (No More)
Gallifrey Falls // No More (No More) 2White (3)
Instant

Any number of target creatures you control phase out.

Fuse (You may cast one or both halves of this card from your hand.)

Doctor Who Commander (Rare)
On the Job
On the Job 2WhiteWhite (4)
Instant

Creatures you control get +2/+1 until end of turn. Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Common)
Outflank
Outflank White (1)
Instant

Outflank deals damage to target attacking or blocking creature equal to the number of creatures you control.

Throne of Eldraine (Common)
Patriar's Humiliation
Patriar's Humiliation White (1)
Instant

Target creature perpetually loses all abilities, then Patriar's Humiliation deals damage to it equal to the number of creatures you control.

Alchemy Horizons: Baldur's Gate (Common)
Piety Charm
Piety Charm White (1)
Instant

Choose one —

• Destroy target Aura attached to a creature.

• Target Soldier creature gets +2/+2 until end of turn.

• Creatures you control gain vigilance until end of turn.

Onslaught (Common)
Plated Onslaught
Plated Onslaught 3WhiteWhite (5)
Instant

Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)

Creatures you control get +2/+1 until end of turn.

Phyrexia: All Will Be One (Uncommon)
Pollen Lullaby
Pollen Lullaby 1White (2)
Instant

Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Magic: The Gathering-Commander (Uncommon)
Other Versions
Lorwyn (Uncommon)
Pride of Conquerors
Pride of Conquerors 1White (2)
Instant

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead.

Rivals of Ixalan (Uncommon)
Profit // Loss (Profit)
Profit // Loss (Profit) 1White (2)
Instant

Creatures you control get +1/+1 until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Rally of Wings
Rally of Wings 1White (2)
Instant

Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn.

War of the Spark (Uncommon)
Rally the Peasants
Rally the Peasants 2White (3)
Instant

Creatures you control get +2/+0 until end of turn.

Flashback 2Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Shadows of the Past (Uncommon)
Other Versions
Innistrad (Uncommon)
Eternal Masters (Common)
Ultimate Masters (Uncommon)
Rally the Troops
Rally the Troops White (1)
Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.

Untap all creatures you control.

Portal Three Kingdoms (Uncommon)
Other Versions
Portal Second Age (Uncommon)
Rally to Battle
Rally to Battle 3White (4)
Instant

Creatures you control get +1/+3 until end of turn. Untap them.

Ravnica Clue Edition (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Rallying Roar
Rallying Roar 2White (3)
Instant

Creatures you control get +1/+1 until end of turn. Untap them.

Ixalan (Uncommon)
Ramosian Rally
Ramosian Rally 3White (4)
Instant

If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.

Creatures you control get +1/+1 until end of turn.

Mercadian Masques (Common)
Remove Enchantments
Remove Enchantments White (1)
Instant

Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control.

Legends (Common)
Resistance Reunited
Resistance Reunited 1White (2)
Instant

Target creature gets +2/+2 until end of turn.

Equipped creatures you control gain indestructible until end of turn.

Phyrexia: All Will Be One (Uncommon)
Rhystic Shield
Rhystic Shield 1White (2)
Instant

Creatures you control get +0/+1 until end of turn. They get an additional +0/+2 until end of turn unless any player pays 2.

Prophecy (Common)
Ritual of Hope
Ritual of Hope 1White (2)
Instant

Creatures you control get +1/+1 until end of turn.

Coven — If you control three or more creatures with different powers, creatures you control get +2/+1 until end of turn instead.

Innistrad: Midnight Hunt (Uncommon)
Roar of the Kha
Roar of the Kha 1White (2)
Instant

Choose one —

• Creatures you control get +1/+1 until end of turn.

• Untap all creatures you control.

Entwine 1White (Choose both if you pay the entwine cost.)

Mirrodin (Uncommon)
Rootborn Defenses
Rootborn Defenses 2White (3)
Instant

Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)

Ravnica Clue Edition (Common)
Other Versions
Return to Ravnica (Common)
Modern Masters 2017 Edition (Common)
Commander 2019 (Common)
Ravnica Remastered (Common)
Sacred Rites
Sacred Rites White (1)
Instant

Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way.

Odyssey (Common)
Safe Passage
Safe Passage 2White (3)
Instant

Prevent all damage that would be dealt to you and creatures you control this turn.

Magic 2013 (Common)
Other Versions
Magic 2010 (Common)
Magic 2011 (Common)
Duel Decks: Venser vs. Koth (Common)
Sanctified Charge
Sanctified Charge 4White (5)
Instant

Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.)

Magic 2015 Core Set (Common)
Scale Blessing
Scale Blessing 3White (4)
Instant

Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Double Masters 2022 (Uncommon)
Other Versions
Dragons of Tarkir (Uncommon)
Scapegoat
Scapegoat White (1)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Return any number of target creatures you control to their owner's hand.

Stronghold (Uncommon)
Semester's End
Semester's End 3White (4)
Instant

Exile any number of target creatures and/or planeswalkers you control. At the beginning of the next end step, return each of them to the battlefield under its owner's control. Each of them enters the battlefield with an additional +1/+1 counter on it if it's a creature and an additional loyalty counter on it if it's a planeswalker.

Commander Masters (Rare)
Other Versions
Strixhaven: School of Mages (Rare)
March of the Machine Commander (Rare)
Shadowbane
Shadowbane 1White (2)
Instant

The next time a source of your choice would deal damage to you and/or creatures you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life.

Mirage (Uncommon)
Shield Wall
Shield Wall 1White (2)
Instant

Creatures you control get +0/+2 until end of turn.

Chronicles (Uncommon)
Other Versions
Fifth Edition (Common)
Seventh Edition (Common)
Legends (Uncommon)
Shining Shoal
Shining Shoal Variable ColorlessWhiteWhite (2)
Instant — Arcane

You may exile a white card with mana value X from your hand rather than pay this spell's mana cost.

The next X damage that a source of your choice would deal to you and/or creatures you control this turn is dealt to any target instead.

Betrayers of Kamigawa (Rare)
Sivvi's Ruse
Sivvi's Ruse 2WhiteWhite (4)
Instant

If an opponent controls a Mountain and you control a Plains, you may cast this spell without paying its mana cost.

Prevent all damage that would be dealt this turn to creatures you control.

Nemesis (Uncommon)
Solidarity
Solidarity 3White (4)
Instant

Creatures you control get +0/+5 until end of turn.

Urza's Destiny (Common)
Other Versions
Eighth Edition (Common)
Spare from Evil
Spare from Evil 1White (2)
Instant

Creatures you control gain protection from non-Human creatures until end of turn.

Innistrad (Common)
Steeling Stance
Steeling Stance 1WhiteWhite (3)
Instant

Creatures you control get +1/+1 until end of turn.

Forecast — White, Reveal Steeling Stance from your hand: Target creature gets +1/+1 until end of turn. (Activate only during your upkeep and only once each turn.)

Dissension (Common)
Stir the Pride
Stir the Pride 4White (5)
Instant

Choose one —

• Creatures you control get +2/+2 until end of turn.

• Until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life."

Entwine 1White (Choose both if you pay the entwine cost.)

Modern Masters (Uncommon)
Other Versions
Darksteel (Uncommon)
Surge of Salvation
Surge of Salvation White (1)
Instant

You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.

March of the Machine (Uncommon)
Surge of Thoughtweft
Surge of Thoughtweft 1White (2)
Tribal Instant — Kithkin

Creatures you control get +1/+1 until end of turn. If you control a Kithkin, draw a card.

Lorwyn (Common)
Swell of Courage
Swell of Courage 3WhiteWhite (5)
Instant

Creatures you control get +2/+2 until end of turn.

Reinforce X—Variable ColorlessWhiteWhite (Variable ColorlessWhiteWhite, Discard this card: Put X +1/+1 counters on target creature.)

Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Other Versions
Morningtide (Uncommon)
Tenacity
Tenacity 3White (4)
Instant

Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures.

Shadows over Innistrad (Uncommon)
To Arms!
To Arms! 1White (2)
Instant

Untap all creatures you control.

Draw a card.

Ravnica Remastered (Uncommon)
Other Versions
Guildpact (Uncommon)
Unbreakable Formation
Unbreakable Formation 2White (3)
Instant

Creatures you control gain indestructible until end of turn.

Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

Ravnica Remastered (Rare)
Other Versions
Ravnica Allegiance (Rare)
Commander Legends (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Dominaria United Commander (Rare)
The Brothers' War Commander (Rare)
March of the Machine Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Virtue of Loyalty
Virtue of Loyalty 3WhiteWhite (5)
Enchantment

At the beginning of your end step, put a +1/+1 counter on each creature you control. Untap those creatures.

Wilds of Eldraine (Mythic Rare)
Warhorn Blast
Warhorn Blast 4White (5)
Instant

Creatures you control get +2/+1 until end of turn.

Foretell 2White (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Warrior's Honor
Warrior's Honor 2White (3)
Instant

Creatures you control get +1/+1 until end of turn.

Tenth Edition (Common)
Other Versions
Classic Sixth Edition (Common)
Ninth Edition (Common)
Visions (Common)
Warrior's Stand
Warrior's Stand 1White (2)
Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.

Creatures you control get +2/+2 until end of turn.

Portal Three Kingdoms (Uncommon)
Other Versions
Portal Second Age (Uncommon)
When We Were Young
When We Were Young 3White (4)
Instant

Up to two target creatures each get +2/+2 until end of turn. If you control an artifact and an enchantment, those creatures also gain lifelink until end of turn.

Kamigawa: Neon Dynasty (Uncommon)
You Hear Something on Watch
You Hear Something on Watch 1White (2)
Instant

Choose one —

• Rouse the Party — Creatures you control get +1/+1 until end of turn.

• Set Off Traps — This spell deals 5 damage to target attacking creature.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
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