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Alexander Clamilton
Alexander Clamilton 2Blue (3)
Legendary Creature — Clamfolk Advisor Rebel (0/4)

Whenever you cast a wordy spell, scry 2. (A spell is wordy if it has four or more lines of rules text.)

1Red, Tap: Choose target creature you don't control. Reveal the top card of your library. Alexander Clamilton gets +X/+0 until end of turn, where X is the number of lines of rules text of the revealed card. Alexander Clamilton fights that creature.

Unsanctioned (Rare)
Anchor to Reality
Anchor to Reality 2BlueBlue (4)
Sorcery

As an additional cost to cast this spell, sacrifice an artifact or creature.

Search your library for an Equipment or Vehicle card, put that card onto the battlefield, then shuffle. If it has mana value less than the sacrificed permanent's mana value, scry 2.

Kamigawa: Neon Dynasty (Uncommon)
Anticognition
Anticognition 1Blue (2)
Instant

Counter target creature or planeswalker spell unless its controller pays 2. If an opponent has eight or more cards in their graveyard, instead counter that spell, then scry 2.

Zendikar Rising (Common)
Aragorn, the Uniter
Aragorn, the Uniter RedGreenWhiteBlue (4)
Legendary Creature — Human Noble (5/5)

Whenever you cast a white spell, create a 1/1 white Human Soldier creature token.

Whenever you cast a blue spell, scry 2.

Whenever you cast a red spell, Aragorn, the Uniter deals 3 damage to target opponent.

Whenever you cast a green spell, target creature gets +4/+4 until end of turn.

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Archive Dragon
Archive Dragon 4BlueBlue (6)
Creature — Dragon Wizard (4/6)

Flying

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

When Archive Dragon enters the battlefield, scry 2.

Wilds of Eldraine (Uncommon)
Artisan's Sorrow
Artisan's Sorrow 3Green (4)
Instant

Destroy target artifact or enchantment. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Theros (Uncommon)
Arwen Undómiel
Arwen Undómiel GreenBlue (2)
Legendary Creature — Elf Noble (2/2)

Whenever you scry, put a +1/+1 counter on target creature.

4GreenBlue: Scry 2.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Arwen's Gift
Arwen's Gift 3Blue (4)
Sorcery

This spell costs 1 less to cast if you control two or more legendary creatures.

Scry 2, then draw two cards.

The Lord of the Rings: Tales of Middle Earth (Common)
Automatic Librarian
Automatic Librarian 3 (3)
Artifact Creature — Construct (3/2)

When Automatic Librarian enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Dominaria United (Common)
Bane's Contingency
Bane's Contingency 1BlueBlue (3)
Instant

Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Battlewise Valor
Battlewise Valor 1White (2)
Instant

Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Theros (Common)
Behold the Multiverse
Behold the Multiverse 3Blue (4)
Instant

Scry 2, then draw two cards.

Foretell 1Blue (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Behold the Unspeakable
Behold the Unspeakable 3BlueBlue (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Creatures you don't control get -2/-0 until your next turn.

II — If you have one or fewer cards in hand, draw four cards. Otherwise, scry 2, then draw two cards.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Uncommon)
Biolume Egg
Biolume Egg 2Blue (3)
Creature — Serpent Egg (0/4)

Defender

When Biolume Egg enters the battlefield, scry 2.

When you sacrifice Biolume Egg, return it to the battlefield transformed under its owner's control at the beginning of the next end step.

Innistrad: Crimson Vow (Uncommon)
Bronze Walrus
Bronze Walrus 3 (3)
Artifact Creature — Walrus (2/2)

When Bronze Walrus enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Tap: Add one mana of any color.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Calculated Dismissal
Calculated Dismissal 2Blue (3)
Instant

Counter target spell unless its controller pays 3.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Magic Origins (Common)
Candy Trail
Candy Trail 1 (1)
Artifact — Food Clue

When Candy Trail enters the battlefield, scry 2.

2, Tap, Sacrifice Candy Trail: You gain 3 life and draw a card.

Wilds of Eldraine (Common)
Castle Vantress
Castle Vantress (0)
Land

Castle Vantress enters the battlefield tapped unless you control an Island.

Tap: Add Blue.

2BlueBlue, Tap: Scry 2.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Throne of Eldraine (Rare)
Cavalier of Gales
Cavalier of Gales 2BlueBlueBlue (5)
Creature — Elemental Knight (5/5)

Flying

When Cavalier of Gales enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.

When Cavalier of Gales dies, shuffle it into its owner's library, then scry 2.

Core Set 2020 (Mythic Rare)
Cavern Stomper
Cavern Stomper 4GreenGreen (6)
Creature — Dinosaur (7/7)

When Cavern Stomper enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

3Green: Cavern Stomper can't be blocked by creatures with power 2 or less this turn.

The Lost Caverns of Ixalan (Common)
Chain to Memory
Chain to Memory Blue (1)
Instant

Target creature gets -4/-0 until end of turn. Scry 2.

Theros Beyond Death (Common)
Charming Prince
Charming Prince 1White (2)
Creature — Human Noble (2/2)

When Charming Prince enters the battlefield, choose one —

• Scry 2.

• You gain 3 life.

• Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.

Throne of Eldraine (Rare)
Cloudreader Sphinx
Cloudreader Sphinx 4Blue (5)
Creature — Sphinx (3/4)

Flying

When Cloudreader Sphinx enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Double Masters (Common)
Other Versions
Dominaria (Common)
Jumpstart (Common)
Condescend
Condescend Variable ColorlessBlue (1)
Instant

Counter target spell unless its controller pays Variable Colorless. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Jumpstart 2022 (Uncommon)
Other Versions
Fifth Dawn (Common)
Duel Decks: Jace vs. Chandra (Common)
Duel Decks Anthology, Jace vs. Chandra (Common)
Iconic Masters (Uncommon)
Contact Other Plane
Contact Other Plane 3Blue (4)
Instant

Roll a d20.

1–9 | Draw two cards.

10–19 | Scry 2, then draw two cards.

20 | Scry 3, then draw three cards.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Cruel Finality
Cruel Finality 2Black (3)
Instant

Target creature gets -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Aether Revolt (Common)
Cryptic Annelid
Cryptic Annelid 3Blue (4)
Creature — Worm Beast (1/4)

When Cryptic Annelid enters the battlefield, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Time Spiral Remastered (Uncommon)
Other Versions
Future Sight (Uncommon)
Duel Decks: Venser vs. Koth (Uncommon)
Crystal Ball
Crystal Ball 3 (3)
Artifact

1, Tap: Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Commander 2018 (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Deep-Fried Plague Myr
Deep-Fried Plague Myr (0)
Stickers

2 — Whenever this creature attacks, scry 1.

3 — When this permanent leaves the battlefield, you may destroy target artifact or enchantment.

3 — 4/5

4 — 8/4

Unfinity (Common)
Deliberate
Deliberate 1Blue (2)
Instant

Scry 2, then draw a card.

Zendikar Rising (Common)
Demon's Due
Demon's Due 3Black (4)
Instant

Scry 2, then draw two cards. You lose 2 life.

Streets of New Capenna (Common)
Denethor, Stone Seer
Denethor, Stone Seer 1Blue (2)
Legendary Creature — Human Noble (1/3)

When Denethor, Stone Seer enters the battlefield, scry 2.

3Red, Tap, Sacrifice Denethor: Target player becomes the monarch. Denethor deals 3 damage to any target.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Desynchronize
Desynchronize 4Blue (5)
Instant

Target nonland permanent's owner puts it on the top or bottom of their library. Scry 2.

The Brothers' War (Common)
Diviner's Portent
Diviner's Portent Variable ColorlessBlueBlueBlue (3)
Instant

Roll a d20 and add the number of cards in your hand.

1–14 | Draw X cards.

15+ | Scry X, then draw X cards.

Adventures in the Forgotten Realms Commander (Rare)
Djinni Windseer
Djinni Windseer 3Blue (4)
Creature — Djinn (3/3)

Flying

When Djinni Windseer enters the battlefield, roll a d20.

1–9 | Scry 1.

10–19 | Scry 2.

20 | Scry 3.

Adventures in the Forgotten Realms (Common)
Doors of Durin
Doors of Durin 3RedGreen (5)
Legendary Artifact

Whenever you attack, scry 2, then you may reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking. Until your next turn, it gains trample if you control a Dwarf and hexproof if you control an Elf.

The Lord of the Rings: Tales of Middle Earth (Rare)
Drown in Sorrow
Drown in Sorrow 1BlackBlack (3)
Sorcery

All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Commander Masters (Common)
Other Versions
Born of the Gods (Uncommon)
Double Masters (Uncommon)
Dungeon of the Mad Mage
Dungeon of the Mad Mage (0)
Dungeon

Yawning Portal — You gain 1 life. (Leads to: Dungeon Level)

Dungeon Level — Scry 1. (Leads to: Goblin Bazaar, Twisted Caverns)

Goblin Bazaar — Create a Treasure token. (Leads to: Lost Level)

Twisted Caverns — Target creature can't attack until your next turn. (Leads to: Lost Level)

Lost Level — Scry 2. (Leads to: Runestone Caverns, Muiral's Graveyard)

Runestone Caverns — Exile the top two cards of your library. You may play them. (Leads to: Deep Mines)

Muiral's Graveyard — Create two 1/1 black Skeleton creature tokens. (Leads to: Deep Mines)

Deep Mines — Scry 3. (Leads to: Mad Wizard's Lair)

Mad Wizard's Lair — Draw three cards and reveal them. You may cast one of them without paying its mana cost.

Adventures in the Forgotten Realms (Common)
Elminster
Elminster 3WhiteBlue (5)
Legendary Planeswalker — Elminster (5)

Whenever you scry, the next instant or sorcery spell you cast this turn costs Variable Colorless less to cast, where X is the number of cards looked at while scrying this way.

+2: Draw a card, then scry 2.

−3: Exile the top card of your library. Create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to that card's mana value.

Elminster can be your commander.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Era of Enlightenment
Era of Enlightenment 1White (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Scry 2.

II — You gain 2 life.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Common)
Everythingamajig (Everythingamajig (f))
Everythingamajig (Everythingamajig (f)) 8 (8)
Artifact

1, Tap: Scry 2.

1, Tap, Pay 1 life: Create a 0/1 white Goat creature token.

7, Tap, Sacrifice Everythingamajig: Choose target player. At the beginning of the next end step, exchange life totals with that player, exchange control of all permanents you and that player control, and exchange cards in your hands, cards in your libraries, and cards in your graveyards.

Unstable (Rare)
Eye of Malcator
Eye of Malcator 2Blue (3)
Artifact

When Eye of Malcator enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Whenever another artifact enters the battlefield under your control, Eye of Malcator becomes a 4/4 Phyrexian Eye artifact creature until end of turn.

Phyrexia: All Will Be One (Common)
Eyes of the Watcher
Eyes of the Watcher 2Blue (3)
Enchantment

Whenever you cast an instant or sorcery spell, you may pay 1. If you do, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Fifth Dawn (Uncommon)
Faerie Seer
Faerie Seer Blue (1)
Creature — Faerie Wizard (1/1)

Flying

When Faerie Seer enters the battlefield, scry 2.

Wilds of Eldraine Commander (Common)
Other Versions
Modern Horizons (Common)
Jumpstart 2022 (Common)
Fall of Gil-galad
Fall of Gil-galad 1Green (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Scry 2.

II — Put two +1/+1 counters on target creature you control.

III — Until end of turn, target creature you control gains "When this creature dies, draw two cards." Then that creature fights up to one other target creature.

The Lord of the Rings: Tales of Middle Earth (Rare)
Fated Conflagration
Fated Conflagration 1RedRedRed (4)
Instant

Fated Conflagration deals 5 damage to target creature or planeswalker. If it's your turn, scry 2.

Born of the Gods (Rare)
Fated Infatuation
Fated Infatuation BlueBlueBlue (3)
Instant

Create a token that's a copy of target creature you control. If it's your turn, scry 2.

Born of the Gods (Rare)
Fated Intervention
Fated Intervention 2GreenGreenGreen (5)
Instant

Create two 3/3 green Centaur enchantment creature tokens. If it's your turn, scry 2.

Born of the Gods (Rare)
Fated Retribution
Fated Retribution 4WhiteWhiteWhite (7)
Instant

Destroy all creatures and planeswalkers. If it's your turn, scry 2.

Born of the Gods (Rare)
Fated Return
Fated Return 4BlackBlackBlack (7)
Instant

Put target creature card from a graveyard onto the battlefield under your control. It gains indestructible. If it's your turn, scry 2.

Zendikar Rising Commander (Rare)
Other Versions
Born of the Gods (Rare)
Ferocious Charge
Ferocious Charge 2Green (3)
Instant

Target creature gets +4/+4 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Fifth Dawn (Common)
Fill with Fright
Fill with Fright 3Black (4)
Sorcery

Target player discards two cards. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Battlebond (Common)
Other Versions
Fifth Dawn (Common)
Flamespeaker Adept
Flamespeaker Adept 2Red (3)
Creature — Human Shaman (2/3)

Whenever you scry, Flamespeaker Adept gets +2/+0 and gains first strike until end of turn.

Theros (Uncommon)
Fleshtaker
Fleshtaker WhiteBlack (2)
Creature — Human Assassin (2/2)

Whenever you sacrifice another creature, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

1, Sacrifice another creature: Fleshtaker gets +2/+2 until end of turn.

Innistrad: Midnight Hunt (Uncommon)
Fortune Teller (Fortune Teller (a))
Fortune Teller (Fortune Teller (a)) (0)
Artifact — Attraction

Visit — Scry 1.

Lights — 2, 3, 6

Unfinity (Common)
Fortune Teller (Fortune Teller (b))
Fortune Teller (Fortune Teller (b)) (0)
Artifact — Attraction

Visit — Scry 1.

Lights — 2, 4, 6

Unfinity (Common)
Fortune Teller (Fortune Teller (c))
Fortune Teller (Fortune Teller (c)) (0)
Artifact — Attraction

Visit — Scry 1.

Lights — 2, 5, 6

Unfinity (Common)
Fortune, Loyal Steed
Fortune, Loyal Steed 2White (3)
Legendary Creature — Beast Mount (2/4)

When Fortune, Loyal Steed enters the battlefield, scry 2.

Whenever Fortune attacks while saddled, at end of combat, exile it and up to one creature that saddled it this turn, then return those cards to the battlefield under their owner's control.

Saddle 1

Outlaws of Thunder Junction (Rare)
Freeze in Place
Freeze in Place 1Blue (2)
Sorcery

Tap target creature an opponent controls and put three stun counters on it. Scry 2. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Wilds of Eldraine (Common)
Gadwick's First Duel
Gadwick's First Duel 1Blue (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a Cursed Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)

II — Scry 2.

III — When you next cast an instant or sorcery spell with mana value 3 or less this turn, copy that spell. You may choose new targets for the copy.

Wilds of Eldraine (Uncommon)
Galadhrim Guide
Galadhrim Guide 3Green (4)
Creature — Elf Scout (3/4)

When Galadhrim Guide enters the battlefield, scry 2.

The Lord of the Rings: Tales of Middle Earth (Common)
Galadriel, Light of Valinor
Galadriel, Light of Valinor 2GreenWhiteBlue (5)
Legendary Creature — Elf Noble (3/3)

Alliance — Whenever another creature enters the battlefield under your control, choose one that hasn't been chosen this turn —

• Add GreenGreenGreen.

• Put a +1/+1 counter on each creature you control.

• Scry 2, then draw a card.

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Gift of Strands
Gift of Strands 3Green (4)
Enchantment — Aura

Flash

Enchant creature

When Gift of Strands enters the battlefield, scry 2.

Enchanted creature gets +3/+3.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Glamorous Outlaw
Glamorous Outlaw 3BlueBlackRed (6)
Creature — Vampire Rogue (4/5)

When Glamorous Outlaw enters the battlefield, it deals 2 damage to each opponent and you scry 2.

2, Exile Glamorous Outlaw from your hand: Target land gains "Tap: Add Blue, Black, or Red" until Glamorous Outlaw is cast from exile. You may cast Glamorous Outlaw for as long as it remains exiled.

Streets of New Capenna (Common)
Glassblower's Puzzleknot
Glassblower's Puzzleknot 2 (2)
Artifact

When Glassblower's Puzzleknot enters the battlefield, scry 2, then you get EnergyEnergy. (You get two energy counters. To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

2Blue, Sacrifice Glassblower's Puzzleknot: Scry 2, then you get EnergyEnergy.

Kaladesh (Common)
Glimmer of Genius
Glimmer of Genius 3Blue (4)
Instant

Scry 2, then draw two cards. You get EnergyEnergy (two energy counters).

Magic The Gathering—Fallout (Uncommon)
Other Versions
Kaladesh (Uncommon)
Kaladesh Remastered (Uncommon)
Goggles of Night
Goggles of Night 1Blue (2)
Artifact — Equipment

Whenever equipped creature deals combat damage to a player, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Guardian of New Benalia
Guardian of New Benalia 1White (2)
Creature — Human Soldier (2/2)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

Whenever Guardian of New Benalia enlists a creature, scry 2.

Discard a card: Guardian of New Benalia gains indestructible until end of turn. Tap it.

Dominaria United (Rare)
Guiding Bolt
Guiding Bolt 2White (3)
Instant

Destroy target creature with power 4 or greater.

Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Hakka, Whispering Raven
Hakka, Whispering Raven 1Blue (2)
Legendary Creature — Bird (2/3)

Flying

Whenever Hakka, Whispering Raven deals combat damage to a player, return it to its owner's hand, then scry 2.

Kaldheim (Mythic Rare)
Haunt of the Dead Marshes
Haunt of the Dead Marshes Black (1)
Creature — Nightmare Elf (1/1)

When Haunt of the Dead Marshes enters the battlefield, scry 1.

2Black: Return Haunt of the Dead Marshes from your graveyard to the battlefield tapped. Activate only if you control a legendary creature.

The Lord of the Rings: Tales of Middle Earth (Common)
Hidetsugu, Devouring Chaos
Hidetsugu, Devouring Chaos 3Black (4)
Legendary Creature — Ogre Demon (4/4)

Black, Sacrifice a creature: Scry 2.

2Red, Tap: Exile the top card of your library. You may play that card this turn. When you exile a nonland card this way, Hidetsugu, Devouring Chaos deals damage equal to the exiled card's mana value to any target.

Kamigawa: Neon Dynasty (Rare)
Holy Cow
Holy Cow 2White (3)
Creature — Ox Angel (2/2)

Flash

Flying

When Holy Cow enters the battlefield, you gain 2 life and scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Outlaws of Thunder Junction (Common)
Hopeful Vigil
Hopeful Vigil 1White (2)
Enchantment

When Hopeful Vigil enters the battlefield, create a 2/2 white Knight creature token with vigilance.

When Hopeful Vigil is put into a graveyard from the battlefield, scry 2.

2White: Sacrifice Hopeful Vigil.

Wilds of Eldraine (Common)
Hopeless Nightmare
Hopeless Nightmare Black (1)
Enchantment

When Hopeless Nightmare enters the battlefield, each opponent discards a card and loses 2 life.

When Hopeless Nightmare is put into a graveyard from the battlefield, scry 2.

2Black: Sacrifice Hopeless Nightmare.

Wilds of Eldraine (Common)
Horizon Scholar
Horizon Scholar 5Blue (6)
Creature — Sphinx (4/4)

Flying

When Horizon Scholar enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Commander Legends (Uncommon)
Other Versions
Theros (Uncommon)
Core Set 2019 (Uncommon)
Hylda of the Icy Crown
Hylda of the Icy Crown 2WhiteBlue (4)
Legendary Creature — Human Warlock (3/4)

Whenever you tap an untapped creature an opponent controls, you may pay 1. When you do, choose one —

• Create a 4/4 white and blue Elemental creature token.

• Put a +1/+1 counter on each creature you control.

• Scry 2, then draw a card.

Wilds of Eldraine (Mythic Rare)
Imperial Oath
Imperial Oath 5White (6)
Sorcery

Create three 2/2 white Samurai creature tokens with vigilance. Scry 3.

Kamigawa: Neon Dynasty (Common)
Ingenious Mastery
Ingenious Mastery Variable Colorless2Blue (3)
Sorcery

You may pay 2Blue rather than pay this spell's mana cost.

If the 2Blue cost was paid, you draw three cards, then an opponent creates two Treasure tokens and they scry 2. If that cost wasn't paid, you draw X cards.

Strixhaven: School of Mages (Rare)
Inordinate Rage
Inordinate Rage 1Red (2)
Instant

Target creature gets +3/+2 until end of turn. Scry 1.

Zendikar Rising (Common)
Inscription of Insight
Inscription of Insight 3Blue (4)
Sorcery

Kicker 2BlueBlue

Choose one. If this spell was kicked, choose any number instead.

• Return up to two target creatures to their owners' hands.

• Scry 2, then draw two cards.

• Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand.

Zendikar Rising (Rare)
Inspire Awe
Inspire Awe 3Green (4)
Instant

Prevent all combat damage that would be dealt this turn except combat damage that would be dealt by enchanted creatures and enchantment creatures. Scry 2.

Theros Beyond Death (Common)
Introduction to Prophecy
Introduction to Prophecy 3 (3)
Sorcery — Lesson

Scry 2, then draw a card.

Strixhaven: School of Mages (Common)
Invasion of the Giants
Invasion of the Giants BlueRed (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Scry 2.

II — Draw a card. Then you may reveal a Giant card from your hand. When you do, Invasion of the Giants deals 2 damage to target opponent or planeswalker.

III — The next Giant spell you cast this turn costs 2 less to cast.

Kaldheim (Uncommon)
Iron-Fist Pulverizer
Iron-Fist Pulverizer 4Red (5)
Creature — Giant Warrior (4/5)

Reach

Whenever you cast your second spell each turn, Iron-Fist Pulverizer deals 2 damage to target opponent. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Outlaws of Thunder Junction (Common)
Isolated Watchtower
Isolated Watchtower (0)
Land

Tap: Add Colorless.

2, Tap: Scry 1, then you may reveal the top card of your library. If a basic land card is revealed this way, put it onto the battlefield tapped. Activate only if an opponent controls at least two more lands than you.

Commander 2018 (Rare)
Jace, Mirror Mage
Jace, Mirror Mage 1BlueBlue (3)
Legendary Planeswalker — Jace (4)

Kicker 2

When Jace, Mirror Mage enters the battlefield, if Jace was kicked, create a token that's a copy of Jace, Mirror Mage, except it's not legendary and its starting loyalty is 1.

+1: Scry 2.

0: Draw a card and reveal it. Remove a number of loyalty counters equal to that card's mana value from Jace, Mirror Mage.

Commander Masters (Mythic Rare)
Other Versions
Zendikar Rising (Mythic Rare)
Jace, Unraveler of Secrets
Jace, Unraveler of Secrets 3BlueBlue (5)
Legendary Planeswalker — Jace (5)

+1: Scry 1, then draw a card.

−2: Return target creature to its owner's hand.

−8: You get an emblem with "Whenever an opponent casts their first spell each turn, counter that spell."

Shadows Over Innistrad Remastered (Mythic Rare)
Other Versions
Shadows over Innistrad (Mythic Rare)
Amonkhet Remastered (Mythic Rare)
Jace's Defeat
Jace's Defeat 1Blue (2)
Instant

Counter target blue spell. If it was a Jace planeswalker spell, scry 2.

Hour of Devastation (Uncommon)
Joint Exploration
Joint Exploration 1Blue (2)
Instant

Kicker Green (You may pay an additional Green as you cast this spell.)

Scry 2, then draw a card. If this spell was kicked, you may put a land card from your hand onto the battlefield.

Dominaria United (Uncommon)
Kasla, the Broken Halo
Kasla, the Broken Halo 3BlueRedWhite (6)
Legendary Creature — Angel Ally (5/4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying, vigilance, haste

Whenever you cast another spell that has convoke, scry 2, then draw a card.

March of the Machine Commander (Mythic Rare)
Kasmina, Enigma Sage
Kasmina, Enigma Sage 1GreenBlue (3)
Legendary Planeswalker — Kasmina (2)

Each other planeswalker you control has the loyalty abilities of Kasmina, Enigma Sage.

+2: Scry 1.

−X: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it.

−8: Search your library for an instant or sorcery card that shares a color with this planeswalker, exile that card, then shuffle. You may cast that card without paying its mana cost.

Strixhaven: School of Mages (Mythic Rare)
Kaya, Intangible Slayer
Kaya, Intangible Slayer 3WhiteWhiteBlackBlack (7)
Legendary Planeswalker — Kaya (6)

Hexproof

+2: Each opponent loses 3 life and you gain 3 life.

0: You draw two cards. Then each opponent may scry 1.

−3: Exile target creature or enchantment. If it wasn't an Aura, create a token that's a copy of it, except it's a 1/1 white Spirit creature with flying in addition to its other types.

Phyrexia: All Will Be One (Rare)
Kayla's Command
Kayla's Command 1WhiteWhite (3)
Sorcery

Choose two —

• Create a 2/2 colorless Construct artifact creature token.

• Put a +1/+1 counter on a creature you control. It gains double strike until end of turn.

• Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.

• You gain 2 life and scry 2.

The Brothers' War (Rare)
Knowledge and Power
Knowledge and Power 4Red (5)
Enchantment

Whenever you scry, you may pay 2. If you do, Knowledge and Power deals 2 damage to any target.

Journey into Nyx (Uncommon)
Krydle of Baldur's Gate
Krydle of Baldur's Gate BlueBlack (2)
Legendary Creature — Human Elf Rogue (1/3)

Whenever Krydle of Baldur's Gate deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1.

Whenever you attack, you may pay 2. If you do, target creature can't be blocked this turn.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Adventures in the Forgotten Realms (Uncommon)
Kutzil's Flanker
Kutzil's Flanker 2White (3)
Creature — Cat Warrior (3/1)

Flash

When Kutzil's Flanker enters the battlefield, choose one —

• Put a +1/+1 counter on Kutzil's Flanker for each creature that left the battlefield under your control this turn.

• You gain 2 life and scry 2.

• Exile target player's graveyard.

The Lost Caverns of Ixalan (Rare)
Lapis Orb of Dragonkind
Lapis Orb of Dragonkind 2Blue (3)
Artifact

Tap: Add Blue. When you spend this mana to cast a Dragon creature spell, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Lembas
Lembas 2 (2)
Artifact — Food

When Lembas enters the battlefield, scry 1, then draw a card.

2, Tap, Sacrifice Lembas: You gain 3 life.

When Lembas is put into a graveyard from the battlefield, its owner shuffles it into their library.

The Lord of the Rings: Tales of Middle Earth (Common)
Lizardfolk Librarians
Lizardfolk Librarians 3Blue (4)
Creature — — Lizard (2/4)

Double team (When this creature attacks, conjure a duplicate into your hand, then both of them perpetually lose double team.)

When Lizardfolk Librarians enters the battlefield, scry 2.

Alchemy Horizons: Baldur's Gate (Common)
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