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Beacon Behemoth
Beacon Behemoth 3GreenGreen (5)
Creature — Beast (5/3)

1: Target creature with power 5 or greater gains vigilance until end of turn.

Conflux (Common)
Beacon Bolt
Beacon Bolt 1BlueRed (3)
Sorcery

Beacon Bolt deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Guilds of Ravnica (Uncommon)
Beacon Hawk
Beacon Hawk 1White (2)
Creature — Bird (1/1)

Flying

Whenever Beacon Hawk deals combat damage to a player, you may untap target creature.

White: Beacon Hawk gets +0/+1 until end of turn.

Dissension (Common)
Beacon of Creation
Beacon of Creation 3Green (4)
Sorcery

Create a 1/1 green Insect creature token for each Forest you control. Shuffle Beacon of Creation into its owner's library.

Fifth Dawn (Rare)
Beacon of Destiny
Beacon of Destiny 1White (2)
Creature — Human Cleric (1/3)

Tap: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead.

Legions (Rare)
Beacon of Destruction
Beacon of Destruction 3RedRed (5)
Instant

Beacon of Destruction deals 5 damage to any target. Shuffle Beacon of Destruction into its owner's library.

Duel Decks: Mind vs. Might (Rare)
Other Versions
Fifth Dawn (Rare)
Tenth Edition (Rare)
Beacon of Immortality
Beacon of Immortality 5White (6)
Instant

Double target player's life total. Shuffle Beacon of Immortality into its owner's library.

Explorers of Ixalan (Rare)
Other Versions
Fifth Dawn (Rare)
Tenth Edition (Rare)
Beacon of Tomorrows
Beacon of Tomorrows 6BlueBlue (8)
Sorcery

Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.

Duel Decks: Mind vs. Might (Rare)
Other Versions
Fifth Dawn (Rare)
Beacon of Unrest
Beacon of Unrest 3BlackBlack (5)
Sorcery

Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.

Warhammer 40,000 Commander (Rare)
Other Versions
Fifth Dawn (Rare)
Tenth Edition (Rare)
Planechase (Rare)
Archenemy (Rare)
Commander 2016 (Rare)
Commander 2019 (Rare)
Double Masters (Rare)
Chandra, Hope's Beacon
Chandra, Hope's Beacon 4RedRed (6)
Legendary Planeswalker — Chandra (5)

Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. This ability triggers only once each turn.

+2: Add two mana in any combination of colors.

+1: Exile the top five cards of your library. Until the end of your next turn, you may cast an instant or sorcery spell from among those exiled cards.

−X: Chandra, Hope's Beacon deals X damage to each of up to two targets.

March of the Machine (Mythic Rare)
Command Beacon
Command Beacon (0)
Land

Tap: Add Colorless.

Tap, Sacrifice Command Beacon: Put your commander into your hand from the command zone.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Commander 2015 (Rare)
Commander Legends (Rare)
Gatewatch Beacon
Gatewatch Beacon 2White (3)
Artifact

Gatewatch Beacon enters the battlefield with three loyalty counters on it.

Tap: Add White.

Whenever a planeswalker enters the battlefield under your control, if Gatewatch Beacon has loyalty counters on it, you may move a loyalty counter from Gatewatch Beacon onto that planeswalker.

Commander Masters (Rare)
Ignite the Beacon
Ignite the Beacon 4White (5)
Instant

Search your library for up to two planeswalker cards, reveal them, put them into your hand, then shuffle.

War of the Spark (Rare)
Interplanar Beacon
Interplanar Beacon (0)
Land

Whenever you cast a planeswalker spell, you gain 1 life.

Tap: Add Colorless.

1, Tap: Add two mana of different colors. Spend this mana only to cast planeswalker spells.

Commander Masters (Uncommon)
Other Versions
War of the Spark (Uncommon)
Tazri, Beacon of Unity
Tazri, Beacon of Unity 4White (5)
Legendary Creature — Human Warrior (4/6)

This spell costs 1 less to cast for each creature in your party.

Two or BlueTwo or BlackTwo or RedTwo or Green: Look at the top six cards of your library. You may reveal up to two Cleric, Rogue, Warrior, Wizard, and/or Ally cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.

Zendikar Rising (Mythic Rare)
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