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Aleatory
Aleatory 1Red (2)
Instant

Cast this spell only during combat after blockers are declared.

Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.

Draw a card at the beginning of the next turn's upkeep.

Mirage (Uncommon)
Angelic Favor
Angelic Favor 3White (4)
Instant

If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.

Cast this spell only during combat.

Create a 4/4 white Angel creature token with flying. Exile it at the beginning of the next end step.

Nemesis (Uncommon)
Arcum's Sleigh
Arcum's Sleigh 1 (1)
Artifact

2, Tap: Target creature gains vigilance until end of turn. Activate only during combat and only if defending player controls a snow land.

Ice Age (Uncommon)
Blaze of Glory
Blaze of Glory White (1)
Instant

Cast this spell only during combat before blockers are declared.

Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.

Masters Edition IV (Uncommon)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Cauldron Dance
Cauldron Dance 4BlackRed (6)
Instant

Cast this spell only during combat.

Return target creature card from your graveyard to the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.

You may put a creature card from your hand onto the battlefield. That creature gains haste. Its controller sacrifices it at the beginning of the next end step.

Commander 2017 (Uncommon)
Other Versions
Invasion (Uncommon)
Chaotic Strike
Chaotic Strike 1Red (2)
Instant

Cast this spell only during combat after blockers are declared.

Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.

Draw a card.

Invasion (Uncommon)
Curtain of Light
Curtain of Light 1White (2)
Instant

Cast this spell only during combat after blockers are declared.

Target unblocked attacking creature becomes blocked. (This spell works on creatures that can't be blocked.)

Draw a card.

Saviors of Kamigawa (Common)
Disharmony
Disharmony 2Red (3)
Instant

Cast this spell only during combat before blockers are declared.

Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn.

Masters Edition III (Uncommon)
Other Versions
Legends (Rare)
Flash Foliage
Flash Foliage 2Green (3)
Instant

Cast this spell only during combat after blockers are declared.

Create a 1/1 green Saproling creature token that's blocking target creature attacking you.

Draw a card.

Dissension (Uncommon)
Gorilla War Cry
Gorilla War Cry 1Red (2)
Instant

Cast this spell only during combat before blockers are declared.

All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.)

Draw a card at the beginning of the next turn's upkeep.

Masters Edition IV (Common)
Other Versions
Alliances (Common)
Heart Wolf
Heart Wolf 3Red (4)
Creature — Wolf (2/2)

First strike

Tap: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice Heart Wolf. Activate only during combat.

Homelands (Rare)
Jade Statue
Jade Statue 4 (4)
Artifact

2: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate only during combat.

Ninth Edition (Rare)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Kjeldoran Elite Guard
Kjeldoran Elite Guard 3White (4)
Creature — Human Soldier (2/2)

Tap: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Elite Guard. Activate only during combat.

Masters Edition II (Common)
Other Versions
Ice Age (Uncommon)
Kjeldoran Guard
Kjeldoran Guard 1White (2)
Creature — Human Soldier (1/1)

Tap: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Guard. Activate only during combat and only if defending player controls no snow lands.

Ice Age (Common)
Mandate of Peace
Mandate of Peace 1White (2)
Instant

Cast this spell only during combat.

Your opponents can't cast spells this turn.

End the combat phase. (Remove all attackers and blockers from combat. Exile all spells and abilities from the stack, including this spell.)

Commander 2019 (Rare)
Melee
Melee 4Red (5)
Instant

Cast this spell only during your turn and only during combat before blockers are declared.

You choose which creatures block this combat and how those creatures block.

Whenever a creature attacks and isn't blocked this combat, untap it and remove it from combat.

Ice Age (Uncommon)
Najeela, the Blade-Blossom
Najeela, the Blade-Blossom 2Red (3)
Legendary Creature — Human Warrior (3/2)

Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking.

WhiteBlueBlackRedGreen: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate only during combat.

Commander Legends (Mythic Rare)
Other Versions
Battlebond (Mythic Rare)
Panic
Panic Red (1)
Instant

Cast this spell only during combat before blockers are declared.

Target creature can't block this turn.

Draw a card at the beginning of the next turn's upkeep.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Savage Beating
Savage Beating 3RedRed (5)
Instant

Cast this spell only during your turn and only during combat.

Choose one —

• Creatures you control gain double strike until end of turn.

• Untap all creatures you control. After this phase, there is an additional combat phase.

Entwine 1Red (Choose both if you pay the entwine cost.)

Commander Masters (Mythic Rare)
Other Versions
Darksteel (Rare)
Spinal Embrace
Spinal Embrace 3BlueBlueBlack (6)
Instant

Cast this spell only during combat.

Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.

Dominaria Remastered (Rare)
Other Versions
Invasion (Rare)
Commander 2013 Edition (Rare)
Zendikar Rising Commander (Rare)
Surprise Deployment
Surprise Deployment 3White (4)
Instant

Cast this spell only during combat.

You may put a nonwhite creature card from your hand onto the battlefield. At the beginning of the next end step, return that creature to your hand. (Return it only if it's on the battlefield.)

Planeshift (Uncommon)
Take the Bait
Take the Bait 2RedWhite (4)
Instant

Cast this spell only during an opponent's turn and only during combat.

Prevent all combat damage that would be dealt to you and planeswalkers you control this turn. Untap all attacking creatures and goad them. After this phase, there is an additional combat phase.

Murders at Karlov Manor Commander (Rare)
Trap Runner
Trap Runner 2WhiteWhite (4)
Creature — Human Soldier (2/3)

Tap: Target unblocked attacking creature becomes blocked. Activate only during combat after blockers are declared. (This ability works on creatures that can't be blocked.)

Mercadian Masques (Uncommon)
Wake the Dead
Wake the Dead Variable ColorlessBlackBlack (2)
Instant

Cast this spell only during combat on an opponent's turn.

Return X target creature cards from your graveyard to the battlefield. Sacrifice those creatures at the beginning of the next end step.

Commander Masters (Rare)
Other Versions
Commander 2014 (Rare)
Winter's Chill
Winter's Chill Variable ColorlessBlue (1)
Instant

Cast this spell only during combat before blockers are declared.

X can't be greater than the number of snow lands you control.

Choose X target attacking creatures. For each of those creatures, its controller may pay 1 or 2. If that player doesn't, destroy that creature at end of combat. If that player pays only 1, prevent all combat damage that would be dealt to and dealt by that creature this combat.

Ice Age (Rare)
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