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Augury Adept
Augury Adept 1White or BlueWhite or Blue (3)
Creature — Kithkin Wizard (2/2)

Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its mana value.

Commander 2013 Edition (Rare)
Other Versions
Shadowmoor (Rare)
Raven Guild Master
Raven Guild Master 1BlueBlue (3)
Creature — Human Wizard Mutant (1/1)

Whenever Raven Guild Master deals combat damage to a player, that player exiles the top ten cards of their library.

Morph 2BlueBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Scourge (Rare)
Fatespinner
Fatespinner 1BlueBlue (3)
Creature — Human Wizard (1/2)

At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.

Mirrodin (Rare)
Vedalken Mastermind
Vedalken Mastermind BlueBlue (2)
Creature — Vedalken Wizard (1/2)

Blue, Tap: Return target permanent you control to its owner's hand.

Tenth Edition (Uncommon)
Other Versions
Fifth Dawn (Uncommon)
Sage of Epityr
Sage of Epityr Blue (1)
Creature — Human Wizard (1/1)

When Sage of Epityr enters the battlefield, look at the top four cards of your library, then put them back in any order.

Time Spiral (Common)
Tolarian Entrancer
Tolarian Entrancer 1Blue (2)
Creature — Human Wizard (1/1)

Whenever Tolarian Entrancer becomes blocked by a creature, gain control of that creature at end of combat.

Weatherlight (Rare)
Lighthouse Chronologist
Lighthouse Chronologist 1Blue (2)
Creature — Human Wizard (1/3)

Level up Blue (Blue: Put a level counter on this. Level up only as a sorcery.)

LEVEL 4-6

2/4

LEVEL 7+

3/5

At the beginning of each end step, if it's not your turn, take an extra turn after this one.

Rise of the Eldrazi (Mythic Rare)
Fatestitcher
Fatestitcher 3Blue (4)
Creature — Zombie Wizard (1/2)

Tap: You may tap or untap another target permanent.

Unearth Blue (Blue: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Shards of Alara (Uncommon)
Keeper of the Dead
Keeper of the Dead BlackBlack (2)
Creature — Human Wizard (1/2)

Black, Tap: Choose target opponent who has at least two fewer creature cards in their graveyard than you do as you activate this ability. Destroy target nonblack creature that player controls.

Exodus (Uncommon)
Mundungu
Mundungu 1BlueBlack (3)
Creature — Human Wizard (1/1)

Tap: Counter target spell unless its controller pays 1 and 1 life.

Visions (Uncommon)
Stormscape Apprentice
Stormscape Apprentice Blue (1)
Creature — Human Wizard (1/1)

White, Tap: Tap target creature.

Black, Tap: Target player loses 1 life.

Invasion (Common)
Magus of the Moat
Magus of the Moat 2WhiteWhite (4)
Creature — Human Wizard (0/3)

Creatures without flying can't attack.

Future Sight (Rare)
Lullmage Mentor
Lullmage Mentor 1BlueBlue (3)
Creature — Merfolk Wizard (2/2)

Whenever a spell or ability you control counters a spell, you may create a 1/1 blue Merfolk creature token.

Tap seven untapped Merfolk you control: Counter target spell.

Zendikar (Rare)
Ertai, Wizard Adept
Ertai, Wizard Adept 2Blue (3)
Legendary Creature — Human Wizard (1/1)

2BlueBlue, Tap: Counter target spell.

Exodus (Rare)
Shadow Guildmage
Shadow Guildmage Black (1)
Creature — Human Wizard (1/1)

Blue, Tap: Put target creature you control on top of its owner's library.

Red, Tap: Shadow Guildmage deals 1 damage to any target and 1 damage to you.

Time Spiral "Timeshifted" (Special)
Other Versions
Mirage (Common)
Sorceress Queen
Sorceress Queen 1BlackBlack (3)
Creature — Human Wizard (1/1)

Tap: Target creature other than Sorceress Queen has base power and toughness 0/2 until end of turn.

Arabian Nights (Uncommon)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Lord of the Unreal
Lord of the Unreal BlueBlue (2)
Creature — Human Wizard (2/2)

Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Magic 2012 (Rare)
Cosi's Trickster
Cosi's Trickster Blue (1)
Creature — Merfolk Wizard (1/1)

Whenever an opponent shuffles their library, you may put a +1/+1 counter on Cosi's Trickster.

Zendikar (Rare)
Venerated Teacher
Venerated Teacher 2Blue (3)
Creature — Human Wizard (2/2)

When Venerated Teacher enters the battlefield, put two level counters on each creature you control with level up.

Rise of the Eldrazi (Common)
Disruptive Student
Disruptive Student 2Blue (3)
Creature — Human Wizard (1/1)

Tap: Counter target spell unless its controller pays 1.

Battle Royale Box Set (Common)
Other Versions
Urza's Saga (Common)
Temporal Adept
Temporal Adept 1BlueBlue (3)
Creature — Human Wizard (1/1)

BlueBlueBlue, Tap: Return target permanent to its owner's hand.

Urza's Destiny (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Augur of Skulls
Augur of Skulls 1Black (2)
Creature — Skeleton Wizard (1/1)

1Black: Regenerate Augur of Skulls.

Sacrifice Augur of Skulls: Target player discards two cards. Activate only during your upkeep.

Future Sight (Common)
Zuran Spellcaster
Zuran Spellcaster 2Blue (3)
Creature — Human Wizard (1/1)

Tap: Zuran Spellcaster deals 1 damage to any target.

Masters Edition II (Common)
Other Versions
Ice Age (Common)
Cytoplast Manipulator
Cytoplast Manipulator 2BlueBlue (4)
Creature — Human Wizard Mutant (0/0)

Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

Blue, Tap: Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield.

Dissension (Rare)
Sunscape Master
Sunscape Master 2WhiteWhite (4)
Creature — Human Wizard (2/2)

GreenGreen, Tap: Creatures you control get +2/+2 until end of turn.

BlueBlue, Tap: Return target creature to its owner's hand.

Invasion (Rare)
Rayne, Academy Chancellor
Rayne, Academy Chancellor 2Blue (3)
Legendary Creature — Human Wizard (1/1)

Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. You may draw an additional card if Rayne, Academy Chancellor is enchanted.

Urza's Destiny (Rare)
Cephalid Constable
Cephalid Constable 1BlueBlue (3)
Creature — Cephalid Wizard (1/1)

Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owner's hand.

Tenth Edition (Rare)
Other Versions
Judgment (Rare)
Patron Wizard
Patron Wizard BlueBlueBlue (3)
Creature — Human Wizard (2/2)

Tap an untapped Wizard you control: Counter target spell unless its controller pays 1.

Odyssey (Rare)
Supreme Inquisitor
Supreme Inquisitor 3BlueBlue (5)
Creature — Human Wizard (1/3)

Tap five untapped Wizards you control: Search target player's library for up to five cards and exile them. Then that player shuffles.

Onslaught (Rare)
Magus of the Library
Magus of the Library GreenGreen (2)
Creature — Human Wizard (1/1)

Tap: Add Colorless.

Tap: Draw a card. Activate only if you have exactly seven cards in hand.

Planar Chaos (Rare)
Magus of the Tabernacle
Magus of the Tabernacle 3White (4)
Creature — Human Wizard (2/6)

All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1."

Planar Chaos (Rare)
Lim-Dûl the Necromancer
Lim-Dûl the Necromancer 5BlackBlack (7)
Legendary Creature — Human Wizard (4/4)

Whenever a creature an opponent controls dies, you may pay 1Black. If you do, return that card to the battlefield under your control. If it's a creature, it's a Zombie in addition to its other creature types.

1Black: Regenerate target Zombie.

Time Spiral (Rare)
Ambassador Laquatus
Ambassador Laquatus 1BlueBlue (3)
Legendary Creature — Merfolk Wizard (1/3)

3: Target player mills three cards.

Tenth Edition (Rare)
Other Versions
Torment (Rare)
Rasputin Dreamweaver
Rasputin Dreamweaver 4WhiteBlue (6)
Legendary Creature — Human Wizard (4/1)

Rasputin Dreamweaver enters the battlefield with seven dream counters on it.

Remove a dream counter from Rasputin: Add Colorless.

Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn.

At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it.

Rasputin can't have more than seven dream counters on it.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Cephalid Illusionist
Cephalid Illusionist 1Blue (2)
Creature — Cephalid Wizard (1/1)

Whenever Cephalid Illusionist becomes the target of a spell or ability, mill three cards.

2Blue, Tap: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.

Torment (Uncommon)
Echo Mage
Echo Mage 1BlueBlue (3)
Creature — Human Wizard (2/3)

Level up 1Blue (1Blue: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-3

2/4

BlueBlue, Tap: Copy target instant or sorcery spell. You may choose new targets for the copy.

LEVEL 4+

2/5

BlueBlue, Tap: Copy target instant or sorcery spell twice. You may choose new targets for the copies.

Commander 2013 Edition (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Magus of the Unseen
Magus of the Unseen 1Blue (2)
Creature — Human Wizard (1/1)

1Blue, Tap: Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it.

Masters Edition II (Rare)
Other Versions
Fifth Edition (Rare)
Ice Age (Rare)
Oracle en-Vec
Oracle en-Vec 1White (2)
Creature — Human Wizard (1/1)

Tap: Target opponent chooses any number of creatures they control. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the beginning of that turn's end step, destroy each of the chosen creatures that didn't attack this turn. Activate only during your turn.

Tempest (Rare)
Academy Researchers
Academy Researchers 1BlueBlue (3)
Creature — Human Wizard (2/2)

When Academy Researchers enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers.

Tenth Edition (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Thalakos Deceiver
Thalakos Deceiver 3Blue (4)
Creature — Thalakos Wizard (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Thalakos Deceiver attacks and isn't blocked, you may sacrifice it. If you do, gain control of target creature. (This effect lasts indefinitely.)

Stronghold (Rare)
Voidmage Prodigy
Voidmage Prodigy BlueBlue (2)
Creature — Human Wizard (2/1)

BlueBlue, Sacrifice a Wizard: Counter target spell.

Morph Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Time Spiral "Timeshifted" (Special)
Other Versions
Onslaught (Rare)
Suq'Ata Firewalker
Suq'Ata Firewalker 1BlueBlue (3)
Creature — Human Wizard (0/1)

Suq'Ata Firewalker can't be the target of red spells or abilities from red sources.

Tap: Suq'Ata Firewalker deals 1 damage to any target.

Mirage (Uncommon)
Ixidor, Reality Sculptor
Ixidor, Reality Sculptor 3BlueBlue (5)
Legendary Creature — Human Wizard (3/4)

Face-down creatures get +1/+1.

2Blue: Turn target face-down creature face up.

Onslaught (Rare)
Thornscape Apprentice
Thornscape Apprentice Green (1)
Creature — Human Wizard (1/1)

Red, Tap: Target creature gains first strike until end of turn.

White, Tap: Tap target creature.

Duel Decks: Phyrexia vs. the Coalition (Common)
Other Versions
Invasion (Common)
Cabal Interrogator
Cabal Interrogator 1Black (2)
Creature — Zombie Wizard (1/1)

Variable ColorlessBlack, Tap: Target player reveals X cards from their hand and you choose one of them. That player discards that card. Activate only as a sorcery.

Scourge (Uncommon)
Enclave Cryptologist
Enclave Cryptologist Blue (1)
Creature — Merfolk Wizard (0/1)

Level up 1Blue (1Blue: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

0/1

Tap: Draw a card, then discard a card.

LEVEL 3+

0/1

Tap: Draw a card.

Rise of the Eldrazi (Uncommon)
Ertai, the Corrupted
Ertai, the Corrupted 2WhiteBlueBlack (5)
Legendary Creature — Phyrexian Human Wizard (3/4)

Blue, Tap, Sacrifice a creature or enchantment: Counter target spell.

Planeshift (Rare)
Goblin Wizard
Goblin Wizard 2RedRed (4)
Creature — Goblin Wizard (1/1)

Tap: You may put a Goblin permanent card from your hand onto the battlefield.

Red: Target Goblin gains protection from white until end of turn.

Masters Edition (Rare)
Other Versions
The Dark (Rare)
Prophet of Kruphix
Prophet of Kruphix 3GreenBlue (5)
Creature — Human Wizard (2/3)

Untap all creatures and lands you control during each other player's untap step.

You may cast creature spells as though they had flash.

Theros (Rare)
Nebuchadnezzar
Nebuchadnezzar 3BlueBlack (5)
Legendary Creature — Human Wizard (3/3)

Variable Colorless, Tap: Choose a card name. Target opponent reveals X cards at random from their hand. Then that player discards all cards with that name revealed this way. Activate only during your turn.

Masters Edition III (Uncommon)
Other Versions
Legends (Rare)
Chronicles (Rare)
Onyx Mage
Onyx Mage 1Black (2)
Creature — Human Wizard (2/1)

1Black: Target creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Magic 2012 (Uncommon)
Sygg, River Guide
Sygg, River Guide WhiteBlue (2)
Legendary Creature — Merfolk Wizard (2/2)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

1White: Target Merfolk you control gains protection from the color of your choice until end of turn.

Lorwyn (Rare)
Realmwright
Realmwright Blue (1)
Creature — Vedalken Wizard (1/1)

As Realmwright enters the battlefield, choose a basic land type.

Lands you control are the chosen type in addition to their other types.

Gatecrash (Rare)
Magus of the Jar
Magus of the Jar 3BlueBlue (5)
Creature — Human Wizard (3/3)

Tap, Sacrifice Magus of the Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.

Time Spiral (Rare)
Tribal Forcemage
Tribal Forcemage 1Green (2)
Creature — Elf Wizard (1/1)

Morph 1Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Tribal Forcemage is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn.

Legions (Rare)
Izzet Staticaster
Izzet Staticaster 1BlueRed (3)
Creature — Human Wizard (0/3)

Flash (You may cast this spell any time you could cast an instant.)

Haste

Tap: Izzet Staticaster deals 1 damage to target creature and each other creature with the same name as that creature.

Return to Ravnica (Uncommon)
Keeper of the Mind
Keeper of the Mind BlueBlue (2)
Creature — Human Wizard (1/2)

Blue, Tap: Choose target opponent who has at least two more cards in hand than you do as you activate this ability. Draw a card.

Exodus (Uncommon)
Archivist
Archivist 2BlueBlue (4)
Creature — Human Wizard (1/1)

Tap: Draw a card.

Urza's Legacy (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Vedalken Certarch
Vedalken Certarch Blue (1)
Creature — Vedalken Wizard (1/1)

Metalcraft — Tap: Tap target artifact, creature, or land. Activate only if you control three or more artifacts.

Scars of Mirrodin (Common)
Duskmantle Guildmage
Duskmantle Guildmage BlueBlack (2)
Creature — Human Wizard (2/2)

1BlueBlack: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life.

2BlueBlack: Target player mills two cards.

Gatecrash (Uncommon)
Sea Gate Loremaster
Sea Gate Loremaster 4Blue (5)
Creature — Merfolk Wizard Ally (1/3)

Tap: Draw a card for each Ally you control.

Zendikar (Rare)
Disruptive Pitmage
Disruptive Pitmage 2Blue (3)
Creature — Human Wizard (1/1)

Tap: Counter target spell unless its controller pays 1.

Morph Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Riptide Entrancer
Riptide Entrancer 1BlueBlue (3)
Creature — Human Wizard (1/1)

Whenever Riptide Entrancer deals combat damage to a player, you may sacrifice it. If you do, gain control of target creature that player controls. (This effect lasts indefinitely.)

Morph BlueBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Rare)
Information Dealer
Information Dealer 1Blue (2)
Creature — Human Wizard (1/1)

Tap: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order.

Onslaught (Common)
Aphetto Alchemist
Aphetto Alchemist 1Blue (2)
Creature — Human Wizard (1/2)

Tap: Untap target artifact or creature.

Morph Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Skill Borrower
Skill Borrower 2Blue (3)
Artifact Creature — Human Wizard (1/3)

Play with the top card of your library revealed.

As long as the top card of your library is an artifact or creature card, Skill Borrower has all activated abilities of that card. (If any of the abilities use that card's name, use this creature's name instead.)

Shards of Alara (Rare)
Corpse Harvester
Corpse Harvester 3BlackBlack (5)
Creature — Zombie Wizard (3/3)

1Black, Tap, Sacrifice a creature: Search your library for a Zombie card and a Swamp card, reveal them, put them into your hand, then shuffle.

Planechase (Uncommon)
Other Versions
Legions (Uncommon)
Voidmage Husher
Voidmage Husher 3Blue (4)
Creature — Human Wizard (2/2)

Flash (You may cast this spell any time you could cast an instant.)

When Voidmage Husher enters the battlefield, counter target activated ability. (Mana abilities can't be targeted.)

Whenever you cast a spell, you may return Voidmage Husher to its owner's hand.

Time Spiral (Uncommon)
Riptide Director
Riptide Director 2BlueBlue (4)
Creature — Human Wizard (2/3)

2BlueBlue, Tap: Draw a card for each Wizard you control.

Legions (Rare)
Drowner of Secrets
Drowner of Secrets 2Blue (3)
Creature — Merfolk Wizard (1/3)

Tap an untapped Merfolk you control: Target player mills a card.

Lorwyn (Uncommon)
Brushstroke Paintermage
Brushstroke Paintermage 3Blue (4)
Creature — Human Wizard (2/3)

Tap: Target permanent's artist becomes the artist of your choice until end of turn.

Unhinged (Common)
Wanderwine Prophets
Wanderwine Prophets 4BlueBlue (6)
Creature — Merfolk Wizard (4/4)

Champion a Merfolk (When this enters the battlefield, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.)

Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one.

Lorwyn (Rare)
Goblin Flectomancer
Goblin Flectomancer BlueRedRed (3)
Creature — Goblin Wizard (2/2)

Sacrifice Goblin Flectomancer: You may change the targets of target instant or sorcery spell.

Guildpact (Uncommon)
Pain Seer
Pain Seer 1Black (2)
Creature — Human Wizard (2/2)

Inspired — Whenever Pain Seer becomes untapped, reveal the top card of your library and put that card into your hand. You lose life equal to that card's mana value.

Born of the Gods (Rare)
Blood Scrivener
Blood Scrivener 1Black (2)
Creature — Zombie Wizard (2/1)

If you would draw a card while you have no cards in hand, instead you draw two cards and you lose 1 life.

Dragon's Maze (Rare)
Thoughtpicker Witch
Thoughtpicker Witch Black (1)
Creature — Human Wizard (1/1)

1, Sacrifice a creature: Look at the top two cards of target opponent's library, then exile one of them.

Ravnica: City of Guilds (Common)
Nightscape Battlemage
Nightscape Battlemage 2Black (3)
Creature — Zombie Wizard (2/2)

Kicker 2Blue and/or 2Red (You may pay an additional 2Blue and/or 2Red as you cast this spell.)

When Nightscape Battlemage enters the battlefield, if it was kicked with its 2Blue kicker, return up to two target nonblack creatures to their owners' hands.

When Nightscape Battlemage enters the battlefield, if it was kicked with its 2Red kicker, destroy target land.

Planeshift (Uncommon)
Bloodline Shaman
Bloodline Shaman 1Green (2)
Creature — Elf Wizard Shaman (1/1)

Tap: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard.

Onslaught (Uncommon)
Vodalian Illusionist
Vodalian Illusionist 2Blue (3)
Creature — Merfolk Wizard (2/2)

BlueBlue, Tap: Target creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Weatherlight (Uncommon)
Jushi Apprentice
Jushi Apprentice 1Blue (2)
Creature — Human Wizard (1/2)

2Blue, Tap: Draw a card. If you have nine or more cards in hand, flip Jushi Apprentice.

Champions of Kamigawa (Rare)
Jushi Apprentice (Tomoya the Revealer)
Jushi Apprentice (Tomoya the Revealer) 1Blue (2)
Legendary Creature — Human Wizard (2/3)

3BlueBlue, Tap: Target player draws X cards, where X is the number of cards in your hand.

Champions of Kamigawa (Rare)
Nightscape Master
Nightscape Master 2BlackBlack (4)
Creature — Zombie Wizard (2/2)

BlueBlue, Tap: Return target creature to its owner's hand.

RedRed, Tap: Nightscape Master deals 2 damage to target creature.

Invasion (Rare)
Dakra Mystic
Dakra Mystic Blue (1)
Creature — Merfolk Wizard (1/1)

Blue, Tap: Each player reveals the top card of their library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card.

Journey into Nyx (Uncommon)
Wizard Replica
Wizard Replica 3 (3)
Artifact Creature — Wizard (1/3)

Flying

Blue, Sacrifice Wizard Replica: Counter target spell unless its controller pays 2.

Planechase (Common)
Other Versions
Mirrodin (Common)
Stormscape Master
Stormscape Master 2BlueBlue (4)
Creature — Human Wizard (2/2)

WhiteWhite, Tap: Target creature gains protection from the color of your choice until end of turn.

BlackBlack, Tap: Target player loses 2 life and you gain 2 life.

Invasion (Rare)
Thunderscape Battlemage
Thunderscape Battlemage 2Red (3)
Creature — Human Wizard (2/2)

Kicker 1Black and/or Green (You may pay an additional 1Black and/or Green as you cast this spell.)

When Thunderscape Battlemage enters the battlefield, if it was kicked with its 1Black kicker, target player discards two cards.

When Thunderscape Battlemage enters the battlefield, if it was kicked with its Green kicker, destroy target enchantment.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Planeshift (Uncommon)
Vedalken Æthermage (Vedalken Aethermage)
Vedalken Æthermage (Vedalken Aethermage) 1Blue (2)
Creature — Vedalken Wizard (1/2)

Flash (You may cast this spell any time you could cast an instant.)

When Vedalken Aethermage enters the battlefield, return target Sliver to its owner's hand.

Wizardcycling 3 (3, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)

Future Sight (Common)
Battlefield Thaumaturge
Battlefield Thaumaturge 1Blue (2)
Creature — Human Wizard (2/1)

Each instant and sorcery spell you cast costs 1 less to cast for each creature it targets.

Heroic — Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn.

Journey into Nyx (Rare)
Magus of the Vineyard
Magus of the Vineyard Green (1)
Creature — Human Wizard (1/1)

At the beginning of each player's precombat main phase, that player adds GreenGreen.

Magic: The Gathering-Commander (Rare)
Other Versions
Future Sight (Rare)
Maralen of the Mornsong
Maralen of the Mornsong 1BlackBlack (3)
Legendary Creature — Elf Wizard (2/3)

Players can't draw cards.

At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles.

Morningtide (Rare)
Kangee, Aerie Keeper
Kangee, Aerie Keeper 2WhiteBlue (4)
Legendary Creature — Bird Wizard (2/2)

Kicker Variable Colorless2 <I>(You may pay an additional </I>Variable Colorless2<I> as you cast this spell.)</I>

Flying

When Kangee, Aerie Keeper enters the battlefield, if it was kicked, put X feather counters on it.

Other Bird creatures get +1/+1 for each feather counter on Kangee, Aerie Keeper.

Invasion (Rare)
Dega Disciple
Dega Disciple White (1)
Creature — Human Wizard (1/1)

Black, Tap: Target creature gets -2/-0 until end of turn.

Red, Tap: Target creature gets +2/+0 until end of turn.

Apocalypse (Common)
Sage of the Inward Eye
Sage of the Inward Eye 2BlueRedWhite (5)
Creature — Djinn Wizard (3/4)

Flying

Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn.

Khans of Tarkir (Rare)
Thunderscape Master
Thunderscape Master 2RedRed (4)
Creature — Human Wizard (2/2)

BlackBlack, Tap: Target player loses 2 life and you gain 2 life.

GreenGreen, Tap: Creatures you control get +2/+2 until end of turn.

Invasion (Rare)
Uyo, Silent Prophet
Uyo, Silent Prophet 4BlueBlue (6)
Legendary Creature — Moonfolk Wizard (4/4)

Flying

2, Return two lands you control to their owner's hand: Copy target instant or sorcery spell. You may choose new targets for the copy.

Commander 2013 Edition (Rare)
Other Versions
Champions of Kamigawa (Rare)
Linessa, Zephyr Mage
Linessa, Zephyr Mage 3Blue (4)
Legendary Creature — Human Wizard (3/3)

Variable ColorlessBlueBlue, Tap: Return target creature with mana value X to its owner's hand.

Grandeur — Discard another card named Linessa, Zephyr Mage: Target player returns a creature they control to its owner's hand, then repeats this process for an artifact, an enchantment, and a land.

Future Sight (Rare)
Brine Seer
Brine Seer 3Blue (4)
Creature — Human Wizard (1/1)

2Blue, Tap: Reveal any number of blue cards in your hand. Counter target spell unless its controller pays 1 for each card revealed this way.

Urza's Destiny (Uncommon)
Springjack Shepherd
Springjack Shepherd 3White (4)
Creature — Kithkin Wizard (1/2)

Chroma — When Springjack Shepherd enters the battlefield, create a 0/1 white Goat creature token for each white mana symbol in the mana costs of permanents you control.

Eventide (Uncommon)
Æther Adept (Aether Adept)
Æther Adept (Aether Adept) 1BlueBlue (3)
Creature — Human Wizard (2/2)

When Aether Adept enters the battlefield, return target creature to its owner's hand.

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Magic 2011 (Common)
Magic 2012 (Common)
Kitsune Mystic (Autumn-Tail, Kitsune Sage)
Kitsune Mystic (Autumn-Tail, Kitsune Sage) 3White (4)
Legendary Creature — Fox Wizard (4/5)

1: Attach target Aura attached to a creature to another creature.

Champions of Kamigawa (Rare)
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