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Accursed Centaur
Accursed Centaur Black (1)
Creature — Zombie Centaur (2/2)

When Accursed Centaur enters the battlefield, sacrifice a creature.

Onslaught (Common)
Battlefield Scrounger
Battlefield Scrounger 3GreenGreen (5)
Creature — Centaur (3/3)

Threshold — Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate only once each turn and only if seven or more cards are in your graveyard.

Dominaria Remastered (Common)
Other Versions
Judgment (Common)
Boreal Centaur
Boreal Centaur 1Green (2)
Snow Creature — Centaur Warrior (2/2)

Snow: Boreal Centaur gets +1/+1 until end of turn. Activate only once each turn. (Snow can be paid with one mana from a snow source.)

Coldsnap (Common)
Burning-Tree Shaman
Burning-Tree Shaman 1RedGreen (3)
Creature — Centaur Shaman (3/4)

Whenever a player activates an ability that isn't a mana ability, Burning-Tree Shaman deals 1 damage to that player.

Guild Kit: Gruul (Rare)
Other Versions
Guildpact (Rare)
Centaur Archer
Centaur Archer 1RedGreen (3)
Creature — Centaur Archer (3/2)

Tap: Centaur Archer deals 1 damage to target creature with flying.

Masters Edition (Uncommon)
Other Versions
Ice Age (Uncommon)
Centaur Battlemaster
Centaur Battlemaster 3GreenGreen (5)
Creature — Centaur Warrior (3/3)

Heroic — Whenever you cast a spell that targets Centaur Battlemaster, put three +1/+1 counters on Centaur Battlemaster.

Double Masters 2022 (Uncommon)
Other Versions
Theros (Uncommon)
Centaur Chieftain
Centaur Chieftain 3Green (4)
Creature — Centaur (3/3)

Haste

Threshold — As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn."

Eternal Masters (Uncommon)
Other Versions
Torment (Uncommon)
Centaur Courser
Centaur Courser 2Green (3)
Creature — Centaur Warrior (3/3)

Core Set 2020 (Common)
Other Versions
Magic 2010 (Common)
Magic 2013 (Common)
Magic 2015 Core Set (Common)
Core Set 2019 (Common)
Centaur Healer
Centaur Healer 1GreenWhite (3)
Creature — Centaur Cleric (3/3)

When Centaur Healer enters the battlefield, you gain 3 life.

Guild Kit: Selesnya (Common)
Other Versions
Return to Ravnica (Common)
Modern Masters 2017 Edition (Common)
Battlebond (Common)
Centaur Nurturer
Centaur Nurturer 3Green (4)
Creature — Centaur Druid (2/4)

When Centaur Nurturer enters the battlefield, you gain 3 life.

Tap: Add one mana of any color.

War of the Spark (Common)
Centaur of Attention
Centaur of Attention 3GreenGreen (5)
Creature — Centaur Performer (3/3)

When Centaur of Attention enters the battlefield, roll five six-sided dice and store those results on it.

At the beginning of combat on your turn, you may reroll any number of Centaur of Attention's stored results.

Centaur of Attention gets +X/+X, where X is the greatest number of stored results on it of the same value.

Unfinity (Rare)
Centaur Omenreader
Centaur Omenreader 3Green (4)
Snow Creature — Centaur Shaman (3/3)

As long as Centaur Omenreader is tapped, creature spells you cast cost 2 less to cast.

Future Sight (Uncommon)
Centaur Peacemaker
Centaur Peacemaker 1GreenWhite (3)
Creature — Centaur Cleric (3/3)

When Centaur Peacemaker enters the battlefield, each player gains 4 life.

Guilds of Ravnica (Common)
Centaur Rootcaster
Centaur Rootcaster 3Green (4)
Creature — Centaur Druid (2/2)

Whenever Centaur Rootcaster deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Judgment (Common)
Centaur Safeguard
Centaur Safeguard 2Green or White (3)
Creature — Centaur Warrior (3/1)

(Green or White can be paid with either Green or White.)

When Centaur Safeguard dies, you may gain 3 life.

Ravnica: City of Guilds (Common)
Centaur Veteran
Centaur Veteran 5Green (6)
Creature — Centaur (3/3)

Trample

Green, Discard a card: Regenerate Centaur Veteran.

Torment (Common)
Centaur Vinecrasher
Centaur Vinecrasher 3Green (4)
Creature — Plant Centaur (1/1)

Trample

Centaur Vinecrasher enters the battlefield with a number of +1/+1 counters on it equal to the number of land cards in all graveyards.

Whenever a land card is put into a graveyard from anywhere, you may pay GreenGreen. If you do, return Centaur Vinecrasher from your graveyard to your hand.

Commander 2018 (Rare)
Other Versions
Commander 2015 (Rare)
Commander Anthology (Rare)
Chronicler of Heroes
Chronicler of Heroes 1GreenWhite (3)
Creature — Centaur Wizard (3/3)

When Chronicler of Heroes enters the battlefield, draw a card if you control a creature with a +1/+1 counter on it.

Double Masters 2022 (Common)
Other Versions
Theros (Uncommon)
Iconic Masters (Uncommon)
Citanul Centaurs
Citanul Centaurs 3Green (4)
Creature — Centaur (6/3)

Shroud (This creature can't be the target of spells or abilities.)

Echo 3Green (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Urza's Saga (Rare)
Conclave Cavalier
Conclave Cavalier GreenGreenWhiteWhite (4)
Creature — Centaur Knight (4/4)

Vigilance

When Conclave Cavalier dies, create two 2/2 green and white Elf Knight creature tokens with vigilance.

Ravnica Remastered (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Conclave Mentor
Conclave Mentor GreenWhite (2)
Creature — Centaur Cleric (2/2)

If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead.

When Conclave Mentor dies, you gain life equal to its power.

March of the Machine Commander (Uncommon)
Other Versions
Core Set 2021 (Uncommon)
Double Masters 2022 (Uncommon)
Courser of Kruphix
Courser of Kruphix 1GreenGreen (3)
Enchantment Creature — Centaur (2/4)

Play with the top card of your library revealed.

You may play lands from the top of your library.

Landfall — Whenever a land enters the battlefield under your control, you gain 1 life.

Commander Masters (Rare)
Other Versions
Born of the Gods (Rare)
Masters 25 (Rare)
Time Spiral Remastered (Bonus)
Jumpstart 2022 (Rare)
Crashing Centaur
Crashing Centaur 4GreenGreen (6)
Creature — Centaur (3/4)

Green, Discard a card: Crashing Centaur gains trample until end of turn.

Threshold — As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.)

Odyssey (Uncommon)
Crowd-Control Warden
Crowd-Control Warden 3GreenWhite (5)
Creature — Centaur Soldier (4/4)

As Crowd-Control Warden enters the battlefield or is turned face up, put X +1/+1 counters on it, where X is the number of other creatures you control.

Disguise 3Green or WhiteGreen or White (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

Murders at Karlov Manor (Common)
Dowsing Shaman
Dowsing Shaman 4Green (5)
Creature — Centaur Shaman (3/4)

2Green, Tap: Return target enchantment card from your graveyard to your hand.

Planechase Anthology (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Planechase 2012 Edition (Uncommon)
Fanatic of Xenagos
Fanatic of Xenagos 1RedGreen (3)
Creature — Centaur Warrior (3/3)

Trample

Tribute 1 (As this creature enters the battlefield, an opponent of your choice may put a +1/+1 counter on it.)

When Fanatic of Xenagos enters the battlefield, if tribute wasn't paid, it gets +1/+1 and gains haste until end of turn.

Born of the Gods (Uncommon)
Forcemage Advocate
Forcemage Advocate 1Green (2)
Creature — Centaur Shaman (2/1)

Tap: Return target card from an opponent's graveyard to their hand. Put a +1/+1 counter on target creature.

Judgment (Uncommon)
Freestrider Commando
Freestrider Commando 2Green (3)
Creature — Centaur Mercenary (3/3)

Freestrider Commando enters the battlefield with two +1/+1 counters on it if it wasn't cast or no mana was spent to cast it.

Plot 3Green (You may pay 3Green and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Common)
Gaea's Courser
Gaea's Courser 4Green (5)
Creature — Centaur Soldier (4/5)

Whenever Gaea's Courser attacks, if there are three or more creature cards in your graveyard, draw a card.

The Brothers' War (Uncommon)
Ghor-Clan Savage
Ghor-Clan Savage 3GreenGreen (5)
Creature — Centaur Berserker (2/3)

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)

Duel Decks: Heroes vs. Monsters (Common)
Other Versions
Guildpact (Common)
Greenbelt Radical
Greenbelt Radical 3Green (4)
Creature — Centaur Citizen (4/4)

Disguise 5GreenGreen (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

When Greenbelt Radical is turned face up, put a +1/+1 counter on each creature you control. Creatures you control gain trample until end of turn.

Murders at Karlov Manor (Uncommon)
Herald of the Pantheon
Herald of the Pantheon 1Green (2)
Creature — Centaur Shaman (2/2)

Enchantment spells you cast cost 1 less to cast.

Whenever you cast an enchantment spell, you gain 1 life.

Commander Masters (Rare)
Other Versions
Magic Origins (Rare)
Commander 2018 (Rare)
Innocuous Researcher
Innocuous Researcher 3Green (4)
Creature — Centaur Detective (3/4)

Parley — Whenever Innocuous Researcher attacks, each player reveals the top card of their library. For each nonland card revealed this way, you investigate. Then each player draws a card.

At the beginning of your end step, you may untap all lands you control. If you do, you can't cast spells until your next turn.

Murders at Karlov Manor Commander (Rare)
Jolrael's Centaur
Jolrael's Centaur 1GreenGreen (3)
Creature — Centaur Archer (2/2)

Shroud (This creature can't be the target of spells or abilities.)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Mirage (Common)
Karador, Ghost Chieftain
Karador, Ghost Chieftain 5WhiteBlackGreen (8)
Legendary Creature — Centaur Spirit (3/4)

This spell costs 1 less to cast for each creature card in your graveyard.

Once during each of your turns, you may cast a creature spell from your graveyard.

Commander Masters (Rare)
Other Versions
Magic: The Gathering-Commander (Mythic Rare)
Commander Legends (Mythic Rare)
Double Masters 2022 (Mythic Rare)
Krosan Archer
Krosan Archer 3Green (4)
Creature — Centaur Archer (2/3)

Reach (This creature can block creatures with flying.)

Green, Discard a card: Krosan Archer gets +0/+2 until end of turn.

Odyssey (Common)
Krosan Druid
Krosan Druid 2Green (3)
Creature — Centaur Druid (2/3)

Kicker 4Green (You may pay an additional 4Green as you cast this spell.)

When Krosan Druid enters the battlefield, if it was kicked, you gain 10 life.

Dominaria (Common)
Lagonna-Band Elder
Lagonna-Band Elder 2White (3)
Creature — Centaur Advisor (3/2)

When Lagonna-Band Elder enters the battlefield, if you control an enchantment, you gain 3 life.

Theros (Common)
Lagonna-Band Storyteller
Lagonna-Band Storyteller 3White (4)
Creature — Centaur Advisor (3/4)

When Lagonna-Band Storyteller enters the battlefield, you may put target enchantment card from your graveyard on top of your library. If you do, you gain life equal to its mana value.

Theros Beyond Death (Uncommon)
Lagonna-Band Trailblazer
Lagonna-Band Trailblazer White (1)
Creature — Centaur Scout (0/4)

Heroic — Whenever you cast a spell that targets Lagonna-Band Trailblazer, put a +1/+1 counter on Lagonna-Band Trailblazer.

Journey into Nyx (Common)
Leaf Dancer
Leaf Dancer 1GreenGreen (3)
Creature — Centaur (2/2)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Odyssey (Common)
Lineprancers
Lineprancers 1Green (2)
Creature — Centaur Performer (2/2)

When Lineprancers enters the battlefield, you get TicketTicket, then you may put a power and toughness sticker on a creature you own.

3Green: Target creature you don't control blocks target creature you control with a power and toughness sticker on it other than Lineprancers this turn if able.

Unfinity (Uncommon)
Loaming Shaman
Loaming Shaman 2Green (3)
Creature — Centaur Shaman (3/2)

When Loaming Shaman enters the battlefield, target player shuffles any number of target cards from their graveyard into their library.

Ravnica Remastered (Uncommon)
Other Versions
Dissension (Rare)
Commander 2015 (Rare)
Core Set 2020 (Uncommon)
Museum Nightwatch
Museum Nightwatch 3White (4)
Creature — Centaur Soldier (3/2)

When Museum Nightwatch dies, create a 2/2 white and blue Detective creature token.

Disguise 1White (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

Murders at Karlov Manor (Common)
Nessian Courser
Nessian Courser 2Green (3)
Creature — Centaur Warrior (3/3)

Theros (Common)
Other Versions
Future Sight (Common)
Nikya of the Old Ways
Nikya of the Old Ways 3RedGreen (5)
Legendary Creature — Centaur Druid (5/5)

You can't cast noncreature spells.

Whenever you tap a land for mana, add one mana of any type that land produced.

Ravnica Allegiance (Rare)
Nylea's Disciple
Nylea's Disciple 2GreenGreen (4)
Creature — Centaur Archer (3/3)

When Nylea's Disciple enters the battlefield, you gain life equal to your devotion to green. (Each Green in the mana costs of permanents you control counts toward your devotion to green.)

Theros (Common)
Nylea's Huntmaster
Nylea's Huntmaster 3Green (4)
Creature — Centaur Shaman (4/3)

When Nylea's Huntmaster enters the battlefield, target creature you control gets +X/+0 until end of turn, where X is your devotion to green. (Each Green in the mana costs of permanents you control counts toward your devotion to green.)

Theros Beyond Death (Common)
Nyx Herald
Nyx Herald 2Green (3)
Enchantment Creature — Centaur Shaman (2/3)

At the beginning of combat on your turn, target enchanted creature or enchantment creature you control gets +1/+1 and gains trample until end of turn.

Theros Beyond Death (Uncommon)
Nyxborn Courser
Nyxborn Courser 1WhiteWhite (3)
Enchantment Creature — Centaur Scout (2/4)

Theros Beyond Death (Common)
Phantom Centaur
Phantom Centaur 2GreenGreen (4)
Creature — Centaur Spirit (2/0)

Protection from black

Phantom Centaur enters the battlefield with three +1/+1 counters on it.

If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Centaur.

Judgment (Uncommon)
Pharika's Disciple
Pharika's Disciple 3Green (4)
Creature — Centaur Warrior (2/3)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Magic Origins (Common)
Pheres-Band Brawler
Pheres-Band Brawler 4GreenGreen (6)
Creature — Centaur Warrior (4/4)

When Pheres-Band Brawler enters the battlefield, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

Theros Beyond Death (Uncommon)
Pheres-Band Centaurs
Pheres-Band Centaurs 4Green (5)
Creature — Centaur Warrior (3/7)

Theros (Common)
Pheres-Band Raiders
Pheres-Band Raiders 5Green (6)
Creature — Centaur Warrior (5/5)

Inspired — Whenever Pheres-Band Raiders becomes untapped, you may pay 2Green. If you do, create a 3/3 green Centaur enchantment creature token.

Born of the Gods (Uncommon)
Pheres-Band Thunderhoof
Pheres-Band Thunderhoof 4Green (5)
Creature — Centaur Warrior (3/4)

Heroic — Whenever you cast a spell that targets Pheres-Band Thunderhoof, put two +1/+1 counters on Pheres-Band Thunderhoof.

Journey into Nyx (Common)
Pheres-Band Tromper
Pheres-Band Tromper 3Green (4)
Creature — Centaur Warrior (3/3)

Inspired — Whenever Pheres-Band Tromper becomes untapped, put a +1/+1 counter on it.

Born of the Gods (Common)
Pheres-Band Warchief
Pheres-Band Warchief 3Green (4)
Creature — Centaur Warrior (3/3)

Vigilance, trample

Other Centaur creatures you control get +1/+1 and have vigilance and trample.

Journey into Nyx (Rare)
Possessed Centaur
Possessed Centaur 2GreenGreen (4)
Creature — Centaur Horror (3/3)

Trample

Threshold — As long as seven or more cards are in your graveyard, Possessed Centaur gets +1/+1, is black, and has "2Black, Tap: Destroy target green creature."

Torment (Rare)
Returned Centaur
Returned Centaur 3Black (4)
Creature — Zombie Centaur (2/4)

When Returned Centaur enters the battlefield, target player mills four cards.

Magic Origins (Common)
Other Versions
Theros (Common)
Rosemane Centaur
Rosemane Centaur 3GreenWhite (5)
Creature — Centaur Soldier (4/4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Vigilance

Guilds of Ravnica (Common)
Scab-Clan Charger
Scab-Clan Charger 3Green (4)
Creature — Centaur Warrior (2/4)

Bloodrush — 1Green, Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn.

Gatecrash (Common)
Selesnya Eulogist
Selesnya Eulogist 2Green (3)
Creature — Centaur Druid (3/3)

2Green: Exile target creature card from a graveyard, then populate. (Create a token that's a copy of a creature token you control.)

Commander 2019 (Rare)
Seton, Krosan Protector
Seton, Krosan Protector GreenGreenGreen (3)
Legendary Creature — Centaur Druid (2/2)

Tap an untapped Druid you control: Add Green.

Odyssey (Rare)
Seton's Scout
Seton's Scout 1Green (2)
Creature — Centaur Druid Scout Archer (2/1)

Reach (This creature can block creatures with flying.)

Threshold — Seton's Scout gets +2/+2 as long as seven or more cards are in your graveyard.

Torment (Uncommon)
Skyshooter
Skyshooter 1Green (2)
Creature — Centaur Archer (1/2)

Reach (This creature can block creatures with flying.)

Tap, Sacrifice Skyshooter: Destroy target attacking or blocking creature with flying.

Odyssey (Uncommon)
Sophic Centaur
Sophic Centaur 3Green (4)
Creature — Centaur Spellshaper (1/1)

2GreenGreen, Tap, Discard a card: You gain 2 life for each card in your hand.

Planar Chaos (Uncommon)
Spellbane Centaur
Spellbane Centaur 2Green (3)
Creature — Centaur (3/2)

Creatures you control can't be the targets of blue spells or abilities from blue sources.

Odyssey (Rare)
Stonebrow, Krosan Hero
Stonebrow, Krosan Hero 3RedGreen (5)
Legendary Creature — Centaur Warrior (4/4)

Trample

Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn.

Time Spiral (Rare)
Stonehoof Chieftain
Stonehoof Chieftain 7Green (8)
Creature — Centaur Warrior (8/8)

Trample, indestructible

Whenever another creature you control attacks, it gains trample and indestructible until end of turn.

Commander Masters (Rare)
Other Versions
Commander 2016 (Rare)
Swordwise Centaur
Swordwise Centaur GreenGreen (2)
Creature — Centaur Warrior (3/2)

Born of the Gods (Common)
Veteran Charger
Veteran Charger 2Green (3)
Creature — — Centaur Soldier (2/2)

When Veteran Charger enters the battlefield, choose a creature card in your hand. It perpetually gets +2/+2.

Jumpstart: Historic Horizons (Common)
Wildwood Patrol
Wildwood Patrol 2Green (3)
Creature — Centaur Scout (4/2)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Ravnica Clue Edition (Common)
Other Versions
Core Set 2021 (Common)
Arena Base Set (Common)
Windseeker Centaur
Windseeker Centaur 1RedRed (3)
Creature — Centaur (2/2)

Vigilance

Promo set for Gatherer (Special)
Yarus, Roar of the Old Gods
Yarus, Roar of the Old Gods 2RedGreen (4)
Legendary Creature — Centaur Druid (4/4)

Other creatures you control have haste.

Whenever one or more face-down creatures you control deal combat damage to a player, draw a card.

Whenever a face-down creature you control dies, return it to the battlefield face down under its owner's control if it's a permanent card, then turn it face up.

Murders at Karlov Manor (Rare)
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