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Amrou Kithkin
Amrou Kithkin WhiteWhite (2)
Creature — Kithkin (1/1)

Amrou Kithkin can't be blocked by creatures with power 3 or greater.

Masters Edition III (Common)
Other Versions
Fourth Edition (Common)
Legends (Common)
Amrou Scout
Amrou Scout 1White (2)
Creature — Kithkin Rebel Scout (2/1)

4, Tap: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Modern Masters (Common)
Amrou Seekers
Amrou Seekers 2White (3)
Creature — Kithkin Rebel (2/2)

Amrou Seekers can't be blocked except by artifact creatures and/or white creatures.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Modern Masters (Common)
Apothecary Initiate
Apothecary Initiate White (1)
Creature — Kithkin Cleric (1/1)

Whenever a player casts a white spell, you may pay 1. If you do, you gain 1 life.

Shadowmoor (Common)
Augury Adept
Augury Adept 1White or BlueWhite or Blue (3)
Creature — Kithkin Wizard (2/2)

Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its mana value.

Commander 2013 Edition (Rare)
Other Versions
Shadowmoor (Rare)
Ballynock Cohort
Ballynock Cohort 2White (3)
Creature — Kithkin Soldier (2/2)

First strike

Ballynock Cohort gets +1/+1 as long as you control another white creature.

Eternal Masters (Common)
Other Versions
Shadowmoor (Common)
Ballynock Trapper
Ballynock Trapper 3White (4)
Creature — Kithkin Soldier (2/2)

Tap: Tap target creature.

Whenever you cast a white spell, you may untap Ballynock Trapper.

Eventide (Common)
Ballyrush Banneret
Ballyrush Banneret 1White (2)
Creature — Kithkin Soldier (2/1)

Kithkin spells and Soldier spells you cast cost 1 less to cast.

Morningtide (Common)
Barrenton Cragtreads
Barrenton Cragtreads 2White or BlueWhite or Blue (4)
Creature — Kithkin Scout (3/3)

Barrenton Cragtreads can't be blocked by red creatures.

Shadowmoor (Common)
Barrenton Medic
Barrenton Medic 4White (5)
Creature — Kithkin Cleric (0/4)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic.

Shadowmoor (Common)
Battletide Alchemist
Battletide Alchemist 3WhiteWhite (5)
Creature — Kithkin Cleric (3/4)

If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control.

Morningtide (Rare)
Brigid, Hero of Kinsbaile
Brigid, Hero of Kinsbaile 2WhiteWhite (4)
Legendary Creature — Kithkin Archer (2/3)

First strike

Tap: Brigid, Hero of Kinsbaile deals 2 damage to each attacking or blocking creature target player controls.

Lorwyn (Rare)
Burrenton Bombardier
Burrenton Bombardier 2White (3)
Creature — Kithkin Soldier (2/2)

Flying

Reinforce 2—2White (2White, Discard this card: Put two +1/+1 counters on target creature.)

Duel Decks: Elspeth vs. Tezzeret (Common)
Other Versions
Morningtide (Common)
Burrenton Forge-Tender
Burrenton Forge-Tender White (1)
Creature — Kithkin Wizard (1/1)

Protection from red

Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn.

Iconic Masters (Uncommon)
Other Versions
Lorwyn (Uncommon)
Modern Event Deck 2014 (Uncommon)
Burrenton Shield-Bearers
Burrenton Shield-Bearers 4White (5)
Creature — Kithkin Soldier (3/3)

Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn.

Morningtide (Common)
Cenn's Heir
Cenn's Heir 1White (2)
Creature — Kithkin Soldier (1/1)

Whenever Cenn's Heir attacks, it gets +1/+1 until end of turn for each other attacking Kithkin.

Lorwyn (Common)
Cenn's Tactician
Cenn's Tactician White (1)
Creature — Kithkin Soldier (1/1)

White, Tap: Put a +1/+1 counter on target Soldier creature.

Each creature you control with a +1/+1 counter on it can block an additional creature each combat.

Morningtide (Uncommon)
Figure of Destiny
Figure of Destiny Red or White (1)
Creature — Kithkin (1/1)

Red or White: Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2.

Red or WhiteRed or WhiteRed or White: If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.

Red or WhiteRed or WhiteRed or WhiteRed or WhiteRed or WhiteRed or White: If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.

Double Masters 2022 (Rare)
Other Versions
Eventide (Rare)
Premium Deck Series: Fire and Lightning (Rare)
Modern Masters (Rare)
Duel Decks: Heroes vs. Monsters (Rare)
Gaddock Teeg
Gaddock Teeg GreenWhite (2)
Legendary Creature — Kithkin Advisor (2/2)

Noncreature spells with mana value 4 or greater can't be cast.

Noncreature spells with Variable Colorless in their mana costs can't be cast.

Ultimate Box Toppers (Special)
Other Versions
Lorwyn (Rare)
Ultimate Masters (Rare)
Galepowder Mage
Galepowder Mage 3White (4)
Creature — Kithkin Wizard (3/3)

Flying

Whenever Galepowder Mage attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Lorwyn (Rare)
Duel Decks: Venser vs. Koth (Rare)
Goldmeadow Dodger
Goldmeadow Dodger White (1)
Creature — Kithkin Rogue (1/1)

Goldmeadow Dodger can't be blocked by creatures with power 4 or greater.

Lorwyn (Common)
Goldmeadow Harrier
Goldmeadow Harrier White (1)
Creature — Kithkin Soldier (1/1)

White, Tap: Tap target creature.

Duel Decks: Elspeth vs. Tezzeret (Common)
Other Versions
Lorwyn (Common)
Goldmeadow Lookout
Goldmeadow Lookout 3White (4)
Creature — Kithkin Spellshaper (2/2)

White, Tap, Discard a card: Create a 1/1 white Kithkin Soldier creature token named Goldmeadow Harrier. It has "White, Tap: Tap target creature."

Future Sight (Uncommon)
Goldmeadow Stalwart
Goldmeadow Stalwart White (1)
Creature — Kithkin Soldier (2/2)

As an additional cost to cast this spell, reveal a Kithkin card from your hand or pay 3.

Lorwyn (Uncommon)
Kinsbaile Balloonist
Kinsbaile Balloonist 3White (4)
Creature — Kithkin Soldier (2/2)

Flying

Whenever Kinsbaile Balloonist attacks, you may have target creature gain flying until end of turn.

Lorwyn (Common)
Kinsbaile Borderguard
Kinsbaile Borderguard 1WhiteWhite (3)
Creature — Kithkin Soldier (1/1)

Kinsbaile Borderguard enters the battlefield with a +1/+1 counter on it for each other Kithkin you control.

When Kinsbaile Borderguard dies, create a 1/1 white Kithkin Soldier creature token for each counter on it.

Morningtide (Rare)
Kinsbaile Cavalier
Kinsbaile Cavalier 3White (4)
Creature — Kithkin Knight (2/2)

Knight creatures you control have double strike.

Historic Anthology 1 (Rare)
Other Versions
Morningtide (Rare)
Duel Decks: Knights vs. Dragons (Rare)
Kinsbaile Courier
Kinsbaile Courier 2White (3)
Creature — Kithkin Soldier (2/1)

When Kinsbaile Courier enters the battlefield, put a +1/+1 counter on target creature.

Encore 2White (2White, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Common)
Kinsbaile Skirmisher
Kinsbaile Skirmisher 1White (2)
Creature — Kithkin Soldier (2/2)

When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn.

Duel Decks: Elspeth vs. Kiora (Common)
Other Versions
Lorwyn (Common)
Magic 2015 Core Set (Common)
Kinscaer Harpoonist
Kinscaer Harpoonist 3Blue (4)
Creature — Kithkin Soldier (2/2)

Flying

Whenever Kinscaer Harpoonist attacks, you may have target creature lose flying until end of turn.

Shadowmoor (Common)
Kithkin Billyrider
Kithkin Billyrider 2White (3)
Creature — Kithkin Knight (1/3)

Double strike

March of the Machine (Common)
Kithkin Daggerdare
Kithkin Daggerdare 1Green (2)
Creature — Kithkin Soldier (1/1)

Green, Tap: Target attacking creature gets +2/+2 until end of turn.

Lorwyn (Common)
Kithkin Greatheart
Kithkin Greatheart 1White (2)
Creature — Kithkin Soldier (2/1)

As long as you control a Giant, Kithkin Greatheart gets +1/+1 and has first strike.

Modern Masters (Common)
Other Versions
Lorwyn (Common)
Kithkin Harbinger
Kithkin Harbinger 2White (3)
Creature — Kithkin Wizard (1/3)

When Kithkin Harbinger enters the battlefield, you may search your library for a Kithkin card, reveal it, then shuffle and put that card on top.

Lorwyn (Uncommon)
Kithkin Healer
Kithkin Healer 2White (3)
Creature — Kithkin Cleric (2/2)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Lorwyn (Common)
Kithkin Mourncaller
Kithkin Mourncaller 2Green (3)
Creature — Kithkin Scout (2/2)

Whenever an attacking Kithkin or Elf is put into your graveyard from the battlefield, you may draw a card.

Lorwyn (Uncommon)
Kithkin Rabble
Kithkin Rabble 3White (4)
Creature — Kithkin (*/*)

Vigilance

Kithkin Rabble's power and toughness are each equal to the number of white permanents you control.

Shadowmoor (Uncommon)
Kithkin Shielddare
Kithkin Shielddare 1White (2)
Creature — Kithkin Soldier (1/1)

White, Tap: Target blocking creature gets +2/+2 until end of turn.

Shadowmoor (Common)
Kithkin Spellduster
Kithkin Spellduster 4White (5)
Creature — Kithkin Wizard (2/3)

Flying

1White, Sacrifice Kithkin Spellduster: Destroy target enchantment.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Eventide (Common)
Kithkin Zealot
Kithkin Zealot 1White (2)
Creature — Kithkin Cleric (1/3)

When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls.

Eventide (Common)
Kithkin Zephyrnaut
Kithkin Zephyrnaut 2White (3)
Creature — Kithkin Soldier (2/2)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut, you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn.

Morningtide (Common)
Knight of Meadowgrain
Knight of Meadowgrain WhiteWhite (2)
Creature — Kithkin Knight (2/2)

First strike

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Lorwyn (Uncommon)
Mistmeadow Skulk
Mistmeadow Skulk 1White (2)
Creature — Kithkin Rogue (1/1)

Lifelink, protection from mana value 3 or greater

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Future Sight (Uncommon)
Shadowmoor (Uncommon)
Mistmeadow Vanisher
Mistmeadow Vanisher 2White or Blue (3)
Creature — Kithkin Wizard (3/2)

Whenever Mistmeadow Vanisher becomes tapped, exile up to one target nonland, nontoken permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

March of the Machine Commander (Rare)
Mistmeadow Witch
Mistmeadow Witch 1White or Blue (2)
Creature — Kithkin Wizard (1/1)

2WhiteBlue: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Double Masters 2022 (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Duel Decks: Venser vs. Koth (Uncommon)
Commander 2013 Edition (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Commander Anthology (Uncommon)
Kaldheim Commander (Uncommon)
Mosquito Guard
Mosquito Guard White (1)
Creature — Kithkin Soldier (1/1)

First strike

Reinforce 1—1White (1White, Discard this card: Put a +1/+1 counter on target creature.)

Duel Decks: Elspeth vs. Tezzeret (Common)
Other Versions
Morningtide (Common)
Order of the Golden Cricket
Order of the Golden Cricket 1White (2)
Creature — Kithkin Knight (2/2)

Whenever Order of the Golden Cricket attacks, you may pay White. If you do, it gains flying until end of turn.

Jumpstart 2022 (Common)
Other Versions
Morningtide (Common)
Order of Whiteclay
Order of Whiteclay 1WhiteWhite (3)
Creature — Kithkin Cleric (1/4)

1WhiteWhite, Untap: Return target creature card with mana value 3 or less from your graveyard to the battlefield. (Untap is the untap symbol.)

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Shadowmoor (Rare)
Parapet Watchers
Parapet Watchers 2Blue (3)
Creature — Kithkin Soldier (2/2)

White or Blue: Parapet Watchers gets +0/+1 until end of turn.

Shadowmoor (Common)
Patrol Signaler
Patrol Signaler 1White (2)
Creature — Kithkin Soldier (1/1)

1White, Untap: Create a 1/1 white Kithkin Soldier creature token. (Untap is the untap symbol.)

Eventide (Uncommon)
Plover Knights
Plover Knights 3WhiteWhite (5)
Creature — Kithkin Knight (3/3)

Flying, first strike

Duel Decks: Knights vs. Dragons (Common)
Other Versions
Lorwyn (Common)
Preeminent Captain
Preeminent Captain 2White (3)
Creature — Kithkin Soldier (2/2)

First strike (This creature deals combat damage before creatures without first strike.)

Whenever Preeminent Captain attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking.

Magic 2015 Core Set (Rare)
Other Versions
Morningtide (Rare)
Resplendent Mentor
Resplendent Mentor 4White (5)
Creature — Kithkin Cleric (2/2)

White creatures you control have "Tap: You gain 1 life."

Shadowmoor (Uncommon)
Somnomancer
Somnomancer 1White or Blue (2)
Creature — Kithkin Wizard (2/1)

When Somnomancer enters the battlefield, you may tap target creature.

Shadowmoor (Common)
Springjack Knight
Springjack Knight 2White (3)
Creature — Kithkin Knight (2/1)

Whenever Springjack Knight attacks, clash with an opponent. If you win, target creature gains double strike until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Lorwyn (Common)
Springjack Shepherd
Springjack Shepherd 3White (4)
Creature — Kithkin Wizard (1/2)

Chroma — When Springjack Shepherd enters the battlefield, create a 0/1 white Goat creature token for each white mana symbol in the mana costs of permanents you control.

Eventide (Uncommon)
Thistledown Duo
Thistledown Duo 2White or Blue (3)
Creature — Kithkin Soldier Wizard (2/2)

Whenever you cast a white spell, Thistledown Duo gets +1/+1 until end of turn.

Whenever you cast a blue spell, Thistledown Duo gains flying until end of turn.

Shadowmoor (Common)
Thistledown Liege
Thistledown Liege 1White or BlueWhite or BlueWhite or Blue (4)
Creature — Kithkin Knight (1/3)

Flash

Other white creatures you control get +1/+1.

Other blue creatures you control get +1/+1.

Double Masters 2022 (Rare)
Other Versions
Shadowmoor (Rare)
Thoughtweft Trio
Thoughtweft Trio 2WhiteWhite (4)
Creature — Kithkin Soldier (5/5)

First strike, vigilance

Champion a Kithkin (When this enters the battlefield, sacrifice it unless you exile another Kithkin you control. When this leaves the battlefield, that card returns to the battlefield.)

Thoughtweft Trio can block any number of creatures.

Lorwyn (Rare)
Wizened Cenn
Wizened Cenn WhiteWhite (2)
Creature — Kithkin Cleric (2/2)

Other Kithkin creatures you control get +1/+1.

Lorwyn (Uncommon)
Zealous Guardian
Zealous Guardian White or Blue (1)
Creature — Kithkin Soldier (1/1)

Flash

Shadowmoor (Common)
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