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Ambush Commander
Ambush Commander 3GreenGreen (5)
Creature — Elf (2/2)

Forests you control are 1/1 green Elf creatures that are still lands.

1Green, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.

Duel Decks: Elves vs. Goblins (Rare)
Other Versions
Scourge (Rare)
Aspect of Wolf
Aspect of Wolf 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.

Fifth Edition (Rare)
Other Versions
Fourth Edition (Rare)Revised Edition (Rare)Unlimited Edition (Rare)Limited Edition Beta (Rare)Limited Edition Alpha (Rare)
Baru, Fist of Krosa
Baru, Fist of Krosa 3GreenGreen (5)
Legendary Creature — Human Druid (4/4)

Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn.

Grandeur — Discard another card named Baru, Fist of Krosa: Put an X/X green Wurm creature token onto the battlefield, where X is the number of lands you control.

Future Sight (Rare)
Battlewand Oak
Battlewand Oak 2Green (3)
Creature — Treefolk Warrior (1/3)

Whenever a Forest enters the battlefield under your control, Battlewand Oak gets +2/+2 until end of turn.

Whenever you cast a Treefolk spell, Battlewand Oak gets +2/+2 until end of turn.

Lorwyn (Common)
Beacon of Creation
Beacon of Creation 3Green (4)
Sorcery

Put a 1/1 green Insect creature token onto the battlefield for each Forest you control. Shuffle Beacon of Creation into its owner's library.

Fifth Dawn (Rare)
Blanchwood Armor
Blanchwood Armor 2Green (3)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature gets +1/+1 for each Forest you control.

Tenth Edition (Uncommon)
Other Versions
Ninth Edition (Uncommon)Eighth Edition (Uncommon)Seventh Edition (Uncommon)Urza's Saga (Uncommon)
Brawn
Brawn 3Green (4)
Creature — Incarnation (3/3)

Trample

As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.

Magic: The Gathering-Commander (Uncommon)
Other Versions
Judgment (Uncommon)
Bull Elephant
Bull Elephant 3Green (4)
Creature — Elephant (4/4)

When Bull Elephant enters the battlefield, sacrifice it unless you return two Forests you control to their owner's hand.

Visions (Common)
Crash Landing
Crash Landing 2Green (3)
Instant

Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control.

Guildpact (Uncommon)
Dauntless Dourbark
Dauntless Dourbark 3Green (4)
Creature — Treefolk Warrior (*/*)

Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control.

Dauntless Dourbark has trample as long as you control another Treefolk.

Lorwyn (Rare)
Deepwood Legate
Deepwood Legate 3Black (4)
Creature — Shade (1/1)

If an opponent controls a Forest and you control a Swamp, you may cast Deepwood Legate without paying its mana cost.

Black: Deepwood Legate gets +1/+1 until end of turn.

Mercadian Masques (Uncommon)
Dominaria's Judgment
Dominaria's Judgment 2White (3)
Instant

Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest.

Planeshift (Rare)
Dungrove Elder
Dungrove Elder 2Green (3)
Creature — Treefolk (*/*)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Dungrove Elder's power and toughness are each equal to the number of Forests you control.

Magic 2012 (Rare)
Elvish Branchbender
Elvish Branchbender 2Green (3)
Creature — Elf Druid (2/2)

Tap: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control.

Lorwyn (Common)
Erhnam Djinn
Erhnam Djinn 3Green (4)
Creature — Djinn (4/5)

At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep.

Judgment (Rare)
Other Versions
Beatdown Box Set (Uncommon)Chronicles (Uncommon)Arabian Nights (Rare)
Gaea's Liege
Gaea's Liege 3GreenGreenGreen (6)
Creature — Avatar (*/*)

As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls.

Tap: Target land becomes a Forest until Gaea's Liege leaves the battlefield.

Time Spiral "Timeshifted" (Special)
Other Versions
Fourth Edition (Rare)Revised Edition (Rare)Unlimited Edition (Rare)Limited Edition Beta (Rare)Limited Edition Alpha (Rare)
Gorilla Pack
Gorilla Pack 2Green (3)
Creature — Ape (3/3)

Gorilla Pack can't attack unless defending player controls a Forest.

When you control no Forests, sacrifice Gorilla Pack.

Ice Age (Common)
Hag Hedge-Mage
Hag Hedge-Mage 2Black or Green (3)
Creature — Hag Shaman (2/2)

When Hag Hedge-Mage enters the battlefield, if you control two or more Swamps, you may have target player discard a card.

When Hag Hedge-Mage enters the battlefield, if you control two or more Forests, you may put target card from your graveyard on top of your library.

Eventide (Uncommon)
Hinterland Harbor
Hinterland Harbor (0)
Land

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.

Tap: Add Green or Blue to your mana pool.

Innistrad (Rare)
Howl of the Night Pack
Howl of the Night Pack 6Green (7)
Sorcery

Put a 2/2 green Wolf creature token onto the battlefield for each Forest you control.

Magic 2014 Core Set (Uncommon)
Other Versions
Magic 2010 (Uncommon)Shadowmoor (Uncommon)
Invigorate
Invigorate 2Green (3)
Instant

If you control a Forest, rather than pay Invigorate's mana cost, you may have an opponent gain 3 life.

Target creature gets +4/+4 until end of turn.

Magic: The Gathering-Commander (Common)
Other Versions
Duel Decks: Garruk vs. Liliana (Common)Mercadian Masques (Common)
Jungle Basin
Jungle Basin (0)
Land

Jungle Basin enters the battlefield tapped.

When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand.

Tap: Add 1Green to your mana pool.

Visions (Uncommon)
Kird Ape
Kird Ape Red (1)
Creature — Ape (1/1)

Kird Ape gets +1/+2 as long as you control a Forest.

Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Other Versions
From the Vault: Exiled (Mythic Rare)Ninth Edition (Uncommon)Beatdown Box Set (Common)Revised Edition (Common)Arabian Nights (Common)
Last Stand
Last Stand WhiteBlueBlackRedGreen (5)
Sorcery

Target opponent loses 2 life for each Swamp you control. Last Stand deals damage equal to the number of Mountains you control to target creature. Put a 1/1 green Saproling creature token onto the battlefield for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.

Planechase 2012 Edition (Rare)
Other Versions
Apocalypse (Rare)
Lifetap
Lifetap BlueBlue (2)
Enchantment

Whenever a Forest an opponent controls becomes tapped, you gain 1 life.

Fifth Edition (Uncommon)
Other Versions
Fourth Edition (Uncommon)Revised Edition (Uncommon)Unlimited Edition (Uncommon)Limited Edition Beta (Uncommon)Limited Edition Alpha (Uncommon)
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