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Ambush Commander
Ambush Commander 3GreenGreen (5)
Creature — Elf (2/2)

Forests you control are 1/1 green Elf creatures that are still lands.

1Green, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.

Duel Decks Anthology, Elves vs. Goblins (Rare)
Other Versions
Duel Decks: Elves vs. Goblins (Rare)Scourge (Rare)
Aspect of Wolf
Aspect of Wolf 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.

Fifth Edition (Rare)
Other Versions
Fourth Edition (Rare)Revised Edition (Rare)Unlimited Edition (Rare)Limited Edition Beta (Rare)Limited Edition Alpha (Rare)
Baru, Fist of Krosa
Baru, Fist of Krosa 3GreenGreen (5)
Legendary Creature — Human Druid (4/4)

Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn.

Grandeur — Discard another card named Baru, Fist of Krosa: Put an X/X green Wurm creature token onto the battlefield, where X is the number of lands you control.

Future Sight (Rare)
Battlewand Oak
Battlewand Oak 2Green (3)
Creature — Treefolk Warrior (1/3)

Whenever a Forest enters the battlefield under your control, Battlewand Oak gets +2/+2 until end of turn.

Whenever you cast a Treefolk spell, Battlewand Oak gets +2/+2 until end of turn.

Lorwyn (Common)
Beacon of Creation
Beacon of Creation 3Green (4)
Sorcery

Put a 1/1 green Insect creature token onto the battlefield for each Forest you control. Shuffle Beacon of Creation into its owner's library.

Fifth Dawn (Rare)
Blanchwood Armor
Blanchwood Armor 2Green (3)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature gets +1/+1 for each Forest you control.

Tenth Edition (Uncommon)
Other Versions
Ninth Edition (Uncommon)Eighth Edition (Uncommon)Seventh Edition (Uncommon)Urza's Saga (Uncommon)
Brawn
Brawn 3Green (4)
Creature — Incarnation (3/3)

Trample

As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.

Magic: The Gathering-Commander (Uncommon)
Other Versions
Judgment (Uncommon)
Bull Elephant
Bull Elephant 3Green (4)
Creature — Elephant (4/4)

When Bull Elephant enters the battlefield, sacrifice it unless you return two Forests you control to their owner's hand.

Visions (Common)
Crash Landing
Crash Landing 2Green (3)
Instant

Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control.

Guildpact (Uncommon)
Dauntless Dourbark
Dauntless Dourbark 3Green (4)
Creature — Treefolk Warrior (*/*)

Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control.

Dauntless Dourbark has trample as long as you control another Treefolk.

Lorwyn (Rare)
Deepwood Legate
Deepwood Legate 3Black (4)
Creature — Shade (1/1)

If an opponent controls a Forest and you control a Swamp, you may cast Deepwood Legate without paying its mana cost.

Black: Deepwood Legate gets +1/+1 until end of turn.

Mercadian Masques (Uncommon)
Dominaria's Judgment
Dominaria's Judgment 2White (3)
Instant

Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest.

Planeshift (Rare)
Dungrove Elder
Dungrove Elder 2Green (3)
Creature — Treefolk (*/*)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Dungrove Elder's power and toughness are each equal to the number of Forests you control.

Magic 2012 (Rare)
Elvish Branchbender
Elvish Branchbender 2Green (3)
Creature — Elf Druid (2/2)

Tap: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control.

Lorwyn (Common)
Erhnam Djinn
Erhnam Djinn 3Green (4)
Creature — Djinn (4/5)

At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep.

Vintage Masters (Uncommon)
Other Versions
Judgment (Rare)Beatdown Box Set (Uncommon)Chronicles (Uncommon)Arabian Nights (Rare)
Gaea's Liege
Gaea's Liege 3GreenGreenGreen (6)
Creature — Avatar (*/*)

As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls.

Tap: Target land becomes a Forest until Gaea's Liege leaves the battlefield.

Time Spiral "Timeshifted" (Special)
Other Versions
Fourth Edition (Rare)Revised Edition (Rare)Unlimited Edition (Rare)Limited Edition Beta (Rare)Limited Edition Alpha (Rare)
Gorilla Pack
Gorilla Pack 2Green (3)
Creature — Ape (3/3)

Gorilla Pack can't attack unless defending player controls a Forest.

When you control no Forests, sacrifice Gorilla Pack.

Ice Age (Common)
Hag Hedge-Mage
Hag Hedge-Mage 2Black or Green (3)
Creature — Hag Shaman (2/2)

When Hag Hedge-Mage enters the battlefield, if you control two or more Swamps, you may have target player discard a card.

When Hag Hedge-Mage enters the battlefield, if you control two or more Forests, you may put target card from your graveyard on top of your library.

Eventide (Uncommon)
Hinterland Harbor
Hinterland Harbor (0)
Land

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.

Tap: Add Green or Blue to your mana pool.

Innistrad (Rare)
Howl of the Night Pack
Howl of the Night Pack 6Green (7)
Sorcery

Put a 2/2 green Wolf creature token onto the battlefield for each Forest you control.

Magic 2014 Core Set (Uncommon)
Other Versions
Magic 2010 (Uncommon)Shadowmoor (Uncommon)
Invigorate
Invigorate 2Green (3)
Instant

If you control a Forest, rather than pay Invigorate's mana cost, you may have an opponent gain 3 life.

Target creature gets +4/+4 until end of turn.

Duel Decks Anthology, Garruk vs. Liliana (Common)
Other Versions
Magic: The Gathering-Commander (Common)Duel Decks: Garruk vs. Liliana (Common)Mercadian Masques (Common)
Jungle Basin
Jungle Basin (0)
Land

Jungle Basin enters the battlefield tapped.

When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand.

Tap: Add 1Green to your mana pool.

Commander 2014 (Uncommon)
Other Versions
Visions (Uncommon)
Kalonian Twingrove
Kalonian Twingrove 5Green (6)
Creature — Treefolk Warrior (*/*)

Kalonian Twingrove's power and toughness are each equal to the number of Forests you control.

When Kalonian Twingrove enters the battlefield, put a green Treefolk Warrior creature token onto the battlefield with "This creature's power and toughness are each equal to the number of Forests you control."

Magic 2015 Core Set (Rare)
Kird Ape
Kird Ape Red (1)
Creature — Ape (1/1)

Kird Ape gets +1/+2 as long as you control a Forest.

Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Other Versions
From the Vault: Exiled (Mythic Rare)Ninth Edition (Uncommon)Beatdown Box Set (Common)Revised Edition (Common)Arabian Nights (Common)
Kird Chieftain
Kird Chieftain 3Red (4)
Creature — Ape (3/3)

Kird Chieftain gets +1/+1 as long as you control a Forest.

4Green: Target creature gets +2/+2 and gains trample until end of turn. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Magic 2015 Core Set (Uncommon)
Last Stand
Last Stand WhiteBlueBlackRedGreen (5)
Sorcery

Target opponent loses 2 life for each Swamp you control. Last Stand deals damage equal to the number of Mountains you control to target creature. Put a 1/1 green Saproling creature token onto the battlefield for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.

Planechase 2012 Edition (Rare)
Other Versions
Apocalypse (Rare)
Lifetap
Lifetap BlueBlue (2)
Enchantment

Whenever a Forest an opponent controls becomes tapped, you gain 1 life.

Fifth Edition (Uncommon)
Other Versions
Fourth Edition (Uncommon)Revised Edition (Uncommon)Unlimited Edition (Uncommon)Limited Edition Beta (Uncommon)Limited Edition Alpha (Uncommon)
Loam Lion
Loam Lion White (1)
Creature — Cat (1/1)

Loam Lion gets +1/+2 as long as you control a Forest.

Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Other Versions
Worldwake (Uncommon)
Lost in the Woods
Lost in the Woods 3GreenGreen (5)
Enchantment

Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.

Dark Ascension (Rare)
Nature's Cloak
Nature's Cloak 2Green (3)
Sorcery

Green creatures you control gain forestwalk until end of turn.

Starter 1999 (Rare)
Other Versions
Portal (Rare)
Nessian Game Warden
Nessian Game Warden 3GreenGreen (5)
Creature — Beast (4/5)

When Nessian Game Warden enters the battlefield, look at the top X cards of your library, where X is the number of Forests you control. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Journey into Nyx (Uncommon)
Nissa, Worldwaker
Nissa, Worldwaker 3GreenGreen (5)
Planeswalker — Nissa (3)

+1: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land.

+1: Untap up to four target Forests.

−7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle your library. Those lands become 4/4 Elemental creatures with trample. They're still lands.

Magic 2015 Core Set (Mythic Rare)
People of the Woods
People of the Woods GreenGreen (2)
Creature — Human (1/*)

People of the Woods's toughness is equal to the number of Forests you control.

The Dark (Uncommon)
Primal Bellow
Primal Bellow Green (1)
Instant

Target creature gets +1/+1 until end of turn for each Forest you control.

Zendikar (Uncommon)
Prized Elephant
Prized Elephant 3White (4)
Creature — Elephant (3/3)

Prized Elephant gets +1/+1 as long as you control a Forest.

Green: Prized Elephant gains trample until end of turn. (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Magic 2013 (Uncommon)
Qasali Ambusher
Qasali Ambusher 1GreenWhite (3)
Creature — Cat Warrior (2/3)

Reach

If a creature is attacking you and you control a Forest and a Plains, you may cast Qasali Ambusher without paying its mana cost and as though it had flash.

Shards of Alara (Uncommon)
Quirion Ranger
Quirion Ranger Green (1)
Creature — Elf (1/1)

Return a Forest you control to its owner's hand: Untap target creature. Activate this ability only once each turn.

Visions (Common)
Reach of Branches
Reach of Branches 4Green (5)
Tribal Instant — Treefolk

Put a 2/5 green Treefolk Shaman creature token onto the battlefield.

Whenever a Forest enters the battlefield under your control, you may return Reach of Branches from your graveyard to your hand.

Modern Masters (Uncommon)
Other Versions
Morningtide (Rare)
Refreshing Rain
Refreshing Rain 3Green (4)
Instant

If an opponent controls a Swamp and you control a Forest, you may cast Refreshing Rain without paying its mana cost.

Target player gains 6 life.

Nemesis (Uncommon)
Reverent Silence
Reverent Silence 3Green (4)
Sorcery

If you control a Forest, rather than pay Reverent Silence's mana cost, you may have each other player gain 6 life.

Destroy all enchantments.

Nemesis (Common)
Roar of Jukai
Roar of Jukai 2Green (3)
Instant — Arcane

If you control a Forest, each blocked creature gets +2/+2 until end of turn.

Splice onto Arcane—An opponent gains 5 life. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Betrayers of Kamigawa (Common)
Rofellos, Llanowar Emissary
Rofellos, Llanowar Emissary GreenGreen (2)
Legendary Creature — Elf Druid (2/1)

Tap: Add Green to your mana pool for each Forest you control.

Vintage Masters (Rare)
Other Versions
Urza's Destiny (Rare)
Rootbound Crag
Rootbound Crag (0)
Land

Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.

Tap: Add Red or Green to your mana pool.

Magic 2013 (Rare)
Other Versions
Magic 2012 (Rare)Magic 2011 (Rare)Premium Deck Series: Slivers (Rare)Magic 2010 (Rare)
Rushwood Legate
Rushwood Legate 2Green (3)
Creature — Dryad (2/1)

If an opponent controls an Island and you control a Forest, you may cast Rushwood Legate without paying its mana cost.

Mercadian Masques (Uncommon)
Sapseep Forest
Sapseep Forest (0)
Land — Forest

(Tap: Add Green to your mana pool.)

Sapseep Forest enters the battlefield tapped.

Green, Tap: You gain 1 life. Activate this ability only if you control two or more green permanents.

Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Scryb Ranger
Scryb Ranger 1Green (2)
Creature — Faerie (1/1)

Flash (You may cast this spell any time you could cast an instant.)

Flying, protection from blue

Return a Forest you control to its owner's hand: Untap target creature. Activate this ability only once each turn.

Time Spiral (Uncommon)
Selkie Hedge-Mage
Selkie Hedge-Mage 2Green or Blue (3)
Creature — Merfolk Wizard (2/2)

When Selkie Hedge-Mage enters the battlefield, if you control two or more Forests, you may gain 3 life.

When Selkie Hedge-Mage enters the battlefield, if you control two or more Islands, you may return target tapped creature to its owner's hand.

Eventide (Uncommon)
Skyshroud Cutter
Skyshroud Cutter 3Green (4)
Creature — Beast (2/2)

If you control a Forest, rather than pay Skyshroud Cutter's mana cost, you may have each other player gain 5 life.

Nemesis (Common)
Staff of the Wild Magus
Staff of the Wild Magus 3 (3)
Artifact

Whenever you cast a green spell or a Forest enters the battlefield under your control, you gain 1 life.

Magic 2015 Core Set (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Submerge
Submerge 4Blue (5)
Instant

If an opponent controls a Forest and you control an Island, you may cast Submerge without paying its mana cost.

Put target creature on top of its owner's library.

Nemesis (Uncommon)
Sunpetal Grove
Sunpetal Grove (0)
Land

Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.

Tap: Add Green or White to your mana pool.

Magic 2013 (Rare)
Other Versions
Magic 2012 (Rare)Magic 2011 (Rare)Magic 2010 (Rare)
Sylvan Primordial
Sylvan Primordial 5GreenGreen (7)
Creature — Avatar (6/8)

Reach

When Sylvan Primordial enters the battlefield, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle your library.

Gatecrash (Rare)
Tangle Golem
Tangle Golem 7 (7)
Artifact Creature — Golem (5/4)

Affinity for Forests (This spell costs 1 less to cast for each Forest you control.)

Darksteel (Common)
Tek
Tek 5 (5)
Artifact Creature — Dragon (2/2)

Tek gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest.

Invasion (Rare)
Thelonite Druid
Thelonite Druid 2Green (3)
Creature — Human Cleric Druid (1/1)

1Green, Tap, Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands.

Masters Edition II (Rare)
Other Versions
Fallen Empires (Uncommon)
Timber Protector
Timber Protector 4Green (5)
Creature — Treefolk Warrior (4/6)

Other Treefolk creatures you control get +1/+1.

Other Treefolk and Forests you control have indestructible.

Lorwyn (Rare)
Timbermaw Larva
Timbermaw Larva 3Green (4)
Creature — Beast (2/2)

Whenever Timbermaw Larva attacks, it gets +1/+1 until end of turn for each Forest you control.

Zendikar (Common)
Tourach's Chant
Tourach's Chant 1BlackBlack (3)
Enchantment

At the beginning of your upkeep, sacrifice Tourach's Chant unless you pay Black.

Whenever a player puts a Forest onto the battlefield, Tourach's Chant deals 3 damage to that player unless he or she puts a -1/-1 counter on a creature he or she controls.

Fallen Empires (Uncommon)
Treefolk Seedlings
Treefolk Seedlings 2Green (3)
Creature — Treefolk (2/*)

Treefolk Seedlings's toughness is equal to the number of Forests you control.

Seventh Edition (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Uktabi Wildcats
Uktabi Wildcats 4Green (5)
Creature — Cat (*/*)

Uktabi Wildcats's power and toughness are each equal to the number of Forests you control.

Green, Sacrifice a Forest: Regenerate Uktabi Wildcats.

Seventh Edition (Rare)
Other Versions
Classic Sixth Edition (Rare)Mirage (Rare)
Woodland Cemetery
Woodland Cemetery (0)
Land

Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.

Tap: Add Black or Green to your mana pool.

Innistrad (Rare)
Woodland Guidance
Woodland Guidance 3Green (4)
Sorcery

Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Exile Woodland Guidance.

Lorwyn (Uncommon)
Yavimaya Dryad
Yavimaya Dryad 1GreenGreen (3)
Creature — Dryad (2/1)

Forestwalk

When Yavimaya Dryad enters the battlefield, you may search your library for a Forest card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library.

Archenemy (Uncommon)
Other Versions
Time Spiral (Uncommon)