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"Gatecrash" (249)

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Guildscorn Ward
Guildscorn Ward White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from multicolored.

Gatecrash (Common)
Gutter Skulk
Gutter Skulk 1Black (2)
Creature — Zombie Rat (2/2)

Gatecrash (Common)
Gyre Sage
Gyre Sage 1Green (2)
Creature — Elf Druid (1/2)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Tap: Add Green for each +1/+1 counter on Gyre Sage.

Gatecrash (Rare)
Hands of Binding
Hands of Binding 1Blue (2)
Sorcery

Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Gatecrash (Common)
Hellkite Tyrant
Hellkite Tyrant 4RedRed (6)
Creature — Dragon (6/5)

Flying, trample

Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls.

At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.

Gatecrash (Mythic Rare)
Other Versions
Commander 2016 (Mythic Rare)
Hellraiser Goblin
Hellraiser Goblin 2Red (3)
Creature — Goblin Berserker (2/2)

Creatures you control have haste and attack each combat if able.

Gatecrash (Uncommon)
Other Versions
Duel Decks: Speed vs. Cunning (Uncommon)
High Priest of Penance
High Priest of Penance WhiteBlack (2)
Creature — Human Cleric (1/1)

Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent.

Gatecrash (Rare)
Hindervines
Hindervines 2Green (3)
Instant

Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them.

Gatecrash (Uncommon)
Hold the Gates
Hold the Gates 2White (3)
Enchantment

Creatures you control get +0/+1 for each Gate you control and have vigilance.

Gatecrash (Uncommon)
Holy Mantle
Holy Mantle 2WhiteWhite (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has protection from creatures.

Gatecrash (Uncommon)
Homing Lightning
Homing Lightning 2RedRed (4)
Instant

Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature.

Gatecrash (Uncommon)
Horror of the Dim
Horror of the Dim 4Black (5)
Creature — Horror (3/4)

Blue: Horror of the Dim gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Gatecrash (Common)
Hydroform
Hydroform GreenBlue (2)
Instant

Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land.

Gatecrash (Common)
Illness in the Ranks
Illness in the Ranks Black (1)
Enchantment

Creature tokens get -1/-1.

Gatecrash (Uncommon)
Illusionist's Bracers
Illusionist's Bracers 2 (2)
Artifact — Equipment

Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy.

Equip 3

Gatecrash (Rare)
Immortal Servitude
Immortal Servitude Variable ColorlessWhite or BlackWhite or BlackWhite or Black (3)
Sorcery

Return each creature card with converted mana cost X from your graveyard to the battlefield.

Gatecrash (Rare)
Incursion Specialist
Incursion Specialist 1Blue (2)
Creature — Human Wizard (1/3)

Whenever you cast your second spell each turn, Incursion Specialist gets +2/+0 until end of turn and can't be blocked this turn.

Gatecrash (Uncommon)
Ivy Lane Denizen
Ivy Lane Denizen 3Green (4)
Creature — Elf Warrior (2/3)

Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature.

Gatecrash (Common)
Other Versions
Duel Decks: Elves vs. Inventors (Common)
Keymaster Rogue
Keymaster Rogue 3Blue (4)
Creature — Human Rogue (3/2)

Keymaster Rogue can't be blocked.

When Keymaster Rogue enters the battlefield, return a creature you control to its owner's hand.

Gatecrash (Common)
Killing Glare
Killing Glare Variable ColorlessBlack (1)
Instant

Destroy target creature with power X or less.

Gatecrash (Uncommon)
Kingpin's Pet
Kingpin's Pet 1WhiteBlack (3)
Creature — Thrull (2/2)

Flying

Extort (Whenever you cast a spell, you may pay White or Black. If you do, each opponent loses 1 life and you gain that much life.)

Gatecrash (Common)
Knight of Obligation
Knight of Obligation 3White (4)
Creature — Human Knight (2/4)

Vigilance

Extort (Whenever you cast a spell, you may pay White or Black. If you do, each opponent loses 1 life and you gain that much life.)

Gatecrash (Uncommon)
Knight Watch
Knight Watch 4White (5)
Sorcery

Create two 2/2 white Knight creature tokens with vigilance.

Gatecrash (Common)
Last Thoughts
Last Thoughts 3Blue (4)
Sorcery

Draw a card.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Gatecrash (Common)
Lazav, Dimir Mastermind
Lazav, Dimir Mastermind BlueBlueBlackBlack (4)
Legendary Creature — Shapeshifter (3/3)

Hexproof

Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav, Dimir Mastermind become a copy of that card, except its name is Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it has hexproof and this ability.

Gatecrash (Mythic Rare)
Legion Loyalist
Legion Loyalist Red (1)
Creature — Goblin Soldier (1/1)

Haste

Battalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.

Gatecrash (Rare)
Leyline Phantom
Leyline Phantom 4Blue (5)
Creature — Illusion (5/5)

When Leyline Phantom deals combat damage, return it to its owner's hand. (Return it only if it survived combat.)

Gatecrash (Common)
Other Versions
Duel Decks: Jace vs. Vraska (Common)
Lord of the Void
Lord of the Void 4BlackBlackBlack (7)
Creature — Demon (7/7)

Flying

Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.

Gatecrash (Mythic Rare)
Luminate Primordial
Luminate Primordial 5WhiteWhite (7)
Creature — Avatar (4/7)

Vigilance

When Luminate Primordial enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.

Gatecrash (Rare)
Madcap Skills
Madcap Skills 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+0 and has menace.

Gatecrash (Common)
Other Versions
Modern Masters 2017 Edition (Common)
Mark for Death
Mark for Death 3Red (4)
Sorcery

Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn.

Gatecrash (Uncommon)
Martial Glory
Martial Glory RedWhite (2)
Instant

Target creature gets +3/+0 until end of turn.

Target creature gets +0/+3 until end of turn.

Gatecrash (Common)
Massive Raid
Massive Raid 1RedRed (3)
Instant

Massive Raid deals damage to any target equal to the number of creatures you control.

Gatecrash (Common)
Master Biomancer
Master Biomancer 2GreenBlue (4)
Creature — Elf Wizard (2/4)

Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.

Gatecrash (Mythic Rare)
Other Versions
Commander 2016 (Mythic Rare)
Commander Anthology 2018 (Mythic Rare)
Mental Vapors
Mental Vapors 3Black (4)
Sorcery

Target player discards a card.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Gatecrash (Uncommon)
Merciless Eviction
Merciless Eviction 4WhiteBlack (6)
Sorcery

Choose one —

• Exile all artifacts.

• Exile all creatures.

• Exile all enchantments.

• Exile all planeswalkers.

Gatecrash (Rare)
Other Versions
Commander 2016 (Rare)
Commander 2017 (Rare)
Commander Anthology 2018 (Rare)
Merfolk of the Depths
Merfolk of the Depths 4Green or BlueGreen or Blue (6)
Creature — Merfolk Soldier (4/2)

Flash (You may cast this spell any time you could cast an instant.)

Gatecrash (Uncommon)
Metropolis Sprite
Metropolis Sprite 1Blue (2)
Creature — Faerie Rogue (1/2)

Flying

Blue: Metropolis Sprite gets +1/-1 until end of turn.

Gatecrash (Common)
Midnight Recovery
Midnight Recovery 3Black (4)
Sorcery

Return target creature card from your graveyard to your hand.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Gatecrash (Common)
Millennial Gargoyle
Millennial Gargoyle 4 (4)
Artifact Creature — Gargoyle (2/2)

Flying

Gatecrash (Common)
Other Versions
Battlebond (Common)
Miming Slime
Miming Slime 2Green (3)
Sorcery

Create an X/X green Ooze creature token, where X is the greatest power among creatures you control.

Gatecrash (Uncommon)
Mind Grind
Mind Grind Variable ColorlessBlueBlack (2)
Sorcery

Each opponent reveals cards from the top of their library until they reveal X land cards, then puts all cards revealed this way into their graveyard. X can't be 0.

Gatecrash (Rare)
Mindeye Drake
Mindeye Drake 4Blue (5)
Creature — Drake (2/5)

Flying

When Mindeye Drake dies, target player puts the top five cards of their library into their graveyard.

Gatecrash (Uncommon)
Molten Primordial
Molten Primordial 5RedRed (7)
Creature — Avatar (6/4)

Haste

When Molten Primordial enters the battlefield, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

Gatecrash (Rare)
Mortus Strider
Mortus Strider 1BlueBlack (3)
Creature — Skeleton (1/1)

When Mortus Strider dies, return it to its owner's hand.

Gatecrash (Common)
Mugging
Mugging Red (1)
Sorcery

Mugging deals 2 damage to target creature. That creature can't block this turn.

Gatecrash (Common)
Murder Investigation
Murder Investigation 1White (2)
Enchantment — Aura

Enchant creature you control

When enchanted creature dies, create X 1/1 white Soldier creature tokens, where X is its power.

Gatecrash (Uncommon)
Other Versions
Magic Origins (Uncommon)
Mystic Genesis
Mystic Genesis 2GreenBlueBlue (5)
Instant

Counter target spell. Create an X/X green Ooze creature token, where X is that spell's converted mana cost.

Gatecrash (Rare)
Other Versions
Modern Masters 2017 Edition (Uncommon)
Naturalize
Naturalize 1Green (2)
Instant

Destroy target artifact or enchantment.

Gatecrash (Common)
Other Versions
Eighth Edition (Common)
Ninth Edition (Common)
Onslaught (Common)
Tenth Edition (Common)
Shards of Alara (Common)
Magic 2010 (Common)
Rise of the Eldrazi (Common)
Magic 2011 (Common)
Magic 2012 (Common)
Innistrad (Common)
Magic 2013 (Common)
Magic 2014 Core Set (Common)
Magic 2015 Core Set (Common)
Khans of Tarkir (Common)
Dragons of Tarkir (Common)
Rivals of Ixalan (Common)
Duel Decks: Elves vs. Inventors (Common)
Core Set 2019 (Common)
Nav Squad Commandos
Nav Squad Commandos 4White (5)
Creature — Human Soldier (3/5)

Battalion — Whenever Nav Squad Commandos and at least two other creatures attack, Nav Squad Commandos gets +1/+1 until end of turn. Untap it.

Gatecrash (Common)
Nightveil Specter
Nightveil Specter Blue or BlackBlue or BlackBlue or Black (3)
Creature — Specter (2/3)

Flying

Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of their library.

You may play cards exiled with Nightveil Specter.

Gatecrash (Rare)
Nimbus Swimmer
Nimbus Swimmer Variable ColorlessGreenBlue (2)
Creature — Leviathan (0/0)

Flying

Nimbus Swimmer enters the battlefield with X +1/+1 counters on it.

Gatecrash (Uncommon)
Other Versions
Duel Decks: Elspeth vs. Kiora (Uncommon)
Obzedat, Ghost Council
Obzedat, Ghost Council 1WhiteWhiteBlackBlack (5)
Legendary Creature — Spirit Advisor (5/5)

When Obzedat, Ghost Council enters the battlefield, target opponent loses 2 life and you gain 2 life.

At the beginning of your end step, you may exile Obzedat. If you do, return it to the battlefield under its owner's control at the beginning of your next upkeep. It gains haste.

Gatecrash (Mythic Rare)
Other Versions
Modern Masters 2017 Edition (Rare)
Ogre Slumlord
Ogre Slumlord 3BlackBlack (5)
Creature — Ogre Rogue (3/3)

Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token.

Rats you control have deathtouch.

Gatecrash (Rare)
One Thousand Lashes
One Thousand Lashes 2WhiteBlack (4)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.

Gatecrash (Uncommon)
Ooze Flux
Ooze Flux 3Green (4)
Enchantment

1Green, Remove one or more +1/+1 counters from among creatures you control: Create an X/X green Ooze creature token, where X is the number of +1/+1 counters removed this way.

Gatecrash (Rare)
Ordruun Veteran
Ordruun Veteran 2RedWhite (4)
Creature — Minotaur Soldier (3/1)

Battalion — Whenever Ordruun Veteran and at least two other creatures attack, Ordruun Veteran gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

Gatecrash (Uncommon)
Orzhov Charm
Orzhov Charm WhiteBlack (2)
Instant

Choose one —

• Return target creature you control and all Auras you control attached to it to their owner's hand.

• Destroy target creature and you lose life equal to its toughness.

• Return target creature card with converted mana cost 1 or less from your graveyard to the battlefield.

Gatecrash (Uncommon)
Orzhov Guildgate
Orzhov Guildgate (0)
Land — Gate

Orzhov Guildgate enters the battlefield tapped.

Tap: Add White or Black.

Gatecrash (Common)
Other Versions
Dragon's Maze (Common)
Commander 2013 Edition (Common)
Commander 2015 (Common)
Modern Masters 2017 Edition (Common)
Commander 2017 (Common)
Orzhov Keyrune
Orzhov Keyrune 3 (3)
Artifact

Tap: Add White or Black.

WhiteBlack: Orzhov Keyrune becomes a 1/4 white and black Thrull artifact creature with lifelink until end of turn.

Gatecrash (Uncommon)
Paranoid Delusions
Paranoid Delusions BlueBlack (2)
Sorcery

Target player puts the top three cards of their library into their graveyard.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Gatecrash (Common)
Pit Fight
Pit Fight 1Red or Green (2)
Instant

Target creature you control fights another target creature. (Each deals damage equal to its power to the other.)

Gatecrash (Common)
Predator's Rapport
Predator's Rapport 2Green (3)
Instant

Choose target creature you control. You gain life equal to that creature's power plus its toughness.

Gatecrash (Common)
Primal Visitation
Primal Visitation 3RedGreen (5)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3 and has haste.

Gatecrash (Common)
Prime Speaker Zegana
Prime Speaker Zegana 2GreenGreenBlueBlue (6)
Legendary Creature — Merfolk Wizard (1/1)

Prime Speaker Zegana enters the battlefield with X +1/+1 counters on it, where X is the greatest power among other creatures you control.

When Prime Speaker Zegana enters the battlefield, draw cards equal to its power.

Gatecrash (Mythic Rare)
Other Versions
Commander 2015 (Mythic Rare)
Prophetic Prism
Prophetic Prism 2 (2)
Artifact

When Prophetic Prism enters the battlefield, draw a card.

1, Tap: Add one mana of any color.

Gatecrash (Common)
Other Versions
Rise of the Eldrazi (Common)
Magic: The Gathering-Commander (Common)
Kaladesh (Common)
Masters 25 (Common)
Psychic Strike
Psychic Strike 1BlueBlack (3)
Instant

Counter target spell. Its controller puts the top two cards of their library into their graveyard.

Gatecrash (Common)
Purge the Profane
Purge the Profane 2WhiteBlack (4)
Sorcery

Target opponent discards two cards and you gain 2 life.

Gatecrash (Common)
Rapid Hybridization
Rapid Hybridization Blue (1)
Instant

Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.

Gatecrash (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Razortip Whip
Razortip Whip 2 (2)
Artifact

1, Tap: Razortip Whip deals 1 damage to target opponent or planeswalker.

Gatecrash (Common)
Realmwright
Realmwright Blue (1)
Creature — Vedalken Wizard (1/1)

As Realmwright enters the battlefield, choose a basic land type.

Lands you control are the chosen type in addition to their other types.

Gatecrash (Rare)
Righteous Charge
Righteous Charge 1WhiteWhite (3)
Sorcery

Creatures you control get +2/+2 until end of turn.

Gatecrash (Uncommon)
Other Versions
Starter 1999 (Uncommon)
Portal Second Age (Common)
Masters Edition IV (Common)
Riot Gear
Riot Gear 2 (2)
Artifact — Equipment

Equipped creature gets +1/+2.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Gatecrash (Common)
Ripscale Predator
Ripscale Predator 4RedRed (6)
Creature — Dinosaur (6/5)

Menace (This creature can't be blocked except by two or more creatures.)

Gatecrash (Uncommon)
Rubblebelt Raiders
Rubblebelt Raiders 1Red or GreenRed or GreenRed or Green (4)
Creature — Human Warrior (3/3)

Whenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control.

Gatecrash (Rare)
Other Versions
Duel Decks: Mind vs. Might (Rare)
Rubblehulk
Rubblehulk 4RedGreen (6)
Creature — Elemental (*/*)

Rubblehulk's power and toughness are each equal to the number of lands you control.

Bloodrush — 1RedGreen, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.

Gatecrash (Rare)
Other Versions
Commander 2016 (Rare)
Ruination Wurm
Ruination Wurm 4RedGreen (6)
Creature — Wurm (7/6)

Gatecrash (Common)
Rust Scarab
Rust Scarab 4Green (5)
Creature — Insect (4/5)

Whenever Rust Scarab becomes blocked, you may destroy target artifact or enchantment defending player controls.

Gatecrash (Uncommon)
Sacred Foundry
Sacred Foundry (0)
Land — Mountain Plains

(Tap: Add Red or White.)

As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, Sacred Foundry enters the battlefield tapped.

Gatecrash (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Zendikar Expeditions (Mythic Rare)
Sage's Row Denizen
Sage's Row Denizen 2Blue (3)
Creature — Vedalken Wizard (2/3)

Whenever another blue creature enters the battlefield under your control, target player puts the top two cards of their library into their graveyard.

Gatecrash (Common)
Sapphire Drake
Sapphire Drake 5Blue (6)
Creature — Drake (4/4)

Flying

Each creature you control with a +1/+1 counter on it has flying.

Gatecrash (Uncommon)
Scab-Clan Charger
Scab-Clan Charger 3Green (4)
Creature — Centaur Warrior (2/4)

Bloodrush — 1Green, Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn.

Gatecrash (Common)
Scatter Arc
Scatter Arc 3Blue (4)
Instant

Counter target noncreature spell.

Draw a card.

Gatecrash (Common)
Scorchwalker
Scorchwalker 3Red (4)
Creature — Elemental (5/1)

Bloodrush — 1RedRed, Discard Scorchwalker: Target attacking creature gets +5/+1 until end of turn.

Gatecrash (Common)
Sepulchral Primordial
Sepulchral Primordial 5BlackBlack (7)
Creature — Avatar (5/4)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

When Sepulchral Primordial enters the battlefield, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.

Gatecrash (Rare)
Serene Remembrance
Serene Remembrance Green (1)
Sorcery

Shuffle Serene Remembrance and up to three target cards from a single graveyard into their owners' libraries.

Gatecrash (Uncommon)
Shadow Alley Denizen
Shadow Alley Denizen Black (1)
Creature — Vampire Rogue (1/1)

Whenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Gatecrash (Common)
Other Versions
Duel Decks: Jace vs. Vraska (Common)
Shadow Slice
Shadow Slice 4Black (5)
Sorcery

Target opponent loses 3 life.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Gatecrash (Common)
Shambleshark
Shambleshark GreenBlue (2)
Creature — Fish Crab (2/1)

Flash (You may cast this spell any time you could cast an instant.)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Gatecrash (Common)
Shattering Blow
Shattering Blow 1Red or White (2)
Instant

Exile target artifact.

Gatecrash (Common)
Shielded Passage
Shielded Passage White (1)
Instant

Prevent all damage that would be dealt to target creature this turn.

Gatecrash (Common)
Signal the Clans
Signal the Clans RedGreen (2)
Instant

Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library.

Gatecrash (Rare)
Simic Charm
Simic Charm GreenBlue (2)
Instant

Choose one —

• Target creature gets +3/+3 until end of turn.

• Permanents you control gain hexproof until end of turn.

• Return target creature to its owner's hand.

Gatecrash (Uncommon)
Simic Fluxmage
Simic Fluxmage 2Blue (3)
Creature — Merfolk Wizard (1/2)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

1Blue, Tap: Move a +1/+1 counter from Simic Fluxmage onto target creature.

Gatecrash (Uncommon)
Simic Guildgate
Simic Guildgate (0)
Land — Gate

Simic Guildgate enters the battlefield tapped.

Tap: Add Green or Blue.

Gatecrash (Common)
Other Versions
Dragon's Maze (Common)
Commander 2013 Edition (Common)
Commander 2015 (Common)
Modern Masters 2017 Edition (Common)
Commander Anthology (Common)
Simic Keyrune
Simic Keyrune 3 (3)
Artifact

Tap: Add Green or Blue.

GreenBlue: Simic Keyrune becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Gatecrash (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Simic Manipulator
Simic Manipulator 1BlueBlue (3)
Creature — Mutant Wizard (0/1)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Tap, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.

Gatecrash (Rare)
Skarrg Goliath
Skarrg Goliath 6GreenGreen (8)
Creature — Beast (9/9)

Trample

Bloodrush — 5GreenGreen, Discard Skarrg Goliath: Target attacking creature gets +9/+9 and gains trample until end of turn.

Gatecrash (Rare)
Skarrg Guildmage
Skarrg Guildmage RedGreen (2)
Creature — Human Shaman (2/2)

RedGreen: Creatures you control gain trample until end of turn.

1RedGreen: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land.

Gatecrash (Uncommon)
Skinbrand Goblin
Skinbrand Goblin 1Red (2)
Creature — Goblin Warrior (2/1)

Bloodrush — Red, Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn.

Gatecrash (Common)
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