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Gruul Turf
( 0)
Land
Gruul Turf enters the battlefield tapped. When Gruul Turf enters the battlefield, return a land you control to its owner's hand. : Add .
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Guard Duty
( 1)
Enchantment — Aura
Enchant creature Enchanted creature has defender.
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Guardian Idol
( 2)
Artifact
Guardian Idol enters the battlefield tapped. : Add . : Guardian Idol becomes a 2/2 Golem artifact creature until end of turn.
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Guided Strike
( 2)
Instant
Target creature gets +1/+0 and gains first strike until end of turn. Draw a card.
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Guttersnipe
( 3)
Creature — Goblin Shaman
(2/2)
Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
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Hammerhand
( 1)
Enchantment — Aura
Enchant creature When Hammerhand enters the battlefield, target creature can't block this turn. Enchanted creature gets +1/+1 and has haste.
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Haunting Hymn
( 6)
Instant
Target player discards two cards. If you cast this spell during your main phase, that player discards four cards instead.
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Heat Ray
( 1)
Instant
Heat Ray deals X damage to target creature.
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Heroes' Bane
( 5)
Creature — Hydra
(0/0)
Heroes' Bane enters the battlefield with four +1/+1 counters on it. : Put X +1/+1 counters on Heroes' Bane, where X is its power.
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Hoarding Dragon
( 5)
Creature — Dragon
(4/4)
Flying When Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle. When Hoarding Dragon dies, you may put the exiled card into its owner's hand.
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Hunt the Weak
( 4)
Sorcery
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
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Hunting Pack
( 7)
Instant
Create a 4/4 green Beast creature token. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
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Hypersonic Dragon
( 5)
Creature — Dragon
(4/4)
Flying, haste You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)
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Illusory Ambusher
( 5)
Creature — Cat Illusion
(4/1)
Flash (You may cast this spell any time you could cast an instant.) Whenever Illusory Ambusher is dealt damage, draw that many cards.
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Illusory Angel
( 3)
Creature — Angel Illusion
(4/4)
Cast this spell only if you've cast another spell this turn. Flying
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Indulgent Tormentor
( 5)
Creature — Demon
(5/3)
Flying At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature or pays 3 life.
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Infantry Veteran
( 1)
Creature — Human Soldier
(1/1)
: Target attacking creature gets +1/+1 until end of turn.
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Inspiring Call
( 3)
Instant
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
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Ivy Elemental
( 1)
Creature — Elemental
(0/0)
Ivy Elemental enters the battlefield with X +1/+1 counters on it.
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Izzet Boilerworks
( 0)
Land
Izzet Boilerworks enters the battlefield tapped. When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand. : Add .
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Jace's Phantasm
( 1)
Creature — Illusion
(1/1)
Flying Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in their graveyard.
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Jaddi Offshoot
( 1)
Creature — Plant
(0/3)
Defender Landfall — Whenever a land enters the battlefield under your control, you gain 1 life.
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Jhessian Thief
( 3)
Creature — Human Rogue
(1/3)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Jhessian Thief deals combat damage to a player, draw a card.
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Jin-Gitaxias, Core Augur
( 10)
Legendary Creature — Phyrexian Praetor
(5/4)
Flash At the beginning of your end step, draw seven cards. Each opponent's maximum hand size is reduced by seven.
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Jugan, the Rising Star
( 6)
Legendary Creature — Dragon Spirit
(5/5)
Flying When Jugan, the Rising Star dies, you may distribute five +1/+1 counters among any number of target creatures.
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Jungle Barrier
( 4)
Creature — Plant Wall
(2/6)
Defender (This creature can't attack.) When Jungle Barrier enters the battlefield, draw a card.
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Keiga, the Tide Star
( 6)
Legendary Creature — Dragon Spirit
(5/5)
Flying When Keiga, the Tide Star dies, gain control of target creature.
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Keldon Halberdier
( 5)
Creature — Human Warrior
(4/1)
First strike Suspend 4— (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
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Kiki-Jiki, Mirror Breaker
( 5)
Legendary Creature — Goblin Shaman
(2/2)
Haste : Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.
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Kiln Fiend
( 2)
Creature — Elemental Beast
(1/2)
Whenever you cast an instant or sorcery spell, Kiln Fiend gets +3/+0 until end of turn.
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Knight of the Reliquary
( 3)
Creature — Human Knight
(2/2)
Knight of the Reliquary gets +1/+1 for each land card in your graveyard. , Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle.
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Kokusho, the Evening Star
( 6)
Legendary Creature — Dragon Spirit
(5/5)
Flying When Kokusho, the Evening Star dies, each opponent loses 5 life. You gain life equal to the life lost this way.
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Lead the Stampede
( 3)
Sorcery
Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
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Lightning Helix
( 2)
Instant
Lightning Helix deals 3 damage to any target and you gain 3 life.
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Lord of the Pit
( 7)
Creature — Demon
(7/7)
Flying, trample At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.
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Lotus Cobra
( 2)
Creature — Snake
(2/1)
Landfall — Whenever a land enters the battlefield under your control, add one mana of any color.
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Lure
( 3)
Enchantment — Aura
Enchant creature All creatures able to block enchanted creature do so.
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Mahamoti Djinn
( 6)
Creature — Djinn
(5/6)
Flying (This creature can't be blocked except by creatures with flying or reach.)
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Malfegor
( 6)
Legendary Creature — Demon Dragon
(6/6)
Flying When Malfegor enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way.
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Mana Drain
( 2)
Instant
Counter target spell. At the beginning of your next main phase, add an amount of equal to that spell's mana value.
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Mana Leak
( 2)
Instant
Counter target spell unless its controller pays .
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Manakin
( 2)
Artifact Creature — Construct
(1/1)
: Add .
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Mark of Mutiny
( 3)
Sorcery
Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and this turn.)
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Mer-Ek Nightblade
( 4)
Creature — Orc Assassin
(2/3)
Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has deathtouch.
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Mindcrank
( 2)
Artifact
Whenever an opponent loses life, that player mills that many cards. (Damage causes loss of life.)
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Mishra's Bauble
( 0)
Artifact
, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.
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Mnemonic Wall
( 5)
Creature — Wall
(0/4)
Defender When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.
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Monastery Swiftspear
( 1)
Creature — Human Monk
(1/2)
Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
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Moonglove Extract
( 3)
Artifact
Sacrifice Moonglove Extract: It deals 2 damage to any target.
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Nature's Claim
( 1)
Instant
Destroy target artifact or enchantment. Its controller gains 4 life.
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Necropotence
( 3)
Enchantment
Skip your draw step. Whenever you discard a card, exile that card from your graveyard. Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
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Netcaster Spider
( 3)
Creature — Spider
(2/3)
Reach (This creature can block creatures with flying.) Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.
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Noxious Dragon
( 6)
Creature — Dragon
(4/4)
Flying When Noxious Dragon dies, you may destroy target creature with mana value 3 or less.
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Ob Nixilis, the Fallen
( 5)
Legendary Creature — Demon
(3/3)
Landfall — Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen.
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Obstinate Baloth
( 4)
Creature — Beast
(4/4)
When Obstinate Baloth enters the battlefield, you gain 4 life. If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.
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Ojutai's Breath
( 3)
Instant
Tap target creature. It doesn't untap during its controller's next untap step. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
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Orzhov Basilica
( 0)
Land
Orzhov Basilica enters the battlefield tapped. When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand. : Add .
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Overgrown Battlement
( 2)
Creature — Wall
(0/4)
Defender : Add for each creature you control with defender.
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Path of Bravery
( 3)
Enchantment
As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1. Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.
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Pentarch Ward
( 3)
Enchantment — Aura
Enchant creature As Pentarch Ward enters the battlefield, choose a color. When Pentarch Ward enters the battlefield, draw a card. Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward.
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Phantom Tiger
( 3)
Creature — Cat Spirit
(1/0)
Phantom Tiger enters the battlefield with two +1/+1 counters on it. If damage would be dealt to Phantom Tiger, prevent that damage. Remove a +1/+1 counter from Phantom Tiger.
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Phyrexian Rager
( 3)
Creature — Phyrexian Horror
(2/2)
When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.
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Pillar of Flame
( 1)
Sorcery
Pillar of Flame deals 2 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
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Prey's Vengeance
( 1)
Instant
Target creature gets +2/+2 until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
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Primeval Titan
( 6)
Creature — Giant
(6/6)
Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.
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Prodigal Pyromancer
( 3)
Creature — Human Wizard
(1/1)
: Prodigal Pyromancer deals 1 damage to any target.
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Radiant Fountain
( 0)
Land
When Radiant Fountain enters the battlefield, you gain 2 life. : Add .
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Rakdos Carnarium
( 0)
Land
Rakdos Carnarium enters the battlefield tapped. When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand. : Add .
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Rakdos Drake
( 3)
Creature — Drake
(1/2)
Flying Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
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Rampaging Baloths
( 6)
Creature — Beast
(6/6)
Trample Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token.
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Reave Soul
( 2)
Sorcery
Destroy target creature with power 3 or less.
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Repeal
( 1)
Instant
Return target nonland permanent with mana value X to its owner's hand. Draw a card.
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Restoration Angel
( 4)
Creature — Angel
(3/4)
Flash Flying When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
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Rift Bolt
( 3)
Sorcery
Rift Bolt deals 3 damage to any target. Suspend 1— (Rather than cast this card from your hand, you may pay and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
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Riverwheel Aerialists
( 6)
Creature — Djinn Monk
(4/5)
Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
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Rotfeaster Maggot
( 5)
Creature — Insect
(3/5)
When Rotfeaster Maggot enters the battlefield, exile target creature card from a graveyard. You gain life equal to that card's toughness.
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Runed Servitor
( 2)
Artifact Creature — Construct
(2/2)
When Runed Servitor dies, each player draws a card.
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Rune-Scarred Demon
( 7)
Creature — Demon
(6/6)
Flying When Rune-Scarred Demon enters the battlefield, search your library for a card, put it into your hand, then shuffle.
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Ryusei, the Falling Star
( 6)
Legendary Creature — Dragon Spirit
(5/5)
Flying When Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying.
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Sandstone Oracle
( 7)
Artifact Creature — Sphinx
(4/4)
Flying When Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
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Sanguine Bond
( 5)
Enchantment
Whenever you gain life, target opponent loses that much life.
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Savageborn Hydra
( 2)
Creature — Hydra
(0/0)
Double strike Savageborn Hydra enters the battlefield with X +1/+1 counters on it. : Put a +1/+1 counter on Savageborn Hydra. Activate only as a sorcery.
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Scourge of Valkas
( 5)
Creature — Dragon
(4/4)
Flying Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control. : Scourge of Valkas gets +1/+0 until end of turn.
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Search for Tomorrow
( 3)
Sorcery
Search your library for a basic land card, put it onto the battlefield, then shuffle. Suspend 2— (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
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Seeker of the Way
( 2)
Creature — Human Warrior
(2/2)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn.
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