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"Hour of Devastation" (209)

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Kefnet's Last Word
Kefnet's Last Word 2BlueBlue (4)
Sorcery

Gain control of target artifact, creature, or enchantment. Lands you control don't untap during your next untap step.

Hour of Devastation (Rare)
Khenra Eternal
Khenra Eternal 1Black (2)
Creature — Zombie Jackal Warrior (2/2)

Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.)

Hour of Devastation (Common)
Khenra Scrapper
Khenra Scrapper 2Red (3)
Creature — Jackal Warrior (2/3)

Menace

You may exert Khenra Scrapper as it attacks. When you do, it gets +2/+0 until end of turn. (An exerted creature won't untap during your next untap step.)

Hour of Devastation (Common)
Kindled Fury
Kindled Fury Red (1)
Instant

Target creature gets +1/+0 and gains first strike until end of turn.

Hour of Devastation (Common)
Leave // Chance (Leave)
Leave // Chance (Leave) 1White (2)
Instant

Return any number of target permanents you own to your hand.

Hour of Devastation (Rare)
Lethal Sting
Lethal Sting 2Black (3)
Sorcery

As an additional cost to cast this spell, put a -1/-1 counter on a creature you control.

Destroy target creature.

Hour of Devastation (Common)
Life Goes On
Life Goes On Green (1)
Instant

You gain 4 life. If a creature died this turn, you gain 8 life instead.

Hour of Devastation (Common)
Liliana's Defeat
Liliana's Defeat Black (1)
Sorcery

Destroy target black creature or black planeswalker. If that permanent was a Liliana planeswalker, her controller loses 3 life.

Hour of Devastation (Uncommon)
Lurching Rotbeast
Lurching Rotbeast 3Black (4)
Creature — Zombie Beast (4/2)

Cycling Black (Black, Discard this card: Draw a card.)

Hour of Devastation (Common)
Magmaroth
Magmaroth 3Red (4)
Creature — Elemental (5/5)

At the beginning of your upkeep, put a -1/-1 counter on Magmaroth.

Whenever you cast a noncreature spell, remove a -1/-1 counter from Magmaroth.

Hour of Devastation (Uncommon)
Majestic Myriarch
Majestic Myriarch 4Green (5)
Creature — Chimera (*/*)

Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control.

At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

Hour of Devastation (Mythic Rare)
Manalith
Manalith 3 (3)
Artifact

Tap: Add one mana of any color.

Hour of Devastation (Common)
Manticore Eternal
Manticore Eternal 3RedRed (5)
Creature — Zombie Manticore (5/4)

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)

Manticore Eternal attacks each combat if able.

Hour of Devastation (Uncommon)
Marauding Boneslasher
Marauding Boneslasher 2Black (3)
Creature — Zombie Minotaur (3/3)

Marauding Boneslasher can't block unless you control another Zombie.

Hour of Devastation (Common)
Farm // Market (Market)
Farm // Market (Market) 2Blue (3)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Draw two cards, then discard two cards.

Hour of Devastation (Uncommon)
Merciless Eternal
Merciless Eternal 2Black (3)
Creature — Zombie Cleric (2/2)

Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)

2Black, Discard a card: Merciless Eternal gets +2/+2 until end of turn.

Hour of Devastation (Uncommon)
Mirage Mirror
Mirage Mirror 3 (3)
Artifact

2: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn.

Hour of Devastation (Rare)
Moaning Wall
Moaning Wall 2Black (3)
Creature — Zombie Wall (0/5)

Defender

Cycling 2 (2, Discard this card: Draw a card.)

Hour of Devastation (Common)
Mountain
Mountain (0)
Basic Land — Mountain

Hour of Devastation (Land)
Mummy Paramount
Mummy Paramount 1White (2)
Creature — Zombie (2/2)

Whenever another Zombie enters the battlefield under your control, Mummy Paramount gets +1/+1 until end of turn.

Hour of Devastation (Common)
Neheb, the Eternal
Neheb, the Eternal 3RedRed (5)
Legendary Creature — Zombie Minotaur Warrior (4/6)

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)

At the beginning of your postcombat main phase, add Red for each 1 life your opponents have lost this turn.

Hour of Devastation (Mythic Rare)
Nicol Bolas, God-Pharaoh
Nicol Bolas, God-Pharaoh 4BlueBlackRed (7)
Legendary Planeswalker — Bolas (7)

+2: Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.

+1: Each opponent exiles two cards from their hand.

−4: Nicol Bolas, God-Pharaoh deals 7 damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.

−12: Exile each nonland permanent your opponents control.

Hour of Devastation (Mythic Rare)
Nicol Bolas, the Deceiver
Nicol Bolas, the Deceiver 5BlueBlackRed (8)
Legendary Planeswalker — Bolas (5)

+3: Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.

−3: Destroy target creature. Draw a card.

−11: Nicol Bolas, the Deceiver deals 7 damage to each opponent. You draw seven cards.

Hour of Devastation (Mythic Rare)
Nimble Obstructionist
Nimble Obstructionist 2Blue (3)
Creature — Bird Wizard (3/1)

Flash

Flying

Cycling 2Blue (2Blue, Discard this card: Draw a card.)

When you cycle Nimble Obstructionist, counter target activated or triggered ability you don't control.

Hour of Devastation (Rare)
Nissa, Genesis Mage
Nissa, Genesis Mage 5GreenGreen (7)
Legendary Planeswalker — Nissa (5)

+2: Untap up to two target creatures and up to two target lands.

−3: Target creature gets +5/+5 until end of turn.

−10: Look at the top ten cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Hour of Devastation (Mythic Rare)
Nissa's Defeat
Nissa's Defeat 2Green (3)
Sorcery

Destroy target Forest, green enchantment, or green planeswalker. If that permanent was a Nissa planeswalker, draw a card.

Hour of Devastation (Uncommon)
Nissa's Encouragement
Nissa's Encouragement 4Green (5)
Sorcery

Search your library and graveyard for a card named Forest, a card named Brambleweft Behemoth, and a card named Nissa, Genesis Mage. Reveal those cards, put them into your hand, then shuffle.

Hour of Devastation (Rare)
Oasis Ritualist
Oasis Ritualist 3Green (4)
Creature — Naga Druid (2/4)

Tap: Add one mana of any color.

Tap, Exert Oasis Ritualist: Add two mana of any one color. (An exerted creature won't untap during your next untap step.)

Hour of Devastation (Common)
Obelisk Spider
Obelisk Spider 1BlackGreen (3)
Creature — Spider (1/4)

Reach

Whenever Obelisk Spider deals combat damage to a creature, put a -1/-1 counter on that creature.

Whenever you put one or more -1/-1 counters on a creature, each opponent loses 1 life and you gain 1 life.

Hour of Devastation (Uncommon)
Consign // Oblivion (Oblivion)
Consign // Oblivion (Oblivion) 4Black (5)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target opponent discards two cards.

Hour of Devastation (Uncommon)
Oketra's Avenger
Oketra's Avenger 1White (2)
Creature — Human Warrior (3/1)

You may exert Oketra's Avenger as it attacks. When you do, prevent all combat damage that would be dealt to it this turn. (An exerted creature won't untap during your next untap step.)

Hour of Devastation (Common)
Oketra's Last Mercy
Oketra's Last Mercy 1WhiteWhite (3)
Sorcery

Your life total becomes equal to your starting life total. Lands you control don't untap during your next untap step.

Hour of Devastation (Rare)
Ominous Sphinx
Ominous Sphinx 3BlueBlue (5)
Creature — Sphinx (4/4)

Flying

Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn.

Hour of Devastation (Uncommon)
Open Fire
Open Fire 2Red (3)
Instant

Open Fire deals 3 damage to any target.

Hour of Devastation (Common)
Overcome
Overcome 3GreenGreen (5)
Sorcery

Creatures you control get +2/+2 and gain trample until end of turn.

Hour of Devastation (Uncommon)
Overwhelming Splendor
Overwhelming Splendor 6WhiteWhite (8)
Enchantment — Aura Curse

Enchant player

Creatures enchanted player controls lose all abilities and have base power and toughness 1/1.

Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities.

Hour of Devastation (Mythic Rare)
Plains
Plains (0)
Basic Land — Plains

Hour of Devastation (Land)
Pride Sovereign
Pride Sovereign 2Green (3)
Creature — Cat (2/2)

Pride Sovereign gets +1/+1 for each other Cat you control.

White, Tap, Exert Pride Sovereign: Create two 1/1 white Cat creature tokens with lifelink. (An exerted creature won't untap during your next untap step.)

Hour of Devastation (Rare)
Proven Combatant
Proven Combatant Blue (1)
Creature — Human Warrior (1/1)

Eternalize 4BlueBlue (4BlueBlue, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Warrior with no mana cost. Eternalize only as a sorcery.)

Hour of Devastation (Common)
Puncturing Blow
Puncturing Blow 2RedRed (4)
Sorcery

Puncturing Blow deals 5 damage to target creature. If that creature would die this turn, exile it instead.

Hour of Devastation (Common)
Quarry Beetle
Quarry Beetle 4Green (5)
Creature — Insect (4/5)

When Quarry Beetle enters the battlefield, you may return target land card from your graveyard to the battlefield.

Hour of Devastation (Uncommon)
Rampaging Hippo
Rampaging Hippo 4GreenGreen (6)
Creature — Hippo (5/6)

Trample

Cycling 2 (2, Discard this card: Draw a card.)

Hour of Devastation (Common)
Ramunap Excavator
Ramunap Excavator 2Green (3)
Creature — Naga Cleric (2/3)

You may play lands from your graveyard.

Hour of Devastation (Rare)
Ramunap Hydra
Ramunap Hydra 3Green (4)
Creature — Snake Hydra (3/3)

Vigilance, reach, trample

Ramunap Hydra gets +1/+1 as long as you control a Desert.

Ramunap Hydra gets +1/+1 as long as there is a Desert card in your graveyard.

Hour of Devastation (Rare)
Ramunap Ruins
Ramunap Ruins (0)
Land — Desert

Tap: Add Colorless.

Tap, Pay 1 life: Add Red.

2RedRed, Tap, Sacrifice a Desert: Ramunap Ruins deals 2 damage to each opponent.

Hour of Devastation (Uncommon)
Razaketh, the Foulblooded
Razaketh, the Foulblooded 5BlackBlackBlack (8)
Legendary Creature — Demon (8/8)

Flying, trample

Pay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle.

Hour of Devastation (Mythic Rare)
Razaketh's Rite
Razaketh's Rite 3BlackBlack (5)
Sorcery

Search your library for a card, put that card into your hand, then shuffle.

Cycling Black (Black, Discard this card: Draw a card.)

Hour of Devastation (Uncommon)
Reason // Believe (Reason)
Reason // Believe (Reason) Blue (1)
Sorcery

Scry 3.

Hour of Devastation (Rare)
Refuse // Cooperate (Refuse)
Refuse // Cooperate (Refuse) 3Red (4)
Instant

Refuse deals damage to target spell's controller equal to that spell's mana value.

Hour of Devastation (Rare)
Resilient Khenra
Resilient Khenra 1Green (2)
Creature — Jackal Wizard (2/2)

When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power.

Eternalize 4GreenGreen (4GreenGreen, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.)

Hour of Devastation (Rare)
Resolute Survivors
Resolute Survivors 1RedWhite (3)
Creature — Human Warrior (3/3)

You may exert Resolute Survivors as it attacks. (It won't untap during your next untap step.)

Whenever you exert a creature, Resolute Survivors deals 1 damage to each opponent and you gain 1 life.

Hour of Devastation (Uncommon)
Rhonas's Last Stand
Rhonas's Last Stand GreenGreen (2)
Sorcery

Create a 5/4 green Snake creature token. Lands you control don't untap during your next untap step.

Hour of Devastation (Rare)
Rhonas's Stalwart
Rhonas's Stalwart 1Green (2)
Creature — Human Warrior (2/2)

You may exert Rhonas's Stalwart as it attacks. When you do, it gets +1/+1 until end of turn and can't be blocked by creatures with power 2 or less this turn. (An exerted creature won't untap during your next untap step.)

Hour of Devastation (Common)
Riddleform
Riddleform 1Blue (2)
Enchantment

Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn.

2Blue: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Hour of Devastation (Uncommon)
River Hoopoe
River Hoopoe GreenBlue (2)
Creature — Bird (1/3)

Flying

3GreenBlue: You gain 2 life and draw a card.

Hour of Devastation (Uncommon)
Ruin Rat
Ruin Rat 1Black (2)
Creature — Rat (1/1)

Deathtouch

When Ruin Rat dies, exile target card from an opponent's graveyard.

Hour of Devastation (Common)
Samut, the Tested
Samut, the Tested 2RedGreen (4)
Legendary Planeswalker — Samut (4)

+1: Up to one target creature gains double strike until end of turn.

−2: Samut, the Tested deals 2 damage divided as you choose among one or two targets.

−7: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle.

Hour of Devastation (Mythic Rare)
Sand Strangler
Sand Strangler 3Red (4)
Creature — Beast (3/3)

When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature.

Hour of Devastation (Uncommon)
Sandblast
Sandblast 2White (3)
Instant

Sandblast deals 5 damage to target attacking or blocking creature.

Hour of Devastation (Common)
Saving Grace
Saving Grace 1White (2)
Enchantment — Aura

Flash

Enchant creature you control

When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead.

Enchanted creature gets +0/+3.

Hour of Devastation (Uncommon)
Scavenger Grounds
Scavenger Grounds (0)
Land — Desert

Tap: Add Colorless.

2, Tap, Sacrifice a Desert: Exile all graveyards.

Hour of Devastation (Rare)
Scrounger of Souls
Scrounger of Souls 4Black (5)
Creature — Horror (3/4)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Hour of Devastation (Common)
Seer of the Last Tomorrow
Seer of the Last Tomorrow 2Blue (3)
Creature — Naga Cleric (1/4)

Blue, Tap, Discard a card: Target player mills three cards.

Hour of Devastation (Common)
Shefet Dunes
Shefet Dunes (0)
Land — Desert

Tap: Add Colorless.

Tap, Pay 1 life: Add White.

2WhiteWhite, Tap, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery.

Hour of Devastation (Uncommon)
Sidewinder Naga
Sidewinder Naga 2Green (3)
Creature — Naga Warrior (3/2)

As long as you control a Desert or there is a Desert card in your graveyard, Sidewinder Naga gets +1/+0 and has trample.

Hour of Devastation (Common)
Sifter Wurm
Sifter Wurm 5GreenGreen (7)
Creature — Wurm (7/7)

Trample

When Sifter Wurm enters the battlefield, scry 3, then reveal the top card of your library. You gain life equal to that card's mana value.

Hour of Devastation (Uncommon)
Sinuous Striker
Sinuous Striker 2Blue (3)
Creature — Naga Warrior (2/2)

Blue: Sinuous Striker gets +1/-1 until end of turn.

Eternalize—3BlueBlue, Discard a card. (3BlueBlue, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Warrior with no mana cost. Eternalize only as a sorcery.)

Hour of Devastation (Uncommon)
Solemnity
Solemnity 2White (3)
Enchantment

Players can't get counters.

Counters can't be put on artifacts, creatures, enchantments, or lands.

Hour of Devastation (Rare)
Solitary Camel
Solitary Camel 2White (3)
Creature — Camel (3/2)

Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)

Hour of Devastation (Common)
Spellweaver Eternal
Spellweaver Eternal 1Blue (2)
Creature — Zombie Naga Wizard (2/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)

Hour of Devastation (Common)
Steadfast Sentinel
Steadfast Sentinel 3White (4)
Creature — Human Cleric (2/3)

Vigilance

Eternalize 4WhiteWhite (4WhiteWhite, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Cleric with no mana cost. Eternalize only as a sorcery.)

Hour of Devastation (Common)
Steward of Solidarity
Steward of Solidarity 1White (2)
Creature — Human Warrior (2/2)

Tap, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.)

Hour of Devastation (Uncommon)
Strategic Planning
Strategic Planning 1Blue (2)
Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Hour of Devastation (Common)
Striped Riverwinder
Striped Riverwinder 6Blue (7)
Creature — Serpent (5/5)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Cycling Blue (Blue, Discard this card: Draw a card.)

Hour of Devastation (Common)
Struggle // Survive (Struggle)
Struggle // Survive (Struggle) 2Red (3)
Instant

Struggle deals damage to target creature equal to the number of lands you control.

Hour of Devastation (Uncommon)
Sunscourge Champion
Sunscourge Champion 2White (3)
Creature — Human Wizard (2/3)

When Sunscourge Champion enters the battlefield, you gain life equal to its power.

Eternalize—2WhiteWhite, Discard a card. (2WhiteWhite, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)

Hour of Devastation (Uncommon)
Sunset Pyramid
Sunset Pyramid 2 (2)
Artifact

Sunset Pyramid enters the battlefield with three brick counters on it.

2, Tap, Remove a brick counter from Sunset Pyramid: Draw a card.

2, Tap: Scry 1.

Hour of Devastation (Uncommon)
Supreme Will
Supreme Will 2Blue (3)
Instant

Choose one —

• Counter target spell unless its controller pays 3.

• Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Hour of Devastation (Uncommon)
Struggle // Survive (Survive)
Struggle // Survive (Survive) 1Green (2)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each player shuffles their graveyard into their library.

Hour of Devastation (Uncommon)
Survivors' Encampment
Survivors' Encampment (0)
Land — Desert

Tap: Add Colorless.

Tap, Tap an untapped creature you control: Add one mana of any color.

Hour of Devastation (Common)
Swamp
Swamp (0)
Basic Land — Swamp

Hour of Devastation (Land)
Swarm Intelligence
Swarm Intelligence 6Blue (7)
Enchantment

Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets for the copy.

Hour of Devastation (Rare)
Tenacious Hunter
Tenacious Hunter 2GreenGreen (4)
Creature — Crocodile (4/4)

As long as a creature has a -1/-1 counter on it, Tenacious Hunter has vigilance and deathtouch.

Hour of Devastation (Uncommon)
The Locust God
The Locust God 4BlueRed (6)
Legendary Creature — God (4/4)

Flying

Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.

2BlueRed: Draw a card, then discard a card.

When The Locust God dies, return it to its owner's hand at the beginning of the next end step.

Hour of Devastation (Mythic Rare)
The Scarab God
The Scarab God 3BlueBlack (5)
Legendary Creature — God (5/5)

At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.

2BlueBlack: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.

When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.

Hour of Devastation (Mythic Rare)
The Scorpion God
The Scorpion God 3BlackRed (5)
Legendary Creature — God (6/5)

Whenever a creature with a -1/-1 counter on it dies, draw a card.

1BlackRed: Put a -1/-1 counter on another target creature.

When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.

Hour of Devastation (Mythic Rare)
Thorned Moloch
Thorned Moloch 2Red (3)
Creature — Lizard (2/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Thorned Moloch has first strike as long as it's attacking.

Hour of Devastation (Common)
Torment of Hailfire
Torment of Hailfire Variable ColorlessBlackBlack (2)
Sorcery

Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.

Hour of Devastation (Rare)
Torment of Scarabs
Torment of Scarabs 3Black (4)
Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, that player loses 3 life unless they sacrifice a nonland permanent or discard a card.

Hour of Devastation (Uncommon)
Torment of Venom
Torment of Venom 2BlackBlack (4)
Instant

Put three -1/-1 counters on target creature. Its controller loses 3 life unless they sacrifice another nonland permanent or discards a card.

Hour of Devastation (Common)
Tragic Lesson
Tragic Lesson 2Blue (3)
Instant

Draw two cards. Then discard a card unless you return a land you control to its owner's hand.

Hour of Devastation (Common)
Traveler's Amulet
Traveler's Amulet 1 (1)
Artifact

1, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Hour of Devastation (Common)
Uncage the Menagerie
Uncage the Menagerie Variable ColorlessGreenGreen (2)
Sorcery

Search your library for up to X creature cards with different names that each have mana value X, reveal them, put them into your hand, then shuffle.

Hour of Devastation (Mythic Rare)
Unconventional Tactics
Unconventional Tactics 2White (3)
Sorcery

Target creature gets +3/+3 and gains flying until end of turn.

Whenever a Zombie enters the battlefield under your control, you may pay White. If you do, return Unconventional Tactics from your graveyard to your hand.

Hour of Devastation (Uncommon)
Unesh, Criosphinx Sovereign
Unesh, Criosphinx Sovereign 4BlueBlue (6)
Legendary Creature — Sphinx (4/4)

Flying

Sphinx spells you cast cost 2 less to cast.

Whenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

Hour of Devastation (Mythic Rare)
Unquenchable Thirst
Unquenchable Thirst 1Blue (2)
Enchantment — Aura

Enchant creature

When Unquenchable Thirst enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Hour of Devastation (Common)
Unraveling Mummy
Unraveling Mummy 1WhiteBlack (3)
Creature — Zombie (2/3)

1White: Target attacking Zombie gains lifelink until end of turn.

1Black: Target attacking Zombie gains deathtouch until end of turn.

Hour of Devastation (Uncommon)
Unsummon
Unsummon Blue (1)
Instant

Return target creature to its owner's hand.

Hour of Devastation (Common)
Vile Manifestation
Vile Manifestation 1Black (2)
Creature — Horror (0/4)

Vile Manifestation gets +1/+0 for each card with cycling in your graveyard.

Cycling 2 (2, Discard this card: Draw a card.)

Hour of Devastation (Uncommon)
Visage of Bolas
Visage of Bolas 4 (4)
Artifact

When Visage of Bolas enters the battlefield, you may search your library and/or graveyard for a card named Nicol Bolas, the Deceiver, reveal it, and put it into your hand. If you search your library this way, shuffle.

Tap: Add Blue, Black, or Red.

Hour of Devastation (Rare)
123 >
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