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Grim Roustabout
Grim Roustabout 1Black (2)
Creature — Skeleton Warrior (1/1)

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

1Black: Regenerate Grim Roustabout.

Return to Ravnica (Common)
Grisly Salvage
Grisly Salvage BlackGreen (2)
Instant

Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.

Return to Ravnica (Common)
Grove of the Guardian
Grove of the Guardian (0)
Land

Tap: Add Colorless.

3GreenWhite, Tap, Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Create an 8/8 green and white Elemental creature token with vigilance.

Return to Ravnica (Rare)
Growing Ranks
Growing Ranks 2Green or WhiteGreen or White (4)
Enchantment

At the beginning of your upkeep, populate. (Create a token that's a copy of a creature token you control.)

Return to Ravnica (Rare)
Guild Feud
Guild Feud 5Red (6)
Enchantment

At the beginning of your upkeep, target opponent reveals the top three cards of their library, may put a creature card from among them onto the battlefield, then puts the rest into their graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other.

Return to Ravnica (Rare)
Guttersnipe
Guttersnipe 2Red (3)
Creature — Goblin Shaman (2/2)

Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.

Return to Ravnica (Uncommon)
Hallowed Fountain
Hallowed Fountain (0)
Land — Plains Island

(Tap: Add White or Blue.)

As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Return to Ravnica (Rare)
Havoc Festival
Havoc Festival 4BlackRed (6)
Enchantment

Players can't gain life.

At the beginning of each player's upkeep, that player loses half their life, rounded up.

Return to Ravnica (Rare)
Hellhole Flailer
Hellhole Flailer 1BlackRed (3)
Creature — Ogre Warrior (3/2)

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

2BlackRed, Sacrifice Hellhole Flailer: Hellhole Flailer deals damage equal to its power to target player or planeswalker.

Return to Ravnica (Uncommon)
Heroes' Reunion
Heroes' Reunion GreenWhite (2)
Instant

Target player gains 7 life.

Return to Ravnica (Uncommon)
Horncaller's Chant
Horncaller's Chant 7Green (8)
Sorcery

Create a 4/4 green Rhino creature token with trample, then populate. (Create a token that's a copy of a creature token you control.)

Return to Ravnica (Common)
Hover Barrier
Hover Barrier 2Blue (3)
Creature — Illusion Wall (0/6)

Defender, flying

Return to Ravnica (Uncommon)
Hussar Patrol
Hussar Patrol 2WhiteBlue (4)
Creature — Human Knight (2/4)

Flash (You may cast this spell any time you could cast an instant.)

Vigilance

Return to Ravnica (Common)
Hypersonic Dragon
Hypersonic Dragon 3BlueRed (5)
Creature — Dragon (4/4)

Flying, haste

You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)

Return to Ravnica (Rare)
Inaction Injunction
Inaction Injunction 1Blue (2)
Sorcery

Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Draw a card.

Return to Ravnica (Common)
Inspiration
Inspiration 3Blue (4)
Instant

Target player draws two cards.

Return to Ravnica (Common)
Island
Island (0)
Basic Land — Island

Return to Ravnica (Land)
Isperia, Supreme Judge
Isperia, Supreme Judge 2WhiteWhiteBlueBlue (6)
Legendary Creature — Sphinx (6/4)

Flying

Whenever a creature attacks you or a planeswalker you control, you may draw a card.

Return to Ravnica (Mythic Rare)
Isperia's Skywatch
Isperia's Skywatch 5Blue (6)
Creature — Vedalken Knight (3/3)

Flying

When Isperia's Skywatch enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Return to Ravnica (Common)
Izzet Charm
Izzet Charm BlueRed (2)
Instant

Choose one —

• Counter target noncreature spell unless its controller pays 2.

• Izzet Charm deals 2 damage to target creature.

• Draw two cards, then discard two cards.

Return to Ravnica (Uncommon)
Izzet Guildgate
Izzet Guildgate (0)
Land — Gate

Izzet Guildgate enters the battlefield tapped.

Tap: Add Blue or Red.

Return to Ravnica (Common)
Izzet Keyrune
Izzet Keyrune 3 (3)
Artifact

Tap: Add Blue or Red.

BlueRed: Until end of turn, Izzet Keyrune becomes a 2/1 blue and red Elemental artifact creature.

Whenever Izzet Keyrune deals combat damage to a player, you may draw a card. If you do, discard a card.

Return to Ravnica (Uncommon)
Izzet Staticaster
Izzet Staticaster 1BlueRed (3)
Creature — Human Wizard (0/3)

Flash (You may cast this spell any time you could cast an instant.)

Haste

Tap: Izzet Staticaster deals 1 damage to target creature and each other creature with the same name as that creature.

Return to Ravnica (Uncommon)
Jace, Architect of Thought
Jace, Architect of Thought 2BlueBlue (4)
Legendary Planeswalker — Jace (4)

+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.

−2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.

−8: For each player, search that player's library for a nonland card and exile it, then that player shuffles. You may cast those cards without paying their mana costs.

Return to Ravnica (Mythic Rare)
Jarad, Golgari Lich Lord
Jarad, Golgari Lich Lord BlackBlackGreenGreen (4)
Legendary Creature — Zombie Elf (2/2)

Jarad, Golgari Lich Lord gets +1/+1 for each creature card in your graveyard.

1BlackGreen, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power.

Sacrifice a Swamp and a Forest: Return Jarad from your graveyard to your hand.

Return to Ravnica (Mythic Rare)
Jarad's Orders
Jarad's Orders 2BlackGreen (4)
Sorcery

Search your library for up to two creature cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle.

Return to Ravnica (Rare)
Judge's Familiar
Judge's Familiar White or Blue (1)
Creature — Bird (1/1)

Flying

Sacrifice Judge's Familiar: Counter target instant or sorcery spell unless its controller pays 1.

Return to Ravnica (Uncommon)
Keening Apparition
Keening Apparition 1White (2)
Creature — Spirit (2/2)

Sacrifice Keening Apparition: Destroy target enchantment.

Return to Ravnica (Common)
Knightly Valor
Knightly Valor 4White (5)
Enchantment — Aura

Enchant creature

When Knightly Valor enters the battlefield, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.)

Enchanted creature gets +2/+2 and has vigilance.

Return to Ravnica (Common)
Korozda Guildmage
Korozda Guildmage BlackGreen (2)
Creature — Elf Shaman (2/2)

1BlackGreen: Target creature gets +1/+1 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

2BlackGreen, Sacrifice a nontoken creature: Create X 1/1 green Saproling creature tokens, where X is the sacrificed creature's toughness.

Return to Ravnica (Uncommon)
Korozda Monitor
Korozda Monitor 2GreenGreen (4)
Creature — Lizard (3/3)

Trample

Scavenge 5GreenGreen (5GreenGreen, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Return to Ravnica (Common)
Launch Party
Launch Party 3Black (4)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Destroy target creature. Its controller loses 2 life.

Return to Ravnica (Common)
Lobber Crew
Lobber Crew 2Red (3)
Creature — Goblin Warrior (0/4)

Defender

Tap: Lobber Crew deals 1 damage to each opponent.

Whenever you cast a multicolored spell, untap Lobber Crew.

Return to Ravnica (Common)
Lotleth Troll
Lotleth Troll BlackGreen (2)
Creature — Zombie Troll (2/1)

Trample

Discard a creature card: Put a +1/+1 counter on Lotleth Troll.

Black: Regenerate Lotleth Troll.

Return to Ravnica (Rare)
Loxodon Smiter
Loxodon Smiter 1GreenWhite (3)
Creature — Elephant Soldier (4/4)

This spell can't be countered.

If a spell or ability an opponent controls causes you to discard Loxodon Smiter, put it onto the battlefield instead of putting it into your graveyard.

Return to Ravnica (Rare)
Lyev Skyknight
Lyev Skyknight 1WhiteBlue (3)
Creature — Human Knight (3/1)

Flying

When Lyev Skyknight enters the battlefield, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)

Return to Ravnica (Uncommon)
Mana Bloom
Mana Bloom Variable ColorlessGreen (1)
Enchantment

Mana Bloom enters the battlefield with X charge counters on it.

Remove a charge counter from Mana Bloom: Add one mana of any color. Activate only once each turn.

At the beginning of your upkeep, if Mana Bloom has no charge counters on it, return it to its owner's hand.

Return to Ravnica (Rare)
Martial Law
Martial Law 2WhiteWhite (4)
Enchantment

At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Return to Ravnica (Rare)
Mercurial Chemister
Mercurial Chemister 3BlueRed (5)
Creature — Human Wizard (2/3)

Blue, Tap: Draw two cards.

Red, Tap, Discard a card: Mercurial Chemister deals damage to target creature equal to the discarded card's mana value.

Return to Ravnica (Rare)
Mind Rot
Mind Rot 2Black (3)
Sorcery

Target player discards two cards.

Return to Ravnica (Common)
Minotaur Aggressor
Minotaur Aggressor 6Red (7)
Creature — Minotaur Berserker (6/2)

First strike, haste

Return to Ravnica (Uncommon)
Mizzium Mortars
Mizzium Mortars 1Red (2)
Sorcery

Mizzium Mortars deals 4 damage to target creature you don't control.

Overload 3RedRedRed (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Return to Ravnica (Rare)
Mizzium Skin
Mizzium Skin Blue (1)
Instant

Target creature you control gets +0/+1 and gains hexproof until end of turn.

Overload 1Blue (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Return to Ravnica (Common)
Mountain
Mountain (0)
Basic Land — Mountain

Return to Ravnica (Land)
Necropolis Regent
Necropolis Regent 3BlackBlackBlack (6)
Creature — Vampire (6/5)

Flying

Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.

Return to Ravnica (Mythic Rare)
New Prahv Guildmage
New Prahv Guildmage WhiteBlue (2)
Creature — Human Wizard (2/2)

WhiteBlue: Target creature gains flying until end of turn.

3WhiteBlue: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)

Return to Ravnica (Uncommon)
Nivix Guildmage
Nivix Guildmage BlueRed (2)
Creature — Human Wizard (2/2)

1BlueRed: Draw a card, then discard a card.

2BlueRed: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

Return to Ravnica (Uncommon)
Nivmagus Elemental
Nivmagus Elemental Blue or Red (1)
Creature — Elemental (1/2)

Exile an instant or sorcery spell you control: Put two +1/+1 counters on Nivmagus Elemental. (That spell won't resolve.)

Return to Ravnica (Rare)
Niv-Mizzet, Dracogenius
Niv-Mizzet, Dracogenius 2BlueBlueRedRed (6)
Legendary Creature — Dragon Wizard (5/5)

Flying

Whenever Niv-Mizzet, Dracogenius deals damage to a player, you may draw a card.

BlueRed: Niv-Mizzet, Dracogenius deals 1 damage to any target.

Return to Ravnica (Mythic Rare)
Oak Street Innkeeper
Oak Street Innkeeper 2Green (3)
Creature — Elf (1/2)

As long as it's not your turn, tapped creatures you control have hexproof.

Return to Ravnica (Uncommon)
Ogre Jailbreaker
Ogre Jailbreaker 3Black (4)
Creature — Ogre Rogue (4/4)

Defender

Ogre Jailbreaker can attack as though it didn't have defender as long as you control a Gate.

Return to Ravnica (Common)
Overgrown Tomb
Overgrown Tomb (0)
Land — Swamp Forest

(Tap: Add Black or Green.)

As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Return to Ravnica (Rare)
Pack Rat
Pack Rat 1Black (2)
Creature — Rat (*/*)

Pack Rat's power and toughness are each equal to the number of Rats you control.

2Black, Discard a card: Create a token that's a copy of Pack Rat.

Return to Ravnica (Rare)
Palisade Giant
Palisade Giant 4WhiteWhite (6)
Creature — Giant Soldier (2/7)

All damage that would be dealt to you and other permanents you control is dealt to Palisade Giant instead.

Return to Ravnica (Rare)
Paralyzing Grasp
Paralyzing Grasp 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

Return to Ravnica (Common)
Perilous Shadow
Perilous Shadow 2BlackBlack (4)
Creature — Insect Shade (0/4)

1Black: Perilous Shadow gets +2/+2 until end of turn.

Return to Ravnica (Common)
Phantom General
Phantom General 3White (4)
Creature — Spirit Soldier (2/3)

Creature tokens you control get +1/+1.

Return to Ravnica (Uncommon)
Pithing Needle
Pithing Needle 1 (1)
Artifact

As Pithing Needle enters the battlefield, choose a card name.

Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

Return to Ravnica (Rare)
Plains
Plains (0)
Basic Land — Plains

Return to Ravnica (Land)
Precinct Captain
Precinct Captain WhiteWhite (2)
Creature — Human Soldier (2/2)

First strike

Whenever Precinct Captain deals combat damage to a player, create a 1/1 white Soldier creature token.

Return to Ravnica (Rare)
Psychic Spiral
Psychic Spiral 4Blue (5)
Instant

Shuffle all cards from your graveyard into your library. Target player mills that many cards.

Return to Ravnica (Uncommon)
Pursuit of Flight
Pursuit of Flight 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has "Blue: This creature gains flying until end of turn."

Return to Ravnica (Common)
Pyroconvergence
Pyroconvergence 4Red (5)
Enchantment

Whenever you cast a multicolored spell, Pyroconvergence deals 2 damage to any target.

Return to Ravnica (Uncommon)
Racecourse Fury
Racecourse Fury Red (1)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Target creature gains haste until end of turn."

Return to Ravnica (Uncommon)
Rakdos Cackler
Rakdos Cackler Black or Red (1)
Creature — Devil (1/1)

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Return to Ravnica (Uncommon)
Rakdos Charm
Rakdos Charm BlackRed (2)
Instant

Choose one —

• Exile target player's graveyard.

• Destroy target artifact.

• Each creature deals 1 damage to its controller.

Return to Ravnica (Uncommon)
Rakdos Guildgate
Rakdos Guildgate (0)
Land — Gate

Rakdos Guildgate enters the battlefield tapped.

Tap: Add Black or Red.

Return to Ravnica (Common)
Rakdos Keyrune
Rakdos Keyrune 3 (3)
Artifact

Tap: Add Black or Red.

BlackRed: Rakdos Keyrune becomes a 3/1 black and red Devil artifact creature with first strike until end of turn.

Return to Ravnica (Uncommon)
Rakdos Ragemutt
Rakdos Ragemutt 3BlackRed (5)
Creature — Elemental Dog (3/3)

Lifelink, haste

Return to Ravnica (Uncommon)
Rakdos Ringleader
Rakdos Ringleader 4BlackRed (6)
Creature — Skeleton Warrior (3/1)

First strike

Whenever Rakdos Ringleader deals combat damage to a player, that player discards a card at random.

Black: Regenerate Rakdos Ringleader.

Return to Ravnica (Uncommon)
Rakdos Shred-Freak
Rakdos Shred-Freak Black or RedBlack or Red (2)
Creature — Human Berserker (2/1)

Haste

Return to Ravnica (Common)
Rakdos, Lord of Riots
Rakdos, Lord of Riots BlackBlackRedRed (4)
Legendary Creature — Demon (6/6)

You can't cast this spell unless an opponent lost life this turn.

Flying, trample

Creature spells you cast cost 1 less to cast for each 1 life your opponents have lost this turn.

Return to Ravnica (Mythic Rare)
Rakdos's Return
Rakdos's Return Variable ColorlessBlackRed (2)
Sorcery

Rakdos's Return deals X damage to target opponent or planeswalker. That player or that planeswalker's controller discards X cards.

Return to Ravnica (Mythic Rare)
Rest in Peace
Rest in Peace 1White (2)
Enchantment

When Rest in Peace enters the battlefield, exile all graveyards.

If a card or token would be put into a graveyard from anywhere, exile it instead.

Return to Ravnica (Rare)
Righteous Authority
Righteous Authority 3WhiteBlue (5)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each card in its controller's hand.

At the beginning of the draw step of enchanted creature's controller, that player draws an additional card.

Return to Ravnica (Rare)
Risen Sanctuary
Risen Sanctuary 5GreenWhite (7)
Creature — Elemental (8/8)

Vigilance

Return to Ravnica (Uncommon)
Rites of Reaping
Rites of Reaping 4BlackGreen (6)
Sorcery

Target creature gets +3/+3 until end of turn. Another target creature gets -3/-3 until end of turn.

Return to Ravnica (Uncommon)
Rix Maadi Guildmage
Rix Maadi Guildmage BlackRed (2)
Creature — Human Shaman (2/2)

BlackRed: Target blocking creature gets -1/-1 until end of turn.

BlackRed: Target player who lost life this turn loses 1 life.

Return to Ravnica (Uncommon)
Rogue's Passage
Rogue's Passage (0)
Land

Tap: Add Colorless.

4, Tap: Target creature can't be blocked this turn.

Return to Ravnica (Uncommon)
Rootborn Defenses
Rootborn Defenses 2White (3)
Instant

Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)

Return to Ravnica (Common)
Rubbleback Rhino
Rubbleback Rhino 4Green (5)
Creature — Rhino (3/4)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Return to Ravnica (Common)
Runewing
Runewing 3Blue (4)
Creature — Bird (2/2)

Flying

When Runewing dies, draw a card.

Return to Ravnica (Common)
Savage Surge
Savage Surge 1Green (2)
Instant

Target creature gets +2/+2 until end of turn. Untap that creature.

Return to Ravnica (Uncommon)
Search the City
Search the City 4Blue (5)
Enchantment

When Search the City enters the battlefield, exile the top five cards of your library.

Whenever you play a card with the same name as one of the exiled cards, you may put one of those cards with that name into its owner's hand. Then if there are no cards exiled with Search the City, sacrifice it. If you do, take an extra turn after this one.

Return to Ravnica (Rare)
Search Warrant
Search Warrant WhiteBlue (2)
Sorcery

Target player reveals their hand. You gain life equal to the number of cards in that player's hand.

Return to Ravnica (Common)
Security Blockade
Security Blockade 2White (3)
Enchantment — Aura

Enchant land

When Security Blockade enters the battlefield, create a 2/2 white Knight creature token with vigilance.

Enchanted land has "Tap: Prevent the next 1 damage that would be dealt to you this turn."

Return to Ravnica (Uncommon)
Seek the Horizon
Seek the Horizon 3Green (4)
Sorcery

Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.

Return to Ravnica (Uncommon)
Selesnya Charm
Selesnya Charm GreenWhite (2)
Instant

Choose one —

• Target creature gets +2/+2 and gains trample until end of turn.

• Exile target creature with power 5 or greater.

• Create a 2/2 white Knight creature token with vigilance.

Return to Ravnica (Uncommon)
Selesnya Guildgate
Selesnya Guildgate (0)
Land — Gate

Selesnya Guildgate enters the battlefield tapped.

Tap: Add Green or White.

Return to Ravnica (Common)
Selesnya Keyrune
Selesnya Keyrune 3 (3)
Artifact

Tap: Add Green or White.

GreenWhite: Selesnya Keyrune becomes a 3/3 green and white Wolf artifact creature until end of turn.

Return to Ravnica (Uncommon)
Selesnya Sentry
Selesnya Sentry 2White (3)
Creature — Elephant Soldier (3/2)

5Green: Regenerate Selesnya Sentry.

Return to Ravnica (Common)
Seller of Songbirds
Seller of Songbirds 2White (3)
Creature — Human (1/2)

When Seller of Songbirds enters the battlefield, create a 1/1 white Bird creature token with flying.

Return to Ravnica (Common)
Sewer Shambler
Sewer Shambler 2Black (3)
Creature — Zombie (2/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Scavenge 2Black (2Black, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Return to Ravnica (Common)
Shrieking Affliction
Shrieking Affliction Black (1)
Enchantment

At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 3 life.

Return to Ravnica (Uncommon)
Skull Rend
Skull Rend 3BlackRed (5)
Sorcery

Skull Rend deals 2 damage to each opponent. Those players each discard two cards at random.

Return to Ravnica (Common)
Skyline Predator
Skyline Predator 4BlueBlue (6)
Creature — Drake (3/4)

Flash (You may cast this spell any time you could cast an instant.)

Flying

Return to Ravnica (Uncommon)
Skymark Roc
Skymark Roc 2WhiteBlue (4)
Creature — Bird (3/3)

Flying

Whenever Skymark Roc attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand.

Return to Ravnica (Uncommon)
Slaughter Games
Slaughter Games 2BlackRed (4)
Sorcery

This spell can't be countered.

Choose a nonland card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.

Return to Ravnica (Rare)
Slime Molding
Slime Molding Variable ColorlessGreen (1)
Sorcery

Create an X/X green Ooze creature token.

Return to Ravnica (Uncommon)
Slitherhead
Slitherhead Black or Green (1)
Creature — Plant Zombie (1/1)

Scavenge 0 (0, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Return to Ravnica (Uncommon)
123 >
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