SEARCH:

+spirit (364)

1234 >
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Funeral Pyre
Funeral Pyre White (1)
Instant

Exile target card from a graveyard. Its owner creates a 1/1 white Spirit creature token with flying.

Judgment (Common)
Furnace Spirit
Furnace Spirit 2Red (3)
Creature — Spirit (1/1)

Haste

Red: Furnace Spirit gets +1/+0 until end of turn.

Stronghold (Common)
Gallows at Willow Hill
Gallows at Willow Hill 3 (3)
Artifact

3, Tap, Tap three untapped Humans you control: Destroy target creature. Its controller creates a 1/1 white Spirit creature token with flying.

Avacyn Restored (Rare)
Gallows Warden
Gallows Warden 4White (5)
Creature — Spirit (3/3)

Flying

Other Spirit creatures you control get +0/+1.

Jumpstart 2022 (Uncommon)
Other Versions
Innistrad (Uncommon)
Geist Snatch
Geist Snatch 2BlueBlue (4)
Instant

Counter target creature spell. Create a 1/1 blue Spirit creature token with flying.

Avacyn Restored (Common)
Geist-Honored Monk
Geist-Honored Monk 3WhiteWhite (5)
Creature — Human Monk (*/*)

Vigilance

Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.

When Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with flying.

Kaldheim Commander (Rare)
Other Versions
Innistrad (Rare)
Commander 2014 (Rare)
Geistlight Snare
Geistlight Snare 2Blue (3)
Instant

This spell costs 1 less to cast if you control a Spirit. It also costs 1 less to cast if you control an enchantment.

Counter target spell unless its controller pays 3.

Innistrad: Crimson Vow (Uncommon)
Genju of the Cedars
Genju of the Cedars Green (1)
Enchantment — Aura

Enchant Forest

2: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land.

When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.

Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Genju of the Falls
Genju of the Falls Blue (1)
Enchantment — Aura

Enchant Island

2: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land.

When enchanted Island is put into a graveyard, you may return Genju of the Falls from your graveyard to your hand.

Masters 25 (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Genju of the Fens
Genju of the Fens Black (1)
Enchantment — Aura

Enchant Swamp

2: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "Black: This creature gets +1/+1 until end of turn." It's still a land.

When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand.

Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Genju of the Fields
Genju of the Fields White (1)
Enchantment — Aura

Enchant Plains

2: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land.

When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand.

Betrayers of Kamigawa (Uncommon)
Genju of the Realm
Genju of the Realm WhiteBlueBlackRedGreen (5)
Legendary Enchantment — Aura

Enchant land

2: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land.

When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.

Betrayers of Kamigawa (Rare)
Genju of the Spires
Genju of the Spires Red (1)
Enchantment — Aura

Enchant Mountain

2: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land.

When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand.

Masters 25 (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Ghastly Mimicry
Ghastly Mimicry (0)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, create a token that's a copy of enchanted creature, except it's a Spirit in addition to its other types.

If Ghastly Mimicry would be put into a graveyard from anywhere, exile it instead.

Innistrad: Crimson Vow (Rare)
Gibbering Kami
Gibbering Kami 3Black (4)
Creature — Spirit (2/2)

Flying

Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

Champions of Kamigawa (Common)
Gift of Wrath
Gift of Wrath 3Red (4)
Enchantment — Aura

Enchant artifact or creature

As long as enchanted permanent is a creature, it gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.)

When Gift of Wrath leaves the battlefield, create a 2/2 red Spirit creature token with menace.

Kamigawa: Neon Dynasty (Common)
Gods' Eye, Gate to the Reikai
Gods' Eye, Gate to the Reikai (0)
Legendary Land

Tap: Add Colorless.

When Gods' Eye, Gate to the Reikai is put into a graveyard from the battlefield, create a 1/1 colorless Spirit creature token.

Betrayers of Kamigawa (Uncommon)
Goro-Goro and Satoru
Goro-Goro and Satoru BlueBlackRed (3)
Legendary Creature — Goblin Human (3/4)

Whenever one or more creatures you control that entered the battlefield this turn deal combat damage to a player, create a 5/5 red Dragon Spirit creature token with flying.

1Red: Creatures you control gain haste until end of turn.

March of the Machine Commander (Mythic Rare)
Goro-Goro, Disciple of Ryusei
Goro-Goro, Disciple of Ryusei 1Red (2)
Legendary Creature — Goblin Samurai (2/2)

Red: Creatures you control gain haste until end of turn.

3RedRed: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature. (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty (Rare)
Go-Shintai of Shared Purpose
Go-Shintai of Shared Purpose 3White (4)
Legendary Enchantment Creature — Shrine (1/3)

Vigilance

At the beginning of your end step, you may pay 1. If you do, create a 1/1 colorless Spirit creature token for each Shrine you control.

Kamigawa: Neon Dynasty (Uncommon)
Greater Stone Spirit
Greater Stone Spirit 4RedRed (6)
Creature — Elemental Spirit (4/4)

Greater Stone Spirit can't be blocked by creatures with flying.

2Red: Until end of turn, target creature gets +0/+2 and gains "Red: This creature gets +1/+0 until end of turn."

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Coldsnap (Uncommon)
Guardian of Solitude
Guardian of Solitude 1Blue (2)
Creature — Spirit (1/2)

Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn.

Champions of Kamigawa (Uncommon)
Hallowed Haunting
Hallowed Haunting 2WhiteWhite (4)
Enchantment

As long as you control seven or more enchantments, creatures you control have flying and vigilance.

Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This creature's power and toughness are each equal to the number of Spirits you control."

Innistrad: Crimson Vow (Mythic Rare)
Hallowed Spiritkeeper
Hallowed Spiritkeeper 1WhiteWhite (3)
Creature — Avatar (3/2)

Vigilance

When Hallowed Spiritkeeper dies, create X 1/1 white Spirit creature tokens with flying, where X is the number of creature cards in your graveyard.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Commander 2014 (Rare)
Hanged Executioner
Hanged Executioner 2White (3)
Creature — Spirit (1/1)

Flying

When Hanged Executioner enters the battlefield, create a 1/1 white Spirit creature token with flying.

3White, Exile Hanged Executioner: Exile target creature.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Core Set 2020 (Rare)
Harbinger of Spring
Harbinger of Spring 4Green (5)
Creature — Spirit (2/1)

Protection from non-Spirit creatures

Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

Betrayers of Kamigawa (Common)
Harmonious Emergence
Harmonious Emergence 3Green (4)
Enchantment — Aura

Enchant land you control

Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It's still a land.

If enchanted land would be destroyed, instead sacrifice Harmonious Emergence and that land gains indestructible until end of turn.

Kamigawa: Neon Dynasty (Common)
Haru-Onna
Haru-Onna 3Green (4)
Creature — Spirit (2/1)

When Haru-Onna enters the battlefield, draw a card.

Whenever you cast a Spirit or Arcane spell, you may return Haru-Onna to its owner's hand.

Saviors of Kamigawa (Uncommon)
Haunted Dead
Haunted Dead 3Black (4)
Creature — Zombie (2/2)

When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying.

1Black, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Jumpstart: Historic Horizons (Uncommon)
Haunted Library
Haunted Library 1White (2)
Enchantment

Whenever a creature an opponent controls dies, you may pay 1. If you do, create a 1/1 white Spirit creature token with flying.

Innistrad: Crimson Vow Commander (Rare)
Haunted Plate Mail
Haunted Plate Mail 4 (4)
Artifact — Equipment

Equipped creature gets +4/+4.

0: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate only if you control no creatures.

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)

Magic 2015 Core Set (Rare)
Other Versions
Magic 2014 Core Set (Rare)
Haunting Imitation
Haunting Imitation 2Blue (3)
Sorcery

Each player reveals the top card of their library. For each creature card revealed this way, create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. If no creature cards were revealed this way, return Haunting Imitation to its owner's hand.

Innistrad: Crimson Vow Commander (Rare)
Haven of the Spirit Dragon
Haven of the Spirit Dragon (0)
Land

Tap: Add Colorless.

Tap: Add one mana of any color. Spend this mana only to cast a Dragon creature spell.

2, Tap, Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Dragons of Tarkir (Rare)
Commander 2017 (Rare)
He Who Hungers
He Who Hungers 4Black (5)
Legendary Creature — Spirit (3/2)

Flying

1, Sacrifice a Spirit: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.

Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

Champions of Kamigawa (Rare)
Heron-Blessed Geist
Heron-Blessed Geist 4White (5)
Creature — Spirit (3/3)

Flying

3White, Exile Heron-Blessed Geist from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only if you control an enchantment and only as a sorcery.

Innistrad: Crimson Vow (Common)
Hikari, Twilight Guardian
Hikari, Twilight Guardian 3WhiteWhite (5)
Legendary Creature — Spirit (4/4)

Flying

Whenever you cast a Spirit or Arcane spell, you may exile Hikari, Twilight Guardian. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Champions of Kamigawa (Rare)
Hired Muscle
Hired Muscle 1BlackBlack (3)
Creature — Human Warrior (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Hired Muscle.

At the beginning of the end step, if there are two or more ki counters on Hired Muscle, you may flip it.

Betrayers of Kamigawa (Uncommon)
Hisoka's Defiance
Hisoka's Defiance 1Blue (2)
Instant

Counter target Spirit or Arcane spell.

Champions of Kamigawa (Common)
Hofri Ghostforge
Hofri Ghostforge 3RedWhite (5)
Legendary Creature — Dwarf Cleric (4/5)

Spirits you control get +1/+1 and have trample and haste.

Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this creature leaves the battlefield, return the exiled card to its owner's graveyard."

Strixhaven: School of Mages (Mythic Rare)
Hollowhenge Spirit
Hollowhenge Spirit 3White (4)
Creature — Spirit (2/2)

Flash (You may cast this spell any time you could cast an instant.)

Flying

When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Honden of Life's Web
Honden of Life's Web 4Green (5)
Legendary Enchantment — Shrine

At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.

Historic Anthology 3 (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Eternal Masters (Uncommon)
Horizon Seed
Horizon Seed 4White (5)
Creature — Spirit (2/1)

Whenever you cast a Spirit or Arcane spell, regenerate target creature.

Champions of Kamigawa (Uncommon)
Hundred-Talon Kami
Hundred-Talon Kami 4White (5)
Creature — Spirit (2/3)

Flying

Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

Champions of Kamigawa (Common)
Budoka Pupil (Ichiga, Who Topples Oaks)
Budoka Pupil (Ichiga, Who Topples Oaks) 1GreenGreen (3)
Legendary Creature — Spirit (4/3)

Trample

Remove a ki counter from Ichiga, Who Topples Oaks: Target creature gets +2/+2 until end of turn.

Betrayers of Kamigawa (Uncommon)
Illuminate History
Illuminate History 2RedRed (4)
Sorcery — Lesson

Discard any number of cards, then draw that many cards. Then if there are seven or more cards in your graveyard, create a 3/2 red and white Spirit creature token.

Strixhaven: School of Mages (Rare)
Illustrious Historian
Illustrious Historian 1Red (2)
Creature — Human Shaman (2/1)

5, Exile Illustrious Historian from your graveyard: Create a tapped 3/2 red and white Spirit creature token.

Strixhaven: School of Mages (Common)
Imaginary Friends (playtest)
Imaginary Friends (playtest) 1White (2)
Sorcery — — Arcane

Create three 0/0 white Spirit creature tokens with flying.

Mystery Booster (Common)
Imperious Oligarch
Imperious Oligarch WhiteBlack (2)
Creature — Human Cleric (2/1)

Vigilance

Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

Ravnica Allegiance (Common)
Iname as One
Iname as One 8BlackBlackGreenGreen (12)
Legendary Creature — Spirit (8/8)

When Iname as One enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle.

When Iname as One dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield.

Saviors of Kamigawa (Rare)
Iname, Death Aspect
Iname, Death Aspect 4BlackBlack (6)
Legendary Creature — Spirit (4/4)

When Iname, Death Aspect enters the battlefield, you may search your library for any number of Spirit cards, put them into your graveyard, then shuffle.

Champions of Kamigawa (Rare)
Iname, Life Aspect
Iname, Life Aspect 4GreenGreen (6)
Legendary Creature — Spirit (4/4)

When Iname, Life Aspect dies, you may exile it. If you do, return any number of target Spirit cards from your graveyard to your hand.

Champions of Kamigawa (Rare)
Infernal Kirin
Infernal Kirin 2BlackBlack (4)
Legendary Creature — Kirin Spirit (3/3)

Flying

Whenever you cast a Spirit or Arcane spell, target player reveals their hand and discards all cards with that spell's mana value.

Saviors of Kamigawa (Rare)
Innocence Kami
Innocence Kami 3WhiteWhite (5)
Creature — Spirit (2/3)

White, Tap: Tap target creature.

Whenever you cast a Spirit or Arcane spell, untap Innocence Kami.

Champions of Kamigawa (Uncommon)
Invoke the Ancients
Invoke the Ancients 1GreenGreenGreenGreen (5)
Sorcery

Create two 4/5 green Spirit creature tokens. For each of them, put your choice of a vigilance counter, a reach counter, or a trample counter on it.

Kamigawa: Neon Dynasty (Rare)
Ishi-Ishi, Akki Crackshot
Ishi-Ishi, Akki Crackshot 1Red (2)
Legendary Creature — Goblin Warrior (1/1)

Whenever an opponent casts a Spirit or Arcane spell, Ishi-Ishi, Akki Crackshot deals 2 damage to that player.

Betrayers of Kamigawa (Rare)
Jade Idol
Jade Idol 4 (4)
Artifact

Whenever you cast a Spirit or Arcane spell, Jade Idol becomes a 4/4 Spirit artifact creature until end of turn.

Champions of Kamigawa (Uncommon)
Callow Jushi (Jaraku the Interloper)
Callow Jushi (Jaraku the Interloper) 1BlueBlue (3)
Legendary Creature — Spirit (3/4)

Remove a ki counter from Jaraku the Interloper: Counter target spell unless its controller pays 2.

Betrayers of Kamigawa (Uncommon)
Jeweled Spirit
Jeweled Spirit 3WhiteWhite (5)
Creature — Spirit (3/3)

Flying

Sacrifice two lands: Jeweled Spirit gains protection from artifacts or from the color of your choice until end of turn.

Prophecy (Rare)
Faithful Squire (Kaiso, Memory of Loyalty)
Faithful Squire (Kaiso, Memory of Loyalty) 1WhiteWhite (3)
Legendary Creature — Spirit (3/4)

Flying

Remove a ki counter from Kaiso, Memory of Loyalty: Prevent all damage that would be dealt to target creature this turn.

Betrayers of Kamigawa (Uncommon)
Kami of Empty Graves
Kami of Empty Graves 3Black (4)
Creature — Spirit (4/1)

Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

Saviors of Kamigawa (Common)
Kami of Fire's Roar
Kami of Fire's Roar 3Red (4)
Creature — Spirit (2/3)

Whenever you cast a Spirit or Arcane spell, target creature can't block this turn.

Champions of Kamigawa (Common)
Kami of Lunacy
Kami of Lunacy 4BlackBlack (6)
Creature — Spirit (4/1)

Flying

Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)

Champions of Kamigawa (Uncommon)
Kami of Tattered Shoji
Kami of Tattered Shoji 4White (5)
Creature — Spirit (2/5)

Whenever you cast a Spirit or Arcane spell, Kami of Tattered Shoji gains flying until end of turn.

Betrayers of Kamigawa (Common)
Kami of the Honored Dead
Kami of the Honored Dead 5WhiteWhite (7)
Creature — Spirit (3/5)

Flying

Whenever Kami of the Honored Dead is dealt damage, you gain that much life.

Soulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.)

Betrayers of Kamigawa (Uncommon)
Kami of the Hunt
Kami of the Hunt 2Green (3)
Creature — Spirit (2/2)

Whenever you cast a Spirit or Arcane spell, Kami of the Hunt gets +1/+1 until end of turn.

Champions of Kamigawa (Common)
Kami of the Painted Road
Kami of the Painted Road 4White (5)
Creature — Spirit (3/3)

Whenever you cast a Spirit or Arcane spell, Kami of the Painted Road gains protection from the color of your choice until end of turn.

Champions of Kamigawa (Common)
Kami of the Palace Fields
Kami of the Palace Fields 5White (6)
Creature — Spirit (3/2)

Flying, first strike

Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)

Champions of Kamigawa (Uncommon)
Kami of the Tended Garden
Kami of the Tended Garden 3Green (4)
Creature — Spirit (4/4)

At the beginning of your upkeep, sacrifice Kami of the Tended Garden unless you pay Green.

Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

Saviors of Kamigawa (Uncommon)
Kami of the Waning Moon
Kami of the Waning Moon 2Black (3)
Creature — Spirit (1/1)

Flying

Whenever you cast a Spirit or Arcane spell, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Champions of Kamigawa (Common)
Katilda, Dawnhart Martyr
Katilda, Dawnhart Martyr 1WhiteWhite (3)
Legendary Creature — Spirit Warlock (*/*)

Flying, lifelink, protection from Vampires

Katilda, Dawnhart Martyr's power and toughness are each equal to the number of permanents you control that are Spirits and/or enchantments.

Disturb 3WhiteWhite (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Crimson Vow (Rare)
Katilda's Rising Dawn
Katilda's Rising Dawn (0)
Legendary Enchantment — Aura

Enchant creature

Enchanted creature has flying, lifelink, and protection from Vampires, and it gets +X/+X, where X is the number of permanents you control that are Spirits and/or enchantments.

If Katilda's Rising Dawn would be put into a graveyard from anywhere, exile it instead.

Innistrad: Crimson Vow (Rare)
Kaya the Inexorable
Kaya the Inexorable 3WhiteBlack (5)
Legendary Planeswalker — Kaya (5)

+1: Put a ghostform counter on up to one target nontoken creature. It gains "When this creature dies or is put into exile, return it to its owner's hand and create a 1/1 white Spirit creature token with flying."

−3: Exile target nonland permanent.

−7: You get an emblem with "At the beginning of your upkeep, you may cast a legendary spell from your hand, from your graveyard, or from among cards you own in exile without paying its mana cost."

Kaldheim (Mythic Rare)
Kaya, Geist Hunter
Kaya, Geist Hunter 1WhiteBlack (3)
Legendary Planeswalker — Kaya (3)

+1: Creatures you control gain deathtouch until end of turn. Put a +1/+1 counter on up to one target creature token you control.

−2: Until end of turn, if one or more tokens would be created under your control, twice that many of those tokens are created instead.

−6: Exile all cards from all graveyards, then create a 1/1 white Spirit creature token with flying for each card exiled this way.

Innistrad: Crimson Vow (Mythic Rare)
Kaya, Intangible Slayer
Kaya, Intangible Slayer 3WhiteWhiteBlackBlack (7)
Legendary Planeswalker — Kaya (6)

Hexproof

+2: Each opponent loses 3 life and you gain 3 life.

0: You draw two cards. Then each opponent may scry 1.

−3: Exile target creature or enchantment. If it wasn't an Aura, create a token that's a copy of it, except it's a 1/1 white Spirit creature with flying in addition to its other types.

Phyrexia: All Will Be One (Rare)
Kaya, Spirits' Justice
Kaya, Spirits' Justice 2WhiteBlack (4)
Legendary Planeswalker — Kaya (3)

Whenever one or more creatures you control and/or creature cards in your graveyard are put into exile, you may choose a creature card from among them. Until end of turn, target token you control becomes a copy of it, except it has flying.

+2: Surveil 2, then exile a card from a graveyard.

+1: Create a 1/1 white and black Spirit creature token with flying.

−2: Exile target creature you control. For each other player, exile up to one target creature that player controls.

Murders at Karlov Manor (Mythic Rare)
Kaya's Guile
Kaya's Guile 1WhiteBlack (3)
Instant

Choose two —

• Each opponent sacrifices a creature.

• Exile all opponents' graveyards.

• Create a 1/1 white and black Spirit creature token with flying.

• You gain 4 life.

Entwine 3 (Choose all if you pay the entwine cost.)

Modern Horizons (Rare)
Kemuri-Onna
Kemuri-Onna 4Black (5)
Creature — Spirit (3/3)

When Kemuri-Onna enters the battlefield, target player discards a card.

Whenever you cast a Spirit or Arcane spell, you may return Kemuri-Onna to its owner's hand.

Saviors of Kamigawa (Uncommon)
King of the Oathbreakers
King of the Oathbreakers 2WhiteBlack (4)
Legendary Creature — Spirit Noble (3/3)

Flying

Whenever King of the Oathbreakers or another Spirit you control becomes the target of a spell, it phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)

Whenever King of the Oathbreakers or another Spirit you control phases in, create a tapped 1/1 white Spirit creature token with flying.

The Lord of the Rings: Tales of Middle Earth (Rare)
Kin-Tree Invocation
Kin-Tree Invocation BlackGreen (2)
Sorcery

Create an X/X black and green Spirit Warrior creature token, where X is the greatest toughness among creatures you control.

Khans of Tarkir (Uncommon)
Kirin-Touched Orochi
Kirin-Touched Orochi (0)
Enchantment Creature — Snake Monk (1/1)

Whenever Kirin-Touched Orochi attacks, choose one —

• Exile target creature card from a graveyard. When you do, create a 1/1 colorless Spirit creature token.

• Exile target noncreature card from a graveyard. When you do, put a +1/+1 counter on target creature you control.

Kamigawa: Neon Dynasty (Rare)
Kiri-Onna
Kiri-Onna 4Blue (5)
Creature — Spirit (2/2)

When Kiri-Onna enters the battlefield, return target creature to its owner's hand.

Whenever you cast a Spirit or Arcane spell, you may return Kiri-Onna to its owner's hand.

Saviors of Kamigawa (Uncommon)
Kirtar's Wrath
Kirtar's Wrath 4WhiteWhite (6)
Sorcery

Destroy all creatures. They can't be regenerated.

Threshold — If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated.

Commander Masters (Uncommon)
Other Versions
Odyssey (Rare)
Commander 2013 Edition (Rare)
Commander Anthology (Rare)
Innistrad: Crimson Vow Commander (Rare)
Kitsune Diviner
Kitsune Diviner White (1)
Creature — Fox Cleric (0/1)

Tap: Tap target Spirit.

Champions of Kamigawa (Common)
Kitsune Riftwalker
Kitsune Riftwalker 1WhiteWhite (3)
Creature — Fox Wizard (2/1)

Protection from Spirits and from Arcane

Champions of Kamigawa (Common)
Knight of Sorrows
Knight of Sorrows 4White (5)
Creature — Human Knight (3/3)

Knight of Sorrows can block an additional creature each combat.

Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

Ravnica Allegiance (Common)
Knight of the Last Breath
Knight of the Last Breath 5WhiteBlack (7)
Creature — Giant Knight (4/4)

3, Sacrifice another nontoken creature: Create a 1/1 white and black Spirit creature token with flying.

Afterlife 3 (When this creature dies, create three 1/1 white and black Spirit creature tokens with flying.)

March of the Machine Commander (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Kodama of the Center Tree
Kodama of the Center Tree 4Green (5)
Legendary Creature — Spirit (*/*)

Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control.

Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with mana value X or less from your graveyard to your hand.)

Betrayers of Kamigawa (Rare)
Kodama of the South Tree
Kodama of the South Tree 2GreenGreen (4)
Legendary Creature — Spirit (4/4)

Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn.

Champions of Kamigawa (Rare)
Kor Spiritdancer
Kor Spiritdancer 1White (2)
Creature — Kor Wizard (0/2)

Kor Spiritdancer gets +2/+2 for each Aura attached to it.

Whenever you cast an Aura spell, you may draw a card.

Wilds of Eldraine Commander (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Planechase 2012 Edition (Rare)
Planechase Anthology (Rare)
Battlebond (Rare)
Jumpstart (Rare)
Kura, the Boundless Sky
Kura, the Boundless Sky 3GreenGreen (5)
Legendary Creature — Dragon Spirit (4/4)

Flying, deathtouch

When Kura, the Boundless Sky dies, choose one —

• Search your library for up to three land cards, reveal them, put them into your hand, then shuffle.

• Create an X/X green Spirit creature token, where X is the number of lands you control.

Kamigawa: Neon Dynasty (Mythic Rare)
Kykar, Wind's Fury
Kykar, Wind's Fury 1BlueRedWhite (4)
Legendary Creature — Bird Wizard (3/3)

Flying

Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying.

Sacrifice a Spirit: Add Red.

Commander Masters (Rare)
Other Versions
Core Set 2020 (Mythic Rare)
March of the Machine Commander (Mythic Rare)
Kyoki, Sanity's Eclipse
Kyoki, Sanity's Eclipse 4BlackBlack (6)
Legendary Creature — Demon Spirit (6/4)

Whenever you cast a Spirit or Arcane spell, target opponent exiles a card from their hand.

Betrayers of Kamigawa (Rare)
Lantern Spirit
Lantern Spirit 2Blue (3)
Creature — Spirit (2/1)

Flying

Blue: Return Lantern Spirit to its owner's hand.

Innistrad (Uncommon)
Lifespinner
Lifespinner 3Green (4)
Creature — Spirit (3/3)

Tap, Sacrifice three Spirits: Search your library for a legendary Spirit permanent card, put it onto the battlefield, then shuffle.

Betrayers of Kamigawa (Uncommon)
Lingering Souls
Lingering Souls 2White (3)
Sorcery

Create two 1/1 white Spirit creature tokens with flying.

Flashback 1Black (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Shadows of the Past (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Modern Event Deck 2014 (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Time Spiral Remastered (Bonus)
Loam Dweller
Loam Dweller 1Green (2)
Creature — Spirit (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped.

Betrayers of Kamigawa (Uncommon)
Long-Forgotten Gohei
Long-Forgotten Gohei 3 (3)
Artifact

Arcane spells you cast cost 1 less to cast.

Spirit creatures you control get +1/+1.

Modern Masters 2015 Edition (Rare)
Other Versions
Champions of Kamigawa (Rare)
Lorehold Apprentice
Lorehold Apprentice RedWhite (2)
Creature — Human Cleric (2/2)

Magecraft — Whenever you cast or copy an instant or sorcery spell, until end of turn, Spirit creatures you control gain "Tap: This creature deals 1 damage to each opponent."

Strixhaven: School of Mages (Uncommon)
Lorehold Command
Lorehold Command 3RedWhite (5)
Instant

Choose two —

• Create a 3/2 red and white Spirit creature token.

• Creatures you control get +1/+0 and gain indestructible and haste until end of turn.

• Lorehold Command deals 3 damage to any target. Target player gains 3 life.

• Sacrifice a permanent, then draw two cards.

Strixhaven: School of Mages (Rare)
Lorehold Excavation
Lorehold Excavation RedWhite (2)
Enchantment

At the beginning of your end step, mill a card. If a land card was milled this way, you gain 1 life. Otherwise, Lorehold Excavation deals 1 damage to each opponent. (To mill a card, put the top card of your library into your graveyard.)

5, Exile a creature card from your graveyard: Create a tapped 3/2 red and white Spirit creature token.

Strixhaven: School of Mages (Uncommon)
1234 >
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue