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Planar Collapse
( 2)
Enchantment
At the beginning of your upkeep, if there are four or more creatures on the battlefield, sacrifice Planar Collapse and destroy all creatures. They can't be regenerated.
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Planar Despair
( 5)
Sorcery
Domain — All creatures get -1/-1 until end of turn for each basic land type among lands you control.
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Planar Disruption
( 2)
Enchantment — Aura
Enchant artifact, creature, or planeswalker Enchanted permanent can't attack or block, and its activated abilities can't be activated.
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Planar Incision
( 2)
Instant
Exile target artifact or creature, then return it to the battlefield under its owner's control with a +1/+1 counter on it.
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Plane-Merge Elf (playtest)
( 5)
Creature — — Elf Warrior
(3/3)
Landship — At the beginning of your upkeep, you may look at the top card of your library. If it's a land, you may reveal it. If you do, create a 1/1 green Elf Warrior creature token. Kinfall — Whenever a creature enters the battlefield under your control, if it shares a creature type with CARDNAME, creatures you control get +1/+1 until end of turn.
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Planequake (playtest)
( 1)
Sorcery
CARDNAME deals X damage to each creature without flying and each planeswalker. If X is 10 or more, open the "Uncovered Cavern" plot booster.
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Planeswalker's Favor
( 3)
Enchantment
: Target opponent reveals a card at random from their hand. Target creature gets +X/+X until end of turn, where X is the revealed card's mana value.
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Planeswalker's Fury
( 3)
Enchantment
: Target opponent reveals a card at random from their hand. Planeswalker's Fury deals damage equal to that card's mana value to that player. Activate only as a sorcery.
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Planeswalker's Mirth
( 3)
Enchantment
: Target opponent reveals a card at random from their hand. You gain life equal to that card's mana value.
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Planeswalker's Mischief
( 3)
Enchantment
: Target opponent reveals a card at random from their hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate only as a sorcery.
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Planeswalker's Scorn
( 3)
Enchantment
: Target opponent reveals a card at random from their hand. Target creature gets -X/-X until end of turn, where X is the revealed card's mana value. Activate only as a sorcery.
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Beanstalk Wurm (Plant Beans)
( 2)
Sorcery — Adventure
You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.)
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Illithid Harvester (Plant Tadpoles)
( 2)
Sorcery — Adventure
Tap X target creatures. They don't untap during their controllers' next untap steps. (Then exile this card. You may cast the creature later from exile.)
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Plargg and Nassari
( 5)
Legendary Creature — Orc Efreet
(5/4)
At the beginning of your upkeep, each player exiles cards from the top of their library until they exile a nonland card. An opponent chooses a nonland card exiled this way. You may cast up to two spells from among the other cards exiled this way without paying their mana costs.
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Plasm Capture
( 4)
Instant
Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors, where X is that spell's mana value.
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Plasma Caster
( 2)
Artifact — Equipment
Equipped creature gets +1/+1. Whenever equipped creature attacks, you get (two energy counters). Pay : Choose target creature that's blocking equipped creature. Flip a coin. If you win the flip, exile the chosen creature. Otherwise, Plasma Caster deals 1 damage to it. Equip
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Plasma Elemental
( 6)
Creature — Elemental
(4/1)
Plasma Elemental can't be blocked.
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Plasma Jockey
( 4)
Creature — Viashino Warrior
(3/1)
Whenever Plasma Jockey attacks, target creature an opponent controls can't block this turn. Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
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Plasmancer
( 4)
Artifact Creature — Necron Wizard
(3/3)
Flying Dynastic Advisor — When Plasmancer enters the battlefield, search your library for a basic Swamp card, reveal it, put it into your hand, then shuffle.
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Plate Spinning
( 5)
Enchantment
Whenever you cast a spell, copy it and you may choose new targets for the copy. Then balance a card from outside the game on one of your fingertips. When that card falls or touches another card, sacrifice Plate Spinning.
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Plated Crusher
( 7)
Creature — Beast
(7/6)
Trample Hexproof (This creature can't be the target of spells or abilities your opponents control.)
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Plated Kilnbeast
( 0)
Creature — Phyrexian Beast
(7/5)
Menace (This creature can't be blocked except by two or more creatures.)
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Plated Onslaught
( 5)
Instant
Affinity for artifacts (This spell costs less to cast for each artifact you control.) Creatures you control get +2/+1 until end of turn.
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Plated Pegasus
( 3)
Creature — Pegasus
(1/2)
Flash (You may cast this spell any time you could cast an instant.) Flying If a spell would deal damage to a permanent or player, prevent 1 damage that spell would deal to that permanent or player.
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Plated Slagwurm
( 7)
Creature — Wurm
(8/8)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
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Plated Sliver
( 1)
Creature — Sliver
(1/1)
All Sliver creatures get +0/+1.
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Plated Spider
( 5)
Creature — Spider
(4/4)
Reach (This creature can block creatures with flying.)
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Plaxcaster Frogling
( 3)
Creature — Frog Mutant
(0/0)
Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) : Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.)
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Playable Delusionary Hydra
( 0)
Stickers
2 — : Draw a card, then discard a card. 4 — Whenever this creature attacks, you gain 3 life and draw a card. 2 — 1/5 3 — 4/4
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Plaza of Heroes
( 0)
Land
: Add . : Add one mana of any color. Spend this mana only to cast a legendary spell. : Add one mana of any color among legendary permanents you control. , , Exile Plaza of Heroes: Target legendary creature gains hexproof and indestructible until end of turn.
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Plumes of Peace
( 3)
Enchantment — Aura
Enchant creature Enchanted creature doesn't untap during its controller's untap step. Forecast — , Reveal Plumes of Peace from your hand: Tap target creature. (Activate only during your upkeep and only once each turn.)
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Plunge into Darkness
( 2)
Instant
Choose one — • Sacrifice any number of creatures. You gain 3 life for each sacrificed creature. • Pay X life, then look at the top X cards of your library. Put one of those cards into your hand and exile the rest. Entwine (Choose both if you pay the entwine cost.)
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Poet's Quill
( 2)
Artifact — Equipment
When Poet's Quill enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) Equipped creature gets +1/+1 and has lifelink. Equip
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Pointed Discussion
( 3)
Sorcery
You draw two cards, lose 2 life, then create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")
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Poison Arrow
( 6)
Sorcery
Destroy target nonblack creature. You gain 3 life.
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Poison Dart Frog
( 2)
Creature — Frog
(1/1)
Reach : Add one mana of any color. : Poison Dart Frog gains deathtouch until end of turn.
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Poison the Blade
( 2)
Instant
Target creature gains deathtouch until end of turn. Draw a card.
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Poison the Cup
( 3)
Instant
Destroy target creature. If this spell was foretold, scry 2. Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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Poison the Well
( 4)
Sorcery
Destroy target land. Poison the Well deals 2 damage to that land's controller.
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Poisonbelly Ogre
( 5)
Creature — Ogre Warrior
(3/3)
Whenever another creature enters the battlefield, its controller loses 1 life.
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Poison-Tip Archer
( 4)
Creature — Elf Archer
(2/3)
Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever another creature dies, each opponent loses 1 life.
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Polis Crusher
( 4)
Creature — Cyclops
(4/4)
Trample, protection from enchantments : Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) Whenever Polis Crusher deals combat damage to a player, if Polis Crusher is monstrous, destroy target enchantment that player controls.
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Pollenbright Wings
( 6)
Enchantment — Aura
Enchant creature Enchanted creature has flying. Whenever enchanted creature deals combat damage to a player, create that many 1/1 green Saproling creature tokens.
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Polluted Bonds
( 5)
Enchantment
Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life.
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Pollywog Symbiote
( 2)
Creature — Frog
(1/3)
Each creature spell you cast costs less to cast if it has mutate. Whenever you cast a creature spell, if it has mutate, draw a card, then discard a card.
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Polukranos, Engine of Ruin
( 0)
Legendary Creature — Phyrexian Hydra
(6/6)
Reach, lifelink Whenever Polukranos, Engine of Ruin or another nontoken Hydra you control dies, create a 3/3 green and white Phyrexian Hydra creature token with reach and a 3/3 green and white Phyrexian Hydra creature token with lifelink.
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Polukranos, World Eater
( 4)
Legendary Creature — Hydra
(5/5)
: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) When Polukranos, World Eater becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos.
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Polymorphist's Jest
( 3)
Instant
Until end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1.
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Polymorphous Rush
( 3)
Instant
Strive — This spell costs more to cast for each target beyond the first. Choose a creature on the battlefield. Any number of target creatures you control each become a copy of that creature until end of turn.
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Pompous Gadabout
( 3)
Creature — Human Citizen
(4/2)
Pompous Gadabout has hexproof as long as it's your turn. Pompous Gadabout can't be blocked by creatures that don't have a name.
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Pool of Vigorous Growth
( 2)
Artifact
, , Discard a card: Create a token that's a copy of a random creature card with mana value X. Activate only as a sorcery.
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Poppet Stitcher
( 3)
Creature — Human Wizard
(2/3)
Whenever you cast an instant or sorcery spell, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) At the beginning of your upkeep, if you control three or more creature tokens, you may transform Poppet Stitcher.
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Porphyry Nodes
( 1)
Enchantment
At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. When there are no creatures on the battlefield, sacrifice Porphyry Nodes.
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Port Inspector
( 2)
Creature — Human
(1/2)
Whenever Port Inspector becomes blocked, you may look at defending player's hand.
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Portal of Sanctuary
( 3)
Artifact
, : Return target creature you control and each Aura attached to it to their owners' hands. Activate only during your turn.
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Portcullis
( 4)
Artifact
Whenever a creature enters the battlefield, if there are two or more other creatures on the battlefield, exile that creature. Return that card to the battlefield under its owner's control when Portcullis leaves the battlefield.
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Portcullis Vine
( 1)
Creature — Plant Wall
(0/3)
Defender (This creature can't attack.) , , Sacrifice a creature with defender: Draw a card.
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Possessed Aven
( 4)
Creature — Bird Soldier Horror
(3/3)
Flying Threshold — As long as seven or more cards are in your graveyard, Possessed Aven gets +1/+1, is black, and has ", : Destroy target blue creature."
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Possessed Barbarian
( 4)
Creature — Human Barbarian Horror
(3/3)
First strike Threshold — As long as seven or more cards are in your graveyard, Possessed Barbarian gets +1/+1, is black, and has ", : Destroy target red creature."
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Possessed Centaur
( 4)
Creature — Centaur Horror
(3/3)
Trample Threshold — As long as seven or more cards are in your graveyard, Possessed Centaur gets +1/+1, is black, and has ", : Destroy target green creature."
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Possessed Nomad
( 4)
Creature — Human Nomad Horror
(3/3)
Vigilance Threshold — As long as seven or more cards are in your graveyard, Possessed Nomad gets +1/+1, is black, and has ", : Destroy target white creature."
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Possessed Portal
( 8)
Artifact
If a player would draw a card, that player skips that draw instead. At the beginning of each end step, each player sacrifices a permanent unless they discard a card.
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Possessed Skaab
( 5)
Creature — Zombie
(3/2)
When Possessed Skaab enters the battlefield, return target instant, sorcery, or creature card from your graveyard to your hand. If Possessed Skaab would die, exile it instead.
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Possibility Storm
( 5)
Enchantment
Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with Possibility Storm on the bottom of their library in a random order.
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Postmortem Lunge
( 1)
Sorcery
( can be paid with either or 2 life.) Return target creature card with mana value X from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step.
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Poultice Sliver
( 3)
Creature — Sliver
(2/2)
All Slivers have ", : Regenerate target Sliver." (The next time that Sliver would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)
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Poultrygeist
( 3)
Creature — Bird Spirit
(1/1)
Flying Whenever a creature dies, you may roll a six-sided die. If you roll a 1, sacrifice Poultrygeist. Otherwise, put a +1/+1 counter on Poultrygeist.
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Pouncing Shoreshark
( 5)
Creature — Shark Beast
(4/3)
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flash Whenever this creature mutates, you may return target creature an opponent controls to its owner's hand.
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Power Fist
( 2)
Artifact — Equipment
Equipped creature has trample and "Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it." Equip
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Power of Persuasion
( 3)
Sorcery
Choose target creature an opponent controls, then roll a d20. 1–9 | Return it to its owner's hand. 10–19 | Its owner puts it on the top or bottom of their library. 20 | Gain control of it until the end of your next turn.
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Power Sink
( 1)
Instant
Counter target spell unless its controller pays . If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
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Power Surge
( 2)
Enchantment
At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn.
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Powerstone Engineer
( 2)
Creature — Human Artificer
(2/1)
When Powerstone Engineer dies, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")
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Powerstone Fracture
( 2)
Sorcery
As an additional cost to cast this spell, sacrifice an artifact or creature. Destroy target creature or planeswalker.
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Powerstone Minefield
( 4)
Enchantment
Whenever a creature attacks or blocks, Powerstone Minefield deals 2 damage to it.
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Powerstone Shard
( 3)
Artifact
: Add for each artifact you control named Powerstone Shard.
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Poxwalkers
( 3)
Creature — Zombie
(3/1)
Deathtouch Curse of the Walking Pox — Whenever you cast a spell from anywhere other than your hand, return Poxwalkers from your graveyard to the battlefield tapped.
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Practical Research
( 5)
Instant
Draw four cards. Then discard two cards unless you discard an instant or sorcery card.
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Practiced Tactics
( 1)
Instant
Choose target attacking or blocking creature. Practiced Tactics deals damage to that creature equal to twice the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
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Praetor's Counsel
( 8)
Sorcery
Return all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game.
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Praetor's Grasp
( 3)
Sorcery
Search target opponent's library for a card and exile it face down. Then that player shuffles. You may play that card for as long as it remains exiled.
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Prairie Stream
( 0)
Land — Plains Island
(: Add or .) Prairie Stream enters the battlefield tapped unless you control two or more basic lands.
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Pramikon, Sky Rampart
( 3)
Legendary Creature — Wall
(1/5)
Flying, defender As Pramikon, Sky Rampart enters the battlefield, choose left or right. Each player may attack only the nearest opponent in the chosen direction and planeswalkers controlled by that opponent.
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Prava of the Steel Legion
( 3)
Legendary Creature — Cat Soldier
(1/4)
As long as it's your turn, creature tokens you control get +1/+4. : Create a 1/1 white Soldier creature token. Partner (You can have two commanders if both have partner.)
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Preacher of the Schism
( 3)
Creature — Vampire Cleric
(2/4)
Deathtouch Whenever Preacher of the Schism attacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with lifelink. Whenever Preacher of the Schism attacks while you have the most life or are tied for most life, you draw a card and you lose 1 life.
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Precipitous Drop
( 3)
Enchantment — Aura
Enchant creature When Precipitous Drop enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon.
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Precise Strike
( 1)
Instant
Target creature gets +1/+0 and gains first strike until end of turn.
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Precision Bolt
( 3)
Sorcery
Precision Bolt deals 3 damage to any target.
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