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Light Up the Stage
Light Up the Stage 2Red (3)
Sorcery

Spectacle Red (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Ravnica Allegiance (Uncommon)
Lightning Berserker
Lightning Berserker Red (1)
Creature — Human Berserker (1/1)

Red: Lightning Berserker gets +1/+0 until end of turn.

Dash Red (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Uncommon)
Lightning Bolt
Lightning Bolt Red (1)
Instant

Lightning Bolt deals 3 damage to any target.

Masters 25 (Uncommon)
Lightning Helix
Lightning Helix RedWhite (2)
Instant

Lightning Helix deals 3 damage to any target and you gain 3 life.

Guild Kit: Boros (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Lightning Shrieker
Lightning Shrieker 4Red (5)
Creature — Dragon (5/5)

Flying, trample, haste

At the beginning of the end step, Lightning Shrieker's owner shuffles it into their library.

Fate Reforged (Common)
Lightwalker
Lightwalker 1White (2)
Creature — Human Warrior (2/1)

Lightwalker has flying as long as it has a +1/+1 counter on it.

Dragons of Tarkir (Common)
Liquimetal Coating
Liquimetal Coating 2 (2)
Artifact

Tap: Target permanent becomes an artifact in addition to its other types until end of turn.

Scars of Mirrodin (Uncommon)
Livewire Lash
Livewire Lash 2 (2)
Artifact — Equipment

Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to any target."

Equip 2

Scars of Mirrodin (Rare)
Living Death
Living Death 3BlackBlack (5)
Sorcery

Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.

Masters 25 (Rare)
Living Lore
Living Lore 3Blue (4)
Creature — Avatar (*/*)

As Living Lore enters the battlefield, exile an instant or sorcery card from your graveyard.

Living Lore's power and toughness are each equal to the exiled card's mana value.

Whenever Living Lore deals combat damage, you may sacrifice it. If you do, you may cast the exiled card without paying its mana cost.

Dragons of Tarkir (Rare)
Living Wish
Living Wish 1Green (2)
Sorcery

You may reveal a creature or land card you own from outside the game and put it into your hand. Exile Living Wish.

Masters 25 (Rare)
Lobe Lobber
Lobe Lobber 2 (2)
Artifact — Equipment

Equipped creature has "Tap: This creature deals 1 damage to target player or planeswalker. Roll a six-sided die. On a 5 or higher, untap it."

Equip 2

Unstable (Uncommon)
Longshot Squad
Longshot Squad 3Green (4)
Creature — Dog Archer (3/3)

Outlast 1Green (1Green, Tap: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has reach. (A creature with reach can block creatures with flying.)

Khans of Tarkir (Common)
Lorescale Coatl
Lorescale Coatl 1GreenBlue (3)
Creature — Snake (2/2)

Whenever you draw a card, put a +1/+1 counter on Lorescale Coatl.

Masters 25 (Uncommon)
Lost Leonin
Lost Leonin 1White (2)
Creature — Phyrexian Cat Soldier (2/1)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

New Phyrexia (Common)
Lotleth Giant
Lotleth Giant 6Black (7)
Creature — Zombie Giant (6/5)

Undergrowth — When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature card in your graveyard.

Guilds of Ravnica (Uncommon)
Lotleth Troll
Lotleth Troll BlackGreen (2)
Creature — Zombie Troll (2/1)

Trample

Discard a creature card: Put a +1/+1 counter on Lotleth Troll.

Black: Regenerate Lotleth Troll.

Guild Kit: Golgari (Rare)
Other Versions
Return to Ravnica (Rare)
Lotus Path Djinn
Lotus Path Djinn 3Blue (4)
Creature — Djinn Monk (2/3)

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Fate Reforged (Common)
Lotus-Eye Mystics
Lotus-Eye Mystics 3White (4)
Creature — Human Monk (3/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

When Lotus-Eye Mystics enters the battlefield, return target enchantment card from your graveyard to your hand.

Fate Reforged (Uncommon)
Loxodon Convert
Loxodon Convert 3White (4)
Creature — Phyrexian Elephant Soldier (4/2)

New Phyrexia (Common)
Loxodon Hierarch
Loxodon Hierarch 2GreenWhite (4)
Creature — Elephant Cleric (4/4)

When Loxodon Hierarch enters the battlefield, you gain 4 life.

GreenWhite, Sacrifice Loxodon Hierarch: Regenerate each creature you control.

Guild Kit: Selesnya (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Loxodon Partisan
Loxodon Partisan 4White (5)
Creature — Elephant Soldier (3/4)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Mirrodin Besieged (Common)
Loxodon Restorer
Loxodon Restorer 4WhiteWhite (6)
Creature — Elephant Cleric (3/4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

When Loxodon Restorer enters the battlefield, you gain 4 life.

Guilds of Ravnica (Common)
Loxodon Smiter
Loxodon Smiter 1GreenWhite (3)
Creature — Elephant Soldier (4/4)

This spell can't be countered.

If a spell or ability an opponent controls causes you to discard Loxodon Smiter, put it onto the battlefield instead of putting it into your graveyard.

Return to Ravnica (Rare)
Loxodon Wayfarer
Loxodon Wayfarer 2White (3)
Creature — Elephant Monk (1/5)

Scars of Mirrodin (Common)
Loyal Sentry
Loyal Sentry White (1)
Creature — Human Soldier (1/1)

When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry.

Masters 25 (Common)
Lull
Lull 1Green (2)
Instant

Prevent all combat damage that would be dealt this turn.

Cycling 2 (2, Discard this card: Draw a card.)

Masters 25 (Common)
Lumengrid Drake
Lumengrid Drake 3Blue (4)
Creature — Drake (2/2)

Flying

Metalcraft — When Lumengrid Drake enters the battlefield, if you control three or more artifacts, return target creature to its owner's hand.

Scars of Mirrodin (Common)
Lumengrid Gargoyle
Lumengrid Gargoyle 6 (6)
Artifact Creature — Gargoyle (4/4)

Flying

Mirrodin Besieged (Uncommon)
Luminarch Ascension
Luminarch Ascension 1White (2)
Enchantment

At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.)

1White: Create a 4/4 white Angel creature token with flying. Activate only if Luminarch Ascension has four or more quest counters on it.

Masters 25 (Rare)
Lunarch Mantle
Lunarch Mantle 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has "1, Sacrifice a permanent: This creature gains flying until end of turn."

Masters 25 (Common)
Lurking Arynx
Lurking Arynx 4Green (5)
Creature — Cat Beast (3/5)

Formidable — 2Green: Target creature blocks Lurking Arynx this turn if able. Activate only if creatures you control have total power 8 or greater.

Dragons of Tarkir (Uncommon)
Lurking Informant
Lurking Informant 1Blue or Black (2)
Creature — Human Rogue (1/2)

(Blue or Black can be paid with either Blue or Black.)

2, Tap: Look at the top card of target player's library. You may put that card into that player's graveyard.

Ravnica: City of Guilds (Common)
Lux Cannon
Lux Cannon 4 (4)
Artifact

Tap: Put a charge counter on Lux Cannon.

Tap, Remove three charge counters from Lux Cannon: Destroy target permanent.

Scars of Mirrodin (Mythic Rare)
Lyev Decree
Lyev Decree 1White (2)
Sorcery

Detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

Dragon's Maze (Common)
Lyev Skyknight
Lyev Skyknight 1WhiteBlue (3)
Creature — Human Knight (3/1)

Flying

When Lyev Skyknight enters the battlefield, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)

Guild Kit: Azorius (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Lyzolda, the Blood Witch
Lyzolda, the Blood Witch 1BlackRed (3)
Legendary Creature — Human Cleric (3/1)

2, Sacrifice a creature: Lyzolda, the Blood Witch deals 2 damage to any target if the sacrificed creature was red. Draw a card if the sacrificed creature was black.

Guild Kit: Rakdos (Rare)
Other Versions
Dissension (Rare)
Macabre Mockery
Macabre Mockery 2BlackRed (4)
Instant

Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step.

Ravnica Allegiance (Uncommon)
Mad Science Fair Project
Mad Science Fair Project 3 (3)
Artifact

Tap: Roll a six-sided die. On a 3 or lower,

target player adds Colorless. Otherwise, that player adds one mana of any color they choose.

Unstable (Common)
Magic Word
Magic Word 2Blue (3)
Enchantment — Aura

Enchant creature

As Magic Word enters the battlefield, choose a word.

Whisper the chosen word: Tap enchanted creature.

Unsanctioned (Common)
Other Versions
Unstable (Common)
Magnetic Mine
Magnetic Mine 4 (4)
Artifact

Whenever another artifact is put into a graveyard from the battlefield, Magnetic Mine deals 2 damage to that artifact's controller.

Mirrodin Besieged (Rare)
Magus of the Wheel
Magus of the Wheel 2Red (3)
Creature — Human Wizard (3/3)

1Red, Tap, Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards.

Masters 25 (Rare)
Mandatory Friendship Shackles
Mandatory Friendship Shackles (0)
Artifact — Contraption

Whenever you crank Mandatory Friendship Shackles, target creature gets -1/-1 until end of turn.

Unstable (Common)
Man-o'-War
Man-o'-War 2Blue (3)
Creature — Jellyfish (2/2)

When Man-o'-War enters the battlefield, return target creature to its owner's hand.

Masters 25 (Common)
Mantis Rider
Mantis Rider BlueRedWhite (3)
Creature — Human Monk (3/3)

Flying, vigilance, haste

Khans of Tarkir (Rare)
Map the Wastes
Map the Wastes 2Green (3)
Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Fate Reforged (Common)
Marang River Prowler
Marang River Prowler 2Blue (3)
Creature — Human Rogue (2/1)

Marang River Prowler can't block and can't be blocked.

You may cast Marang River Prowler from your graveyard as long as you control a black or green permanent.

Fate Reforged (Uncommon)
Marang River Skeleton
Marang River Skeleton 1Black (2)
Creature — Skeleton (1/1)

Black: Regenerate Marang River Skeleton.

Megamorph 3Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Dragons of Tarkir (Uncommon)
March of the Multitudes
March of the Multitudes Variable ColorlessGreenWhiteWhite (3)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Create X 1/1 white Soldier creature tokens with lifelink.

Guilds of Ravnica (Mythic Rare)
Mardu Ascendancy
Mardu Ascendancy RedWhiteBlack (3)
Enchantment

Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking.

Sacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn.

Khans of Tarkir (Rare)
Mardu Banner
Mardu Banner 3 (3)
Artifact

Tap: Add Red, White, or Black.

RedWhiteBlack, Tap, Sacrifice Mardu Banner: Draw a card.

Khans of Tarkir (Common)
Mardu Blazebringer
Mardu Blazebringer 2Red (3)
Creature — Ogre Warrior (4/4)

When Mardu Blazebringer attacks or blocks, sacrifice it at end of combat.

Khans of Tarkir (Uncommon)
Mardu Charm
Mardu Charm RedWhiteBlack (3)
Instant

Choose one —

• Mardu Charm deals 4 damage to target creature.

• Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn.

• Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Khans of Tarkir (Uncommon)
Mardu Hateblade
Mardu Hateblade White (1)
Creature — Human Warrior (1/1)

Black: Mardu Hateblade gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Khans of Tarkir (Common)
Mardu Heart-Piercer
Mardu Heart-Piercer 3Red (4)
Creature — Human Archer (2/3)

Raid — When Mardu Heart-Piercer enters the battlefield, if you attacked this turn, Mardu Heart-Piercer deals 2 damage to any target.

Khans of Tarkir (Uncommon)
Mardu Hordechief
Mardu Hordechief 2White (3)
Creature — Human Warrior (2/3)

Raid — When Mardu Hordechief enters the battlefield, if you attacked this turn, create a 1/1 white Warrior creature token.

Khans of Tarkir (Common)
Mardu Roughrider
Mardu Roughrider 2RedWhiteBlack (5)
Creature — Orc Warrior (5/4)

Whenever Mardu Roughrider attacks, target creature can't block this turn.

Khans of Tarkir (Uncommon)
Mardu Runemark
Mardu Runemark 2Red (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has first strike as long as you control a white or black permanent.

Fate Reforged (Common)
Mardu Scout
Mardu Scout RedRed (2)
Creature — Goblin Scout (3/1)

Dash 1Red (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Fate Reforged (Common)
Mardu Shadowspear
Mardu Shadowspear Black (1)
Creature — Human Warrior (1/1)

Whenever Mardu Shadowspear attacks, each opponent loses 1 life.

Dash 1Black (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Fate Reforged (Uncommon)
Mardu Skullhunter
Mardu Skullhunter 1Black (2)
Creature — Human Warrior (2/1)

Mardu Skullhunter enters the battlefield tapped.

Raid — When Mardu Skullhunter enters the battlefield, if you attacked this turn, target opponent discards a card.

Khans of Tarkir (Common)
Mardu Strike Leader
Mardu Strike Leader 2Black (3)
Creature — Human Warrior (3/2)

Whenever Mardu Strike Leader attacks, create a 2/1 black Warrior creature token.

Dash 3Black (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Fate Reforged (Rare)
Mardu Warshrieker
Mardu Warshrieker 3Red (4)
Creature — Orc Shaman (3/3)

Raid — When Mardu Warshrieker enters the battlefield, if you attacked this turn, add RedWhiteBlack.

Khans of Tarkir (Common)
Mardu Woe-Reaper
Mardu Woe-Reaper White (1)
Creature — Human Warrior (2/1)

Whenever Mardu Woe-Reaper or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life.

Fate Reforged (Uncommon)
Marrow Shards
Marrow Shards Phyrexian White (1)
Instant

(Phyrexian White can be paid with either White or 2 life.)

Marrow Shards deals 1 damage to each attacking creature.

New Phyrexia (Uncommon)
Martial Glory
Martial Glory RedWhite (2)
Instant

Target creature gets +3/+0 until end of turn.

Target creature gets +0/+3 until end of turn.

Guild Kit: Boros (Common)
Other Versions
Gatecrash (Common)
Martial Law
Martial Law 2WhiteWhite (4)
Enchantment

At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Return to Ravnica (Rare)
Mary O'Kill
Mary O'Kill 5Black or Red (6)
Legendary Creature — Human Villain (5/5)

1Black or Red: Switch a Killbot or Mary O'Kill in your hand with one on the battlefield. (If a creature is tapped, the switched creature is tapped. The same is true for untapped, attacking, blocking, enchanted, equipped, and targeted. Any counters on a creature are on the switched creature instead.)

Unstable (Rare)
Massacre Wurm
Massacre Wurm 3BlackBlackBlack (6)
Creature — Phyrexian Wurm (6/5)

When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn.

Whenever a creature an opponent controls dies, that player loses 2 life.

Mirrodin Besieged (Mythic Rare)
Master Biomancer
Master Biomancer 2GreenBlue (4)
Creature — Elf Wizard (2/4)

Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.

Gatecrash (Mythic Rare)
Master of Cruelties
Master of Cruelties 3BlackRed (5)
Creature — Demon (1/4)

First strike, deathtouch

Master of Cruelties can only attack alone.

Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.

Guild Kit: Rakdos (Mythic Rare)
Other Versions
Dragon's Maze (Mythic Rare)
Master of Pearls
Master of Pearls 1White (2)
Creature — Human Monk (2/2)

Morph 3WhiteWhite (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Master of Pearls is turned face up, creatures you control get +2/+2 until end of turn.

Khans of Tarkir (Rare)
Master of the Wild Hunt
Master of the Wild Hunt 2GreenGreen (4)
Creature — Human Shaman (3/3)

At the beginning of your upkeep, create a 2/2 green Wolf creature token.

Tap: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.

Masters 25 (Mythic Rare)
Master Splicer
Master Splicer 3White (4)
Creature — Phyrexian Human Artificer (1/1)

When Master Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.

Golems you control get +1/+1.

New Phyrexia (Uncommon)
Master Warcraft
Master Warcraft 2Red or WhiteRed or White (4)
Instant

Cast this spell only before attackers are declared.

You choose which creatures attack this turn.

You choose which creatures block this turn and how those creatures block.

Guild Kit: Boros (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Masterful Ninja
Masterful Ninja 2Black (3)
Creature — Troll Ninja (1/1)

Haste

Reveal Masterful Ninja from your hand: Masterful Ninja is on the battlefield and in your hand until end of turn.

1Black: Masterful Ninja gets +1/+1 until end of turn.

Unstable (Rare)
Master's Call
Master's Call 2White (3)
Instant

Create two 1/1 colorless Myr artifact creature tokens.

Mirrodin Besieged (Common)
Maul Splicer
Maul Splicer 6Green (7)
Creature — Phyrexian Human Artificer (1/1)

When Maul Splicer enters the battlefield, create two 3/3 colorless Phyrexian Golem artifact creature tokens.

Golem creatures you control have trample.

New Phyrexia (Common)
Mausoleum Secrets
Mausoleum Secrets 1Black (2)
Instant

Undergrowth — Search your library for a black card with mana value less than or equal to the number of creature cards in your graveyard, reveal it, put it into your hand, then shuffle.

Guilds of Ravnica (Rare)
Maw of the Obzedat
Maw of the Obzedat 3WhiteBlack (5)
Creature — Thrull (3/3)

Sacrifice a creature: Creatures you control get +1/+1 until end of turn.

Dragon's Maze (Uncommon)
Maximize Altitude
Maximize Altitude Blue (1)
Sorcery

Target creature gets +1/+1 and gains flying until end of turn.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Guilds of Ravnica (Common)
Maximize Velocity
Maximize Velocity Red (1)
Sorcery

Target creature gets +1/+1 and gains haste until end of turn.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Guilds of Ravnica (Common)
Meandering Towershell
Meandering Towershell 3GreenGreen (5)
Creature — Turtle (5/9)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.

Khans of Tarkir (Rare)
Melek, Izzet Paragon
Melek, Izzet Paragon 4BlueRed (6)
Legendary Creature — Weird Wizard (2/4)

Play with the top card of your library revealed.

You may cast instant and sorcery spells from the top of your library.

Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.

Dragon's Maze (Rare)
Melira, Sylvok Outcast
Melira, Sylvok Outcast 1Green (2)
Legendary Creature — Human Scout (2/2)

You can't get poison counters.

Creatures you control can't have -1/-1 counters put on them.

Creatures your opponents control lose infect.

New Phyrexia (Rare)
Melira's Keepers
Melira's Keepers 4Green (5)
Creature — Human Warrior (4/4)

Melira's Keepers can't have counters put on it.

Mirrodin Besieged (Uncommon)
Melt Terrain
Melt Terrain 2RedRed (4)
Sorcery

Destroy target land. Melt Terrain deals 2 damage to that land's controller.

Scars of Mirrodin (Common)
Memnite
Memnite 0 (0)
Artifact Creature — Construct (1/1)

Scars of Mirrodin (Uncommon)
Memoricide
Memoricide 3Black (4)
Sorcery

Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.

Scars of Mirrodin (Rare)
Mental Misstep
Mental Misstep Phyrexian Blue (1)
Instant

(Phyrexian Blue can be paid with either Blue or 2 life.)

Counter target spell with mana value 1.

New Phyrexia (Uncommon)
Mental Vapors
Mental Vapors 3Black (4)
Sorcery

Target player discards a card.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Gatecrash (Uncommon)
Mephitic Vapors
Mephitic Vapors 2Black (3)
Sorcery

All creatures get -1/-1 until end of turn.

Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Guilds of Ravnica (Common)
Merciless Eviction
Merciless Eviction 4WhiteBlack (6)
Sorcery

Choose one —

• Exile all artifacts.

• Exile all creatures.

• Exile all enchantments.

• Exile all planeswalkers.

Gatecrash (Rare)
Merciless Executioner
Merciless Executioner 2Black (3)
Creature — Orc Warrior (3/1)

When Merciless Executioner enters the battlefield, each player sacrifices a creature.

Fate Reforged (Uncommon)
Mercurial Chemister
Mercurial Chemister 3BlueRed (5)
Creature — Human Wizard (2/3)

Blue, Tap: Draw two cards.

Red, Tap, Discard a card: Mercurial Chemister deals damage to target creature equal to the discarded card's mana value.

Return to Ravnica (Rare)
Mer-Ek Nightblade
Mer-Ek Nightblade 3Black (4)
Creature — Orc Assassin (2/3)

Outlast Black (Black, Tap: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has deathtouch.

Khans of Tarkir (Uncommon)
Merfolk Looter
Merfolk Looter 1Blue (2)
Creature — Merfolk Rogue (1/1)

Tap: Draw a card, then discard a card.

Masters 25 (Uncommon)
Merfolk of the Depths
Merfolk of the Depths 4Green or BlueGreen or Blue (6)
Creature — Merfolk Soldier (4/2)

Flash (You may cast this spell any time you could cast an instant.)

Gatecrash (Uncommon)
Mesmeric Fiend
Mesmeric Fiend 1Black (2)
Creature — Nightmare Horror (1/1)

When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.

When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.

Masters 25 (Uncommon)
Metallic Mastery
Metallic Mastery 2Red (3)
Sorcery

Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn.

Mirrodin Besieged (Uncommon)
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