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Fiend Hunter
Fiend Hunter 1WhiteWhite (3)
Creature — Human Cleric (1/3)

When Fiend Hunter enters the battlefield, you may exile another target creature.

When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.

The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Other Versions
Innistrad (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Commander 2013 Edition (Uncommon)
Duel Decks: Blessed vs. Cursed (Uncommon)
Commander Anthology (Uncommon)
Masters 25 (Uncommon)
Ultimate Masters (Uncommon)
Shadows of the Past (Uncommon)
Fiendslayer Paladin
Fiendslayer Paladin 1WhiteWhite (3)
Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Fiendslayer Paladin can't be the target of black or red spells your opponents control.

Archenemy: Nicol Bolas (Rare)
Other Versions
Magic 2014 Core Set (Rare)
Fire Bowman
Fire Bowman Red (1)
Creature — Human Soldier Archer (1/1)

Sacrifice Fire Bowman: It deals 1 damage to any target. Activate only during your turn, before attackers are declared.

Portal Three Kingdoms (Uncommon)
Fireblade Artist
Fireblade Artist BlackRed (2)
Creature — Human Shaman (2/2)

Haste

At the beginning of your upkeep, you may sacrifice a creature. When you do, Fireblade Artist deals 2 damage to target opponent or planeswalker.

Double Masters 2022 (Common)
Other Versions
Ravnica Allegiance (Uncommon)
Fireborn Knight
Fireborn Knight Red or WhiteRed or WhiteRed or WhiteRed or White (4)
Creature — Human Knight (2/3)

Double strike

Red or WhiteRed or WhiteRed or WhiteRed or White: Fireborn Knight gets +1/+1 until end of turn.

Throne of Eldraine (Uncommon)
Firebrand Archer
Firebrand Archer 1Red (2)
Creature — Human Archer (2/1)

Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent.

Amonkhet Remastered (Common)
Other Versions
Hour of Devastation (Common)
Firebrand Ranger
Firebrand Ranger 1Red (2)
Creature — Human Soldier Ranger (2/1)

Green, Tap: You may put a basic land card from your hand onto the battlefield.

Invasion (Uncommon)
Firefist Adept
Firefist Adept 4Red (5)
Creature — Human Wizard (3/3)

When Firefist Adept enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control.

Dominaria (Uncommon)
Firefist Striker
Firefist Striker 1Red (2)
Creature — Human Soldier (2/1)

Battalion — Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn.

Ravnica Clue Edition (Uncommon)
Other Versions
Gatecrash (Uncommon)
Fireflux Squad
Fireflux Squad 3Red (4)
Creature — Human Soldier (4/3)

Haste

Whenever Fireflux Squad attacks, you may exile another target attacking creature you control. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order.

Ikoria Commander (Rare)
Firehoof Cavalry
Firehoof Cavalry White (1)
Creature — Human Berserker (1/1)

3Red: Firehoof Cavalry gets +2/+0 and gains trample until end of turn.

Khans of Tarkir (Common)
Firemantle Mage
Firemantle Mage 2Red (3)
Creature — Human Shaman Ally (2/2)

Rally — Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

Battle for Zendikar (Uncommon)
Fireslinger
Fireslinger 1Red (2)
Creature — Human Wizard (1/1)

Tap: Fireslinger deals 1 damage to any target and 1 damage to you.

Jumpstart 2022 (Common)
Other Versions
Tempest (Common)
Duel Decks: Jace vs. Chandra (Common)
Duel Decks Anthology, Jace vs. Chandra (Common)
Firmament Sage
Firmament Sage 3Blue (4)
Creature — Human Wizard (2/3)

If it's neither day nor night, it becomes day as Firmament Sage enters the battlefield.

Whenever day becomes night or night becomes day, draw a card.

Innistrad: Midnight Hunt (Uncommon)
Five Kids in a Trenchcoat (playtest)
Five Kids in a Trenchcoat (playtest) 2White (3)
Creature — — Human Soldier (1/5)

CARDNAME counts as five creatures for spells and effects that count the number of creatures you control.

Mystery Booster (Common)
Flailing Soldier
Flailing Soldier Red (1)
Creature — Human Soldier (2/2)

1: Flailing Soldier gets +1/+1 until end of turn. Any player may activate this ability.

1: Flailing Soldier gets -1/-1 until end of turn. Any player may activate this ability.

Mercadian Masques (Common)
Flame Channeler
Flame Channeler 1Red (2)
Creature — Human Wizard (2/2)

When a spell you control deals damage, transform Flame Channeler.

Innistrad: Midnight Hunt (Uncommon)
Flamerush Rider
Flamerush Rider 4Red (5)
Creature — Human Warrior (3/3)

Whenever Flamerush Rider attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat.

Dash 2RedRed (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Fate Reforged (Rare)
Commander 2019 (Rare)
March of the Machine Commander (Rare)
Flamescroll Celebrant
Flamescroll Celebrant 1Red (2)
Creature — Human Shaman (2/1)

Whenever an opponent activates an ability that isn't a mana ability, Flamescroll Celebrant deals 1 damage to that player.

1Red: Flamescroll Celebrant gets +2/+0 until end of turn.

Strixhaven: School of Mages (Rare)
Flamespeaker Adept
Flamespeaker Adept 2Red (3)
Creature — Human Shaman (2/3)

Whenever you scry, Flamespeaker Adept gets +2/+0 and gains first strike until end of turn.

Theros (Uncommon)
Flamewright
Flamewright RedWhite (2)
Creature — Human Artificer (1/1)

1, Tap: Create a 1/1 colorless Construct artifact creature token with defender.

Tap, Sacrifice a creature with defender: Flamewright deals 1 damage to any target.

Magic: The Gathering—Conspiracy (Uncommon)
Flanking Troops
Flanking Troops 2WhiteWhite (4)
Creature — Human Soldier (2/2)

Whenever Flanking Troops attacks, you may tap target creature.

Portal Three Kingdoms (Uncommon)
Flaxen Intruder
Flaxen Intruder Green (1)
Creature — Human Berserker (1/2)

Whenever Flaxen Intruder deals combat damage to a player, you may sacrifice it. When you do, destroy target artifact or enchantment.

Throne of Eldraine (Uncommon)
Fleet-Footed Monk
Fleet-Footed Monk 1White (2)
Creature — Human Monk (1/1)

Fleet-Footed Monk can't be blocked by creatures with power 2 or greater.

Portal (Common)
Flesh Carver
Flesh Carver 2Black (3)
Creature — Human Wizard (2/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

1Black, Sacrifice another creature: Put two +1/+1 counters on Flesh Carver.

When Flesh Carver dies, create an X/X black Horror creature token, where X is Flesh Carver's power.

Commander 2014 (Rare)
Fleshformer
Fleshformer 2Black (3)
Creature — Human Wizard (2/2)

WhiteBlueBlackRedGreen: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate only during your turn. (A creature with fear can't be blocked except by artifact creatures and/or black creatures.)

Conflux (Uncommon)
Fleshgrafter
Fleshgrafter 2Black (3)
Creature — Human Warrior (2/2)

Discard an artifact card: Fleshgrafter gets +2/+2 until end of turn.

Fifth Dawn (Common)
Fleshtaker
Fleshtaker WhiteBlack (2)
Creature — Human Assassin (2/2)

Whenever you sacrifice another creature, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

1, Sacrifice another creature: Fleshtaker gets +2/+2 until end of turn.

Innistrad: Midnight Hunt (Uncommon)
Flight of Equenauts
Flight of Equenauts 7White (8)
Creature — Human Knight (4/5)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying

March of the Machine Commander (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Flowstone Channeler
Flowstone Channeler 2Red (3)
Creature — Human Spellshaper (2/2)

1Red, Tap, Discard a card: Target creature gets +1/-1 and gains haste until end of turn.

Time Spiral (Common)
Flux Channeler
Flux Channeler 2Blue (3)
Creature — Human Wizard (2/2)

Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Commander Masters (Uncommon)
Other Versions
War of the Spark (Uncommon)
Flying Men
Flying Men Blue (1)
Creature — Human (1/1)

Flying

Time Spiral "Timeshifted" (Special)
Other Versions
Arabian Nights (Common)
Focused Funambulist
Focused Funambulist 1Blue (2)
Creature — Human Performer (2/1)

Flash

As Focused Funambulist enters the battlefield, you may put an art sticker on the empty side of the balancing pole. When you do, ask a person outside the game "Does this look balanced?" If they say yes, you may tap or untap target creature.

Unfinity (Acorn) (Common)
Folk of An-Havva
Folk of An-Havva Green (1)
Creature — Human (1/1)

Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn.

Homelands (Common)
James, Wandering Dad (Follow Him)
James, Wandering Dad (Follow Him) Variable ColorlessBlueBlue (2)
Instant — Adventure

Investigate X times. (Then exile this card. You may cast the creature later from exile.)

Magic The Gathering—Fallout (Rare)
Foot Soldiers
Foot Soldiers 3White (4)
Creature — Human Soldier (2/4)

Portal (Common)
Other Versions
Ninth Edition (Common)
Starter 1999 (Common)
Foothill Guide
Foothill Guide White (1)
Creature — Human Cleric (1/1)

Protection from Goblins

Morph White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Forerunner of the Coalition
Forerunner of the Coalition 2Black (3)
Creature — Human Pirate (2/2)

When Forerunner of the Coalition enters the battlefield, you may search your library for a Pirate card, reveal it, then shuffle and put that card on top.

Whenever another Pirate enters the battlefield under your control, each opponent loses 1 life.

Rivals of Ixalan (Uncommon)
Forerunner of the Empire
Forerunner of the Empire 3Red (4)
Creature — Human Soldier (1/3)

When Forerunner of the Empire enters the battlefield, you may search your library for a Dinosaur card, reveal it, then shuffle and put that card on top.

Whenever a Dinosaur enters the battlefield under your control, you may have Forerunner of the Empire deal 1 damage to each creature.

Rivals of Ixalan (Uncommon)
Forge Boss
Forge Boss 2BlackRed (4)
Creature — Human Warrior (3/4)

Whenever you sacrifice one or more other creatures, Forge Boss deals 2 damage to each opponent. This ability triggers only once each turn.

Streets of New Capenna (Uncommon)
Foriysian Brigade
Foriysian Brigade 3White (4)
Creature — Human Soldier (2/4)

Foriysian Brigade can block an additional creature each combat.

Weatherlight (Uncommon)
Foriysian Interceptor
Foriysian Interceptor 3White (4)
Creature — Human Soldier (0/5)

Flash (You may cast this spell any time you could cast an instant.)

Defender

Foriysian Interceptor can block an additional creature each combat.

Time Spiral (Common)
Forsworn Paladin
Forsworn Paladin Black (1)
Creature — Human Knight (1/1)

Menace

1Black, Tap, Pay 1 life: Create a Treasure token.

2Black: Target creature gets +2/+0 until end of turn. If mana from a Treasure was spent to activate this ability, that creature also gains deathtouch until end of turn.

Adventures in the Forgotten Realms (Rare)
Fortune Thief
Fortune Thief 4Red (5)
Creature — Human Rogue (0/1)

Damage that would reduce your life total to less than 1 reduces it to 1 instead.

Morph RedRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Masters 25 (Rare)
Other Versions
Time Spiral (Rare)
Foul Emissary
Foul Emissary 2Green (3)
Creature — Human Horror (1/1)

When Foul Emissary enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

When you sacrifice Foul Emissary while casting a spell with emerge, create a 3/2 colorless Eldrazi Horror creature token.

Eldritch Moon (Uncommon)
Fountain Watch
Fountain Watch 3WhiteWhite (5)
Creature — Human Cleric (2/4)

Artifacts and enchantments you control have shroud. (They can't be the targets of spells or abilities.)

Mercadian Masques (Rare)
Fourth Bridge Prowler
Fourth Bridge Prowler Black (1)
Creature — Human Rogue (1/1)

When Fourth Bridge Prowler enters the battlefield, you may have target creature get -1/-1 until end of turn.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Fraction Jackson
Fraction Jackson 2Green (3)
Creature — Human Hero (1/1{1/2})

Green, Tap: Return target card with a ½ on it from your graveyard to your hand.

Unhinged (Rare)
Fragment of Konda
Fragment of Konda (0)
Enchantment Creature — Human Noble (1/3)

Defender

When Fragment of Konda dies, draw a card.

Kamigawa: Neon Dynasty (Uncommon)
Frazzled Editor
Frazzled Editor 1Red (2)
Creature — Human Bureaucrat (2/2)

Protection from wordy (Something is wordy if it has four or more lines of rules text.)

Unhinged (Common)
Freestrider Lookout
Freestrider Lookout 2Green (3)
Creature — Human Rogue (3/3)

Reach

Whenever you commit a crime, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Rare)
Freewind Equenaut
Freewind Equenaut 2White (3)
Creature — Human Archer (2/2)

Flying

As long as Freewind Equenaut is enchanted, it has "Tap: Freewind Equenaut deals 2 damage to target attacking or blocking creature."

Duel Decks: Heroes vs. Monsters (Common)
Other Versions
Dissension (Common)
Frenzied Geistblaster
Frenzied Geistblaster 1Red (2)
Creature — — Human Wizard (2/2)

Prowess

When Frenzied Geistblaster enters the battlefield, if there are twenty or more instant and/or sorcery cards among cards in your graveyard, hand, and library, you may discard a card. If you do, seek an instant or sorcery card.

Innistrad: Midnight Hunt Alchemy (Rare)
Fresh Volunteers
Fresh Volunteers 1White (2)
Creature — Human Rebel (2/2)

Mercadian Masques (Common)
Fresh-Faced Recruit
Fresh-Faced Recruit 1Red or White (2)
Creature — Human Soldier (2/1)

As long as it's your turn, Fresh-Faced Recruit has first strike.

Ravnica Clue Edition (Common)
Other Versions
Guilds of Ravnica (Common)
Ravnica Remastered (Common)
Freyalise Supplicant
Freyalise Supplicant 1Green (2)
Creature — Human Cleric (1/1)

Tap, Sacrifice a red or white creature: Freyalise Supplicant deals damage to any target equal to half the sacrificed creature's power, rounded down.

Ice Age (Uncommon)
Frillscare Mentor
Frillscare Mentor 2Red (3)
Creature — Human Warrior (3/2)

When Frillscare Mentor enters the battlefield, put a menace counter on target non-Human creature you control. (It can't be blocked except by two or more creatures.)

2Red, Tap: Put a +1/+1 counter on each creature you control with menace.

Ikoria: Lair of Behemoths (Uncommon)
Frontier Seeker
Frontier Seeker 1White (2)
Creature — Human Scout (2/1)

When Frontier Seeker enters the battlefield, look at the top five cards of your library. You may reveal a Mount creature card or a Plains card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Outlaws of Thunder Junction (Uncommon)
Frontier Warmonger
Frontier Warmonger 3Red (4)
Creature — Human Warrior (4/4)

Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn.

Murders at Karlov Manor Commander (Rare)
Other Versions
Ikoria Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Commander Masters (Uncommon)
Frontline Medic
Frontline Medic 2White (3)
Creature — Human Cleric (3/3)

Battalion — Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestructible until end of turn.

Sacrifice Frontline Medic: Counter target spell with Variable Colorless in its mana cost unless its controller pays 3.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Gatecrash (Rare)
Ikoria Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Frontline Rebel
Frontline Rebel 2Red (3)
Creature — Human Warrior (3/3)

Frontline Rebel attacks each combat if able.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Frontline Sage
Frontline Sage 2Blue (3)
Creature — Human Wizard (0/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Blue, Tap: Draw a card, then discard a card.

Conflux (Common)
Frontline Strategist
Frontline Strategist White (1)
Creature — Human Soldier (1/1)

Morph White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Frontline Strategist is turned face up, prevent all combat damage non-Soldier creatures would deal this turn.

Scourge (Common)
Frost Augur
Frost Augur Blue (1)
Snow Creature — Human Wizard (1/2)

Snow, Tap: Look at the top card of your library. If it's a snow card, you may reveal it and put it into your hand. (Snow can be paid with one mana from a snow source.)

Kaldheim (Uncommon)
Frostwielder
Frostwielder 2RedRed (4)
Creature — Human Shaman (1/2)

If a creature dealt damage by Frostwielder this turn would die, exile it instead.

Tap: Frostwielder deals 1 damage to any target.

Champions of Kamigawa (Common)
Fugitive Druid
Fugitive Druid 3Green (4)
Creature — Human Druid (3/2)

Whenever Fugitive Druid becomes the target of an Aura spell, you draw a card.

Tempest (Rare)
Fugitive Wizard
Fugitive Wizard Blue (1)
Creature — Human Wizard (1/1)

Magic 2015 Core Set (Common)
Other Versions
Eighth Edition (Common)
Ninth Edition (Common)
Legions (Common)
Tenth Edition (Common)
Fumiko the Lowblood
Fumiko the Lowblood 2RedRed (4)
Legendary Creature — Human Samurai (3/2)

Fumiko the Lowblood has bushido X, where X is the number of attacking creatures. (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn.)

Creatures your opponents control attack each combat if able.

Ikoria Commander (Rare)
Other Versions
Betrayers of Kamigawa (Rare)
Commander 2015 (Rare)
Commander Anthology 2018 (Rare)
Furtive Analyst
Furtive Analyst 2Blue (3)
Creature — Human Wizard (1/4)

Vigilance

2, Tap: Draw a card, then discard a card.

March of the Machine (Common)
Futurist Operative
Futurist Operative 3Blue (4)
Creature — Human Ninja (3/4)

As long as Futurist Operative is tapped, it's a Human Citizen with base power and toughness 1/1 and can't be blocked.

2Blue: Untap Futurist Operative.

Kamigawa: Neon Dynasty (Uncommon)
Fynn, the Fangbearer
Fynn, the Fangbearer 1Green (2)
Legendary Creature — Human Warrior (1/3)

Deathtouch

Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)

March of the Machine Multiverse Legends (Uncommon)
Other Versions
Kaldheim (Uncommon)
Gadwick, the Wizened
Gadwick, the Wizened Variable ColorlessBlueBlueBlue (3)
Legendary Creature — Human Wizard (3/3)

When Gadwick, the Wizened enters the battlefield, draw X cards.

Whenever you cast a blue spell, tap target nonland permanent an opponent controls.

Throne of Eldraine (Rare)
Gale, Waterdeep Prodigy
Gale, Waterdeep Prodigy 2Blue (3)
Legendary Creature — Human Wizard (1/3)

Whenever you cast an instant or sorcery spell from your hand, you may cast up to one target card of the other type from your graveyard. If a spell cast from your graveyard this way would be put into your graveyard, exile it instead.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Rare)
Gallant Cavalry
Gallant Cavalry 3White (4)
Creature — Human Knight (2/2)

Vigilance (Attacking doesn't cause this creature to tap.)

When Gallant Cavalry enters the battlefield, create a 2/2 white Knight creature token with vigilance.

Jumpstart 2022 (Common)
Other Versions
Core Set 2019 (Common)
Galvanic Alchemist
Galvanic Alchemist 2Blue (3)
Creature — Human Wizard (1/4)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Galvanic Alchemist is paired with another creature, each of those creatures has "2Blue: Untap this creature."

Avacyn Restored (Common)
Garenbrig Carver
Garenbrig Carver 3Green (4)
Creature — Human Warrior (3/2)

Throne of Eldraine (Common)
Garenbrig Squire
Garenbrig Squire 1Green (2)
Creature — Human Soldier (2/2)

Whenever you cast a creature spell that has an Adventure, Garenbrig Squire gets +1/+1 until end of turn. (It doesn't need to have gone on the adventure first.)

Throne of Eldraine (Common)
Garna, Bloodfist of Keld
Garna, Bloodfist of Keld 1BlackRedRed (4)
Legendary Creature — Human Berserker (4/3)

Whenever another creature you control dies, draw a card if it was attacking. Otherwise, Garna, Bloodfist of Keld deals 1 damage to each opponent.

Dominaria United (Uncommon)
Garna, the Bloodflame
Garna, the Bloodflame 3BlackRed (5)
Legendary Creature — Human Warrior (3/3)

Flash

When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn.

Other creatures you control have haste.

Dominaria United Commander (Uncommon)
Other Versions
Dominaria (Uncommon)
Ultimate Masters (Uncommon)
Ikoria Commander (Uncommon)
Garrulous Sycophant
Garrulous Sycophant 2Black (3)
Creature — Human Advisor (1/4)

At the beginning of your end step, if you're the monarch, each opponent loses 1 life and you gain 1 life.

Conspiracy: Take the Crown (Common)
Garth One-Eye
Garth One-Eye WhiteBlueBlackRedGreen (5)
Legendary Creature — Human Wizard (5/5)

Tap: Choose a card name that hasn't been chosen from among Disenchant, Braingeyser, Terror, Shivan Dragon, Regrowth, and Black Lotus. Create a copy of the card with the chosen name. You may cast the copy. (You still pay its costs.)

Modern Horizons 2 (Mythic Rare)
Gary Clone
Gary Clone 1White (2)
Creature — Human Citizen (1/3)

Squad 2 (As an additional cost to cast this spell, you may pay 2 any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)

Whenever Gary Clone attacks, each creature you control named Gary Clone gets +1/+0 until end of turn.

Magic The Gathering—Fallout (Uncommon)
Garza's Assassin
Garza's Assassin BlackBlackBlack (3)
Creature — Human Assassin (2/2)

Sacrifice Garza's Assassin: Destroy target nonblack creature.

Recover—Pay half your life, rounded up. (When another creature is put into your graveyard from the battlefield, you may pay half your life, rounded up. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)

Coldsnap (Rare)
Gathan Raiders
Gathan Raiders 3RedRed (5)
Creature — Human Warrior (3/3)

Hellbent — Gathan Raiders gets +2/+2 as long as you have no cards in hand.

Morph—Discard a card. (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Time Spiral Remastered (Common)
Other Versions
Future Sight (Common)
Archenemy (Common)
Gatherer of Graces
Gatherer of Graces 1Green (2)
Creature — Human Druid (1/2)

Gatherer of Graces gets +1/+1 for each Aura attached to it.

Sacrifice an Aura: Regenerate Gatherer of Graces.

Guildpact (Uncommon)
Gathering Throng
Gathering Throng 2White (3)
Creature — Human Citizen (3/1)

When Gathering Throng enters the battlefield, you may search your library for any number of cards named Gathering Throng, reveal them, put them into your hand, then shuffle.

Streets of New Capenna (Common)
Gatstaf Arsonists
Gatstaf Arsonists 4Red (5)
Creature — Human Werewolf (5/4)

At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Arsonists.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Gatstaf Shepherd
Gatstaf Shepherd 1Green (2)
Creature — Human Werewolf (2/2)

At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Shepherd.

Innistrad (Uncommon)
Gavi, Nest Warden
Gavi, Nest Warden 2BlueRedWhite (5)
Legendary Creature — Human Shaman (2/5)

You may pay 0 rather than pay the cycling cost of the first card you cycle each turn.

Whenever you draw your second card each turn, create a 2/2 red and white Dinosaur Cat creature token.

Ikoria Commander (Mythic Rare)
Gavony Dawnguard
Gavony Dawnguard 1WhiteWhite (3)
Creature — Human Soldier (3/3)

Ward 1

If it's neither day nor night, it becomes day as Gavony Dawnguard enters the battlefield.

Whenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Innistrad: Midnight Hunt (Uncommon)
Gavony Ironwright
Gavony Ironwright 2White (3)
Creature — Human Soldier (1/4)

Fateful hour — As long as you have 5 or less life, other creatures you control get +1/+4.

Dark Ascension (Uncommon)
Gavony Silversmith
Gavony Silversmith 3White (4)
Creature — Human Soldier (2/3)

When Gavony Silversmith enters the battlefield, put a +1/+1 counter on each of up to two target creatures.

Commander Masters (Common)
Other Versions
Innistrad: Midnight Hunt (Common)
Gavony Trapper
Gavony Trapper White (1)
Creature — Human Soldier (0/2)

2, Tap: Tap target creature.

Innistrad: Midnight Hunt (Common)
Gearsmith Prodigy
Gearsmith Prodigy Blue (1)
Creature — Human Artificer (1/2)

Gearsmith Prodigy gets +1/+0 as long as you control an artifact.

Jumpstart 2022 (Common)
Other Versions
Core Set 2019 (Common)
Geier Reach Bandit
Geier Reach Bandit 2Red (3)
Creature — Human Rogue Werewolf (3/2)

Haste

At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Rare)
Geist Trappers
Geist Trappers 4Green (5)
Creature — Human Warrior (3/5)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Geist Trappers is paired with another creature, both creatures have reach.

Avacyn Restored (Common)
Geistchanneler
Geistchanneler 1Blue (2)
Creature — — Human Wizard (1/3)

When Geistchanneler enters the battlefield, choose an instant or sorcery card in your hand with mana value 3 or greater. It perpetually gains "This spell costs 2 less to cast."

Innistrad: Midnight Hunt Alchemy (Rare)
Geist-Honored Monk
Geist-Honored Monk 3WhiteWhite (5)
Creature — Human Monk (*/*)

Vigilance

Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.

When Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with flying.

Kaldheim Commander (Rare)
Other Versions
Innistrad (Rare)
Commander 2014 (Rare)
Gempalm Avenger
Gempalm Avenger 5White (6)
Creature — Human Soldier (3/5)

Cycling 2White (2White, Discard this card: Draw a card.)

When you cycle Gempalm Avenger, Soldier creatures get +1/+1 and gain first strike until end of turn.

Duel Decks: Elspeth vs. Kiora (Common)
Other Versions
Legions (Common)
Gempalm Sorcerer
Gempalm Sorcerer 2Blue (3)
Creature — Human Wizard (2/2)

Cycling 2Blue (2Blue, Discard this card: Draw a card.)

When you cycle Gempalm Sorcerer, Wizard creatures gain flying until end of turn.

Legions (Uncommon)
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