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Calming Licid
Calming Licid 2White (3)
Creature — Licid (2/2)

White, Tap: Calming Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay White to end this effect.

Enchanted creature can't attack.

Stronghold (Uncommon)
Calming Verse
Calming Verse 3Green (4)
Sorcery

Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control.

Prophecy (Common)
Camouflage
Camouflage Green (1)
Instant

Cast this spell only during your declare attackers step.

This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)

Unlimited Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Campaign of Vengeance
Campaign of Vengeance 3WhiteBlack (5)
Enchantment

Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.

Eldritch Moon (Uncommon)
Campus Guide
Campus Guide 2 (2)
Artifact Creature — Golem (2/1)

When Campus Guide enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.

Jumpstart 2022 (Common)
Other Versions
Strixhaven: School of Mages (Common)
Canal Dredger
Canal Dredger 4 (4)
Artifact Creature — Construct (1/5)

Draft Canal Dredger face up.

Each player passes the last card from each booster pack to a player who drafted a card named Canal Dredger.

Tap: Put target card from your graveyard on the bottom of your library.

Magic: The Gathering—Conspiracy (Rare)
Candlegrove Witch
Candlegrove Witch 1White (2)
Creature — Human Warlock (2/2)

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlegrove Witch gains flying until end of turn.

Innistrad: Midnight Hunt (Common)
Candlekeep Sage
Candlekeep Sage 2Blue (3)
Legendary Enchantment — Background

Commander creatures you own have "When this creature enters or leaves the battlefield, draw a card."

Commander Legends: Battle for Baldur's Gate (Common)
Candlelight Vigil
Candlelight Vigil 3White (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+2 and has vigilance.

Guilds of Ravnica (Common)
Candles' Glow
Candles' Glow 1White (2)
Instant — Arcane

Prevent the next 3 damage that would be dealt to any target this turn. You gain life equal to the damage prevented this way.

Splice onto Arcane 1White (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Champions of Kamigawa (Uncommon)
Candles of Leng
Candles of Leng 2 (2)
Artifact

4, Tap: Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card.

Time Spiral (Rare)
Candy Grapple
Candy Grapple 1Black (2)
Instant

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

Target creature gets -3/-3 until end of turn. If this spell was bargained, that creature gets -5/-5 until end of turn instead.

Wilds of Eldraine (Common)
Canopy Dragon
Canopy Dragon 4GreenGreen (6)
Creature — Dragon (4/4)

Trample

1Green: Canopy Dragon gains flying and loses trample until end of turn.

Mirage (Rare)
Canopy Gorger
Canopy Gorger 4GreenGreen (6)
Creature — Wurm (6/5)

Oath of the Gatewatch (Common)
Canopy Surge
Canopy Surge 1Green (2)
Sorcery

Kicker 2 (You may pay an additional 2 as you cast this spell.)

Canopy Surge deals 1 damage to each creature with flying and each player. If this spell was kicked, it deals 4 damage to each creature with flying and each player instead.

Invasion (Uncommon)
Cruel Somnophage (Can't Wake Up)
Cruel Somnophage (Can't Wake Up) 1Blue (2)
Sorcery — Adventure

Target player mills four cards. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Rare)
Canyon Slough
Canyon Slough (0)
Land — Swamp Mountain

(Tap: Add Black or Red.)

Canyon Slough enters the battlefield tapped.

Cycling 2 (2, Discard this card: Draw a card.)

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Amonkhet (Rare)
Amonkhet Remastered (Rare)
Doctor Who Commander (Rare)
Magic The Gathering—Fallout (Rare)
Capashen Knight
Capashen Knight 1White (2)
Creature — Human Knight (1/1)

First strike (This creature deals combat damage before creatures without first strike.)

1White: Capashen Knight gets +1/+0 until end of turn.

Magic 2014 Core Set (Common)
Other Versions
Urza's Destiny (Common)
Sword Coast Serpent (Capsizing Wave)
Sword Coast Serpent (Capsizing Wave) 1Blue (2)
Instant — Adventure

Return target creature to its owner's hand. (Then exile this card. You may cast the creature later from exile.)

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Captain N'ghathrod
Captain N'ghathrod 3BlueBlack (5)
Legendary Creature — Horror Pirate (3/6)

Horrors you control have menace.

Whenever a Horror you control deals combat damage to a player, that player mills that many cards.

At the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Captain Vargus Wrath
Captain Vargus Wrath BlueRed (2)
Legendary Creature — Orc Pirate (1/1)

Whenever Captain Vargus Wrath attacks, Pirates you control get +1/+1 until end of turn for each time you've cast a commander from the command zone this game.

Commander Legends (Uncommon)
Captivating Cave
Captivating Cave (0)
Land — Cave

Tap: Add Colorless.

1, Tap: Add one mana of any color.

4, Tap, Sacrifice Captivating Cave: Put two +1/+1 counters on target creature. Activate only as a sorcery.

The Lost Caverns of Ixalan (Land)
Captivating Crew
Captivating Crew 3Red (4)
Creature — Human Pirate (4/3)

3Red: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Ixalan (Rare)
Game Night (Rare)
Ikoria Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Captivating Glance
Captivating Glance 2Blue (3)
Enchantment — Aura

Enchant creature

At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Lorwyn (Uncommon)
Captivating Gyre
Captivating Gyre 4BlueBlue (6)
Sorcery

Return up to three target creatures to their owners' hands.

Core Set 2020 (Uncommon)
Captivating Unicorn
Captivating Unicorn 4White (5)
Creature — Unicorn (4/4)

Constellation — Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls.

Jumpstart 2022 (Common)
Other Versions
Theros Beyond Death (Common)
Captivating Vampire
Captivating Vampire 1BlackBlack (3)
Creature — Vampire (2/2)

Other Vampire creatures you control get +1/+1.

Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.

Commander 2017 (Rare)
Other Versions
Magic 2011 (Rare)
Capture of Jingzhou
Capture of Jingzhou 3BlueBlue (5)
Sorcery

Take an extra turn after this one.

Commander Masters (Mythic Rare)
Other Versions
Portal Three Kingdoms (Rare)
Masters Edition III (Rare)
Captured by Lagacs
Captured by Lagacs 1GreenWhite (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

When Captured by Lagacs enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Modern Horizons 2 (Common)
Captured Sunlight
Captured Sunlight 2GreenWhite (4)
Sorcery

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

You gain 4 life.

Alara Reborn (Common)
Carapace Forger
Carapace Forger 1Green (2)
Creature — Elf Artificer (2/2)

Metalcraft — Carapace Forger gets +2/+2 as long as you control three or more artifacts.

Scars of Mirrodin (Common)
Caravan Vigil
Caravan Vigil Green (1)
Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Morbid — You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn.

Innistrad (Common)
Careening Mine Cart
Careening Mine Cart 3 (3)
Artifact — Vehicle (3/3)

Whenever Careening Mine Cart attacks, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

The Lost Caverns of Ixalan (Uncommon)
Caregiver
Caregiver White (1)
Creature — Human Cleric (1/1)

White, Sacrifice a creature: Prevent the next 1 damage that would be dealt to any target this turn.

Ravnica: City of Guilds (Common)
Caribou Range
Caribou Range 2WhiteWhite (4)
Enchantment — Aura

Enchant land you control

Enchanted land has "WhiteWhite, Tap: Create a 0/1 white Caribou creature token."

Sacrifice a Caribou token: You gain 1 life.

Masters Edition II (Rare)
Other Versions
Fifth Edition (Rare)
Ice Age (Rare)
Carnival // Carnage (Carnage)
Carnival // Carnage (Carnage) 2BlackRed (4)
Sorcery

Carnage deals 3 damage to target opponent. That player discards two cards.

Ravnica Allegiance (Uncommon)
Carnage Altar
Carnage Altar 2 (2)
Artifact

3, Sacrifice a creature: Draw a card.

Commander 2013 Edition (Uncommon)
Other Versions
Zendikar (Uncommon)
Carnage Gladiator
Carnage Gladiator 2BlackRed (4)
Creature — Skeleton Warrior (4/2)

Whenever a creature blocks, that creature's controller loses 1 life.

1BlackRed: Regenerate Carnage Gladiator.

Modern Masters 2017 Edition (Uncommon)
Other Versions
Dragon's Maze (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Carnage Interpreter
Carnage Interpreter 1Black or RedBlack or Red (3)
Creature — Devil Detective (3/3)

When Carnage Interpreter enters the battlefield, discard your hand, then investigate four times. (To investigate, create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

As long as you have one or fewer cards in hand, Carnage Interpreter gets +2/+2 and has menace.

Ravnica Clue Edition (Rare)
Carnage Tyrant
Carnage Tyrant 4GreenGreen (6)
Creature — Dinosaur (7/6)

This spell can't be countered.

Trample, hexproof

Special Guests (Mythic Rare)
Other Versions
Ixalan (Mythic Rare)
Carnage Wurm
Carnage Wurm 6Green (7)
Creature — Wurm (6/6)

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Magic 2012 (Uncommon)
Carnelian Orb of Dragonkind
Carnelian Orb of Dragonkind 2Red (3)
Artifact

Tap: Add Red. If that mana is spent on a Dragon creature spell, it gains haste until end of turn.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Carnival // Carnage (Carnival)
Carnival // Carnage (Carnival) Black or Red (1)
Instant

Carnival deals 1 damage to target creature or planeswalker and 1 damage to that permanent's controller.

Ravnica Allegiance (Uncommon)
Carnophage
Carnophage Black (1)
Creature — Zombie (2/2)

At the beginning of your upkeep, tap Carnophage unless you pay 1 life.

Tempest Remastered (Common)
Other Versions
Exodus (Common)
Vintage Masters (Common)
Carrier Pigeons
Carrier Pigeons 3White (4)
Creature — Bird (1/1)

Flying

When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep.

Alliances (Common)
Carrion Grub
Carrion Grub 3Black (4)
Creature — Insect (0/5)

Carrion Grub gets +X/+0, where X is the greatest power among creature cards in your graveyard.

When Carrion Grub enters the battlefield, mill four cards. (Put the top four cards of your library into your graveyard.)

Commander Masters (Common)
Other Versions
Core Set 2021 (Uncommon)
Cartographer
Cartographer 2Green (3)
Creature — Human (2/2)

When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand.

Odyssey (Common)
Other Versions
Exodus (Uncommon)
Cartographer's Companion
Cartographer's Companion 3 (3)
Artifact Creature — Gnome (2/1)

When Cartographer's Companion enters the battlefield, create a Map token. (It's an artifact with "1, Tap, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

The Lost Caverns of Ixalan (Common)
Cartographer's Hawk
Cartographer's Hawk 1White (2)
Creature — Bird (2/1)

Flying

When Cartographer's Hawk deals combat damage to a player who controls more lands than you, return it to its owner's hand. If you do, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

Commander Masters (Uncommon)
Other Versions
Ikoria Commander (Rare)
Cartographer's Survey
Cartographer's Survey 3Green (4)
Sorcery

Look at the top seven cards of your library. Put up to two land cards from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.

Innistrad: Crimson Vow (Uncommon)
Cartouche of Knowledge
Cartouche of Knowledge 1Blue (2)
Enchantment — Aura Cartouche

Enchant creature you control

When Cartouche of Knowledge enters the battlefield, draw a card.

Enchanted creature gets +1/+1 and has flying.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Cartouche of Strength
Cartouche of Strength 2Green (3)
Enchantment — Aura Cartouche

Enchant creature you control

When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.)

Enchanted creature gets +1/+1 and has trample.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Cascading Cataracts
Cascading Cataracts (0)
Land

Indestructible

Tap: Add Colorless.

5, Tap: Add five mana in any combination of colors.

Dominaria United Commander (Rare)
Other Versions
Amonkhet (Rare)
Amonkhet Remastered (Rare)
Case of the Burning Masks
Case of the Burning Masks 1RedRed (3)
Enchantment — Case

When this Case enters the battlefield, it deals 3 damage to target creature an opponent controls.

To solve — Three or more sources you controlled dealt damage this turn. (If unsolved, solve at the beginning of your end step.)

Solved — Sacrifice this Case: Exile the top three cards of your library. Choose one of them. You may play that card this turn.

Murders at Karlov Manor (Uncommon)
Case of the Gateway Express
Case of the Gateway Express 1White (2)
Enchantment — Case

When this Case enters the battlefield, choose target creature you don't control. Each creature you control deals 1 damage to that creature.

To solve — Three or more creatures attacked this turn. (If unsolved, solve at the beginning of your end step.)

Solved — Creatures you control get +1/+0.

Murders at Karlov Manor (Uncommon)
Case of the Gorgon's Kiss
Case of the Gorgon's Kiss Black (1)
Enchantment — Case

When this Case enters the battlefield, destroy up to one target creature that was dealt damage this turn.

To solve — Three or more creature cards were put into graveyards from anywhere this turn. (If unsolved, solve at the beginning of your end step.)

Solved — This Case is a 4/4 Gorgon creature with deathtouch and lifelink in addition to its other types.

Murders at Karlov Manor (Uncommon)
Case of the Shifting Visage
Case of the Shifting Visage 1BlueBlue (3)
Enchantment — Case

At the beginning of your upkeep, surveil 1.

To solve — There are fifteen or more cards in your graveyard. (If unsolved, solve at the beginning of your end step.)

Solved — Whenever you cast a nonlegendary creature spell, copy that spell. (The copy becomes a token.)

Murders at Karlov Manor Commander (Rare)
Case of the Trampled Garden
Case of the Trampled Garden 2Green (3)
Enchantment — Case

When this Case enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.

To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.)

Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.

Murders at Karlov Manor (Uncommon)
Cass, Hand of Vengeance
Cass, Hand of Vengeance 2RedWhite (4)
Legendary Creature — Human Ranger (4/3)

Vigilance

Whenever Cass or another creature you control dies, if it was enchanted or equipped, return any number of Aura cards that were attached to it from your graveyard to the battlefield attached to target creature, then attach any number of Equipment that were attached to it to that creature.

Magic The Gathering—Fallout (Rare)
Realm-Cloaked Giant (Cast Off)
Realm-Cloaked Giant (Cast Off) 3WhiteWhite (5)
Sorcery — Adventure

Destroy all non-Giant creatures. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine Commander (Mythic Rare)
Other Versions
Throne of Eldraine (Mythic Rare)
Adventures in the Forgotten Realms Commander (Mythic Rare)
Cast Through Time
Cast Through Time 4BlueBlueBlue (7)
Enchantment

Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)

Rise of the Eldrazi (Mythic Rare)
Castigate
Castigate WhiteBlack (2)
Sorcery

Target opponent reveals their hand. You choose a nonland card from it and exile that card.

Guildpact (Common)
Casting of Bones
Casting of Bones 2Black (3)
Enchantment — Aura

Enchant creature

When enchanted creature dies, draw three cards, then discard one of them.

Alliances (Common)
Castle Garenbrig
Castle Garenbrig (0)
Land

Castle Garenbrig enters the battlefield tapped unless you control a Forest.

Tap: Add Green.

2GreenGreen, Tap: Add six Green. Spend this mana only to cast creature spells or activate abilities of creatures.

Throne of Eldraine (Rare)
Castle Sengir
Castle Sengir (0)
Land

Tap: Add Colorless.

1, Tap: Add Black.

2, Tap: Add Blue or Red.

Homelands (Uncommon)
Cat Burglar
Cat Burglar 3Black (4)
Creature — Kor Rogue Minion (2/2)

2Black, Tap: Target player discards a card. Activate only as a sorcery.

Exodus (Common)
Cataclysmic Gearhulk
Cataclysmic Gearhulk 3WhiteWhite (5)
Artifact Creature — Construct (4/5)

Vigilance

When Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.

March of the Machine Commander (Mythic Rare)
Other Versions
Kaladesh (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Ikoria Commander (Mythic Rare)
Adventures in the Forgotten Realms Commander (Mythic Rare)
Kaladesh Remastered (Mythic Rare)
Kamigawa: Neon Dynasty Commander (Mythic Rare)
Cataclysmic Prospecting
Cataclysmic Prospecting Variable ColorlessRedRed (2)
Sorcery

Cataclysmic Prospecting deals X damage to each creature. For each mana from a Desert spent to cast this spell, create a tapped Treasure token.

Outlaws of Thunder Junction Commander (Rare)
Catacomb Dragon
Catacomb Dragon 4BlackBlack (6)
Creature — Dragon (4/4)

Flying

Whenever Catacomb Dragon becomes blocked by a nonartifact, non-Dragon creature, that creature gets -X/-0 until end of turn, where X is half the creature's power, rounded down.

Mirage (Rare)
Catacomb Slug
Catacomb Slug 4Black (5)
Creature — Slug (2/6)

Magic Origins (Common)
Other Versions
Return to Ravnica (Common)
Catalog
Catalog 2Blue (3)
Instant

Draw two cards, then discard a card.

Shadows over Innistrad (Common)
Other Versions
Eighth Edition (Common)
Urza's Saga (Common)
Caterwauling Boggart
Caterwauling Boggart 3Red (4)
Creature — Goblin Shaman (2/2)

Goblins you control and Elementals you control have menace. (They can't be blocked except by two or more creatures.)

Lorwyn (Common)
Caught in the Brights
Caught in the Brights 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

When a Vehicle you control attacks, exile enchanted creature.

Jumpstart 2022 (Common)
Other Versions
Aether Revolt (Common)
Caught in the Crossfire
Caught in the Crossfire RedRed (2)
Instant

Spree (Choose one or more additional costs.)

+ 1 — Caught in the Crossfire deals 2 damage to each outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

+ 1 — Caught in the Crossfire deals 2 damage to each non-outlaw creature.

Outlaws of Thunder Junction (Uncommon)
Caught Red-Handed
Caught Red-Handed 4Red (5)
Instant

This spell can't be countered. (This includes by the ward ability.)

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Suspect it. (It has menace and can't block.)

Murders at Karlov Manor (Uncommon)
Cauldron's Gift
Cauldron's Gift 4Black (5)
Sorcery

Adamant — If at least three black mana was spent to cast this spell, mill four cards.

You may choose a creature card in your graveyard. If you do, return it to the battlefield with an additional +1/+1 counter on it.

Throne of Eldraine (Uncommon)
Cavalier of Gales
Cavalier of Gales 2BlueBlueBlue (5)
Creature — Elemental Knight (5/5)

Flying

When Cavalier of Gales enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.

When Cavalier of Gales dies, shuffle it into its owner's library, then scry 2.

Core Set 2020 (Mythic Rare)
Cavalier of Night
Cavalier of Night 2BlackBlackBlack (5)
Creature — Elemental Knight (4/5)

Lifelink

When Cavalier of Night enters the battlefield, you may sacrifice another creature. When you do, destroy target creature an opponent controls.

When Cavalier of Night dies, return target creature card with mana value 3 or less from your graveyard to the battlefield.

Core Set 2020 (Mythic Rare)
Cavalry Pegasus
Cavalry Pegasus 1White (2)
Creature — Pegasus (1/1)

Flying

Whenever Cavalry Pegasus attacks, each attacking Human gains flying until end of turn.

Ikoria Commander (Common)
Other Versions
Duel Decks: Heroes vs. Monsters (Common)
Theros (Common)
Cave of the Frost Dragon
Cave of the Frost Dragon (0)
Land

If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped.

Tap: Add White.

4White: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.

Adventures in the Forgotten Realms (Rare)
Cave Tiger
Cave Tiger 2Green (3)
Creature — Cat (2/2)

Whenever Cave Tiger becomes blocked by a creature, Cave Tiger gets +1/+1 until end of turn.

Urza's Saga (Common)
Cavern-Hoard Dragon
Cavern-Hoard Dragon 7RedRed (9)
Creature — Dragon (6/6)

This spell costs Variable Colorless less to cast, where X is the greatest number of artifacts an opponent controls.

Flying, trample, haste

Whenever Cavern-Hoard Dragon deals combat damage to a player, you create a Treasure token for each artifact that player controls.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Celestial Convergence
Celestial Convergence 2WhiteWhite (4)
Enchantment

Celestial Convergence enters the battlefield with seven omen counters on it.

At the beginning of your upkeep, remove an omen counter from Celestial Convergence. If there are no omen counters on Celestial Convergence, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw.

Prophecy (Rare)
Celestial Gatekeeper
Celestial Gatekeeper 3WhiteWhite (5)
Creature — Bird Cleric (2/2)

Flying

When Celestial Gatekeeper dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.

Legions (Rare)
Celestial Judgment
Celestial Judgment 4WhiteWhite (6)
Sorcery

For each different power among creatures on the battlefield, choose a creature with that power. Destroy each creature not chosen this way.

Innistrad: Midnight Hunt Commander (Rare)
Celestial Messenger
Celestial Messenger 2BlueBlue (4)
Creature — Bird Spirit (3/2)

Flash (You may cast this card any time you could cast an instant.)

Flying

Celestial Messenger gets +1/+1 as long as you control a Yanling planeswalker.

Core Set 2020 (Common)
Celestial Purge
Celestial Purge 1White (2)
Instant

Exile target black or red permanent.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Conflux (Uncommon)
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Magic 2012 (Uncommon)
Celestial Regulator
Celestial Regulator 1WhiteBlue (3)
Creature — Angel Advisor (2/3)

Flying

When Celestial Regulator enters the battlefield, choose target creature you don't control and tap it. If you control a creature with a counter on it, the chosen creature doesn't untap during its controller's next untap step.

Streets of New Capenna (Common)
Celestine, the Living Saint
Celestine, the Living Saint 4White (5)
Legendary Creature — Human Warrior (3/4)

Flying, lifelink

Healing Tears — At the beginning of your end step, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.

Warhammer 40,000 Commander (Rare)
Cemetery Gate
Cemetery Gate 2Black (3)
Creature — Wall (0/5)

Defender (This creature can't attack.)

Protection from black

Homelands (Common)
Cemetery Gatekeeper
Cemetery Gatekeeper 1Red (2)
Creature — Vampire (2/1)

First strike

When Cemetery Gatekeeper enters the battlefield, exile a card from a graveyard.

Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, Cemetery Gatekeeper deals 2 damage to that player.

Innistrad: Crimson Vow (Mythic Rare)
Cemetery Tampering
Cemetery Tampering 2Black (3)
Enchantment

Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)

At the beginning of your upkeep, you may mill three cards. Then if there are twenty or more cards in your graveyard, you may play the exiled card without paying its mana cost.

Streets of New Capenna (Rare)
Centaur Garden
Centaur Garden (0)
Land

Tap: Add Green. Centaur Garden deals 1 damage to you.

Threshold — Green, Tap, Sacrifice Centaur Garden: Target creature gets +3/+3 until end of turn. Activate only if seven or more cards are in your graveyard.

Odyssey (Uncommon)
Centaur Glade
Centaur Glade 3GreenGreen (5)
Enchantment

2GreenGreen: Create a 3/3 green Centaur creature token.

Onslaught (Uncommon)
Centaur Safeguard
Centaur Safeguard 2Green or White (3)
Creature — Centaur Warrior (3/1)

(Green or White can be paid with either Green or White.)

When Centaur Safeguard dies, you may gain 3 life.

Ravnica: City of Guilds (Common)
Centrifuge (Centrifuge (a))
Centrifuge (Centrifuge (a)) (0)
Artifact — Attraction

Visit — Each player draws a card from the library of the player to their right. You create three Treasure tokens.

Lights — 3, 6

Unfinity (Acorn) (Rare)
Centrifuge (Centrifuge (b))
Centrifuge (Centrifuge (b)) (0)
Artifact — Attraction

Visit — Each player draws a card from the library of the player to their right. You create three Treasure tokens.

Lights — 4, 6

Unfinity (Acorn) (Rare)
Cephalid Pathmage
Cephalid Pathmage 2Blue (3)
Creature — Cephalid Wizard (1/2)

Cephalid Pathmage can't be blocked.

Tap, Sacrifice Cephalid Pathmage: Target creature can't be blocked this turn.

Legions (Common)
Cephalid Sage
Cephalid Sage 3Blue (4)
Creature — Cephalid (2/3)

Threshold — As long as seven or more cards are in your graveyard, Cephalid Sage has "When Cephalid Sage enters the battlefield, draw three cards, then discard two cards."

Eternal Masters (Common)
Other Versions
Torment (Uncommon)
Ceremonial Groundbreaker
Ceremonial Groundbreaker 1GreenWhite (3)
Artifact — Equipment

Equipped creature gets +2/+1 and has trample.

Equip Citizen 1

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Streets of New Capenna (Uncommon)
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