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Pitchburn Devils
( 5)
Creature — Devil
(3/3)
When Pitchburn Devils dies, it deals 3 damage to any target.
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Pitfall Trap
( 3)
Instant — Trap
If exactly one creature is attacking, you may pay rather than pay this spell's mana cost. Destroy target attacking creature without flying.
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Pith Driller
( 5)
Artifact Creature — Phyrexian Horror
(2/4)
( can be paid with either or 2 life.) When Pith Driller enters the battlefield, put a -1/-1 counter on target creature.
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Pitiless Horde
( 3)
Creature — Orc Berserker
(5/3)
At the beginning of your upkeep, you lose 2 life. Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
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Pitiless Plunderer
( 4)
Creature — Human Pirate
(1/4)
Whenever another creature you control dies, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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Pitiless Vizier
( 4)
Creature — Minotaur Cleric
(4/2)
Whenever you cycle or discard a card, Pitiless Vizier gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
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Placid Rottentail
( 1)
Creature — Fungus Rabbit
(1/1)
Vigilance , Exile Placid Rottentail from your graveyard: Put two +1/+1 counters on target creature. Activate only as a sorcery.
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Plagiarize
( 4)
Instant
Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card.
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Plague Belcher
( 3)
Creature — Zombie Beast
(5/4)
Menace When Plague Belcher enters the battlefield, put two -1/-1 counters on target creature you control. Whenever another Zombie you control dies, each opponent loses 1 life.
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Plague Boiler
( 3)
Artifact
At the beginning of your upkeep, put a plague counter on Plague Boiler. : Put a plague counter on Plague Boiler or remove a plague counter from it. When Plague Boiler has three or more plague counters on it, sacrifice it. If you do, destroy all nonland permanents.
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Plague Drone
( 4)
Creature — Demon
(3/3)
Flying Rot Fly — If an opponent would gain life, that player loses that much life instead.
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Plague Engineer
( 3)
Creature — Phyrexian Carrier
(2/2)
Deathtouch As Plague Engineer enters the battlefield, choose a creature type. Creatures of the chosen type your opponents control get -1/-1.
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Plague Mare
( 3)
Creature — Nightmare Horse
(2/2)
Plague Mare can't be blocked by white creatures. When Plague Mare enters the battlefield, creatures your opponents control get -1/-1 until end of turn.
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Plague Myr
( 2)
Artifact Creature — Phyrexian Myr
(1/1)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) : Add .
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Plague Nurse
( 4)
Creature — Phyrexian Cleric
(3/4)
Toxic 2 : Each other creature you control with toxic gains toxic 1 until end of turn. Activate only once each turn. (A player dealt combat damage by a creature with toxic also gets poison counters equal to that creature's total toxic value.)
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Plague of Vermin
( 7)
Sorcery
Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player creates a 1/1 black Rat creature token for each 1 life they paid this way.
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Plague Rats
( 3)
Creature — Rat
(*/*)
Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield.
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Plague Reaver
( 3)
Creature — Beast
(6/5)
At the beginning of your end step, sacrifice each other creature you control. Discard two cards, Sacrifice Plague Reaver: Choose target opponent. Return Plague Reaver to the battlefield under that player's control at the beginning of their next upkeep.
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Plague Sliver
( 4)
Creature — Sliver
(5/5)
All Slivers have "At the beginning of your upkeep, this permanent deals 1 damage to you."
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Plague Spitter
( 3)
Creature — Phyrexian Horror
(2/2)
At the beginning of your upkeep, Plague Spitter deals 1 damage to each creature and each player. When Plague Spitter dies, it deals 1 damage to each creature and each player.
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Plague Spores
( 6)
Sorcery
Destroy target nonblack creature and target land. They can't be regenerated.
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Plague Stinger
( 2)
Creature — Phyrexian Insect Horror
(1/1)
Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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Plaguecrafter
( 3)
Creature — Human Shaman
(3/2)
When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card.
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Plaguecrafter's Familiar
( 2)
Creature — — Rat
(1/1)
Deathtouch When Plaguecrafter's Familiar enters the battlefield, choose a creature card in your hand. It perpetually gains deathtouch.
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Plagued Rusalka
( 1)
Creature — Spirit
(1/1)
, Sacrifice a creature: Target creature gets -1/-1 until end of turn.
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Planar Ally
( 5)
Creature — Angel
(3/3)
Flying Whenever Planar Ally attacks, venture into the dungeon. (Enter the first room or advance to the next room.)
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Planar Atlas
( 2)
Artifact
Planar Atlas enters the battlefield tapped. When Planar Atlas enters the battlefield, you may look at the top four cards of your library. If you do, reveal up to one land card from among them, then put that card on top of your library and the rest on the bottom in a random order. : Add .
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Planar Birth
( 2)
Sorcery
Return all basic land cards from all graveyards to the battlefield tapped under their owners' control.
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Planar Bridge
( 6)
Legendary Artifact
, : Search your library for a permanent card, put it onto the battlefield, then shuffle.
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Planar Chaos
( 3)
Enchantment
At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice Planar Chaos. Whenever a player casts a spell, that player flips a coin. If they lose the flip, counter that spell.
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Planar Collapse
( 2)
Enchantment
At the beginning of your upkeep, if there are four or more creatures on the battlefield, sacrifice Planar Collapse and destroy all creatures. They can't be regenerated.
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Planar Despair
( 5)
Sorcery
Domain — All creatures get -1/-1 until end of turn for each basic land type among lands you control.
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Planar Disruption
( 2)
Enchantment — Aura
Enchant artifact, creature, or planeswalker Enchanted permanent can't attack or block, and its activated abilities can't be activated.
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Planar Gate
( 6)
Artifact
Creature spells you cast cost less to cast.
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Planar Guide
( 1)
Creature — Human Cleric
(1/1)
, Exile Planar Guide: Exile all creatures. At the beginning of the next end step, return those cards to the battlefield under their owners' control.
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Planar Incision
( 2)
Instant
Exile target artifact or creature, then return it to the battlefield under its owner's control with a +1/+1 counter on it.
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Planar Overlay
( 3)
Sorcery
Each player chooses a land they control of each basic land type. Return those lands to their owners' hands.
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Planar Portal
( 6)
Artifact
, : Search your library for a card, put that card into your hand, then shuffle.
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Planar Void
( 1)
Enchantment
Whenever another card is put into a graveyard from anywhere, exile that card.
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Plane-Merge Elf (playtest)
( 5)
Creature — — Elf Warrior
(3/3)
Landship — At the beginning of your upkeep, you may look at the top card of your library. If it's a land, you may reveal it. If you do, create a 1/1 green Elf Warrior creature token. Kinfall — Whenever a creature enters the battlefield under your control, if it shares a creature type with CARDNAME, creatures you control get +1/+1 until end of turn.
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Planeswalker's Favor
( 3)
Enchantment
: Target opponent reveals a card at random from their hand. Target creature gets +X/+X until end of turn, where X is the revealed card's mana value.
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Planeswalker's Fury
( 3)
Enchantment
: Target opponent reveals a card at random from their hand. Planeswalker's Fury deals damage equal to that card's mana value to that player. Activate only as a sorcery.
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Planeswalker's Mirth
( 3)
Enchantment
: Target opponent reveals a card at random from their hand. You gain life equal to that card's mana value.
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Planeswalker's Mischief
( 3)
Enchantment
: Target opponent reveals a card at random from their hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate only as a sorcery.
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Planeswalker's Scorn
( 3)
Enchantment
: Target opponent reveals a card at random from their hand. Target creature gets -X/-X until end of turn, where X is the revealed card's mana value. Activate only as a sorcery.
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Planewide Celebration
( 7)
Sorcery
Choose four. You may choose the same mode more than once. • Create a 2/2 Citizen creature token that's all colors. • Return target permanent card from your graveyard to your hand. • Proliferate. • You gain 4 life.
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Beanstalk Wurm (Plant Beans)
( 2)
Sorcery — Adventure
You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.)
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Illithid Harvester (Plant Tadpoles)
( 2)
Sorcery — Adventure
Tap X target creatures. They don't untap during their controllers' next untap steps. (Then exile this card. You may cast the creature later from exile.)
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Plargg and Nassari
( 5)
Legendary Creature — Orc Efreet
(5/4)
At the beginning of your upkeep, each player exiles cards from the top of their library until they exile a nonland card. An opponent chooses a nonland card exiled this way. You may cast up to two spells from among the other cards exiled this way without paying their mana costs.
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Plasm Capture
( 4)
Instant
Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors, where X is that spell's mana value.
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Plasma Caster
( 2)
Artifact — Equipment
Equipped creature gets +1/+1. Whenever equipped creature attacks, you get (two energy counters). Pay : Choose target creature that's blocking equipped creature. Flip a coin. If you win the flip, exile the chosen creature. Otherwise, Plasma Caster deals 1 damage to it. Equip
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Plasmancer
( 4)
Artifact Creature — Necron Wizard
(3/3)
Flying Dynastic Advisor — When Plasmancer enters the battlefield, search your library for a basic Swamp card, reveal it, put it into your hand, then shuffle.
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Plated Crusher
( 7)
Creature — Beast
(7/6)
Trample Hexproof (This creature can't be the target of spells or abilities your opponents control.)
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Plated Rootwalla
( 5)
Creature — Lizard
(3/3)
: Plated Rootwalla gets +3/+3 until end of turn. Activate only once each turn.
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Plated Slagwurm
( 7)
Creature — Wurm
(8/8)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
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Plated Sliver
( 1)
Creature — Sliver
(1/1)
All Sliver creatures get +0/+1.
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Plated Spider
( 5)
Creature — Spider
(4/4)
Reach (This creature can block creatures with flying.)
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Platinum Emperion
( 8)
Artifact Creature — Golem
(8/8)
Your life total can't change. (You can't gain or lose life. You can't pay any amount of life except 0.)
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Plaxcaster Frogling
( 3)
Creature — Frog Mutant
(0/0)
Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) : Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.)
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Play with Fire
( 1)
Instant
Play with Fire deals 2 damage to any target. If a player is dealt damage this way, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Playable Delusionary Hydra
( 0)
Stickers
2 — : Draw a card, then discard a card. 4 — Whenever this creature attacks, you gain 3 life and draw a card. 2 — 1/5 3 — 4/4
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Plaza of Harmony
( 0)
Land
When Plaza of Harmony enters the battlefield, if you control two or more Gates, you gain 3 life. : Add . : Add one mana of any type that a Gate you control could produce.
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Plaza of Heroes
( 0)
Land
: Add . : Add one mana of any color. Spend this mana only to cast a legendary spell. : Add one mana of any color among legendary permanents you control. , , Exile Plaza of Heroes: Target legendary creature gains hexproof and indestructible until end of turn.
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Plea for Guidance
( 6)
Sorcery
Search your library for up to two enchantment cards, reveal them, put them into your hand, then shuffle.
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Plea for Power
( 4)
Sorcery
Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.
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Plot Armor
( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and can't be blocked except by creatures with flavor text.
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Plow Through Reito
( 2)
Instant — Arcane
Sweep — Return any number of Plains you control to their owner's hand. Target creature gets +1/+1 until end of turn for each Plains returned this way.
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Plow Under
( 5)
Sorcery
Put two target lands on top of their owners' libraries.
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Plumb the Forbidden
( 2)
Instant
As an additional cost to cast this spell, you may sacrifice one or more creatures. When you do, copy this spell for each creature sacrificed this way. You draw a card and you lose 1 life.
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Plundering Barbarian
( 3)
Creature — Dwarf Barbarian
(2/2)
When Plundering Barbarian enters the battlefield, choose one — • Smash the Chest — Destroy target artifact. • Pry It Open — Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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Plundering Pirate
( 3)
Creature — Orc Pirate
(3/2)
When Plundering Pirate enters the battlefield, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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Plundering Predator
( 5)
Creature — Dragon
(3/3)
Flying When Plundering Predator enters the battlefield, you may discard a card. If you do, draw a card.
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Plunge into Darkness
( 2)
Instant
Choose one — • Sacrifice any number of creatures. You gain 3 life for each sacrificed creature. • Pay X life, then look at the top X cards of your library. Put one of those cards into your hand and exile the rest. Entwine (Choose both if you pay the entwine cost.)
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Pointy Finger of Doom
( 4)
Artifact
, : Spin Pointy Finger of Doom in the middle of the table so that it rotates completely at least once, then destroy the closest permanent the finger points to.
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Poison Arrow
( 6)
Sorcery
Destroy target nonblack creature. You gain 3 life.
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Poison Dart Frog
( 2)
Creature — Frog
(1/1)
Reach : Add one mana of any color. : Poison Dart Frog gains deathtouch until end of turn.
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Poisonbelly Ogre
( 5)
Creature — Ogre Warrior
(3/3)
Whenever another creature enters the battlefield, its controller loses 1 life.
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Poison-Tip Archer
( 4)
Creature — Elf Archer
(2/3)
Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever another creature dies, each opponent loses 1 life.
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Polar Kraken
( 11)
Creature — Kraken
(11/11)
Trample Polar Kraken enters the battlefield tapped. Cumulative upkeep—Sacrifice a land. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Polis Crusher
( 4)
Creature — Cyclops
(4/4)
Trample, protection from enchantments : Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) Whenever Polis Crusher deals combat damage to a player, if Polis Crusher is monstrous, destroy target enchantment that player controls.
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Political Trickery
( 3)
Sorcery
Exchange control of target land you control and target land an opponent controls. <I>(This effect lasts indefinitely.)</I>
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Pollen Remedy
( 1)
Instant
Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) Prevent the next 3 damage that would be dealt this turn to any number of targets, divided as you choose. If this spell was kicked, prevent the next 6 damage this way instead.
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Pollenbright Druid
( 2)
Creature — Elf Druid
(1/1)
When Pollenbright Druid enters the battlefield, choose one — • Put a +1/+1 counter on target creature. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Pollenbright Wings
( 6)
Enchantment — Aura
Enchant creature Enchanted creature has flying. Whenever enchanted creature deals combat damage to a player, create that many 1/1 green Saproling creature tokens.
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Polluted Mire
( 0)
Land
Polluted Mire enters the battlefield tapped. : Add . Cycling (, Discard this card: Draw a card.)
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