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Woodland Guidance
Woodland Guidance 3Green (4)
Sorcery

Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Exile Woodland Guidance.

Lorwyn (Uncommon)
Woodland Mystic
Woodland Mystic 1Green (2)
Creature — Elf Druid (1/1)

Tap: Add Green.

Arena Base Set (Common)
Other Versions
Core Set 2020 (Common)
Woodland Patrol
Woodland Patrol 2Green (3)
Creature — Human Scout (3/2)

Vigilance

Eldritch Moon (Common)
Woodland Sleuth
Woodland Sleuth 3Green (4)
Creature — Human Scout (2/3)

Morbid — When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand.

Innistrad (Common)
Woodland Stream
Woodland Stream (0)
Land

Woodland Stream enters the battlefield tapped.

Tap: Add Green or Blue.

The Lord of the Rings: Tales of Middle Earth Commander (Common)
Other Versions
Shadows over Innistrad (Uncommon)
Kaladesh (Common)
Amonkhet (Common)
Hour of Devastation (Common)
Ixalan (Common)
Rivals of Ixalan (Uncommon)
Core Set 2019 (Common)
Commander 2018 (Common)
Commander 2019 (Common)
Commander Legends (Common)
Shadows Over Innistrad Remastered (Uncommon)
Woodland Wanderer
Woodland Wanderer 3Green (4)
Creature — Elemental (2/2)

Vigilance, trample

Converge — Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

Battle for Zendikar (Rare)
Word of Command
Word of Command BlackBlack (2)
Instant

Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Wreck and Rebuild
Wreck and Rebuild 1RedGreen (3)
Sorcery

Choose one —

• Destroy target artifact or enchantment.

• Mill five cards, then you may put a land card from your graveyard onto the battlefield tapped.

Flashback 3RedGreen

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Doctor Who Commander (Uncommon)
Wrenn and Realmbreaker
Wrenn and Realmbreaker 1GreenGreen (3)
Legendary Planeswalker — Wrenn (4)

Lands you control have "Tap: Add one mana of any color."

+1: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land.

−2: Mill three cards. You may put a permanent card from among the milled cards into your hand.

−7: You get an emblem with "You may play lands and cast permanent spells from your graveyard."

March of the Machine (Mythic Rare)
Wrenn and Seven
Wrenn and Seven 3GreenGreen (5)
Legendary Planeswalker — Wrenn (5)

+1: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.

0: Put any number of land cards from your hand onto the battlefield tapped.

−3: Create a green Treefolk creature token with reach and "This creature's power and toughness are each equal to the number of lands you control."

−8: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size."

Innistrad: Midnight Hunt (Mythic Rare)
Wrenn and Six
Wrenn and Six RedGreen (2)
Legendary Planeswalker — Wrenn (3)

+1: Return up to one target land card from your graveyard to your hand.

−1: Wrenn and Six deals 1 damage to any target.

−7: You get an emblem with "Instant and sorcery cards in your graveyard have retrace." (You may cast instant and sorcery cards from your graveyard by discarding a land card in addition to paying their other costs.)

Double Masters 2022 (Mythic Rare)
Other Versions
Modern Horizons (Mythic Rare)
Xander's Lounge
Xander's Lounge (0)
Land — Island Swamp Mountain

(Tap: Add Blue, Black, or Red.)

Xander's Lounge enters the battlefield tapped.

Cycling 3 (3, Discard this card: Draw a card.)

Streets of New Capenna (Rare)
Xander's Pact
Xander's Pact 4BlackBlack (6)
Sorcery

Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell.)

Each opponent exiles the top card of their library. You may cast spells from among those cards this turn. If you cast a spell this way, pay life equal to that spell's mana value rather than pay its mana cost.

Streets of New Capenna Commander (Rare)
Xander's Wake
Xander's Wake 1Black (2)
Enchantment

Whenever one or more creatures you control die, draft a card from Xander's Wake's spellbook. This ability triggers only once each turn.

Streets of New Capenna Alchemy (Uncommon)
Yargle and Multani
Yargle and Multani 3BlackBlackGreen (6)
Legendary Creature — Frog Spirit Elemental (18/6)

March of the Machine (Rare)
Yidaro, Wandering Monster
Yidaro, Wandering Monster 5RedRed (7)
Legendary Creature — Dinosaur Turtle (8/8)

Trample, haste

Cycling 1Red

When you cycle Yidaro, Wandering Monster, shuffle it into your library from your graveyard. If you've cycled a card named Yidaro, Wandering Monster four or more times this game, put it onto the battlefield from your graveyard instead. (Do this before you draw.)

Jumpstart 2022 (Rare)
Other Versions
Ikoria: Lair of Behemoths (Rare)
Yisan, the Wanderer Bard
Yisan, the Wanderer Bard 2Green (3)
Legendary Creature — Human Rogue Bard (2/3)

2Green, Tap, Put a verse counter on Yisan, the Wanderer Bard: Search your library for a creature card with mana value equal to the number of verse counters on Yisan, put it onto the battlefield, then shuffle.

Commander Masters (Rare)
Other Versions
Magic 2015 Core Set (Rare)
Young Blue Dragon
Young Blue Dragon 4Blue (5)
Creature — Dragon (3/3)

Flying

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
You're in Command (playtest)
You're in Command (playtest) 1White (2)
Sorcery

Choose target creature you own and control. That creature becomes your Commander. Any other Commanders you have are no longer your Commander. (That creature starts with a commander tax of 0.)

Mystery Booster (Common)
Zada's Commando
Zada's Commando 1Red (2)
Creature — Goblin Archer Ally (2/1)

First strike

Cohort — Tap, Tap an untapped Ally you control: Zada's Commando deals 1 damage to target opponent or planeswalker.

Oath of the Gatewatch (Common)
Zhalfirin Commander
Zhalfirin Commander 2White (3)
Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

1WhiteWhite: Target Knight creature gets +1/+1 until end of turn.

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Mirage (Uncommon)
Time Spiral "Timeshifted" (Special)
Zhentarim Bandit
Zhentarim Bandit 1Black (2)
Creature — Halfling Rogue (2/1)

Whenever Zhentarim Bandit attacks, you may pay 1 life. If you do, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Commander Legends: Battle for Baldur's Gate (Common)
Zhou Yu, Chief Commander
Zhou Yu, Chief Commander 5BlueBlue (7)
Legendary Creature — Human Soldier (8/8)

Zhou Yu, Chief Commander can't attack unless defending player controls an Island.

Portal Three Kingdoms (Rare)
Zimone and Dina
Zimone and Dina BlackGreenBlue (3)
Legendary Creature — Human Dryad (3/4)

Whenever you draw your second card each turn, target opponent loses 2 life and you gain 2 life.

Tap, Sacrifice another creature: Draw a card. You may put a land card from your hand onto the battlefield tapped. If you control eight or more lands, repeat this process once.

March of the Machine (Mythic Rare)
Zimone, Quandrix Prodigy
Zimone, Quandrix Prodigy GreenBlue (2)
Legendary Creature — Human Wizard (1/2)

1, Tap: You may put a land card from your hand onto the battlefield tapped.

4, Tap: Draw a card. If you control eight or more lands, draw two cards instead.

Strixhaven: School of Mages (Uncommon)
Zombie Outlander
Zombie Outlander BlueBlack (2)
Creature — Zombie Scout (2/2)

Protection from green

Conflux (Common)
Zopandrel, Hunger Dominus
Zopandrel, Hunger Dominus 5GreenGreen (7)
Legendary Creature — Phyrexian Horror (4/6)

Reach

At the beginning of each combat, double the power and toughness of each creature you control until end of turn.

Phyrexian GreenPhyrexian Green, Sacrifice two other creatures: Put an indestructible counter on Zopandrel, Hunger Dominus. (Phyrexian Green can be paid with either Green or 2 life.)

Phyrexia: All Will Be One (Mythic Rare)
Zurgo and Ojutai
Zurgo and Ojutai 2BlueRedWhite (5)
Legendary Creature — Orc Dragon (4/4)

Flying, haste

Zurgo and Ojutai has hexproof as long as it entered the battlefield this turn.

Whenever one or more Dragons you control deal combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand.

March of the Machine (Mythic Rare)
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