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Long Rest
Long Rest Variable ColorlessGreenGreenGreen (3)
Sorcery

Return X target cards with different mana values from your graveyard to your hand. If eight or more cards were returned to your hand this way, your life total becomes equal to your starting life total. Exile Long Rest.

Adventures in the Forgotten Realms (Rare)
Long Road Home
Long Road Home 1White (2)
Instant

Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.

Jumpstart (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Battlebond (Uncommon)
Longhorn Sharpshooter
Longhorn Sharpshooter 2Red (3)
Creature — Minotaur Rogue (3/3)

Reach

When Longhorn Sharpshooter becomes plotted, it deals 2 damage to any target.

Plot 3Red (You may pay 3Red and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Loose in the Park
Loose in the Park 1Green (2)
Enchantment — — Aura

Enchant land

When Loose in the Park enters the battlefield, draw a card, then draft a card from Loose in the Park's spellbook and exile it.

3: Until end of turn, enchanted land becomes a copy of the exiled card, except it's a land in addition to its other types and it has haste.

Streets of New Capenna Alchemy (Rare)
Loot, the Key to Everything
Loot, the Key to Everything GreenBlueRed (3)
Legendary Creature — Beast Noble (1/2)

Ward 1

At the beginning of your upkeep, exile the top X cards of your library, where X is the number of card types among other nonland permanents you control. You may play those cards this turn.

Outlaws of Thunder Junction: The Big Score (Mythic Rare)
Lorcan, Warlock Collector
Lorcan, Warlock Collector 5BlackBlack (7)
Legendary Creature — Devil (6/6)

Flying

Whenever a creature card is put into an opponent's graveyard from anywhere, you may pay life equal to its mana value. If you do, put it onto the battlefield under your control. It's a Warlock in addition to its other types.

If a Warlock you control would die, exile it instead.

Adventures in the Forgotten Realms Commander (Rare)
Lord of the Void
Lord of the Void 4BlackBlackBlack (7)
Creature — Demon (7/7)

Flying

Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.

Ravnica Remastered (Mythic Rare)
Other Versions
Gatecrash (Mythic Rare)
Lord Skitter, Sewer King
Lord Skitter, Sewer King 2Black (3)
Legendary Creature — Rat Noble (3/3)

Whenever another Rat enters the battlefield under your control, exile up to one target card from an opponent's graveyard.

At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This creature can't block."

Wilds of Eldraine (Rare)
Lorehold Excavation
Lorehold Excavation RedWhite (2)
Enchantment

At the beginning of your end step, mill a card. If a land card was milled this way, you gain 1 life. Otherwise, Lorehold Excavation deals 1 damage to each opponent. (To mill a card, put the top card of your library into your graveyard.)

5, Exile a creature card from your graveyard: Create a tapped 3/2 red and white Spirit creature token.

Strixhaven: School of Mages (Uncommon)
Lost in Thought
Lost in Thought 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from their graveyard for that player to ignore this effect until end of turn.

Judgment (Common)
Lost Isle Calling
Lost Isle Calling 1Blue (2)
Enchantment

Whenever you scry, put a verse counter on Lost Isle Calling.

4BlueBlue, Exile Lost Isle Calling: Draw a card for each verse counter on Lost Isle Calling. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery.

The Lord of the Rings: Tales of Middle Earth (Rare)
Lost Legacy
Lost Legacy 1BlackBlack (3)
Sorcery

Choose a nonartifact, nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.

Kaladesh Remastered (Rare)
Other Versions
Kaladesh (Rare)
Lotus Bloom
Lotus Bloom (0)
Artifact

Suspend 3—0 (Rather than cast this card from your hand, pay 0 and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Tap, Sacrifice Lotus Bloom: Add three mana of any one color.

Time Spiral Remastered (Rare)
Other Versions
Time Spiral (Rare)
Modern Masters (Rare)
Lovestruck Beast
Lovestruck Beast 2Green (3)
Creature — Beast Noble (5/5)

Lovestruck Beast can't attack unless you control a 1/1 creature.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Throne of Eldraine (Rare)
Lucius the Eternal
Lucius the Eternal 3BlackRed (5)
Legendary Creature — Astartes Warrior (5/3)

Haste

Armour of Shrieking Souls — When Lucius the Eternal dies, exile it and choose target creature an opponent controls. When that creature leaves the battlefield, return Lucius the Eternal from exile to the battlefield under its owner's control.

Warhammer 40,000 Commander (Rare)
Ludevic, Necrogenius
Ludevic, Necrogenius BlueBlack (2)
Legendary Creature — Human Wizard (2/3)

Whenever Ludevic, Necrogenius enters the battlefield or attacks, mill a card.

Variable ColorlessBlueBlueBlackBlack, Exile X creature cards from your graveyard: Transform Ludevic. X can't be 0. Activate only as a sorcery.

Innistrad: Midnight Hunt (Rare)
Lukka, Coppercoat Outcast
Lukka, Coppercoat Outcast 3RedRed (5)
Legendary Planeswalker — Lukka (5)

+1: Exile the top three cards of your library. Creature cards exiled this way gain "You may cast this card from exile as long as you control a Lukka planeswalker."

−2: Exile target creature you control, then reveal cards from the top of your library until you reveal a creature card with higher mana value. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

−7: Each creature you control deals damage equal to its power to each opponent.

Ikoria: Lair of Behemoths (Mythic Rare)
Lukka, Wayward Bonder
Lukka, Wayward Bonder 4RedRed (6)
Legendary Planeswalker — Lukka (5)

+1: You may discard a card. If you do, draw a card. If a creature card was discarded this way, draw two cards instead.

−2: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next upkeep.

−7: You get an emblem with "Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target."

Strixhaven: School of Mages (Mythic Rare)
Lumbering Battlement
Lumbering Battlement 4White (5)
Creature — Beast (4/5)

Vigilance

When Lumbering Battlement enters the battlefield, exile any number of other nontoken creatures you control until it leaves the battlefield.

Lumbering Battlement gets +2/+2 for each card exiled with it.

Ravnica Allegiance (Rare)
Luminate Primordial
Luminate Primordial 5WhiteWhite (7)
Creature — Avatar (4/7)

Vigilance

When Luminate Primordial enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.

Gatecrash (Rare)
Luminous Phantom
Luminous Phantom (0)
Creature — Spirit Cleric (1/1)

Flying

Whenever another creature you control leaves the battlefield, you gain 1 life.

If Luminous Phantom would be put into a graveyard from anywhere, exile it instead.

Innistrad: Midnight Hunt (Common)
Lunar Hatchling
Lunar Hatchling 4GreenBlue (6)
Creature — Alien Beast (6/6)

Flying, trample

Basic landcycling 2 (2, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Escape—4GreenBlue, Exile a land you control, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Doctor Who Commander (Rare)
Lunarch Inquisitors
Lunarch Inquisitors (0)
Creature — Human Cleric (4/4)

When this creature transforms into Lunarch Inquisitors, you may exile another target creature until Lunarch Inquisitors leaves the battlefield.

Shadows over Innistrad (Uncommon)
Karvanista, Loyal Lupari (Lupari Shield)
Karvanista, Loyal Lupari (Lupari Shield) 1Green (2)
Sorcery — Adventure

Humans you control gain indestructible until your next turn. (Then exile this card. You may cast the creature later from exile.)

Doctor Who Commander (Rare)
Lupine Harbingers
Lupine Harbingers 3Green (4)
Creature — — Wolf (4/4)

Trample, haste

Lupine Harbingers enters the battlefield with X +1/+1 counters on it, where X is the number of turns you've begun since it was foretold.

Foretell 4GreenGreen (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Innistrad: Midnight Hunt Alchemy (Rare)
Maelstrom Colossus
Maelstrom Colossus 8 (8)
Artifact Creature — Golem (7/7)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Commander Legends (Common)
Maelstrom Nexus
Maelstrom Nexus WhiteBlueBlackRedGreen (5)
Enchantment

The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Dominaria United Commander (Mythic Rare)
Other Versions
Alara Reborn (Mythic Rare)
Double Masters (Mythic Rare)
Maelstrom Wanderer
Maelstrom Wanderer 5GreenBlueRed (8)
Legendary Creature — Elemental (7/5)

Creatures you control have haste.

Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)

Commander Masters (Rare)
Other Versions
Planechase 2012 Edition (Mythic Rare)
Commander's Arsenal (Mythic Rare)
Eternal Masters (Mythic Rare)
Planechase Anthology (Mythic Rare)
Commander Legends (Mythic Rare)
Maestros Ascendancy
Maestros Ascendancy BlueBlackRed (3)
Enchantment

Once during each of your turns, you may cast an instant or sorcery spell from your graveyard by sacrificing a creature in addition to paying its other costs. If a spell cast this way would be put into your graveyard, exile it instead.

Streets of New Capenna (Rare)
Maestros Initiate
Maestros Initiate 2Black (3)
Creature — Human Citizen (3/1)

4Blue or Red, Exile Maestros Initiate from your graveyard: Draw two cards, then discard a card.

Streets of New Capenna (Common)
Magar of the Magic Strings
Magar of the Magic Strings 1BlackRed (3)
Legendary Creature — Minotaur Performer (3/3)

1BlackRed: Note the name of target instant or sorcery card in your graveyard and put it onto the battlefield face down. It's a 3/3 creature with "Whenever this creature deals combat damage to a player, you may create a copy of the card with the noted name. You may cast the copy without paying its mana cost" and "If this creature would leave the battlefield, exile it instead of putting it anywhere else."

Unfinity (Mythic Rare)
Magma Spray
Magma Spray Red (1)
Instant

Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.

Amonkhet Remastered (Common)
Other Versions
Shards of Alara (Common)
Duel Decks: Izzet vs. Golgari (Common)
Journey into Nyx (Common)
Amonkhet (Common)
Magmatic Channeler
Magmatic Channeler 1Red (2)
Creature — Human Wizard (1/3)

As long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1.

Tap, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn.

Jumpstart 2022 (Rare)
Other Versions
Zendikar Rising (Rare)
Magmatic Sinkhole
Magmatic Sinkhole 5Red (6)
Instant

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Magmatic Sinkhole deals 5 damage to target creature or planeswalker.

Modern Horizons (Common)
Magus of the Bridge
Magus of the Bridge BlackBlackBlack (3)
Creature — Human Wizard (4/4)

Whenever a nontoken creature is put into your graveyard from the battlefield, create a 2/2 black Zombie creature token.

When a creature is put into an opponent's graveyard from the battlefield, exile Magus of the Bridge.

Modern Horizons 2 (Rare)
Magus of the Jar
Magus of the Jar 3BlueBlue (5)
Creature — Human Wizard (3/3)

Tap, Sacrifice Magus of the Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.

Time Spiral (Rare)
Magus of the Mind
Magus of the Mind 4BlueBlue (6)
Creature — Human Wizard (4/5)

Blue, Tap, Sacrifice Magus of the Mind: Shuffle your library, then exile the top X cards, where X is one plus the number of spells cast this turn. Until end of turn, you may play lands and cast spells from among cards exiled this way without paying their mana costs.

Commander 2017 (Rare)
Magus of the Will
Magus of the Will 2Black (3)
Creature — Human Wizard (3/3)

2Black, Tap, Exile Magus of the Will: Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.

Double Masters (Rare)
Other Versions
Commander 2016 (Rare)
Mairsil, the Pretender
Mairsil, the Pretender 1BlueBlackRed (4)
Legendary Creature — Human Wizard (4/4)

When Mairsil, the Pretender enters the battlefield, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it.

Mairsil, the Pretender has all activated abilities of all cards you own in exile with cage counters on them. You may activate each of those abilities only once each turn.

Commander 2017 (Mythic Rare)
Major Teroh
Major Teroh 3White (4)
Legendary Creature — Bird Soldier (2/3)

Flying

3WhiteWhite, Sacrifice Major Teroh: Exile all black creatures.

Torment (Rare)
Make Your Own Luck
Make Your Own Luck 3GreenBlue (5)
Sorcery

Look at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand. (You may cast it as a sorcery on a later turn without paying its mana cost.)

Outlaws of Thunder Junction (Uncommon)
Makeshift Binding
Makeshift Binding 2White (3)
Enchantment

When Makeshift Binding enters the battlefield, exile target creature an opponent controls until Makeshift Binding leaves the battlefield. You gain 2 life.

Murders at Karlov Manor (Common)
Makeshift Mauler
Makeshift Mauler 3Blue (4)
Creature — Zombie Horror (4/5)

As an additional cost to cast this spell, exile a creature card from your graveyard.

Double Masters 2022 (Common)
Other Versions
Innistrad (Common)
Duel Decks: Blessed vs. Cursed (Common)
Malanthrope
Malanthrope 1GreenBlue (3)
Creature — Tyranid (2/2)

Flying

Scavenge the Dead — When Malanthrope enters the battlefield, exile target player's graveyard. Put a +1/+1 counter on Malanthrope for each creature card exiled this way.

Warhammer 40,000 Commander (Rare)
Malevolent Whispers
Malevolent Whispers 3Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.

Madness 3Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Commander 2019 (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Ultimate Masters (Uncommon)
Malicious Eclipse
Malicious Eclipse 1BlackBlack (3)
Sorcery

All creatures get -2/-2 until end of turn. If a creature an opponent controls would die this turn, exile it instead.

The Lost Caverns of Ixalan (Uncommon)
Malicious Malfunction
Malicious Malfunction 1BlackBlack (3)
Sorcery

All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.

Kamigawa: Neon Dynasty (Uncommon)
Mammoth Growth
Mammoth Growth 2Green (3)
Instant

Target creature gets +4/+4 until end of turn.

Foretell Green (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Mana Severance
Mana Severance 1Blue (2)
Sorcery

Search your library for any number of land cards, exile them, then shuffle.

Tempest (Rare)
Manaform Hellkite
Manaform Hellkite 2RedRed (4)
Creature — Dragon (4/4)

Flying

Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step.

Innistrad: Crimson Vow (Mythic Rare)
Mandate of Peace
Mandate of Peace 1White (2)
Instant

Cast this spell only during combat.

Your opponents can't cast spells this turn.

End the combat phase. (Remove all attackers and blockers from combat. Exile all spells and abilities from the stack, including this spell.)

Commander 2019 (Rare)
Mangara of Corondor
Mangara of Corondor 1WhiteWhite (3)
Legendary Creature — Human Wizard (1/1)

Tap: Exile Mangara of Corondor and target permanent.

Time Spiral Remastered (Rare)
Other Versions
Time Spiral (Rare)
Battlebond (Rare)
Mangara's Tome
Mangara's Tome 5 (5)
Artifact

When Mangara's Tome enters the battlefield, search your library for five cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library.

2: The next time you would draw a card this turn, instead put the top card of the exiled pile into its owner's hand.

Mirage (Rare)
Manipulate Fate
Manipulate Fate 1Blue (2)
Sorcery

Search your library for three cards, exile them, then shuffle.

Draw a card.

Invasion (Uncommon)
March of Burgeoning Life
March of Burgeoning Life Variable ColorlessGreen (1)
Instant

As an additional cost to cast this spell, you may exile any number of green cards from your hand. This spell costs 2 less to cast for each card exiled this way.

Choose target creature with mana value less than X. Search your library for a creature card with the same name as that creature, put it onto the battlefield tapped, then shuffle.

Kamigawa: Neon Dynasty (Rare)
March of Otherworldly Light
March of Otherworldly Light Variable ColorlessWhite (1)
Instant

As an additional cost to cast this spell, you may exile any number of white cards from your hand. This spell costs 2 less to cast for each card exiled this way.

Exile target artifact, creature, or enchantment with mana value X or less.

Kamigawa: Neon Dynasty (Rare)
March of Reckless Joy
March of Reckless Joy Variable ColorlessRed (1)
Instant

As an additional cost to cast this spell, you may exile any number of red cards from your hand. This spell costs 2 less to cast for each card exiled this way.

Exile the top X cards of your library. You may play up to two of those cards until the end of your next turn.

Kamigawa: Neon Dynasty (Rare)
March of Swirling Mist
March of Swirling Mist Variable ColorlessBlue (1)
Instant

As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs 2 less to cast for each card exiled this way.

Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)

Kamigawa: Neon Dynasty (Rare)
March of Wretched Sorrow
March of Wretched Sorrow Variable ColorlessBlack (1)
Instant

As an additional cost to cast this spell, you may exile any number of black cards from your hand. This spell costs 2 less to cast for each card exiled this way.

March of Wretched Sorrow deals X damage to target creature or planeswalker and you gain X life.

Kamigawa: Neon Dynasty (Rare)
Mardu Woe-Reaper
Mardu Woe-Reaper White (1)
Creature — Human Warrior (2/1)

Whenever Mardu Woe-Reaper or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life.

Fate Reforged (Uncommon)
Mari, the Killing Quill
Mari, the Killing Quill 1BlackBlack (3)
Legendary Creature — Vampire Assassin (3/2)

Whenever a creature an opponent controls dies, exile it with a hit counter on it.

Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens."

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Streets of New Capenna Commander (Rare)
Farm // Market (Market)
Farm // Market (Market) 2Blue (3)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Draw two cards, then discard two cards.

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Commander 2019 (Uncommon)
Market Gnome
Market Gnome White (1)
Artifact Creature — Gnome (0/3)

When Market Gnome dies, you gain 1 life and draw a card.

When Market Gnome is exiled from the battlefield while you're activating a craft ability, you gain 1 life and draw a card.

The Lost Caverns of Ixalan (Uncommon)
Markov Baron
Markov Baron 2Black (3)
Creature — Vampire Noble (2/2)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Lifelink

Other Vampires you control get +1/+1.

Madness 2Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

March of the Machine: The Aftermath (Uncommon)
Marshaling Cry
Marshaling Cry 1WhiteWhite (3)
Sorcery

Creatures you control get +1/+1 and gain vigilance until end of turn.

Cycling 2 (2, Discard this card: Draw a card.)

Flashback 3White (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Future Sight (Common)
Martyr of Bones
Martyr of Bones Black (1)
Creature — Human Wizard (1/1)

1, Reveal X black cards from your hand, Sacrifice Martyr of Bones: Exile up to X target cards from a single graveyard.

Coldsnap (Common)
Martyr's Cry
Martyr's Cry WhiteWhite (2)
Sorcery

Exile all white creatures. For each creature exiled this way, its controller draws a card.

Masters Edition IV (Rare)
Other Versions
The Dark (Rare)
Mask of the Jadecrafter
Mask of the Jadecrafter 2 (2)
Artifact

Variable Colorless, Tap, Sacrifice Mask of the Jadecrafter: Create an X/X colorless Golem artifact creature token. Activate only as a sorcery.

Unearth 2Green (2Green: Return this card from your graveyard to the battlefield. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Uncommon)
Masked Bandits
Masked Bandits 3BlackRedGreen (6)
Creature — Raccoon Rogue (5/5)

Vigilance

Menace (This creature can't be blocked except by two or more creatures.)

2, Exile Masked Bandits from your hand: Target land gains "Tap: Add Black, Red, or Green" until Masked Bandits is cast from exile. You may cast Masked Bandits for as long as it remains exiled.

Streets of New Capenna (Common)
Masked Vandal
Masked Vandal 1Green (2)
Creature — Shapeshifter (1/3)

Changeling (This card is every creature type.)

When Masked Vandal enters the battlefield, you may exile a creature card from your graveyard. If you do, exile target artifact or enchantment an opponent controls.

Kaldheim (Common)
Mass Diminish
Mass Diminish 1Blue (2)
Sorcery

Until your next turn, creatures target player controls have base power and toughness 1/1.

Flashback 3Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Commander 2019 (Rare)
Mass Polymorph
Mass Polymorph 5Blue (6)
Sorcery

Exile all creatures you control, then reveal cards from the top of your library until you reveal that many creature cards. Put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.

Magic 2011 (Rare)
Master Skald
Master Skald 4White (5)
Creature — Dwarf Warrior (4/4)

When Master Skald enters the battlefield, you may exile a creature card from your graveyard. If you do, return target artifact or enchantment card from your graveyard to your hand.

Kaldheim (Common)
Mastercraft Raptor
Mastercraft Raptor (0)
Artifact Creature — Dinosaur (*/4)

Mastercraft Raptor's power is equal to the total power of the exiled cards used to craft it.

The Lost Caverns of Ixalan (Uncommon)
Mastermind Plum
Mastermind Plum 2Black (3)
Legendary Creature — Human Wizard (2/2)

Whenever Mastermind Plum attacks, exile up to one target card from a graveyard. If an artifact card was exiled this way, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Whenever you cast a spell, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.

Ravnica Clue Edition (Rare)
Master's Guide-Mural
Master's Guide-Mural 3WhiteBlue (5)
Artifact

When Master's Guide-Mural enters the battlefield, create a 4/4 white and blue Golem artifact creature token.

Craft with artifact 4WhiteWhiteBlue (4WhiteWhiteBlue, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

The Lost Caverns of Ixalan (Uncommon)
Mavinda, Students' Advocate
Mavinda, Students' Advocate 2White (3)
Legendary Creature — Bird Advisor (2/3)

Flying

0: You may cast target instant or sorcery card from your graveyard this turn. If that spell doesn't target a creature you control, it costs 8 more to cast this way. If that spell would be put into your graveyard, exile it instead. Activate only once each turn. (You still pay the spell's costs. Timing rules for the spell still apply.)

Strixhaven: School of Mages (Mythic Rare)
Mawloc
Mawloc Variable ColorlessRedGreen (2)
Creature — Tyranid (2/2)

Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

Terror from the Deep — When Mawloc enters the battlefield, it fights up to one target creature an opponent controls. If that creature would die this turn, exile it instead.

Warhammer 40,000 Commander (Rare)
Maximize Altitude
Maximize Altitude Blue (1)
Sorcery

Target creature gets +1/+1 and gains flying until end of turn.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Guilds of Ravnica (Common)
Maximize Velocity
Maximize Velocity Red (1)
Sorcery

Target creature gets +1/+1 and gains haste until end of turn.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Guilds of Ravnica (Common)
Mazemind Tome
Mazemind Tome 2 (2)
Artifact

Tap, Put a page counter on Mazemind Tome: Scry 1.

2, Tap, Put a page counter on Mazemind Tome: Draw a card.

When there are four or more page counters on Mazemind Tome, exile it. If you do, you gain 4 life.

Commander Masters (Rare)
Other Versions
Core Set 2021 (Rare)
The Brothers' War Retro Artifacts (Rare)
Mazzy, Truesword Paladin
Mazzy, Truesword Paladin 1RedGreenWhite (4)
Legendary Creature — Halfling Knight (3/4)

Whenever an enchanted creature attacks one of your opponents, it gets +2/+0 and gains trample until end of turn.

Whenever an Aura you control is put into your graveyard from the battlefield, exile it. Until the end of your next turn, you may cast that card.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Meandering Towershell
Meandering Towershell 3GreenGreen (5)
Creature — Turtle (5/9)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.

Khans of Tarkir (Rare)
Mechtitan Core
Mechtitan Core 2 (2)
Artifact — Vehicle (2/4)

5, Exile Mechtitan Core and four other artifact creatures and/or Vehicles you control: Create Mechtitan, a legendary 10/10 Construct artifact creature token with flying, vigilance, trample, lifelink, and haste that's all colors. When that token leaves the battlefield, return all cards exiled with Mechtitan Core except Mechtitan Core to the battlefield tapped under their owners' control.

Crew 2

Kamigawa: Neon Dynasty (Rare)
Meeting of the Five
Meeting of the Five 3WhiteBlueBlackRedGreen (8)
Sorcery

Exile the top ten cards of your library. You may cast spells with exactly three colors from among them this turn. Add WhiteWhiteBlueBlueBlackBlackRedRedGreenGreen. Spend this mana only to cast spells with exactly three colors.

Streets of New Capenna (Mythic Rare)
Melira, the Living Cure
Melira, the Living Cure GreenWhite (2)
Legendary Creature — Human Scout (3/3)

If you would get one or more poison counters, instead you get one poison counter and you can't get additional poison counters this turn.

Exile Melira, the Living Cure: Choose another target creature or artifact. When it's put into a graveyard this turn, return that card to the battlefield under its owner's control.

Phyrexia: All Will Be One (Rare)
Memoricide
Memoricide 3Black (4)
Sorcery

Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.

Scars of Mirrodin (Rare)
Commit // Memory (Memory)
Commit // Memory (Memory) 4BlueBlue (6)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each player shuffles their hand and graveyard into their library, then draws seven cards.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Amonkhet (Rare)
Amonkhet Remastered (Rare)
Streets of New Capenna Commander (Rare)
Memory Bank (playtest)
Memory Bank (playtest) 1Blue (2)
Sorcery

Draw a card.

Bank (If you cast CARDNAME from your hand, exile it until the end of the match. You may cast it from exile during another game this match. It still counts toward your deck minimum.)

Mystery Booster (Common)
Memory Deluge
Memory Deluge 2BlueBlue (4)
Instant

Look at the top X cards of your library, where X is the amount of mana spent to cast this spell. Put two of them into your hand and the rest on the bottom of your library in a random order.

Flashback 5BlueBlue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Rare)
Memory Jar
Memory Jar 5 (5)
Artifact

Tap, Sacrifice Memory Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.

Vintage Masters (Mythic Rare)
Other Versions
Urza's Legacy (Rare)
From the Vault: Relics (Mythic Rare)
Memory Leak
Memory Leak 2Black (3)
Sorcery

Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it.

Cycling 1 (1, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Common)
Memory Test (Memory Test (a))
Memory Test (Memory Test (a)) (0)
Artifact — Attraction

When Memory Test enters the battlefield, target opponent exiles cards from the bottom of their library until they exile five nonland cards, then turns those nonland cards face down.

Visit — Name the exiled face-down cards, then look at them. If you named them correctly, turn them face up, then claim the prize

Prize — Create three 1/1 red Balloon creature tokens with flying, then sacrifice Memory Test and open an Attraction.

Lights — 4, 6

Unfinity (Acorn) (Rare)
Memory Test (Memory Test (b))
Memory Test (Memory Test (b)) (0)
Artifact — Attraction

When Memory Test enters the battlefield, target opponent exiles cards from the bottom of their library until they exile five nonland cards, then turns those cards face down.

Visit — Name the exiled nonland cards, then look at the exiled cards. If you named them correctly, claim the prize

Prize — Create three 1/1 red Balloon creature tokens with flying, then sacrifice Memory Test and open an Attraction.

Lights — 5, 6

Unfinity (Acorn) (Rare)
Memory Theft
Memory Theft 2Black (3)
Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. You may put a card that has an Adventure that player owns from exile into that player's graveyard.

Throne of Eldraine (Common)
Memory Vessel
Memory Vessel 3RedRed (5)
Artifact

Tap, Exile Memory Vessel: Each player exiles the top seven cards of their library. Until your next turn, players may play cards they exiled this way, and they can't play cards from their hand. Activate only as a sorcery.

Outlaws of Thunder Junction: The Big Score (Mythic Rare)
Memory's Journey
Memory's Journey 1Blue (2)
Instant

Target player shuffles up to three target cards from their graveyard into their library.

Flashback Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad (Uncommon)
Woodland Acolyte (Mend the Wilds)
Woodland Acolyte (Mend the Wilds) Green (1)
Instant — Adventure

Put target permanent card from your graveyard on top of your library. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Uncommon)
Meneldor, Swift Savior
Meneldor, Swift Savior 3Blue (4)
Legendary Creature — Bird Soldier (3/3)

Flying

Whenever Meneldor, Swift Savior deals combat damage to a player, exile up to one target creature you own, then return it to the battlefield under your control.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Mental Vapors
Mental Vapors 3Black (4)
Sorcery

Target player discards a card.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Gatecrash (Uncommon)
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