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Leaden Myr
 ( 2)
Artifact Creature — Myr
(1/1)
: Add .
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Leap
 ( 1)
Instant
Target creature gains flying until end of turn. Draw a card.
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Leonin Snarecaster
  ( 2)
Creature — Cat Soldier
(2/1)
When Leonin Snarecaster enters the battlefield, you may tap target creature.
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Leyline of Lifeforce
   ( 4)
Enchantment
If Leyline of Lifeforce is in your opening hand, you may begin the game with it on the battlefield. Creature spells can't be countered.
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Lightning Elemental
  ( 4)
Creature — Elemental
(4/1)
Haste (This creature can attack and as soon as it comes under your control.)
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Lightning Helix
  ( 2)
Instant
Lightning Helix deals 3 damage to any target and you gain 3 life.
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Llanowar Behemoth
   ( 5)
Creature — Elemental
(4/4)
Tap an untapped creature you control: Llanowar Behemoth gets +1/+1 until end of turn.
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Llanowar Elite
 ( 1)
Creature — Elf
(1/1)
Kicker (You may pay an additional as you cast this spell.) Trample If Llanowar Elite was kicked, it enters the battlefield with five +1/+1 counters on it.
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Looming Shade
  ( 3)
Creature — Shade
(1/1)
: Looming Shade gets +1/+1 until end of turn.
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Profit // Loss (Loss)
  ( 3)
Instant
Creatures your opponents control get -1/-1 until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
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Loxodon Hierarch
   ( 4)
Creature — Elephant Cleric
(4/4)
When Loxodon Hierarch enters the battlefield, you gain 4 life.  , Sacrifice Loxodon Hierarch: Regenerate each creature you control.
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Lurking Nightstalker
  ( 2)
Creature — Nightstalker
(1/1)
Whenever Lurking Nightstalker attacks, it gets +2/+0 until end of turn.
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Lyev Decree
  ( 2)
Sorcery
Detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)
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Magus of the Abyss
  ( 4)
Creature — Human Wizard
(4/3)
At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.
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Malicious Intent
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature has " : Target creature can't block this turn."
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Mardu Roughrider
    ( 5)
Creature — Orc Warrior
(5/4)
Whenever Mardu Roughrider attacks, target creature can't block this turn.
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Marsh Crocodile
   ( 4)
Creature — Crocodile
(4/4)
When Marsh Crocodile enters the battlefield, return a blue or black creature you control to its owner's hand. When Marsh Crocodile enters the battlefield, each player discards a card.
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Mask of Law and Grace
 ( 1)
Enchantment — Aura
Enchant creature Enchanted creature has protection from black and from red.
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Master of the Wild Hunt
   ( 4)
Creature — Human Shaman
(3/3)
At the beginning of your upkeep, create a 2/2 green Wolf creature token. : Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.
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Mawcor
   ( 5)
Creature — Beast
(3/3)
Flying : Mawcor deals 1 damage to any target.
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Mesa Chicken
  ( 2)
Creature — Chicken
(2/2)
Stand up, Flap your arms, Cluck like a chicken: Mesa Chicken gains flying until end of turn.
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Mesmerizing Benthid
   ( 5)
Creature — Octopus
(4/5)
When Mesmerizing Benthid enters the battlefield, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step." Mesmerizing Benthid has hexproof as long as you control an Illusion.
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Mindleech Mass
    ( 8)
Creature — Horror
(6/6)
Trample Whenever Mindleech Mass deals combat damage to a player, you may look at that player's hand. If you do, you may cast a nonland card in it without paying that card's mana cost.
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Mindslicer
   ( 4)
Creature — Horror
(4/3)
When Mindslicer dies, each player discards their hand.
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Mirri the Cursed
   ( 4)
Legendary Creature — Vampire Cat
(3/2)
Flying, first strike, haste Whenever Mirri the Cursed deals combat damage to a creature, put a +1/+1 counter on Mirri the Cursed.
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Misstep
  ( 2)
Sorcery
Creatures target player controls don't untap during that player's next untap step.
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Mistblade Shinobi
  ( 3)
Creature — Human Ninja
(1/1)
Ninjutsu ( , Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand.
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Molten Sentry
  ( 4)
Creature — Elemental
(*/*)
As Molten Sentry enters the battlefield, flip a coin. If the coin comes up heads, Molten Sentry enters the battlefield as a 5/2 creature with haste. If it comes up tails, Molten Sentry enters the battlefield as a 2/5 creature with defender.
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Mortal's Ardor
 ( 1)
Instant
Target creature gets +1/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
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Mounted Archers
  ( 4)
Creature — Human Soldier Archer
(2/3)
Reach (This creature can block creatures with flying.) : Mounted Archers can block an additional creature this turn.
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Mycologist
  ( 2)
Creature — Human Druid
(0/2)
At the beginning of your upkeep, put a spore counter on Mycologist. Remove three spore counters from Mycologist: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: You gain 2 life.
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Mycosynth Fiend
  ( 3)
Creature — Horror
(2/2)
Mycosynth Fiend gets +1/+1 for each poison counter your opponents have.
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Myojin of Cleansing Fire
    ( 8)
Legendary Creature — Spirit
(4/6)
Myojin of Cleansing Fire enters the battlefield with a divinity counter on it if you cast it from your hand. Myojin of Cleansing Fire has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures.
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Myojin of Infinite Rage
    ( 10)
Legendary Creature — Spirit
(7/4)
Myojin of Infinite Rage enters the battlefield with a divinity counter on it if you cast it from your hand. Myojin of Infinite Rage has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands.
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Myojin of Life's Web
    ( 9)
Legendary Creature — Spirit
(8/8)
Myojin of Life's Web enters the battlefield with a divinity counter on it if you cast it from your hand. Myojin of Life's Web has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield.
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Myojin of Night's Reach
    ( 8)
Legendary Creature — Spirit
(5/2)
Myojin of Night's Reach enters the battlefield with a divinity counter on it if you cast it from your hand. Myojin of Night's Reach has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand.
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Myojin of Seeing Winds
    ( 10)
Legendary Creature — Spirit
(3/3)
Myojin of Seeing Winds enters the battlefield with a divinity counter on it if you cast it from your hand. Myojin of Seeing Winds has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control.
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Mystic Crusader
   ( 3)
Creature — Human Nomad Mystic
(2/1)
Protection from black and from red Threshold — As long as seven or more cards are in your graveyard, Mystic Crusader gets +1/+1 and has flying.
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Nath of the Gilt-Leaf
   ( 5)
Legendary Creature — Elf Warrior
(4/4)
At the beginning of your upkeep, you may have target opponent discard a card at random. Whenever an opponent discards a card, you may create a 1/1 green Elf Warrior creature token.
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Nettle Sentinel
 ( 1)
Creature — Elf Warrior
(2/2)
Nettle Sentinel doesn't untap during your untap step. Whenever you cast a green spell, you may untap Nettle Sentinel.
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Nimble Mongoose
 ( 1)
Creature — Mongoose
(1/1)
Shroud (This creature can't be the target of spells or abilities.) Threshold — Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard.
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Noble Purpose
   ( 5)
Enchantment
Whenever a creature you control deals combat damage, you gain that much life.
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Null Profusion
   ( 6)
Enchantment
Skip your draw step. Whenever you play a card, draw a card. Your maximum hand size is two.
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Obliterate
   ( 8)
Sorcery
This spell can't be countered. Destroy all artifacts, creatures, and lands. They can't be regenerated.
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Oblivion Crown
  ( 2)
Enchantment — Aura
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature has "Discard a card: This creature gets +1/+1 until end of turn."
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Ohran Viper
   ( 3)
Snow Creature — Snake
(1/3)
Whenever Ohran Viper deals combat damage to a creature, destroy that creature at end of combat. Whenever Ohran Viper deals combat damage to a player, you may draw a card.
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Ojutai's Breath
  ( 3)
Instant
Tap target creature. It doesn't untap during its controller's next untap step. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
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Oona's Blackguard
  ( 2)
Creature — Faerie Rogue
(1/1)
Flying Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it. Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.
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Opal Gargoyle
  ( 2)
Enchantment
When an opponent casts a creature spell, if Opal Gargoyle is an enchantment, Opal Gargoyle becomes a 2/2 Gargoyle creature with flying.
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Oran-Rief Survivalist
  ( 2)
Creature — Human Warrior Ally
(1/1)
Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist.
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Orc Sureshot
  ( 4)
Creature — Orc Archer
(4/2)
Whenever another creature enters the battlefield under your control, target creature an opponent controls gets -1/-1 until end of turn.
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Orim's Chant
 ( 1)
Instant
Kicker (You may pay an additional as you cast this spell.) Target player can't cast spells this turn. If this spell was kicked, creatures can't attack this turn.
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Ovinomancer
  ( 3)
Creature — Human Wizard
(0/1)
When Ovinomancer enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand. , Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token.
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Oxidize
 ( 1)
Instant
Destroy target artifact. It can't be regenerated.
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Pack Rat
  ( 2)
Creature — Rat
(*/*)
Pack Rat's power and toughness are each equal to the number of Rats you control.  , Discard a card: Create a token that's a copy of Pack Rat.
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Palace Familiar
  ( 2)
Creature — Bird
(1/1)
Flying When Palace Familiar dies, draw a card.
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Patagia Golem
 ( 4)
Artifact Creature — Golem
(2/3)
: Patagia Golem gains flying until end of turn.
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Pathway Arrows
 ( 1)
Artifact — Equipment
Equipped creature has " , : This creature deals 1 damage to target creature. If a colorless creature is dealt damage this way, tap it." Equip 
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Patron of the Nezumi
   ( 7)
Legendary Creature — Spirit
(6/6)
Rat offering (You may cast this card any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.) Whenever a permanent is put into an opponent's graveyard, that player loses 1 life.
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Pegasus Refuge
  ( 4)
Enchantment
, Discard a card: Create a 1/1 white Pegasus creature token with flying.
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Personal Incarnation
    ( 6)
Creature — Avatar Incarnation
(6/6)
: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Only Personal Incarnation's owner may activate this ability.
When Personal Incarnation dies, its owner loses half their life, rounded up.
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Pestilence
   ( 4)
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence. : Pestilence deals 1 damage to each creature and each player.
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Petrified Wood-Kin
  ( 7)
Creature — Elemental Warrior
(3/3)
This spell can't be countered. Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.) Protection from instants
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Phyrexian Juggernaut
 ( 6)
Artifact Creature — Juggernaut
(5/5)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Phyrexian Juggernaut attacks each combat if able.
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Phyrexian Librarian
  ( 4)
Creature — Horror
(3/3)
Flying, trample At the beginning of your upkeep, exile the top card of your library and balance it on your body. When a balanced card falls or touches another balanced card, sacrifice Phyrexian Librarian.
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Phyrexian Plaguelord
   ( 5)
Creature — Carrier
(4/4)
, Sacrifice Phyrexian Plaguelord: Target creature gets -4/-4 until end of turn.
Sacrifice a creature: Target creature gets -1/-1 until end of turn.
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Phyrexian Revoker
 ( 2)
Artifact Creature — Horror
(2/1)
As Phyrexian Revoker enters the battlefield, choose a nonland card name. Activated abilities of sources with the chosen name can't be activated.
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Phyrexian Tyranny
   ( 3)
Enchantment
Whenever a player draws a card, that player loses 2 life unless they pay .
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Pillaging Horde
   ( 4)
Creature — Human Barbarian
(5/5)
When Pillaging Horde enters the battlefield, sacrifice it unless you discard a card at random.
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Pious Evangel
  ( 3)
Creature — Human Cleric
(2/2)
Whenever Pious Evangel or another creature enters the battlefield under your control, you gain 1 life. , , Sacrifice another permanent: Transform Pious Evangel.
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Plains
( 0)
Basic Land — — Plains
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Plasma Elemental
  ( 6)
Creature — Elemental
(4/1)
Plasma Elemental can't be blocked.
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Portcullis
 ( 4)
Artifact
Whenever a creature enters the battlefield, if there are two or more other creatures on the battlefield, exile that creature. Return that card to the battlefield under its owner's control when Portcullis leaves the battlefield.
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Profit // Loss (Profit)
  ( 2)
Instant
Creatures you control get +1/+1 until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
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Promise of Power
    ( 5)
Sorcery
Choose one — • You draw five cards and you lose 5 life. • Create an X/X black Demon creature token with flying, where X is the number of cards in your hand. Entwine (Choose both if you pay the entwine cost.)
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Provoke
  ( 2)
Instant
Untap target creature you don't control. That creature blocks this turn if able. Draw a card.
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Psychotic Fury
  ( 2)
Instant
Target multicolored creature gains double strike until end of turn. Draw a card.
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Puppeteer
  ( 3)
Creature — Human Wizard
(1/2)
, : You may tap or untap target creature.
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Pyromancer Ascension
  ( 2)
Enchantment
Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension. Whenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy.
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Qasali Ambusher
   ( 3)
Creature — Cat Warrior
(2/3)
Reach If a creature is attacking you and you control a Forest and a Plains, you may cast Qasali Ambusher without paying its mana cost and as though it had flash.
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Rakdos Pit Dragon
   ( 4)
Creature — Dragon
(3/3)
 : Rakdos Pit Dragon gains flying until end of turn.
: Rakdos Pit Dragon gets +1/+0 until end of turn.
Hellbent — Rakdos Pit Dragon has double strike as long as you have no cards in hand.
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Rancor
 ( 1)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+0 and has trample. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
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Refocus
  ( 2)
Instant
Untap target creature. Draw a card.
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Catch // Release (Release)
   ( 6)
Sorcery
Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker. Fuse (You may cast one or both halves of this card from your hand.)
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Restore the Peace
   ( 3)
Instant
Return each creature that dealt damage this turn to its owner's hand.
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Rhystic Shield
  ( 2)
Instant
Creatures you control get +0/+1 until end of turn. They get an additional +0/+2 until end of turn unless any player pays .
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Rishadan Airship
  ( 3)
Creature — Human Pirate
(3/1)
Flying Rishadan Airship can block only creatures with flying.
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Rite of Passage
  ( 3)
Enchantment
Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (The damage is dealt before the counter is put on.)
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Roar of the Wurm
  ( 7)
Sorcery
Create a 6/6 green Wurm creature token. Flashback  (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Rotting Giant
  ( 2)
Creature — Zombie Giant
(3/3)
Whenever Rotting Giant attacks or blocks, sacrifice it unless you exile a card from your graveyard.
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