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"Gatecrash" (249)

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Skullcrack
Skullcrack 1Red (2)
Instant

Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker.

Gatecrash (Uncommon)
Skyblinder Staff
Skyblinder Staff 1 (1)
Artifact — Equipment

Equipped creature gets +1/+0 and can't be blocked by creatures with flying.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Gatecrash (Common)
Skygames
Skygames 1Blue (2)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Target creature gains flying until end of turn. Activate this ability only any time you could cast a sorcery."

Gatecrash (Common)
Skyknight Legionnaire
Skyknight Legionnaire 1RedWhite (3)
Creature — Human Knight (2/2)

Flying, haste

Gatecrash (Common)
Other Versions
Ravnica: City of Guilds (Common)
Modern Masters 2017 Edition (Common)
Slate Street Ruffian
Slate Street Ruffian 2Black (3)
Creature — Human Warrior (2/2)

Whenever Slate Street Ruffian becomes blocked, defending player discards a card.

Gatecrash (Common)
Other Versions
Duel Decks: Jace vs. Vraska (Common)
Slaughterhorn
Slaughterhorn 2Green (3)
Creature — Beast (3/2)

Bloodrush — Green, Discard Slaughterhorn: Target attacking creature gets +3/+2 until end of turn.

Gatecrash (Common)
Other Versions
Modern Masters 2017 Edition (Common)
Smite
Smite White (1)
Instant

Destroy target blocked creature.

Gatecrash (Common)
Other Versions
Stronghold (Common)
Rise of the Eldrazi (Common)
Tempest Remastered (Common)
Smog Elemental
Smog Elemental 4BlackBlack (6)
Creature — Elemental (3/3)

Flying

Creatures with flying your opponents control get -1/-1.

Gatecrash (Uncommon)
Soul Ransom
Soul Ransom 2BlueBlack (4)
Enchantment — Aura

Enchant creature

You control enchanted creature.

Discard two cards: Soul Ransom's controller sacrifices it, then draws two cards. Only any opponent may activate this ability.

Gatecrash (Rare)
Other Versions
Modern Masters 2017 Edition (Uncommon)
Archenemy: Nicol Bolas (Uncommon)
Spark Trooper
Spark Trooper 1RedRedWhite (4)
Creature — Elemental Soldier (6/1)

Trample, lifelink, haste

At the beginning of the end step, sacrifice Spark Trooper.

Gatecrash (Rare)
Spell Rupture
Spell Rupture 1Blue (2)
Instant

Counter target spell unless its controller pays Variable Colorless, where X is the greatest power among creatures you control.

Gatecrash (Common)
Spire Tracer
Spire Tracer Green (1)
Creature — Elf Scout (1/1)

Spire Tracer can't be blocked except by creatures with flying or reach.

Gatecrash (Common)
Stolen Identity
Stolen Identity 4BlueBlue (6)
Sorcery

Create a token that's a copy of target artifact or creature.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Gatecrash (Rare)
Stomping Ground
Stomping Ground (0)
Land — Mountain Forest

(Tap: Add Red or Green.)

As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped.

Gatecrash (Rare)
Other Versions
Guildpact (Rare)
Zendikar Expeditions (Mythic Rare)
Structural Collapse
Structural Collapse 5Red (6)
Sorcery

Target player sacrifices an artifact and a land. Structural Collapse deals 2 damage to that player.

Gatecrash (Common)
Sunhome Guildmage
Sunhome Guildmage RedWhite (2)
Creature — Human Wizard (2/2)

1RedWhite: Creatures you control get +1/+0 until end of turn.

2RedWhite: Create a 1/1 red and white Soldier creature token with haste.

Gatecrash (Uncommon)
Other Versions
Modern Masters 2017 Edition (Uncommon)
Sylvan Primordial
Sylvan Primordial 5GreenGreen (7)
Creature — Avatar (6/8)

Reach

When Sylvan Primordial enters the battlefield, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle your library.

Gatecrash (Rare)
Syndic of Tithes
Syndic of Tithes 1White (2)
Creature — Human Cleric (2/2)

Extort (Whenever you cast a spell, you may pay White or Black. If you do, each opponent loses 1 life and you gain that much life.)

Gatecrash (Common)
Syndicate Enforcer
Syndicate Enforcer 3Black (4)
Creature — Human Rogue (3/2)

Extort (Whenever you cast a spell, you may pay White or Black. If you do, each opponent loses 1 life and you gain that much life.)

Gatecrash (Common)
Thespian's Stage
Thespian's Stage (0)
Land

Tap: Add Colorless.

2, Tap: Thespian's Stage becomes a copy of target land and gains this ability.

Gatecrash (Rare)
Thrull Parasite
Thrull Parasite Black (1)
Creature — Thrull (1/1)

Extort (Whenever you cast a spell, you may pay White or Black. If you do, each opponent loses 1 life and you gain that much life.)

Tap, Pay 2 life: Remove a counter from target nonland permanent.

Gatecrash (Uncommon)
Tin Street Market
Tin Street Market 4Red (5)
Enchantment — Aura

Enchant land

Enchanted land has "Tap, Discard a card: Draw a card."

Gatecrash (Common)
Totally Lost
Totally Lost 4Blue (5)
Instant

Put target nonland permanent on top of its owner's library.

Gatecrash (Common)
Other Versions
Masters 25 (Common)
Battlebond (Common)
Tower Defense
Tower Defense 1Green (2)
Instant

Creatures you control get +0/+5 and gain reach until end of turn.

Gatecrash (Uncommon)
Towering Thunderfist
Towering Thunderfist 4Red (5)
Creature — Giant Soldier (4/4)

White: Towering Thunderfist gains vigilance until end of turn.

Gatecrash (Common)
Treasury Thrull
Treasury Thrull 4WhiteBlack (6)
Creature — Thrull (4/4)

Extort (Whenever you cast a spell, you may pay White or Black. If you do, each opponent loses 1 life and you gain that much life.)

Whenever Treasury Thrull attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand.

Gatecrash (Rare)
Other Versions
Commander 2015 (Rare)
Truefire Paladin
Truefire Paladin RedWhite (2)
Creature — Human Knight (2/2)

Vigilance

RedWhite: Truefire Paladin gets +2/+0 until end of turn.

RedWhite: Truefire Paladin gains first strike until end of turn.

Gatecrash (Uncommon)
Other Versions
Duel Decks: Heroes vs. Monsters (Uncommon)
Undercity Informer
Undercity Informer 2Black (3)
Creature — Human Rogue (2/3)

1, Sacrifice a creature: Target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

Gatecrash (Uncommon)
Undercity Plague
Undercity Plague 4BlackBlack (6)
Sorcery

Target player loses 1 life, discards a card, then sacrifices a permanent.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Gatecrash (Rare)
Unexpected Results
Unexpected Results 2GreenBlue (4)
Sorcery

Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Unexpected Results to its owner's hand.

Gatecrash (Rare)
Urban Evolution
Urban Evolution 3GreenBlue (5)
Sorcery

Draw three cards. You may play an additional land this turn.

Gatecrash (Uncommon)
Other Versions
Duel Decks: Elspeth vs. Kiora (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Urbis Protector
Urbis Protector 4WhiteWhite (6)
Creature — Human Cleric (1/1)

When Urbis Protector enters the battlefield, create a 4/4 white Angel creature token with flying.

Gatecrash (Uncommon)
Other Versions
Modern Masters 2017 Edition (Uncommon)
Masters 25 (Uncommon)
Verdant Haven
Verdant Haven 2Green (3)
Enchantment — Aura

Enchant land

When Verdant Haven enters the battlefield, you gain 2 life.

Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Gatecrash (Common)
Other Versions
Magic 2014 Core Set (Common)
Magic 2015 Core Set (Common)
Viashino Shanktail
Viashino Shanktail 3Red (4)
Creature — Viashino Warrior (3/1)

First strike

Bloodrush — 2Red, Discard Viashino Shanktail: Target attacking creature gets +3/+1 and gains first strike until end of turn.

Gatecrash (Uncommon)
Vizkopa Confessor
Vizkopa Confessor 3WhiteBlack (5)
Creature — Human Cleric (1/3)

Extort (Whenever you cast a spell, you may pay White or Black. If you do, each opponent loses 1 life and you gain that much life.)

When Vizkopa Confessor enters the battlefield, pay any amount of life. Target opponent reveals that many cards from their hand. You choose one of them and exile it.

Gatecrash (Uncommon)
Vizkopa Guildmage
Vizkopa Guildmage WhiteBlack (2)
Creature — Human Wizard (2/2)

1WhiteBlack: Target creature gains lifelink until end of turn.

1WhiteBlack: Whenever you gain life this turn, each opponent loses that much life.

Gatecrash (Uncommon)
Other Versions
Commander 2013 Edition (Uncommon)
Iconic Masters (Uncommon)
Voidwalk
Voidwalk 3Blue (4)
Sorcery

Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Gatecrash (Uncommon)
Warmind Infantry
Warmind Infantry 2Red (3)
Creature — Elemental Soldier (2/3)

Battalion — Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn.

Gatecrash (Common)
Wasteland Viper
Wasteland Viper Green (1)
Creature — Snake (1/2)

Deathtouch

Bloodrush — Green, Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.

Gatecrash (Uncommon)
Watery Grave
Watery Grave (0)
Land — Island Swamp

(Tap: Add Blue or Black.)

As Watery Grave enters the battlefield, you may pay 2 life. If you don't, Watery Grave enters the battlefield tapped.

Gatecrash (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Zendikar Expeditions (Mythic Rare)
Way of the Thief
Way of the Thief 3Blue (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature can't be blocked as long as you control a Gate.

Gatecrash (Common)
Whispering Madness
Whispering Madness 2BlueBlack (4)
Sorcery

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Gatecrash (Rare)
Other Versions
Commander 2016 (Rare)
Wight of Precinct Six
Wight of Precinct Six 1Black (2)
Creature — Zombie (1/1)

Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.

Gatecrash (Uncommon)
Other Versions
Commander 2013 Edition (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Commander 2016 (Uncommon)
Iconic Masters (Common)
Wildwood Rebirth
Wildwood Rebirth 1Green (2)
Instant

Return target creature card from your graveyard to your hand.

Gatecrash (Common)
Wojek Halberdiers
Wojek Halberdiers RedWhite (2)
Creature — Human Soldier (3/2)

Battalion — Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn.

Gatecrash (Common)
Wrecking Ogre
Wrecking Ogre 4Red (5)
Creature — Ogre Warrior (3/3)

Double strike

Bloodrush — 3RedRed, Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn.

Gatecrash (Rare)
Zameck Guildmage
Zameck Guildmage GreenBlue (2)
Creature — Elf Wizard (2/2)

GreenBlue: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.

GreenBlue, Remove a +1/+1 counter from a creature you control: Draw a card.

Gatecrash (Uncommon)
Zarichi Tiger
Zarichi Tiger 3White (4)
Creature — Cat (2/3)

1White, Tap: You gain 2 life.

Gatecrash (Common)
Zhur-Taa Swine
Zhur-Taa Swine 3RedGreen (5)
Creature — Boar (5/4)

Bloodrush — 1RedGreen, Discard Zhur-Taa Swine: Target attacking creature gets +5/+4 until end of turn.

Gatecrash (Common)
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