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Goblin Game
Goblin Game 5RedRed (7)
Sorcery

Each player hides at least one item, then all players reveal them simultaneously. Each player loses life equal to the number of items they revealed. The player who revealed the fewest items then loses half their life, rounded up. If two or more players are tied for fewest, each loses half their life, rounded up.

Planeshift (Rare)
Goblin Legionnaire
Goblin Legionnaire RedWhite (2)
Creature — Goblin Soldier (2/2)

Red, Sacrifice Goblin Legionnaire: It deals 2 damage to any target.

White, Sacrifice Goblin Legionnaire: Prevent the next 2 damage that would be dealt to any target this turn.

Apocalypse (Common)
Goblin Ringleader
Goblin Ringleader 3Red (4)
Creature — Goblin (2/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.

Apocalypse (Uncommon)
Other Versions
Duel Decks: Elves vs. Goblins (Uncommon)
Vintage Masters (Uncommon)
Duel Decks Anthology, Elves vs. Goblins (Uncommon)
Duel Decks: Merfolk vs. Goblins (Uncommon)
Core Set 2020 (Uncommon)
Goblin Spy
Goblin Spy Red (1)
Creature — Goblin Rogue (1/1)

Play with the top card of your library revealed.

Invasion (Uncommon)
Goblin Trenches
Goblin Trenches 1RedWhite (3)
Enchantment

2, Sacrifice a land: Create two 1/1 red and white Goblin Soldier creature tokens.

Apocalypse (Rare)
Other Versions
Vintage Masters (Uncommon)
Eternal Masters (Rare)
Goham Djinn
Goham Djinn 5Black (6)
Creature — Djinn (5/5)

1Black: Regenerate Goham Djinn.

Goham Djinn gets -2/-2 as long as black is the most common color among all permanents or is tied for most common.

Invasion (Uncommon)
Grave Defiler
Grave Defiler 3Black (4)
Creature — Zombie (2/1)

When Grave Defiler enters the battlefield, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library in any order.

1Black: Regenerate Grave Defiler.

Apocalypse (Uncommon)
Guard Dogs
Guard Dogs 3White (4)
Creature — Dog (2/2)

2White, Tap: Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent.

Planeshift (Uncommon)
Guided Passage
Guided Passage GreenBlueRed (3)
Sorcery

Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle.

Apocalypse (Rare)
Other Versions
Double Masters 2022 (Rare)
Halam Djinn
Halam Djinn 5Red (6)
Creature — Djinn (6/5)

Haste

Halam Djinn gets -2/-2 as long as red is the most common color among all permanents or is tied for most common.

Invasion (Uncommon)
Hanna, Ship's Navigator
Hanna, Ship's Navigator 1WhiteBlue (3)
Legendary Creature — Human Artificer (1/2)

1WhiteBlue, Tap: Return target artifact or enchantment card from your graveyard to your hand.

Invasion (Rare)
Other Versions
Commander 2016 (Rare)
Masters 25 (Rare)
Double Masters (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Commander Masters (Rare)
Harrow
Harrow 2Green (3)
Instant

As an additional cost to cast this spell, sacrifice a land.

Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Invasion (Common)
Other Versions
Tempest (Uncommon)
Zendikar (Common)
Duel Decks: Phyrexia vs. the Coalition (Common)
Commander 2014 (Common)
Tempest Remastered (Common)
Duel Decks: Zendikar vs. Eldrazi (Common)
Commander Anthology (Common)
Commander 2018 (Common)
Ikoria Commander (Common)
Zendikar Rising Commander (Common)
Jumpstart: Historic Horizons (Common)
Warhammer 40,000 Commander (Common)
Outlaws of Thunder Junction Commander (Common)
Harsh Judgment
Harsh Judgment 2WhiteWhite (4)
Enchantment

As Harsh Judgment enters the battlefield, choose a color.

If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.

Invasion (Rare)
Hate Weaver
Hate Weaver 1Black (2)
Creature — Zombie Wizard (2/1)

2: Target blue or red creature gets +1/+0 until end of turn.

Invasion (Uncommon)
Other Versions
Tenth Edition (Uncommon)
Haunted Angel
Haunted Angel 2White (3)
Creature — Angel (3/3)

Flying

When Haunted Angel dies, exile Haunted Angel and each other player creates a 3/3 black Angel creature token with flying.

Apocalypse (Uncommon)
Helionaut
Helionaut 2White (3)
Creature — Human Soldier (1/2)

Flying

1, Tap: Add one mana of any color.

Apocalypse (Common)
Heroes' Reunion
Heroes' Reunion GreenWhite (2)
Instant

Target player gains 7 life.

Invasion (Uncommon)
Other Versions
Archenemy (Uncommon)
Duel Decks: Knights vs. Dragons (Uncommon)
Return to Ravnica (Uncommon)
Heroic Defiance
Heroic Defiance 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3 unless it shares a color with the most common color among all permanents or a color tied for most common.

Planeshift (Common)
Hobble
Hobble 2White (3)
Enchantment — Aura

Enchant creature

When Hobble enters the battlefield, draw a card.

Enchanted creature can't attack.

Enchanted creature can't block if it's black.

Planeshift (Common)
Holy Day
Holy Day White (1)
Instant

Prevent all combat damage that would be dealt this turn.

Invasion (Common)
Other Versions
Eighth Edition (Common)
Ninth Edition (Common)
Legends (Common)
Tenth Edition (Common)
Honorable Scout
Honorable Scout White (1)
Creature — Human Soldier Scout (1/1)

When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls.

Planeshift (Common)
Hooded Kavu
Hooded Kavu 2Red (3)
Creature — Kavu (2/2)

Black: Hooded Kavu gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Invasion (Common)
Horned Cheetah
Horned Cheetah 2GreenWhite (4)
Creature — Cat (2/2)

Whenever Horned Cheetah deals damage, you gain that much life.

Invasion (Uncommon)
Horned Kavu
Horned Kavu RedGreen (2)
Creature — Kavu (3/4)

When Horned Kavu enters the battlefield, return a red or green creature you control to its owner's hand.

Planeshift (Common)
Hull Breach
Hull Breach RedGreen (2)
Sorcery

Choose one —

• Destroy target artifact.

• Destroy target enchantment.

• Destroy target artifact and target enchantment.

Planeshift (Common)
Other Versions
Planechase (Common)
Magic: The Gathering-Commander (Common)
Commander 2013 Edition (Common)
Warhammer 40,000 Commander (Uncommon)
Hunting Drake
Hunting Drake 4Blue (5)
Creature — Drake (2/2)

Flying

When Hunting Drake enters the battlefield, put target red or green creature on top of its owner's library.

Planeshift (Common)
Hunting Kavu
Hunting Kavu 1RedGreen (3)
Creature — Kavu (2/3)

1RedGreen, Tap: Exile Hunting Kavu and target creature without flying that's attacking you.

Invasion (Uncommon)
Hypnotic Cloud
Hypnotic Cloud 1Black (2)
Sorcery

Kicker 4 (You may pay an additional 4 as you cast this spell.)

Target player discards a card. If this spell was kicked, that player discards three cards instead.

Invasion (Common)
Other Versions
Duel Decks: Jace vs. Vraska (Common)
Fire // Ice (Ice)
Fire // Ice (Ice) 1Blue (2)
Instant

Tap target permanent.

Draw a card.

Apocalypse (Uncommon)
Other Versions
Magic: The Gathering-Commander (Uncommon)
Duel Decks: Izzet vs. Golgari (Uncommon)
Ultimate Masters (Common)
Modern Horizons 2 (Rare)
Dominaria Remastered (Uncommon)
Ice Cave
Ice Cave 3BlueBlue (5)
Enchantment

Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. <I>(Mana cost includes color.)</I>

Apocalypse (Rare)
Illuminate
Illuminate Variable ColorlessRed (1)
Sorcery

Kicker 2Red and/or 3Blue (You may pay an additional 2Red and/or 3Blue as you cast this spell.)

Illuminate deals X damage to target creature. If this spell was kicked with its 2Red kicker, it deals X damage to that creature's controller. If this spell was kicked with its 3Blue kicker, you draw X cards.

Apocalypse (Uncommon)
Illusion // Reality (Illusion)
Illusion // Reality (Illusion) Blue (1)
Instant

Target spell or permanent becomes the color of your choice until end of turn.

Apocalypse (Uncommon)
Other Versions
Dominaria Remastered (Uncommon)
Implode
Implode 4Red (5)
Sorcery

Destroy target land.

Draw a card.

Planeshift (Uncommon)
Index
Index Blue (1)
Sorcery

Look at the top five cards of your library, then put them back in any order.

Apocalypse (Common)
Other Versions
Eighth Edition (Common)
Ninth Edition (Common)
Magic 2013 (Common)
Insolence
Insolence 2Red (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature's controller.

Planeshift (Common)
Irrigation Ditch
Irrigation Ditch (0)
Land

Irrigation Ditch enters the battlefield tapped.

Tap: Add White.

Tap, Sacrifice Irrigation Ditch: Add GreenBlue.

Invasion (Common)
Island
Island (0)
Basic Land — Island

Invasion (Land)
Other Versions
Limited Edition Alpha (Land)
Limited Edition Beta (Land)
Unlimited Edition (Land)
Revised Edition (Land)
Fourth Edition (Land)
Fifth Edition (Land)
Classic Sixth Edition (Land)
Seventh Edition (Land)
Eighth Edition (Land)
Ninth Edition (Land)
Ice Age (Land)
Mirage (Land)
Tempest (Land)
Urza's Saga (Land)
Mercadian Masques (Land)
Odyssey (Land)
Onslaught (Land)
Mirrodin (Land)
Champions of Kamigawa (Land)
Ravnica: City of Guilds (Land)
Time Spiral (Land)
Tenth Edition (Land)
Lorwyn (Land)
Shadowmoor (Land)
Shards of Alara (Land)
Starter 1999 (Land)
Starter 2000 (Land)
Battle Royale Box Set (Land)
Beatdown Box Set (Land)
Portal (Land)
Portal Second Age (Land)
Portal Three Kingdoms (Land)
Unglued (Common)
Unhinged (Land)
Duel Decks: Jace vs. Chandra (Land)
Masters Edition (Land)
Magic 2010 (Land)
Planechase (Land)
Masters Edition III (Land)
Zendikar (Land)
Premium Deck Series: Slivers (Land)
Duel Decks: Phyrexia vs. the Coalition (Land)
Rise of the Eldrazi (Land)
Archenemy (Land)
Magic 2011 (Land)
Duel Decks: Elspeth vs. Tezzeret (Land)
Scars of Mirrodin (Land)
Mirrodin Besieged (Land)
New Phyrexia (Land)
Magic: The Gathering-Commander (Land)
Magic 2012 (Land)
Duel Decks: Ajani vs. Nicol Bolas (Land)
Innistrad (Land)
Duel Decks: Venser vs. Koth (Land)
Avacyn Restored (Land)
Planechase 2012 Edition (Land)
Magic 2013 (Land)
Duel Decks: Izzet vs. Golgari (Land)
Return to Ravnica (Land)
Magic 2014 Core Set (Land)
Theros (Land)
Commander 2013 Edition (Land)
Duel Decks: Jace vs. Vraska (Land)
Magic 2015 Core Set (Land)
Duel Decks: Speed vs. Cunning (Land)
Khans of Tarkir (Land)
Commander 2014 (Land)
Fate Reforged (Land)
Duel Decks Anthology, Jace vs. Chandra (Land)
Duel Decks: Elspeth vs. Kiora (Land)
Dragons of Tarkir (Land)
Tempest Remastered (Land)
Magic Origins (Land)
Battle for Zendikar (Land)
Commander 2015 (Land)
Duel Decks: Blessed vs. Cursed (Land)
Shadows over Innistrad (Land)
Kaladesh (Land)
Commander 2016 (Land)
Planechase Anthology (Land)
Duel Decks: Mind vs. Might (Land)
Amonkhet (Land)
Commander Anthology (Land)
Archenemy: Nicol Bolas (Land)
Hour of Devastation (Land)
Commander 2017 (Land)
Ixalan (Land)
Duel Decks: Merfolk vs. Goblins (Land)
Unstable (Land)
Rivals of Ixalan (Land)
Duel Decks: Elves vs. Inventors (Land)
Dominaria (Land)
Battlebond (Land)
Commander Anthology 2018 (Land)
Global Series: Jiang Yanggu and Mu Yanling (Land)
Core Set 2019 (Land)
Commander 2018 (Land)
Guilds of Ravnica (Land)
Guild Kit: Dimir (Land)
Guild Kit: Izzet (Land)
Game Night (Land)
Ravnica Allegiance (Land)
Guild Kit: Azorius (Land)
Guild Kit: Simic (Land)
War of the Spark (Land)
Core Set 2020 (Land)
Commander 2019 (Land)
Throne of Eldraine (Land)
Game Night 2019 (Land)
Theros Beyond Death (Land)
Secret Lair Drop (Land)
Unsanctioned (Land)
Ikoria: Lair of Behemoths (Land)
Core Set 2021 (Land)
Jumpstart (Land)
Double Masters (Land)
Zendikar Rising (Land)
Commander Legends (Land)
Kaldheim (Land)
Strixhaven: School of Mages (Land)
Modern Horizons 2 (Land)
Adventures in the Forgotten Realms (Land)
Innistrad: Midnight Hunt (Land)
Innistrad: Crimson Vow (Land)
Amonkhet Remastered (Land)
Kaladesh Remastered (Land)
Arena Base Set (Land)
Kamigawa: Neon Dynasty (Land)
Streets of New Capenna (Land)
Commander Legends: Battle for Baldur's Gate (Land)
Alchemy Horizons: Baldur's Gate (Land)
Dominaria United (Land)
Unfinity (Land)
Warhammer 40,000 Commander (Land)
Game Night: Free-For-All (Land)
The Brothers' War (Land)
The Brothers' War Commander (Land)
Jumpstart 2022 (Land)
Dominaria Remastered (Land)
Phyrexia: All Will Be One (Land)
Shadows Over Innistrad Remastered (Land)
March of the Machine (Land)
The Lord of the Rings: Tales of Middle Earth (Land)
Commander Masters (Land)
Wilds of Eldraine (Land)
Doctor Who Commander (Land)
The Lost Caverns of Ixalan (Land)
Jurassic World Collection Cards (Land)
Murders at Karlov Manor (Land)
Ravnica Clue Edition (Land)
Magic The Gathering—Fallout (Land)
Outlaws of Thunder Junction (Land)
Jade Leech
Jade Leech 2GreenGreen (4)
Creature — Leech (5/5)

Green spells you cast cost Green more to cast.

Invasion (Rare)
Jaded Response
Jaded Response 1Blue (2)
Instant

Counter target spell if it shares a color with a creature you control.

Apocalypse (Common)
Jilt
Jilt 1Blue (2)
Instant

Kicker 1Red (You may pay an additional 1Red as you cast this spell.)

Return target creature to its owner's hand. If this spell was kicked, it deals 2 damage to another target creature.

Apocalypse (Common)
Jungle Barrier
Jungle Barrier 2GreenBlue (4)
Creature — Plant Wall (2/6)

Defender (This creature can't attack.)

When Jungle Barrier enters the battlefield, draw a card.

Apocalypse (Uncommon)
Other Versions
Iconic Masters (Uncommon)
Explorers of Ixalan (Uncommon)
Juntu Stakes
Juntu Stakes 2 (2)
Artifact

Creatures with power 1 or less don't untap during their controllers' untap steps.

Invasion (Rare)
Kangee, Aerie Keeper
Kangee, Aerie Keeper 2WhiteBlue (4)
Legendary Creature — Bird Wizard (2/2)

Kicker Variable Colorless2 <I>(You may pay an additional </I>Variable Colorless2<I> as you cast this spell.)</I>

Flying

When Kangee, Aerie Keeper enters the battlefield, if it was kicked, put X feather counters on it.

Other Bird creatures get +1/+1 for each feather counter on Kangee, Aerie Keeper.

Invasion (Rare)
Kavu Aggressor
Kavu Aggressor 2Red (3)
Creature — Kavu (3/2)

Kicker 4 <I>(You may pay an additional </I>4<I> as you cast this spell.)</I>

Kavu Aggressor can't block.

If Kavu Aggressor was kicked, it enters the battlefield with a +1/+1 counter on it.

Invasion (Common)
Kavu Chameleon
Kavu Chameleon 3GreenGreen (5)
Creature — Kavu (4/4)

This spell can't be countered.

Green: Kavu Chameleon becomes the color of your choice until end of turn.

Invasion (Uncommon)
Kavu Climber
Kavu Climber 3GreenGreen (5)
Creature — Kavu (3/3)

When Kavu Climber enters the battlefield, draw a card.

Invasion (Common)
Other Versions
Ninth Edition (Common)
Tenth Edition (Common)
Masters 25 (Common)
Kavu Glider
Kavu Glider 2Red (3)
Creature — Kavu (2/1)

White: Kavu Glider gets +0/+1 until end of turn.

Blue: Kavu Glider gains flying until end of turn.

Apocalypse (Common)
Kavu Howler
Kavu Howler 4GreenGreen (6)
Creature — Kavu (4/5)

When Kavu Howler enters the battlefield, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library in any order.

Apocalypse (Uncommon)
Kavu Lair
Kavu Lair 2Green (3)
Enchantment

Whenever a creature with power 4 or greater enters the battlefield, its controller draws a card.

Invasion (Rare)
Kavu Mauler
Kavu Mauler 4GreenGreen (6)
Creature — Kavu (4/4)

Trample

Whenever Kavu Mauler attacks, it gets +1/+1 until end of turn for each other attacking Kavu.

Apocalypse (Rare)
Kavu Monarch
Kavu Monarch 2RedRed (4)
Creature — Kavu (3/3)

Kavu creatures have trample.

Whenever another Kavu enters the battlefield, put a +1/+1 counter on Kavu Monarch.

Invasion (Rare)
Kavu Recluse
Kavu Recluse 2Red (3)
Creature — Kavu (2/2)

Tap: Target land becomes a Forest until end of turn.

Planeshift (Common)
Kavu Runner
Kavu Runner 3Red (4)
Creature — Kavu (3/3)

Kavu Runner has haste as long as no opponent controls a white or blue creature.

Invasion (Uncommon)
Kavu Scout
Kavu Scout 2Red (3)
Creature — Kavu Scout (0/2)

Domain — Kavu Scout gets +1/+0 for each basic land type among lands you control.

Invasion (Common)
Kavu Titan
Kavu Titan 1Green (2)
Creature — Kavu (2/2)

Kicker 2Green <I>(You may pay an additional </I>2Green<I> as you cast this spell.)</I>

If Kavu Titan was kicked, it enters the battlefield with three +1/+1 counters on it and with trample.

Invasion (Rare)
Keldon Mantle
Keldon Mantle 1Red (2)
Enchantment — Aura

Enchant creature

Black: Regenerate enchanted creature.

Red: Enchanted creature gets +1/+0 until end of turn.

Green: Enchanted creature gains trample until end of turn.

Planeshift (Common)
Keldon Necropolis
Keldon Necropolis (0)
Legendary Land

Tap: Add Colorless.

4Red, Tap, Sacrifice a creature: Keldon Necropolis deals 2 damage to any target.

Invasion (Rare)
Other Versions
Vintage Masters (Rare)
Keldon Twilight
Keldon Twilight 1BlackRed (3)
Enchantment

At the beginning of each player's end step, if no creatures attacked this turn, that player sacrifices a creature they controlled since the beginning of the turn.

Planeshift (Rare)
Lashknife Barrier
Lashknife Barrier 2White (3)
Enchantment

When Lashknife Barrier enters the battlefield, draw a card.

If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead.

Planeshift (Uncommon)
Last Caress
Last Caress 2Black (3)
Sorcery

Target player loses 1 life and you gain 1 life.

Draw a card.

Apocalypse (Common)
Last Stand
Last Stand WhiteBlueBlackRedGreen (5)
Sorcery

Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.

Apocalypse (Rare)
Other Versions
Planechase 2012 Edition (Rare)
Planechase Anthology (Rare)
Lava Zombie
Lava Zombie 1BlackRed (3)
Creature — Zombie (4/3)

When Lava Zombie enters the battlefield, return a black or red creature you control to its owner's hand.

2: Lava Zombie gets +1/+0 until end of turn.

Planeshift (Common)
Lay of the Land
Lay of the Land Green (1)
Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Apocalypse (Common)
Other Versions
Magic 2014 Core Set (Common)
Conspiracy: Take the Crown (Common)
Legacy Weapon
Legacy Weapon 7 (7)
Legendary Artifact

WhiteBlueBlackRedGreen: Exile target permanent.

If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead.

Apocalypse (Rare)
Other Versions
Tenth Edition (Rare)
Dominaria Remastered (Mythic Rare)
Liberate
Liberate 1White (2)
Instant

Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Invasion (Uncommon)
Life // Death (Life)
Life // Death (Life) Green (1)
Sorcery

All lands you control become 1/1 creatures until end of turn. They're still lands.

Apocalypse (Uncommon)
Other Versions
Duel Decks: Izzet vs. Golgari (Uncommon)
Dominaria Remastered (Uncommon)
Lightning Angel
Lightning Angel 1BlueRedWhite (4)
Creature — Angel (3/4)

Flying, vigilance, haste

Apocalypse (Rare)
Other Versions
Time Spiral "Timeshifted" (Special)
Duel Decks: Speed vs. Cunning (Rare)
From the Vault: Angels (Mythic Rare)
Lightning Dart
Lightning Dart 1Red (2)
Instant

Lightning Dart deals 1 damage to target creature. If that creature is white or blue, Lightning Dart deals 4 damage to it instead.

Invasion (Uncommon)
Living Airship
Living Airship 3Blue (4)
Creature — Metathran (2/3)

Flying

2Green: Regenerate Living Airship.

Apocalypse (Common)
Llanowar Cavalry
Llanowar Cavalry 2Green (3)
Creature — Human Soldier (1/4)

White: Llanowar Cavalry gains vigilance until end of turn.

Invasion (Common)
Llanowar Dead
Llanowar Dead BlackGreen (2)
Creature — Zombie Elf (2/2)

Tap: Add Black.

Apocalypse (Common)
Llanowar Elite
Llanowar Elite Green (1)
Creature — Elf (1/1)

Kicker 8 <I>(You may pay an additional </I>8<I> as you cast this spell.)</I>

Trample

If Llanowar Elite was kicked, it enters the battlefield with five +1/+1 counters on it.

Invasion (Common)
Llanowar Knight
Llanowar Knight GreenWhite (2)
Creature — Elf Knight (2/2)

Protection from black

Invasion (Common)
Llanowar Vanguard
Llanowar Vanguard 2Green (3)
Creature — Dryad (1/1)

Tap: Llanowar Vanguard gets +0/+4 until end of turn.

Invasion (Common)
Llanowar Wastes
Llanowar Wastes (0)
Land

Tap: Add Colorless.

Tap: Add Black or Green. Llanowar Wastes deals 1 damage to you.

Apocalypse (Rare)
Other Versions
Ninth Edition (Rare)
Tenth Edition (Rare)
Magic 2015 Core Set (Rare)
Magic Origins (Rare)
Commander 2019 (Rare)
Ikoria Commander (Rare)
Commander 2021 (Rare)
The Brothers' War (Rare)
Outlaws of Thunder Junction Commander (Rare)
Loafing Giant
Loafing Giant 4Red (5)
Creature — Giant (4/6)

Whenever Loafing Giant attacks or blocks, mill a card. If a land card was milled this way, prevent all combat damage Loafing Giant would deal this turn.

Invasion (Rare)
Lobotomy
Lobotomy 2BlueBlack (4)
Sorcery

Target player reveals their hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles.

Invasion (Uncommon)
Other Versions
Tempest (Uncommon)
Lord of the Undead
Lord of the Undead 1BlackBlack (3)
Creature — Zombie (2/2)

Other Zombie creatures get +1/+1.

1Black, Tap: Return target Zombie card from your graveyard to your hand.

Planeshift (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Tenth Edition (Rare)
Magic The Gathering—Fallout (Rare)
Lotus Guardian
Lotus Guardian 7 (7)
Artifact Creature — Dragon (4/4)

Flying

Tap: Add one mana of any color.

Invasion (Rare)
Mages' Contest
Mages' Contest 1RedRed (3)
Instant

You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell.

Invasion (Rare)
Maggot Carrier
Maggot Carrier Black (1)
Creature — Zombie (1/1)

When Maggot Carrier enters the battlefield, each player loses 1 life.

Planeshift (Common)
Other Versions
Eighth Edition (Common)
Magma Burst
Magma Burst 3Red (4)
Instant

Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.)

Magma Burst deals 3 damage to any target. If this spell was kicked, it deals 3 damage to another target.

Planeshift (Common)
Magnigoth Treefolk
Magnigoth Treefolk 4Green (5)
Creature — Treefolk (2/6)

Domain — For each basic land type among lands you control, Magnigoth Treefolk has landwalk of that type. (It can't be blocked as long as defending player controls a land of that type.)

Planeshift (Rare)
Spite // Malice (Malice)
Spite // Malice (Malice) 3Black (4)
Instant

Destroy target nonblack creature. It can't be regenerated.

Invasion (Uncommon)
Other Versions
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Dominaria Remastered (Uncommon)
Malicious Advice
Malicious Advice Variable ColorlessBlueBlack (2)
Instant

Tap X target artifacts, creatures, and/or lands. You lose X life.

Planeshift (Common)
Mana Cylix
Mana Cylix 1 (1)
Artifact

1, Tap: Add one mana of any color.

Planeshift (Uncommon)
Other Versions
Conflux (Common)
Mana Maze
Mana Maze 1Blue (2)
Enchantment

Players can't cast spells that share a color with the spell most recently cast this turn.

Invasion (Rare)
Manacles of Decay
Manacles of Decay 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack.

Black: Enchanted creature gets -1/-1 until end of turn.

Red: Enchanted creature can't block this turn.

Apocalypse (Common)
Maniacal Rage
Maniacal Rage 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and can't block.

Invasion (Common)
Other Versions
Exodus (Common)
Battle Royale Box Set (Common)
Conflux (Common)
Tempest Remastered (Common)
Guilds of Ravnica (Common)
Core Set 2020 (Common)
Arena Base Set (Common)
Manipulate Fate
Manipulate Fate 1Blue (2)
Sorcery

Search your library for three cards, exile them, then shuffle.

Draw a card.

Invasion (Uncommon)
Marauding Knight
Marauding Knight 2BlackBlack (4)
Creature — Phyrexian Zombie Knight (2/2)

Protection from white

Marauding Knight gets +1/+1 for each Plains your opponents control.

Invasion (Rare)
March of Souls
March of Souls 4White (5)
Sorcery

Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller creates a 1/1 white Spirit creature token with flying.

Planeshift (Rare)
Marsh Crocodile
Marsh Crocodile 2BlueBlack (4)
Creature — Crocodile (4/4)

When Marsh Crocodile enters the battlefield, return a blue or black creature you control to its owner's hand.

When Marsh Crocodile enters the battlefield, each player discards a card.

Planeshift (Uncommon)
Martyrs' Tomb
Martyrs' Tomb 2WhiteBlack (4)
Enchantment

Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn.

Apocalypse (Uncommon)
Mask of Intolerance
Mask of Intolerance 2 (2)
Artifact

At the beginning of each player's upkeep, if there are four or more basic land types among lands that player controls, Mask of Intolerance deals 3 damage to that player.

Apocalypse (Rare)
Meddling Mage
Meddling Mage WhiteBlue (2)
Creature — Human Wizard (2/2)

As Meddling Mage enters the battlefield, choose a nonland card name.

Spells with the chosen name can't be cast.

Planeshift (Rare)
Other Versions
Alara Reborn (Rare)
Double Masters (Rare)
Historic Anthology 2 (Rare)
Metathran Aerostat
Metathran Aerostat 2BlueBlue (4)
Creature — Metathran (2/2)

Flying

Variable ColorlessBlue: You may put a creature card with mana value X from your hand onto the battlefield. If you do, return Metathran Aerostat to its owner's hand.

Invasion (Rare)
Metathran Transport
Metathran Transport 1BlueBlue (3)
Creature — Metathran (1/3)

Flying

Metathran Transport can't be blocked by blue creatures.

Blue: Target creature becomes blue until end of turn.

Invasion (Uncommon)
Metathran Zombie
Metathran Zombie 1Blue (2)
Creature — Metathran Zombie (1/1)

Black: Regenerate Metathran Zombie.

Invasion (Common)
Meteor Crater
Meteor Crater (0)
Land

Tap: Choose a color of a permanent you control. Add one mana of that color.

Planeshift (Rare)
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