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Primordial Plasm
Primordial Plasm (0)
Creature — Ooze (4/4)

At the beginning of combat on your turn, another target creature gets +2/+2 and loses all abilities until end of turn.

March of the Machine (Uncommon)
Rahilda, Feral Outlaw
Rahilda, Feral Outlaw (0)
Legendary Creature — — Werewolf (2/2)

Double strike

When Rahilda, Feral Outlaw deals combat damage to a player, exile a nonland card from their library at random. During any turn you attacked with a Wolf or Werewolf, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt Alchemy (Mythic Rare)
Rampaging Werewolf
Rampaging Werewolf (0)
Creature — Werewolf (6/4)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Rampaging Werewolf.

Innistrad (Common)
Ravager of the Fells
Ravager of the Fells (0)
Creature — Werewolf (4/4)

Trample

Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent or planeswalker and 2 damage to up to one target creature that player or that planeswalker's controller controls.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells.

Shadows of the Past (Mythic Rare)
Other Versions
Dark Ascension (Mythic Rare)
From the Vault: Transform (Mythic Rare)
Reflection of Kiki-Jiki
Reflection of Kiki-Jiki (0)
Enchantment Creature — Goblin Shaman (2/2)

1, Tap: Create a token that's a copy of another target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.

Kamigawa: Neon Dynasty (Rare)
Refraction Elemental
Refraction Elemental (0)
Creature — Elemental (4/4)

Ward—Pay 2 life.

Whenever you cast a spell, Refraction Elemental deals 2 damage to each opponent.

March of the Machine (Rare)
Remnant of the Rising Star
Remnant of the Rising Star (0)
Enchantment Creature — Dragon Spirit (2/2)

Flying

Whenever another creature enters the battlefield under your control, you may pay Variable Colorless. When you do, put X +1/+1 counters on that creature.

As long as you control five or more modified creatures, Remnant of the Rising Star gets +5/+5 and has trample. (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty (Mythic Rare)
Revealing Eye
Revealing Eye (0)
Creature — Eye Horror (3/4)

Menace

When this creature transforms into Revealing Eye, target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card, then draws a card.

Innistrad: Crimson Vow (Rare)
Rhino-
Rhino- (0)
Creature — Rhino (+1/+4)

Whenever this creature blocks,

Augment 3White (3White, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

Unstable (Uncommon)
Riphook Raider
Riphook Raider (0)
Creature — Werewolf (6/4)

Riphook Raider can't be blocked by creatures with power 2 or less.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Common)
Robo-
Robo- (0)
Artifact Creature — Construct (+1/+1)

At the beginning of each end step, if an artifact entered the battlefield under your control this turn,

Augment 2 (2, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

Unstable (Uncommon)
Rograkh, Son of Rohgahh
Rograkh, Son of Rohgahh 0 (0)
Legendary Creature — Kobold Warrior (0/1)

First strike, menace, trample

Partner (You can have two commanders if both have partner.)

Commander Legends (Uncommon)
Rona, Tolarian Obliterator
Rona, Tolarian Obliterator (0)
Legendary Creature — Phyrexian Wizard (5/5)

Trample

Whenever a source deals damage to Rona, Tolarian Obliterator, that source's controller exiles a card from their hand at random. If it's a land card, you may put it onto the battlefield under your control. Otherwise, you may cast it without paying its mana cost.

March of the Machine (Rare)
Rooftop Saboteurs
Rooftop Saboteurs (0)
Creature — Moonfolk Ninja (2/3)

Flying

Whenever Rooftop Saboteurs deals combat damage to a player or battle, draw a card.

March of the Machine (Uncommon)
Sandswirl Wanderglyph
Sandswirl Wanderglyph (0)
Artifact Creature — Golem (5/3)

Flying

Whenever an opponent casts a spell during their turn, they can't attack you or planeswalkers you control this turn.

Each opponent who attacked you or a planeswalker you control this turn can't cast spells.

The Lost Caverns of Ixalan (Rare)
Saproling
Saproling (0)
Creature — Saproling (1/1)

Duel Decks: Phyrexia vs. the Coalition (Common)
Savage Packmate
Savage Packmate (0)
Creature — Werewolf (5/5)

Trample

Other creatures you control get +1/+0.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Uncommon)
Seafaring Werewolf
Seafaring Werewolf (0)
Creature — Werewolf (2/1)

Seafaring Werewolf can't be blocked.

Whenever Seafaring Werewolf deals combat damage to a player, draw a card.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Rare)
Seasoned Cathar
Seasoned Cathar (0)
Creature — Human Knight (3/3)

Lifelink

Innistrad: Midnight Hunt (Uncommon)
Seraph of New Phyrexia
Seraph of New Phyrexia (0)
Creature — Phyrexian Angel (3/3)

Flying

Whenever Seraph of New Phyrexia attacks, you may sacrifice another creature or artifact. If you do, Seraph of New Phyrexia gets +2/+1 until end of turn.

March of the Machine (Uncommon)
Serpentine
Serpentine (0)
Creature — Wurm (+3/+3)

Landfall — Whenever a land enters the battlefield under your control,

Augment 2Green (2Green, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

Unstable (Rare)
Serra Faithkeeper
Serra Faithkeeper (0)
Creature — Angel (4/4)

Flying, vigilance

March of the Machine (Uncommon)
Seshiro's Living Legacy
Seshiro's Living Legacy (0)
Enchantment Creature — Snake Warrior (5/5)

Vigilance, haste

Kamigawa: Neon Dynasty (Common)
Shield Sphere
Shield Sphere 0 (0)
Artifact Creature — Wall (0/6)

Defender

Whenever Shield Sphere blocks, put a -0/-1 counter on it.

Masters Edition (Common)
Other Versions
Alliances (Uncommon)
Shifting Wall
Shifting Wall Variable Colorless (0)
Artifact Creature — Wall (0/0)

Defender (This creature can't attack.)

Shifting Wall enters the battlefield with X +1/+1 counters on it.

Stronghold (Uncommon)
Silverpelt Werewolf
Silverpelt Werewolf (0)
Creature — Werewolf (4/5)

Whenever Silverpelt Werewolf deals combat damage to a player, draw a card.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Silverpelt Werewolf.

Dark Ascension (Uncommon)
Sinuous Predator
Sinuous Predator (0)
Creature — Eldrazi Werewolf (4/4)

Sinuous Predator can't be blocked by more than one creature.

Eldritch Moon (Uncommon)
Skin Shedder
Skin Shedder (0)
Creature — Insect Horror (3/4)

Shadows over Innistrad (Uncommon)
Skyclave Invader
Skyclave Invader (0)
Creature — Phyrexian Merfolk Scout (2/4)

Flying

When this creature transforms into Skyclave Invader, look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.

March of the Machine (Uncommon)
Spellrune Howler
Spellrune Howler (0)
Creature — Werewolf (3/4)

Whenever you cast an instant or sorcery spell, Spellrune Howler gets +2/+2 until end of turn.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Uncommon)
Spirit
Spirit (0)
Creature — Spirit (1/1)

Flying

Duel Decks: Blessed vs. Cursed (Common)
Other Versions
Duel Decks: Divine vs. Demonic (Common)
Stalking Predator
Stalking Predator (0)
Creature — Werewolf (4/4)

Menace (This creature can't be blocked except by two or more creatures.)

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Common)
Stalking Vampire
Stalking Vampire (0)
Creature — Vampire (5/5)

At the beginning of your upkeep, you may pay 2BlackBlack. If you do, transform Stalking Vampire.

Innistrad (Uncommon)
Steam-Powered
Steam-Powered (0)
Artifact Creature — Construct (+0/+4)

5:

Augment 4 (4, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

Unstable (Uncommon)
Stonecoil Serpent
Stonecoil Serpent Variable Colorless (0)
Artifact Creature — Snake (0/0)

Reach, trample, protection from multicolored

Stonecoil Serpent enters the battlefield with X +1/+1 counters on it.

Commander Masters (Rare)
Other Versions
Throne of Eldraine (Rare)
Stonewing Antagonizer
Stonewing Antagonizer (0)
Artifact Creature — Gargoyle Horror (4/2)

Flying

Shadows over Innistrad (Uncommon)
Storm-Charged Slasher
Storm-Charged Slasher (0)
Creature — Werewolf (3/4)

At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Rare)
Sunbird Effigy
Sunbird Effigy (0)
Artifact Creature — Bird Construct (*/*)

Flying, vigilance, haste

Sunbird Effigy's power and toughness are each equal to the number of colors among the exiled cards used to craft it.

Tap: For each color among the exiled cards used to craft Sunbird Effigy, add one mana of that color.

The Lost Caverns of Ixalan (Uncommon)
Tavern Smasher
Tavern Smasher (0)
Creature — Werewolf (6/5)

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Common)
Terror of Kruin Pass
Terror of Kruin Pass (0)
Creature — Werewolf (3/3)

Double strike

Werewolves you control have menace. (They can't be blocked except by two or more creatures.)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass.

Shadows of the Past (Rare)
Other Versions
Innistrad (Rare)
The Golden-Gear Colossus
The Golden-Gear Colossus (0)
Legendary Artifact Creature — Gnome (6/6)

Vigilance, trample

Whenever The Golden-Gear Colossus enters the battlefield or attacks, transform up to one other target double-faced artifact you control. Create two 1/1 colorless Gnome artifact creature tokens.

The Lost Caverns of Ixalan Commander (Rare)
The Grim Captain
The Grim Captain (0)
Legendary Creature — Skeleton Spirit Pirate (7/7)

Menace, trample, lifelink, hexproof

Whenever The Grim Captain attacks, each opponent sacrifices a nonland permanent. Then you may put an exiled creature card used to craft The Grim Captain onto the battlefield under your control tapped and attacking.

The Lost Caverns of Ixalan (Rare)
Thraben Militia
Thraben Militia (0)
Creature — Human Soldier (5/4)

Trample

Innistrad (Common)
Thrull
Thrull (0)
Creature — Thrull (0/1)

Duel Decks: Divine vs. Demonic (Common)
Timber Shredder
Timber Shredder (0)
Creature — Werewolf (4/2)

Trample

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Timber Shredder.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Titania, Gaea Incarnate
Titania, Gaea Incarnate (0)
Legendary Creature — Elemental Avatar (*/*)

Vigilance, reach, trample, haste

Titania, Gaea Incarnate's power and toughness are each equal to the number of lands you control.

When Titania enters the battlefield, return all land cards from your graveyard to the battlefield tapped.

3Green: Put four +1/+1 counters on target land you control. It becomes a 0/0 Elemental creature with haste. It's still a land.

The Brothers' War (Mythic Rare)
Tovolar, the Midnight Scourge
Tovolar, the Midnight Scourge (0)
Legendary Creature — Werewolf (4/4)

Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.

Variable ColorlessRedGreen: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn.

Nightbound

Innistrad: Midnight Hunt (Rare)
Tovolar's Magehunter
Tovolar's Magehunter (0)
Creature — Werewolf (5/5)

Whenever an opponent casts a spell, Tovolar's Magehunter deals 2 damage to that player.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Tovolar's Magehunter.

Dark Ascension (Rare)
Tovolar's Packleader
Tovolar's Packleader (0)
Creature — Werewolf (7/7)

Whenever Tovolar's Packleader enters the battlefield or attacks, create two 2/2 green Wolf creature tokens.

2GreenGreen: Another target Wolf or Werewolf you control fights target creature you don't control.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Rare)
Truga Cliffcharger
Truga Cliffcharger (0)
Creature — Rhino (3/4)

Trample

When Truga Cliffcharger enters the battlefield, you may discard a card. If you do, search your library for a land or battle card, reveal it, put it into your hand, then shuffle.

March of the Machine (Uncommon)
Ugin's Conjurant
Ugin's Conjurant Variable Colorless (0)
Creature — Spirit Monk (0/0)

Ugin's Conjurant enters the battlefield with X +1/+1 counters on it.

If damage would be dealt to Ugin's Conjurant while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from Ugin's Conjurant.

War of the Spark (Uncommon)
Ulrich, Uncontested Alpha
Ulrich, Uncontested Alpha (0)
Legendary Creature — Werewolf (6/6)

Whenever this creature transforms into Ulrich, Uncontested Alpha, you may have it fight target non-Werewolf creature you don't control.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulrich, Uncontested Alpha.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Mythic Rare)
Ulvenwald Abomination
Ulvenwald Abomination (0)
Creature — Eldrazi Werewolf (4/6)

Tap: Add ColorlessColorless.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Ulvenwald Behemoth
Ulvenwald Behemoth (0)
Creature — Beast Horror (8/8)

Trample, haste

Other creatures you control get +1/+1 and have trample and haste.

Innistrad: Crimson Vow (Rare)
Ulvenwald Primordials
Ulvenwald Primordials (0)
Creature — Werewolf (5/5)

Green: Regenerate Ulvenwald Primordials.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulvenwald Primordials.

Innistrad (Uncommon)
Unhallowed Cathar
Unhallowed Cathar (0)
Creature — Zombie Soldier (2/1)

Unhallowed Cathar can't block.

Dark Ascension (Common)
Unholy Fiend
Unholy Fiend (0)
Creature — Horror (3/3)

At the beginning of your end step, you lose 1 life.

Innistrad (Uncommon)
Unimpeded Trespasser
Unimpeded Trespasser (0)
Creature — Spirit (3/3)

Unimpeded Trespasser can't be blocked.

Shadows over Innistrad (Uncommon)
Untamed Pup
Untamed Pup (0)
Creature — Werewolf (4/4)

Trample

Other Wolves and Werewolves you control have trample.

3Green: Put a +1/+1 counter on target creature.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Uncommon)
Vector Glider
Vector Glider (0)
Enchantment Creature — Spirit (2/3)

Flying

Kamigawa: Neon Dynasty (Common)
Vertex Paladin
Vertex Paladin (0)
Creature — Angel Knight (*/*)

Flying

Vertex Paladin's power and toughness are each equal to the number of creatures you control.

March of the Machine (Uncommon)
Vessel of the All-Consuming
Vessel of the All-Consuming (0)
Enchantment Creature — Ogre Shaman (3/3)

Trample

Whenever Vessel of the All-Consuming deals damage, put a +1/+1 counter on it.

Whenever Vessel of the All-Consuming deals damage to a player, if it has dealt 10 or more damage to that player this turn, they lose the game.

Kamigawa: Neon Dynasty (Mythic Rare)
Vildin-Pack Alpha
Vildin-Pack Alpha (0)
Creature — Werewolf (4/3)

Whenever a Werewolf enters the battlefield under your control, you may transform it.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Rare)
Village Reavers
Village Reavers (0)
Creature — Werewolf (5/4)

Wolves and Werewolves you control have haste.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Uncommon)
Vision of the Unspeakable
Vision of the Unspeakable (0)
Enchantment Creature — Spirit (0/0)

Flying, trample

Vision of the Unspeakable gets +1/+1 for each card in your hand.

Kamigawa: Neon Dynasty (Uncommon)
Volt-Charged Berserker
Volt-Charged Berserker (0)
Creature — Human Berserker (4/3)

Volt-Charged Berserker can't block.

Innistrad: Crimson Vow (Uncommon)
Voracious Reader
Voracious Reader (0)
Creature — Eldrazi Homunculus (3/4)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Instant and sorcery spells you cast cost 1 less to cast.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Waildrifter
Waildrifter (0)
Creature — Hippogriff Spirit (2/2)

Flying

If Waildrifter would be put into a graveyard from anywhere, exile it instead.

Innistrad: Midnight Hunt (Common)
Walker
Walker (0)
Token Creature — — Zombie (2/2)

Secret Lair Drop (Common)
Walking Ballista
Walking Ballista Variable ColorlessVariable Colorless (0)
Artifact Creature — Construct (0/0)

Walking Ballista enters the battlefield with X +1/+1 counters on it.

4: Put a +1/+1 counter on Walking Ballista.

Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target.

Magic The Gathering—Fallout (Rare)
Other Versions
Aether Revolt (Rare)
Secret Lair Drop (Rare)
Double Masters (Rare)
Jumpstart 2022 (Rare)
Wayward Disciple
Wayward Disciple (0)
Creature — Human Cleric (2/4)

Whenever Wayward Disciple or another creature you control dies, target opponent loses 1 life and you gain 1 life.

Shadows over Innistrad (Uncommon)
Wedding Crasher
Wedding Crasher (0)
Creature — Werewolf (6/5)

Whenever Wedding Crasher or another Wolf or Werewolf you control dies, draw a card.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Uncommon)
Werewolf of Ancient Hunger
Werewolf of Ancient Hunger (0)
Creature — Werewolf (*/*)

Vigilance, trample

Werewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf of Ancient Hunger.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Werewolf Ransacker
Werewolf Ransacker (0)
Creature — Werewolf (5/4)

Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact's controller.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf Ransacker.

Dark Ascension (Uncommon)
Westvale Cult Leader
Westvale Cult Leader (0)
Creature — Human Cleric (*/*)

Westvale Cult Leader's power and toughness are each equal to the number of creatures you control.

At the beginning of your end step, create a 1/1 white and black Human Cleric creature token.

Jumpstart: Historic Horizons (Rare)
Other Versions
Shadows over Innistrad (Rare)
Wildblood Pack
Wildblood Pack (0)
Creature — Werewolf (5/5)

Trample

Attacking creatures you control get +3/+0.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Wildblood Pack.

Innistrad (Rare)
Wildsong Howler
Wildsong Howler (0)
Creature — Werewolf (4/4)

Whenever this creature enters the battlefield or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Rare)
Wing Shredder
Wing Shredder (0)
Creature — Werewolf (3/5)

Reach

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Common)
Winnowing Forces
Winnowing Forces (0)
Creature — Elf Warrior (*/*)

Winnowing Forces's power and toughness are each equal to the number of lands you control.

March of the Machine (Uncommon)
Withengar Unbound
Withengar Unbound (0)
Legendary Creature — Demon (13/13)

Flying, intimidate, trample (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever a player loses the game, put thirteen +1/+1 counters on Withengar Unbound.

From the Vault: Transform (Mythic Rare)
Other Versions
Dark Ascension (Mythic Rare)
Wrathful Jailbreaker
Wrathful Jailbreaker (0)
Creature — Werewolf (6/6)

Wrathful Jailbreaker attacks each combat if able.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Common)
Wretched Bonemass
Wretched Bonemass (0)
Creature — Skeleton Horror (*/*)

Wretched Bonemass's power and toughness are each equal to the total power of the exiled cards used to craft it.

Wretched Bonemass has flying as long as an exiled card used to craft it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.

The Lost Caverns of Ixalan Commander (Rare)
Zilortha, Apex of Ikoria
Zilortha, Apex of Ikoria (0)
Legendary Creature — Dinosaur (8/8)

Reach

For each non-Human creature you control, you may have that creature assign its combat damage as though it weren't blocked.

March of the Machine (Rare)
Zombified
Zombified (0)
Creature — Zombie (+2/+2)

4Black: Combine Zombified from your graveyard with target host.

2Black, Exile a creature card from your graveyard:

Augment 4Black (4Black, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

Unstable (Uncommon)
123 >
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