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Subjugate the Hobbits
Subjugate the Hobbits 5BlueBlue (7)
Sorcery

Gain control of each noncommander creature with mana value 3 or less.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Sunder the Gateway
Sunder the Gateway 1White (2)
Sorcery

Choose one —

• Destroy target nontoken artifact or enchantment an opponent controls. Incubate 2. (Create an Incubator token with two +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

• Incubate 2, then transform an Incubator token you control.

March of the Machine (Common)
Sunspire Gatekeepers
Sunspire Gatekeepers 3White (4)
Creature — Human Soldier (2/4)

When Sunspire Gatekeepers enters the battlefield, if you control two or more Gates, create a 2/2 white Knight creature token with vigilance.

Dragon's Maze (Common)
Tezzeret's Gatebreaker
Tezzeret's Gatebreaker 4 (4)
Artifact

When Tezzeret's Gatebreaker enters the battlefield, look at the top five cards of your library. You may reveal a blue or artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

5Blue, Tap, Sacrifice Tezzeret's Gatebreaker: Creatures you control can't be blocked this turn.

Core Set 2019 (Rare)
The Black Gate
The Black Gate (0)
Legendary Land — Gate

As The Black Gate enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.

Tap: Add Black.

1Black, Tap: Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Thran Temporal Gateway
Thran Temporal Gateway 4 (4)
Legendary Artifact

4, Tap: You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.)

Dominaria (Rare)
Tourach's Gate
Tourach's Gate 1BlackBlack (3)
Enchantment — Aura

Enchant land you control

Sacrifice a Thrull: Put three time counters on Tourach's Gate.

At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it.

Tap enchanted land: Attacking creatures you control get +2/-1 until end of turn. Activate only if enchanted land is untapped.

Fallen Empires (Rare)
Ubul Sar Gatekeepers
Ubul Sar Gatekeepers 3Black (4)
Creature — Zombie Soldier (2/4)

When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.

Dragon's Maze (Common)
Unyielding Gatekeeper
Unyielding Gatekeeper 1White (2)
Creature — Elephant Cleric (3/2)

Disguise 1White (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

When Unyielding Gatekeeper is turned face up, exile another target nonland permanent. If you controlled it, return it to the battlefield tapped. Otherwise, its controller creates a 2/2 white and blue Detective creature token.

Murders at Karlov Manor (Rare)
Vile Aggregate
Vile Aggregate 2Red (3)
Creature — Eldrazi Drone (*/5)

Devoid (This card has no color.)

Vile Aggregate's power is equal to the number of colorless creatures you control.

Trample

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)

Battle for Zendikar (Uncommon)
Wargate
Wargate Variable ColorlessGreenWhiteBlue (3)
Sorcery

Search your library for a permanent card with mana value X or less, put it onto the battlefield, then shuffle.

Alara Reborn (Rare)
Westgate Regent
Westgate Regent 3BlackBlack (5)
Creature — Vampire (4/4)

Flying

Ward—Discard a card. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player discards a card.)

Whenever Westgate Regent deals combat damage to a player, put that many +1/+1 counters on it.

Adventures in the Forgotten Realms (Rare)
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