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Altac Bloodseeker
Altac Bloodseeker 1Red (2)
Creature — Human Berserker (2/1)

Whenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and Tap as soon as it comes under your control.)

Magic 2015 Core Set (Uncommon)
Altar of the Wretched
Altar of the Wretched 2Black (3)
Artifact

When Altar of the Wretched enters the battlefield, you may sacrifice a nontoken creature. If you do, draw X cards, then mill X cards, where X is that creature's power.

Craft with one or more creatures 2BlackBlack

2Black: Return Altar of the Wretched from your graveyard to your hand.

The Lost Caverns of Ixalan Commander (Rare)
Always Watching
Always Watching 1WhiteWhite (3)
Enchantment

Nontoken creatures you control get +1/+1 and have vigilance.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Game Night (Rare)
Amass the Components
Amass the Components 3Blue (4)
Sorcery

Draw three cards, then put a card from your hand on the bottom of your library.

Iconic Masters (Common)
Other Versions
Avacyn Restored (Common)
Ambition's Cost
Ambition's Cost 3Black (4)
Sorcery

You draw three cards and you lose 3 life.

March of the Machine Commander (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Portal Three Kingdoms (Rare)
Commander 2015 (Uncommon)
Duel Decks: Nissa vs. Ob Nixilis (Uncommon)
Commander Anthology (Uncommon)
Commander 2017 (Uncommon)
Ikoria Commander (Uncommon)
Kaldheim Commander (Uncommon)
Commander 2021 (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
Alchemy Horizons: Baldur's Gate (Uncommon)
Dominaria United Commander (Uncommon)
Ambulatory Edifice
Ambulatory Edifice 2Black (3)
Artifact Creature — Phyrexian Construct (3/2)

When Ambulatory Edifice enters the battlefield, you may pay 2 life. When you do, target creature gets -1/-1 until end of turn.

Phyrexia: All Will Be One (Uncommon)
Ambuscade
Ambuscade 2Green (3)
Instant

Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.

Double Masters 2022 (Common)
Other Versions
Hour of Devastation (Common)
Ambuscade Shaman
Ambuscade Shaman 2Black (3)
Creature — Orc Shaman (2/2)

Whenever Ambuscade Shaman or another creature enters the battlefield under your control, that creature gets +2/+2 until end of turn.

Dash 3Black (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Uncommon)
Ambush Commander
Ambush Commander 3GreenGreen (5)
Creature — Elf (2/2)

Forests you control are 1/1 green Elf creatures that are still lands.

1Green, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.

Duel Decks Anthology, Elves vs. Goblins (Rare)
Other Versions
Scourge (Rare)
Duel Decks: Elves vs. Goblins (Rare)
Amethyst Dragon
Amethyst Dragon 4RedRed (6)
Creature — Dragon (4/4)

Flying, haste

Commander Legends: Battle for Baldur's Gate (Uncommon)
Amoeboid Changeling
Amoeboid Changeling 1Blue (2)
Creature — Shapeshifter (1/1)

Changeling (This card is every creature type.)

Tap: Target creature gains all creature types until end of turn.

Tap: Target creature loses all creature types until end of turn.

Jumpstart 2022 (Common)
Other Versions
Lorwyn (Common)
Premium Deck Series: Slivers (Common)
Amphin Cutthroat
Amphin Cutthroat 3Blue (4)
Creature — Salamander Rogue (2/4)

Magic 2012 (Common)
Ampryn Tactician
Ampryn Tactician 2WhiteWhite (4)
Creature — Human Soldier (3/3)

When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn.

Magic Origins (Common)
Amrou Scout
Amrou Scout 1White (2)
Creature — Kithkin Rebel Scout (2/1)

4, Tap: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Modern Masters (Common)
An Incident Has Occurred
An Incident Has Occurred 1Green (2)
Sorcery

Choose one or both —

• Destroy target creature with flying.

• Destroy target Attraction. (It's put into its owner's junkyard.)

You may apologize. If you do, you gain 3 life.

Unfinity (Acorn) (Common)
An Offer You Can't Refuse
An Offer You Can't Refuse Blue (1)
Instant

Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "Tap, Sacrifice this artifact: Add one mana of any color.")

Streets of New Capenna (Uncommon)
An Unearthly Child
An Unearthly Child 1BlueBlue (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II, III — Reveal cards from the top of your library until you reveal a Doctor card, a card with doctor's companion, or a Vehicle card. Put that card into your hand and the rest on the bottom of your library in a random order.

Doctor Who Commander (Rare)
Ana Disciple
Ana Disciple Green (1)
Creature — Human Wizard (1/1)

Blue, Tap: Target creature gains flying until end of turn.

Black, Tap: Target creature gets -2/-0 until end of turn.

Apocalypse (Common)
Ana Sanctuary
Ana Sanctuary 2Green (3)
Enchantment

At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.

Apocalypse (Uncommon)
Anaba Ancestor
Anaba Ancestor 1Red (2)
Creature — Minotaur Spirit (1/1)

Tap: Another target Minotaur creature gets +1/+1 until end of turn.

Masters Edition III (Common)
Other Versions
Homelands (Rare)
Anaba Spirit Crafter
Anaba Spirit Crafter 2RedRed (4)
Creature — Minotaur Shaman (1/3)

Minotaur creatures get +1/+0.

Masters Edition III (Common)
Other Versions
Homelands (Rare)
Anaconda
Anaconda 3Green (4)
Creature — Snake (3/3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Portal (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Ninth Edition (Uncommon)
Urza's Saga (Uncommon)
Anarchist
Anarchist 4Red (5)
Creature — Human Wizard (2/2)

When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand.

Tempest Remastered (Common)
Other Versions
Ninth Edition (Uncommon)
Exodus (Common)
Odyssey (Common)
Anarchy
Anarchy 2RedRed (4)
Sorcery

Destroy all white permanents.

Masters Edition II (Rare)
Other Versions
Ice Age (Uncommon)
Anathemancer
Anathemancer 1BlackRed (3)
Creature — Zombie Wizard (2/2)

When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls.

Unearth 5BlackRed (5BlackRed: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Alara Reborn (Uncommon)
Anax and Cymede
Anax and Cymede 1RedWhite (3)
Legendary Creature — Human Soldier (3/2)

First strike, vigilance

Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.

Theros (Rare)
Other Versions
Duel Decks: Heroes vs. Monsters (Rare)
Ancestor Dragon
Ancestor Dragon 4WhiteWhite (6)
Creature — Dragon (5/6)

Flying

Whenever one or more creatures you control attack, you gain 1 life for each attacking creature.

Global Series: Jiang Yanggu and Mu Yanling (Rare)
Ancestors' Aid
Ancestors' Aid 1Red (2)
Instant

Target creature gets +2/+0 and gains first strike until end of turn.

Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

The Lost Caverns of Ixalan (Common)
Ancestor's Chosen
Ancestor's Chosen 5WhiteWhite (7)
Creature — Human Cleric (4/4)

First strike (This creature deals combat damage before creatures without first strike.)

When Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard.

Ultimate Masters (Uncommon)
Other Versions
Judgment (Uncommon)
Tenth Edition (Uncommon)
Ancestor's Embrace
Ancestor's Embrace (0)
Enchantment — Aura

Enchant creature

Enchanted creature has lifelink.

If Ancestor's Embrace would be put into a graveyard from anywhere, exile it instead.

Innistrad: Crimson Vow (Common)
Ancestor's Prophet
Ancestor's Prophet 4White (5)
Creature — Human Cleric (1/5)

Tap five untapped Clerics you control: You gain 10 life.

Onslaught (Rare)
Ancestral Anger
Ancestral Anger Red (1)
Sorcery

Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard.

Draw a card.

Innistrad: Crimson Vow (Common)
Ancestral Blade
Ancestral Blade 1White (2)
Artifact — Equipment

When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it.

Equipped creature gets +1/+1.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Commander Masters (Common)
Other Versions
Core Set 2020 (Uncommon)
Double Masters (Common)
Commander Legends (Common)
Game Night: Free-For-All (Common)
Ancestral Hot Dog Minotaur
Ancestral Hot Dog Minotaur (0)
Stickers

2 — Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)

3 — Flying

2 — 1/4

5 — 8/6

Unfinity (Common)
Ancestral Katana
Ancestral Katana 1White (2)
Artifact — Equipment

Whenever a Samurai or Warrior you control attacks alone, you may pay 1. When you do, attach Ancestral Katana to it.

Equipped creature gets +2/+1.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Kamigawa: Neon Dynasty (Common)
Ancestral Knowledge
Ancestral Knowledge 1Blue (2)
Enchantment

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Ancestral Knowledge enters the battlefield, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order.

When Ancestral Knowledge leaves the battlefield, shuffle your library.

Weatherlight (Rare)
Ancestral Mask
Ancestral Mask 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 for each other enchantment on the battlefield.

Wilds of Eldraine Commander (Common)
Other Versions
Mercadian Masques (Common)
Eternal Masters (Uncommon)
Historic Anthology 2 (Uncommon)
Ancestral Memories
Ancestral Memories 2BlueBlueBlue (5)
Sorcery

Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.

Portal (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Mirage (Rare)
Ancestral Recall
Ancestral Recall Blue (1)
Instant

Target player draws three cards.

Vintage Masters (Bonus)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Ancestral Reminiscence
Ancestral Reminiscence 3Blue (4)
Sorcery

Draw three cards, then discard a card.

The Lost Caverns of Ixalan (Common)
Ancestral Statue
Ancestral Statue 4 (4)
Artifact Creature — Golem (3/4)

When Ancestral Statue enters the battlefield, return a nonland permanent you control to its owner's hand.

Jumpstart (Common)
Other Versions
Dragons of Tarkir (Common)
Ancestral Tribute
Ancestral Tribute 5WhiteWhite (7)
Sorcery

You gain 2 life for each card in your graveyard.

Flashback 9WhiteWhiteWhite (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Rare)
Ancestral Vengeance
Ancestral Vengeance BlackBlack (2)
Enchantment — Aura

Enchant creature

When Ancestral Vengeance enters the battlefield, put a +1/+1 counter on target creature you control.

Enchanted creature gets -1/-1.

Fate Reforged (Common)
Ancestral Vision
Ancestral Vision (0)
Sorcery

Suspend 4—Blue (Rather than cast this card from your hand, pay Blue and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Target player draws three cards.

Time Spiral Remastered (Mythic Rare)
Other Versions
Time Spiral (Rare)
Duel Decks: Jace vs. Chandra (Rare)
Duel Decks Anthology, Jace vs. Chandra (Rare)
Iconic Masters (Rare)
Anchor to Reality
Anchor to Reality 2BlueBlue (4)
Sorcery

As an additional cost to cast this spell, sacrifice an artifact or creature.

Search your library for an Equipment or Vehicle card, put that card onto the battlefield, then shuffle. If it has mana value less than the sacrificed permanent's mana value, scry 2.

Kamigawa: Neon Dynasty (Uncommon)
Anchor to the Aether
Anchor to the Aether 2Blue (3)
Sorcery

Put target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Jumpstart 2022 (Uncommon)
Other Versions
Magic Origins (Uncommon)
Ancient Amphitheater
Ancient Amphitheater (0)
Land

As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped.

Tap: Add Red or White.

Commander Anthology 2018 (Rare)
Other Versions
Lorwyn (Rare)
Commander 2015 (Rare)
Ancient Animus
Ancient Animus 1Green (2)
Instant

Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

Commander Legends (Common)
Other Versions
Dominaria (Common)
Ancient Brass Dragon
Ancient Brass Dragon 5BlackBlack (7)
Creature — Elder Dragon (7/6)

Flying

Whenever Ancient Brass Dragon deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result.

Alchemy Horizons: Baldur's Gate (Mythic Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Ancient Brontodon
Ancient Brontodon 6GreenGreen (8)
Creature — Dinosaur (9/9)

Ixalan (Common)
Ancient Bronze Dragon
Ancient Bronze Dragon 5GreenGreen (7)
Creature — Elder Dragon (7/7)

Flying

Whenever Ancient Bronze Dragon deals combat damage to a player, roll a d20. When you do, put X +1/+1 counters on each of up to two target creatures, where X is the result.

Alchemy Horizons: Baldur's Gate (Mythic Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Ancient Carp
Ancient Carp 4Blue (5)
Creature — Fish (2/5)

Dragons of Tarkir (Common)
Ancient Copper Dragon
Ancient Copper Dragon 4RedRed (6)
Creature — Elder Dragon (6/5)

Flying

Whenever Ancient Copper Dragon deals combat damage to a player, roll a d20. You create a number of Treasure tokens equal to the result.

Alchemy Horizons: Baldur's Gate (Mythic Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Ancient Cornucopia
Ancient Cornucopia 2Green (3)
Artifact

Whenever you cast a spell that's one or more colors, you may gain 1 life for each of that spell's colors. Do this only once each turn.

Tap: Add one mana of any color.

Outlaws of Thunder Junction: The Big Score (Mythic Rare)
Ancient Crab
Ancient Crab 1BlueBlue (3)
Creature — Crab (1/5)

Amonkhet Remastered (Common)
Other Versions
Oath of the Gatewatch (Common)
Amonkhet (Common)
Ancient Craving
Ancient Craving 3Black (4)
Sorcery

You draw three cards and you lose 3 life.

Jumpstart 2022 (Uncommon)
Other Versions
Starter 1999 (Rare)
Portal Second Age (Rare)
Duel Decks: Sorin vs. Tibalt (Rare)
Commander 2015 (Rare)
Masters 25 (Uncommon)
Commander 2021 (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Ancient Den
Ancient Den (0)
Artifact Land

Tap: Add White.

The Brothers' War Commander (Common)
Other Versions
Mirrodin (Common)
Planechase (Common)
Time Spiral Remastered (Bonus)
Commander 2021 (Common)
Ancient Excavation
Ancient Excavation 2BlueBlack (4)
Instant

Draw cards equal to the number of cards in your hand, then discard a card for each card drawn this way.

Basic landcycling 2 (2, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Commander Anthology 2018 (Uncommon)
Other Versions
Commander 2016 (Uncommon)
Ancient Gold Dragon
Ancient Gold Dragon 5WhiteWhite (7)
Creature — Elder Dragon (7/10)

Flying

Whenever Ancient Gold Dragon deals combat damage to a player, roll a d20. You create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to the result.

Alchemy Horizons: Baldur's Gate (Mythic Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Ancient Greenwarden
Ancient Greenwarden 4GreenGreen (6)
Creature — Elemental (5/7)

Reach

You may play lands from your graveyard.

If a land entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Outlaws of Thunder Junction Commander (Mythic Rare)
Other Versions
Zendikar Rising (Mythic Rare)
Ancient Grudge
Ancient Grudge 1Red (2)
Instant

Destroy target artifact.

Flashback Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Historic Anthology 5 (Common)
Other Versions
Time Spiral (Common)
Innistrad (Common)
Modern Masters 2017 Edition (Uncommon)
Secret Lair Drop (Rare)
Time Spiral Remastered (Common)
Ancient Hellkite
Ancient Hellkite 4RedRedRed (7)
Creature — Dragon (6/6)

Flying

Red: Ancient Hellkite deals 1 damage to target creature defending player controls. Activate only if Ancient Hellkite is attacking.

Game Night: Free-For-All (Rare)
Other Versions
Magic 2011 (Rare)
Ancient Hydra
Ancient Hydra 4Red (5)
Creature — Hydra (5/1)

Fading 5 <I>(This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)</I>

1, Remove a fade counter from Ancient Hydra: It deals 1 damage to any target.

Nemesis (Uncommon)
Ancient Imperiosaur
Ancient Imperiosaur 5GreenGreen (7)
Creature — Dinosaur (6/6)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Trample, ward 2

Ancient Imperiosaur enters the battlefield with two +1/+1 counters on it for each creature that convoked it.

March of the Machine (Rare)
Ancient Kavu
Ancient Kavu 3Red (4)
Creature — Kavu (3/3)

2: Ancient Kavu becomes colorless until end of turn.

Invasion (Common)
Ancient Lumberknot
Ancient Lumberknot 2BlackGreen (4)
Creature — Treefolk (1/4)

Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.

Innistrad: Crimson Vow (Uncommon)
Ancient of the Equinox
Ancient of the Equinox (0)
Creature — Treefolk (4/4)

Trample, hexproof

Shadows over Innistrad (Uncommon)
Ancient Ooze
Ancient Ooze 5GreenGreen (7)
Creature — Ooze (*/*)

Ancient Ooze's power and toughness are each equal to the total mana value of other creatures you control.

Scourge (Rare)
Ancient Runes
Ancient Runes 2Red (3)
Enchantment

At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts they control.

Tempest (Uncommon)
Ancient Silver Dragon
Ancient Silver Dragon 6BlueBlue (8)
Creature — Elder Dragon (8/8)

Flying

Whenever Ancient Silver Dragon deals combat damage to a player, roll a d20. Draw cards equal to the result. You have no maximum hand size for the rest of the game.

Alchemy Horizons: Baldur's Gate (Mythic Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Ancient Silverback
Ancient Silverback 4GreenGreen (6)
Creature — Ape (6/5)

Green: Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Magic 2015 Core Set (Uncommon)
Other Versions
Seventh Edition (Rare)
Ninth Edition (Rare)
Urza's Destiny (Rare)
Ancient Spider
Ancient Spider 2GreenWhite (4)
Creature — Spider (2/5)

First strike; reach (This creature can block creatures with flying.)

Planeshift (Rare)
Ancient Spring
Ancient Spring (0)
Land

Ancient Spring enters the battlefield tapped.

Tap: Add Blue.

Tap, Sacrifice Ancient Spring: Add WhiteBlack.

Invasion (Common)
Ancient Stirrings
Ancient Stirrings Green (1)
Sorcery

Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order.

Jumpstart 2022 (Common)
Other Versions
Rise of the Eldrazi (Common)
Masters 25 (Uncommon)
Double Masters (Common)
Time Spiral Remastered (Bonus)
Ancient Stone Idol
Ancient Stone Idol 10 (10)
Artifact Creature — Golem (12/12)

Flash

This spell costs 1 less to cast for each attacking creature.

Trample

When Ancient Stone Idol dies, create a 6/12 colorless Construct artifact creature token with trample.

Murders at Karlov Manor Commander (Rare)
Other Versions
Commander 2018 (Rare)
March of the Machine Commander (Rare)
Commander Masters (Rare)
Ancient Tomb
Ancient Tomb (0)
Land

Tap: Add ColorlessColorless. Ancient Tomb deals 2 damage to you.

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Other Versions
Tempest (Uncommon)
From the Vault: Realms (Mythic Rare)
Vintage Masters (Rare)
Zendikar Expeditions (Mythic Rare)
Ultimate Masters (Rare)
Ultimate Box Toppers (Special)
Zendikar Rising Expeditions (Mythic Rare)
Ancient Ziggurat
Ancient Ziggurat (0)
Land

Tap: Add one mana of any color. Spend this mana only to cast a creature spell.

Historic Anthology 3 (Uncommon)
Other Versions
Conflux (Uncommon)
Premium Deck Series: Slivers (Uncommon)
Andradite Leech
Andradite Leech 2Black (3)
Creature — Leech (2/2)

Black spells you cast cost Black more to cast.

Black: Andradite Leech gets +1/+1 until end of turn.

Invasion (Rare)
Angel of Condemnation
Angel of Condemnation 2WhiteWhite (4)
Creature — Angel (3/3)

Flying, vigilance

2White, Tap: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

2White, Tap, Exert Angel of Condemnation: Exile another target creature until Angel of Condemnation leaves the battlefield. (An exerted creature won't untap during your next untap step.)

Hour of Devastation (Rare)
Angel of Deliverance
Angel of Deliverance 6WhiteWhite (8)
Creature — Angel (6/6)

Flying

Delirium — Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls.

Shadows over Innistrad (Rare)
Angel of Grace
Angel of Grace 3WhiteWhite (5)
Creature — Angel (5/4)

Flash

Flying

When Angel of Grace enters the battlefield, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.

4WhiteWhite, Exile Angel of Grace from your graveyard: Your life total becomes 10.

Ravnica Allegiance (Mythic Rare)
Angel of Mercy
Angel of Mercy 4White (5)
Creature — Angel (3/3)

Flying

When Angel of Mercy enters the battlefield, you gain 3 life.

Jumpstart (Common)
Other Versions
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Invasion (Uncommon)
Tenth Edition (Uncommon)
Starter 1999 (Uncommon)
Portal Second Age (Uncommon)
Duel Decks: Divine vs. Demonic (Uncommon)
Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Iconic Masters (Common)
Angel of Sanctions
Angel of Sanctions 3WhiteWhite (5)
Creature — Angel (3/4)

Flying

When Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield.

Embalm 5White (5White, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.)

Amonkhet Remastered (Mythic Rare)
Other Versions
Amonkhet (Mythic Rare)
Commander 2019 (Mythic Rare)
Angelfire Crusader
Angelfire Crusader 3White (4)
Creature — Human Soldier Knight (2/3)

Red: Angelfire Crusader gets +1/+0 until end of turn.

Apocalypse (Common)
Angelheart Protector
Angelheart Protector 2White (3)
Creature — Human Cleric (3/2)

When Angelheart Protector enters the battlefield, target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Zendikar Rising (Common)
Angelic Accord
Angelic Accord 3White (4)
Enchantment

At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying.

Iconic Masters (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Angelic Arbiter
Angelic Arbiter 5WhiteWhite (7)
Creature — Angel (5/6)

Flying

Each opponent who cast a spell this turn can't attack with creatures.

Each opponent who attacked with a creature this turn can't cast spells.

Jumpstart (Rare)
Other Versions
Magic 2011 (Rare)
Magic: The Gathering-Commander (Rare)
Commander Anthology (Rare)
Angelic Armaments
Angelic Armaments 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types.

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)

Commander Legends (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Angelic Ascension
Angelic Ascension 1White (2)
Instant

Exile target creature or planeswalker. Its controller creates a 4/4 white Angel creature token with flying.

Core Set 2021 (Uncommon)
Angelic Benediction
Angelic Benediction 3White (4)
Enchantment

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, you may tap target creature.

Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Duel Decks: Divine vs. Demonic (Uncommon)
Magic 2013 (Uncommon)
Angelic Blessing
Angelic Blessing 2White (3)
Sorcery

Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

Tempest Remastered (Common)
Other Versions
Ninth Edition (Common)
Exodus (Common)
Tenth Edition (Common)
Starter 1999 (Common)
Starter 2000 (Common)
Portal (Common)
Portal Second Age (Common)
Angelic Captain
Angelic Captain 3RedWhite (5)
Creature — Angel Ally (4/3)

Flying

Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally.

Battle for Zendikar (Rare)
Angelic Chorus
Angelic Chorus 3WhiteWhite (5)
Enchantment

Whenever a creature enters the battlefield under your control, you gain life equal to its toughness.

Battlebond (Rare)
Other Versions
Urza's Saga (Rare)
Tenth Edition (Rare)
Angelic Cub
Angelic Cub 1White (2)
Creature — Cat Angel (1/1)

Whenever Angelic Cub becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.

As long as Angelic Cub has three or more +1/+1 counters on it, it has flying.

Jumpstart 2022 (Uncommon)
Angelic Curator
Angelic Curator 1White (2)
Creature — Angel Spirit (1/1)

Flying, protection from artifacts

Modern Horizons 2 (Uncommon)
Other Versions
Urza's Legacy (Common)
Angelic Destiny
Angelic Destiny 2WhiteWhite (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.

When enchanted creature dies, return Angelic Destiny to its owner's hand.

Wilds of Eldraine Commander (Mythic Rare)
Other Versions
Magic 2012 (Mythic Rare)
Angelic Edict
Angelic Edict 4White (5)
Sorcery

Exile target creature or enchantment.

Jumpstart 2022 (Common)
Other Versions
Gatecrash (Common)
Jumpstart (Common)
Angelic Enforcer
Angelic Enforcer (0)
Creature — Angel (*/*)

Flying

You have hexproof.

Angelic Enforcer's power and toughness are each equal to your life total.

Whenever Angelic Enforcer attacks, double your life total.

Innistrad: Midnight Hunt (Mythic Rare)
Angelic Exaltation
Angelic Exaltation 3White (4)
Enchantment

Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.

Ravnica Remastered (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Angelic Favor
Angelic Favor 3White (4)
Instant

If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.

Cast this spell only during combat.

Create a 4/4 white Angel creature token with flying. Exile it at the beginning of the next end step.

Nemesis (Uncommon)
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