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"Modern Masters" (229)

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Thieving Sprite
Thieving Sprite 2Black (3)
Creature — Faerie Rogue (1/1)

Flying

When Thieving Sprite enters the battlefield, target player reveals X cards from their hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card.

Modern Masters (Common)
Thirst for Knowledge
Thirst for Knowledge 2Blue (3)
Instant

Draw three cards. Then discard two cards unless you discard an artifact card.

Modern Masters (Uncommon)
Thundercloud Shaman
Thundercloud Shaman 3RedRed (5)
Creature — Giant Shaman (4/4)

When Thundercloud Shaman enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature.

Modern Masters (Uncommon)
Thundering Giant
Thundering Giant 3RedRed (5)
Creature — Giant (4/3)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Modern Masters (Common)
Tidehollow Sculler
Tidehollow Sculler WhiteBlack (2)
Artifact Creature — Zombie (2/2)

When Tidehollow Sculler enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.

When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand.

Modern Masters (Uncommon)
Tombstalker
Tombstalker 6BlackBlack (8)
Creature — Demon (5/5)

Flying

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Modern Masters (Rare)
Tooth and Nail
Tooth and Nail 5GreenGreen (7)
Sorcery

Choose one —

• Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle.

• Put up to two creature cards from your hand onto the battlefield.

Entwine 2 (Choose both if you pay the entwine cost.)

Modern Masters (Rare)
Torrent of Stone
Torrent of Stone 3Red (4)
Instant — Arcane

Torrent of Stone deals 4 damage to target creature.

Splice onto Arcane—Sacrifice two Mountains. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Modern Masters (Common)
Traumatic Visions
Traumatic Visions 3BlueBlue (5)
Instant

Counter target spell.

Basic landcycling 1Blue (1Blue, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Modern Masters (Common)
Tribal Flames
Tribal Flames 1Red (2)
Sorcery

Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.

Modern Masters (Uncommon)
Tromp the Domains
Tromp the Domains 5Green (6)
Sorcery

Domain — Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.

Modern Masters (Uncommon)
Trygon Predator
Trygon Predator 1GreenBlue (3)
Creature — Beast (2/3)

Flying

Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls.

Modern Masters (Uncommon)
Vedalken Dismisser
Vedalken Dismisser 5Blue (6)
Creature — Vedalken Wizard (2/2)

When Vedalken Dismisser enters the battlefield, put target creature on top of its owner's library.

Modern Masters (Common)
Vedalken Shackles
Vedalken Shackles 3 (3)
Artifact

You may choose not to untap Vedalken Shackles during your untap step.

2, Tap: Gain control of target creature with power less than or equal to the number of Islands you control for as long as Vedalken Shackles remains tapped.

Modern Masters (Mythic Rare)
Vendilion Clique
Vendilion Clique 1BlueBlue (3)
Legendary Creature — Faerie Wizard (3/1)

Flash

Flying

When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.

Modern Masters (Mythic Rare)
Verdeloth the Ancient
Verdeloth the Ancient 4GreenGreen (6)
Legendary Creature — Treefolk (4/7)

Kicker Variable Colorless (You may pay an additional Variable Colorless as you cast this spell.)

Saproling creatures and other Treefolk creatures get +1/+1.

When Verdeloth the Ancient enters the battlefield, if it was kicked, create X 1/1 green Saproling creature tokens.

Modern Masters (Rare)
Veteran Armorer
Veteran Armorer 1White (2)
Creature — Human Soldier (2/2)

Other creatures you control get +0/+1.

Modern Masters (Common)
Vivid Crag
Vivid Crag (0)
Land

Vivid Crag enters the battlefield tapped with two charge counters on it.

Tap: Add Red.

Tap, Remove a charge counter from Vivid Crag: Add one mana of any color.

Modern Masters (Uncommon)
Vivid Creek
Vivid Creek (0)
Land

Vivid Creek enters the battlefield tapped with two charge counters on it.

Tap: Add Blue.

Tap, Remove a charge counter from Vivid Creek: Add one mana of any color.

Modern Masters (Uncommon)
Vivid Grove
Vivid Grove (0)
Land

Vivid Grove enters the battlefield tapped with two charge counters on it.

Tap: Add Green.

Tap, Remove a charge counter from Vivid Grove: Add one mana of any color.

Modern Masters (Uncommon)
Vivid Marsh
Vivid Marsh (0)
Land

Vivid Marsh enters the battlefield tapped with two charge counters on it.

Tap: Add Black.

Tap, Remove a charge counter from Vivid Marsh: Add one mana of any color.

Modern Masters (Uncommon)
Vivid Meadow
Vivid Meadow (0)
Land

Vivid Meadow enters the battlefield tapped with two charge counters on it.

Tap: Add White.

Tap, Remove a charge counter from Vivid Meadow: Add one mana of any color.

Modern Masters (Uncommon)
Walker of the Grove
Walker of the Grove 6GreenGreen (8)
Creature — Elemental (7/7)

When Walker of the Grove leaves the battlefield, create a 4/4 green Elemental creature token.

Evoke 4Green (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Modern Masters (Common)
Warren Pilferers
Warren Pilferers 4Black (5)
Creature — Goblin Rogue (3/3)

When Warren Pilferers enters the battlefield, return target creature card from your graveyard to your hand. If that card is a Goblin card, Warren Pilferers gains haste until end of turn.

Modern Masters (Common)
Warren Weirding
Warren Weirding 1Black (2)
Tribal Sorcery — Goblin

Target player sacrifices a creature. If a Goblin is sacrificed this way, that player creates two 1/1 black Goblin Rogue creature tokens, and those tokens gain haste until end of turn.

Modern Masters (Common)
War-Spike Changeling
War-Spike Changeling 3Red (4)
Creature — Shapeshifter (3/3)

Changeling (This card is every creature type.)

Red: War-Spike Changeling gains first strike until end of turn.

Modern Masters (Common)
Woodfall Primus
Woodfall Primus 5GreenGreenGreen (8)
Creature — Treefolk Shaman (6/6)

Trample

When Woodfall Primus enters the battlefield, destroy target noncreature permanent.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Modern Masters (Rare)
Worm Harvest
Worm Harvest 2Black or GreenBlack or GreenBlack or Green (5)
Sorcery

Create a 1/1 black and green Worm creature token for each land card in your graveyard.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Modern Masters (Uncommon)
Yosei, the Morning Star
Yosei, the Morning Star 4WhiteWhite (6)
Legendary Creature — Dragon Spirit (5/5)

Flying

When Yosei, the Morning Star dies, target player skips their next untap step. Tap up to five target permanents that player controls.

Modern Masters (Mythic Rare)
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