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Zhalfirin Shapecraft
Zhalfirin Shapecraft 1Blue (2)
Instant

Target creature has base power and toughness 4/3 until end of turn.

Draw a card.

March of the Machine (Common)
Zhentarim Bandit
Zhentarim Bandit 1Black (2)
Creature — Halfling Rogue (2/1)

Whenever Zhentarim Bandit attacks, you may pay 1 life. If you do, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Commander Legends: Battle for Baldur's Gate (Common)
Zhur-Taa Druid
Zhur-Taa Druid RedGreen (2)
Creature — Human Druid (1/1)

Tap: Add Green.

Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent.

Guild Kit: Gruul (Common)
Other Versions
Dragon's Maze (Common)
Duel Decks: Heroes vs. Monsters (Common)
Commander 2016 (Common)
Zhur-Taa Swine
Zhur-Taa Swine 3RedGreen (5)
Creature — Boar (5/4)

Bloodrush — 1RedGreen, Discard Zhur-Taa Swine: Target attacking creature gets +5/+4 until end of turn.

Guild Kit: Gruul (Common)
Other Versions
Gatecrash (Common)
Zodiac Dog
Zodiac Dog 2Red (3)
Creature — Dog (2/2)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Portal Three Kingdoms (Common)
Zodiac Goat
Zodiac Goat Red (1)
Creature — Goat (1/1)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Portal Three Kingdoms (Common)
Zodiac Monkey
Zodiac Monkey 1Green (2)
Creature — Monkey (2/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Portal Three Kingdoms (Common)
Other Versions
Ninth Edition (Common)
Zodiac Rabbit
Zodiac Rabbit Green (1)
Creature — Rabbit (1/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Portal Three Kingdoms (Common)
Zodiac Rat
Zodiac Rat Black (1)
Creature — Rat (1/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Portal Three Kingdoms (Common)
Zodiac Rooster
Zodiac Rooster 1Green (2)
Creature — Bird (2/1)

Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)

Portal Three Kingdoms (Common)
Zodiac Snake
Zodiac Snake 2Black (3)
Creature — Snake (2/2)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Portal Three Kingdoms (Common)
Zof Shade
Zof Shade 3Black (4)
Creature — Shade (2/2)

2Black: Zof Shade gets +2/+2 until end of turn.

Magic 2015 Core Set (Common)
Other Versions
Rise of the Eldrazi (Common)
Zombie Assassin
Zombie Assassin 4Black (5)
Creature — Zombie Assassin (3/2)

Tap, Exile two cards from your graveyard and Zombie Assassin: Destroy target nonblack creature. It can't be regenerated.

Odyssey (Common)
Zombie Boa
Zombie Boa 4Black (5)
Creature — Zombie Snake (3/3)

1Black: Choose a color. Whenever Zombie Boa becomes blocked by a creature of that color this turn, destroy that creature. Activate only as a sorcery.

Apocalypse (Common)
Zombie Cannibal
Zombie Cannibal Black (1)
Creature — Zombie (1/1)

Whenever Zombie Cannibal deals combat damage to a player, you may exile target card from that player's graveyard.

Odyssey (Common)
Zombie Cheese Magician
Zombie Cheese Magician (0)
Stickers

2 — First strike

4 — Whenever this creature deals combat damage to a player, draw that many cards.

2 — 3/3

3 — 6/2

Unfinity (Common)
Zombie Cutthroat
Zombie Cutthroat 3BlackBlack (5)
Creature — Zombie (3/4)

Morph—Pay 5 life. (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Scourge (Common)
Zombie Goliath
Zombie Goliath 4Black (5)
Creature — Zombie Giant (4/3)

Magic: The Gathering—Conspiracy (Common)
Other Versions
Magic 2010 (Common)
Magic 2012 (Common)
Magic 2013 (Common)
Zombie Musher
Zombie Musher 3Black (4)
Snow Creature — Zombie (2/3)

Snow landwalk (This creature can't be blocked as long as defending player controls a snow land.)

Snow: Regenerate Zombie Musher. (Snow can be paid with one mana from a snow source.)

Coldsnap (Common)
Zombie Ogre
Zombie Ogre 3BlackBlack (5)
Creature — Zombie Ogre (3/5)

At the beginning of your end step, if a creature died this turn, venture into the dungeon. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Common)
Zombie Outlander
Zombie Outlander BlueBlack (2)
Creature — Zombie Scout (2/2)

Protection from green

Conflux (Common)
Zombie Scavengers
Zombie Scavengers 2Black (3)
Creature — Zombie (3/1)

Exile the top creature card of your graveyard: Regenerate Zombie Scavengers.

Weatherlight (Common)
Zulaport Chainmage
Zulaport Chainmage 3Black (4)
Creature — Human Shaman Ally (4/2)

Cohort — Tap, Tap an untapped Ally you control: Target opponent loses 2 life.

Oath of the Gatewatch (Common)
Zulaport Duelist
Zulaport Duelist Blue (1)
Creature — Human Rogue (1/1)

Flash

When Zulaport Duelist enters the battlefield, up to one target creature gets -2/-0 until end of turn. Its controller mills two cards. (They put the top two cards of their library into their graveyard.)

Zendikar Rising (Common)
Zulaport Enforcer
Zulaport Enforcer Black (1)
Creature — Human Warrior (1/1)

Level up 4 (4: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

3/3

LEVEL 3+

5/5

Zulaport Enforcer can't be blocked except by black creatures.

Rise of the Eldrazi (Common)
Zuran Enchanter
Zuran Enchanter 1Blue (2)
Creature — Human Wizard (1/1)

2Black, Tap: Target player discards a card. Activate only during your turn.

Ice Age (Common)
Zuran Spellcaster
Zuran Spellcaster 2Blue (3)
Creature — Human Wizard (1/1)

Tap: Zuran Spellcaster deals 1 damage to any target.

Masters Edition II (Common)
Other Versions
Ice Age (Common)
Zyym, Mesmeric Lord (playtest)
Zyym, Mesmeric Lord (playtest) 1BlueBlackBlack (4)
Legendary Creature — — Vampire Wizard (3/4)

Flying, deathtouch

When CARDNAME enters the battlefield, target opponent chooses an order for the cards in their hand, then reveals them one by one until you say stop. That player then discards the most recently revealed card.

Mystery Booster (Common)
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