SEARCH:

+a (21907)

<<  206207208209210211212213214215216217218219220 >
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Witch's Familiar
Witch's Familiar 2Black (3)
Creature — Frog (2/3)

Arena Base Set (Common)
Other Versions
Magic 2015 Core Set (Common)
Witch's Mark
Witch's Mark 1Red (2)
Sorcery

You may discard a card. If you do, draw two cards.

Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

Wilds of Eldraine (Common)
Witch's Vengeance
Witch's Vengeance 1BlackBlack (3)
Sorcery

Creatures of the creature type of your choice get -3/-3 until end of turn.

Throne of Eldraine (Rare)
Witchstalker
Witchstalker 1GreenGreen (3)
Creature — Wolf (3/3)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever an opponent casts a blue or black spell during your turn, put a +1/+1 counter on Witchstalker.

Magic 2014 Core Set (Rare)
Witchstalker Frenzy
Witchstalker Frenzy 3Red (4)
Instant

This spell costs 1 less to cast for each creature that attacked this turn.

Witchstalker Frenzy deals 5 damage to target creature.

Wilds of Eldraine (Uncommon)
Withdraw
Withdraw BlueBlue (2)
Instant

Return target creature to its owner's hand. Then return another target creature to its owner's hand unless its controller pays 1.

Prophecy (Common)
Withengar Unbound
Withengar Unbound (0)
Legendary Creature — Demon (13/13)

Flying, intimidate, trample (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever a player loses the game, put thirteen +1/+1 counters on Withengar Unbound.

From the Vault: Transform (Mythic Rare)
Other Versions
Dark Ascension (Mythic Rare)
Witherbloom Apprentice
Witherbloom Apprentice BlackGreen (2)
Creature — Human Druid (2/2)

Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 1 life and you gain 1 life.

Strixhaven: School of Mages (Uncommon)
Witherbloom Campus
Witherbloom Campus (0)
Land

Witherbloom Campus enters the battlefield tapped.

Tap: Add Black or Green.

4, Tap: Scry 1.

Strixhaven: School of Mages (Common)
Witherbloom Command
Witherbloom Command BlackGreen (2)
Sorcery

Choose two —

• Target player mills three cards, then you return a land card from your graveyard to your hand.

• Destroy target noncreature, nonland permanent with mana value 2 or less.

• Target creature gets -3/-1 until end of turn.

• Target opponent loses 2 life and you gain 2 life.

Strixhaven: School of Mages (Rare)
Witherbloom Pledgemage
Witherbloom Pledgemage 3Black or GreenBlack or Green (5)
Creature — Treefolk Warlock (5/5)

Magecraft — Whenever you cast or copy an instant or sorcery spell, you gain 1 life.

Strixhaven: School of Mages (Common)
Withering Gaze
Withering Gaze 2Blue (3)
Sorcery

Target opponent reveals their hand. You draw a card for each Forest and green card in it.

Portal (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Witherscale Wurm
Witherscale Wurm 4GreenGreen (6)
Creature — Wurm (9/9)

Whenever Witherscale Wurm blocks or becomes blocked by a creature, that creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)

Whenever Witherscale Wurm deals damage to an opponent, remove all -1/-1 counters from it.

Shadowmoor (Rare)
Without Weakness
Without Weakness 1Black (2)
Instant

Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Cycling 2 (2, Discard this card: Draw a card.)

Hour of Devastation (Common)
Withstand
Withstand 2White (3)
Instant

Prevent the next 3 damage that would be dealt to any target this turn.

Draw a card.

Guildpact (Common)
Withstand Death
Withstand Death Green (1)
Instant

Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Scars of Mirrodin (Common)
Witness of the Ages
Witness of the Ages 6 (6)
Artifact Creature — Golem (4/4)

Morph 5 (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Uncommon)
Witty Demon (playtest)
Witty Demon (playtest) 1BlackBlack (3)
Creature — — Demon (4/3)

Flying

When CARDNAME enters the battlefield, if your starting library had at least 13 cards over the minimum, search your library for a card and put that card into your hand, then shuffle your library. Otherwise, CARDNAME deals 4 damage to you.

Mystery Booster (Common)
Witty Roastmaster
Witty Roastmaster 2Red (3)
Creature — Devil Citizen (3/2)

Alliance — Whenever another creature enters the battlefield under your control, Witty Roastmaster deals 1 damage to each opponent.

Streets of New Capenna (Common)
Wizard Class
Wizard Class Blue (1)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

You have no maximum hand size.

2Blue: Level 2

//Level_2//

When this Class becomes level 2, draw two cards.

4Blue: Level 3

//Level_3//

Whenever you draw a card, put a +1/+1 counter on target creature you control.

Adventures in the Forgotten Realms (Uncommon)
Wizard Mentor
Wizard Mentor 2Blue (3)
Creature — Human Wizard (2/2)

Tap: Return Wizard Mentor and target creature you control to their owner's hand.

Jumpstart 2022 (Common)
Other Versions
Urza's Saga (Common)
Wizard Replica
Wizard Replica 3 (3)
Artifact Creature — Wizard (1/3)

Flying

Blue, Sacrifice Wizard Replica: Counter target spell unless its controller pays 2.

Planechase (Common)
Other Versions
Mirrodin (Common)
Wizard's Lightning
Wizard's Lightning 2Red (3)
Instant

This spell costs 2 less to cast if you control a Wizard.

Wizard's Lightning deals 3 damage to any target.

Dominaria (Uncommon)
Wizards of Thay
Wizards of Thay 3Blue (4)
Creature — Human Wizard (3/3)

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Instant and sorcery spells you cast cost 1 less to cast.

You may cast sorcery spells as though they had flash.

Commander Legends: Battle for Baldur's Gate (Rare)
Wizards of the ________
Wizards of the ________ 2BlueBlue (4)
Creature — Human Wizard Performer (3/1)

When this creature enters the battlefield, you may put a name sticker on it, then look at the top X cards of your library, where X is the number of unique vowels on that sticker. Put one of those cards into your hand and the rest on the bottom of your library in any order. (The vowels are A, E, I, O, U, and Y.)

Unfinity (Common)
Wizard's Retort
Wizard's Retort 1BlueBlue (3)
Instant

This spell costs 1 less to cast if you control a Wizard.

Counter target spell.

Jumpstart (Uncommon)
Other Versions
Dominaria (Uncommon)
Wizard's Rockets
Wizard's Rockets 1 (1)
Artifact

Wizard's Rockets enters the battlefield tapped.

Variable Colorless, Tap, Sacrifice Wizard's Rockets: Add X mana in any combination of colors.

When Wizard's Rockets is put into a graveyard from the battlefield, draw a card.

The Lord of the Rings: Tales of Middle Earth (Common)
Wizards' School
Wizards' School (0)
Land

Tap: Add Colorless.

1, Tap: Add Blue.

2, Tap: Add White or Black.

Homelands (Uncommon)
Wizard's Spellbook
Wizard's Spellbook 5BlueBlue (7)
Artifact

Tap: Exile target instant or sorcery card from a graveyard. Roll a d20. Activate only as a sorcery.

1–9 | Copy that card. You may cast the copy.

10–19 | Copy that card. You may cast the copy by paying 1 rather than paying its mana cost.

20 | Copy each card exiled with Wizard's Spellbook. You may cast any number of the copies without paying their mana costs.

Adventures in the Forgotten Realms (Rare)
Wizened Arbiter (playtest)
Wizened Arbiter (playtest) WhiteWhite (2)
Creature — — Human Soldier Wizard (2/1)

When Wizened Arbiter enters the battlefield, you may reveal a white card you own from outside the game. If you do, exchange that card with a card in your hand.

Mystery Booster (Common)
Wizened Githzerai
Wizened Githzerai 1Blue (2)
Creature — — Gith Monk (2/1)

Psionic Adept — Whenever Wizened Githzerai becomes blocked by a creature, that creature perpetually gets -2/-0.

Alchemy Horizons: Baldur's Gate (Common)
Woebearer
Woebearer 4Black (5)
Creature — Zombie (2/3)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever Woebearer deals combat damage to a player, you may return target creature card from your graveyard to your hand.

Mirrodin (Uncommon)
Wojek Apothecary
Wojek Apothecary 2WhiteWhite (4)
Creature — Human Cleric (1/1)

Radiance — Tap: Prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn.

Ravnica: City of Guilds (Uncommon)
Wojek Bodyguard
Wojek Bodyguard 2Red (3)
Creature — Human Soldier (3/3)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Wojek Bodyguard can't attack or block alone.

Ravnica Clue Edition (Common)
Other Versions
Guilds of Ravnica (Common)
Ravnica Remastered (Common)
Wojek Embermage
Wojek Embermage 3Red (4)
Creature — Human Wizard (1/2)

Radiance — Tap: Wojek Embermage deals 1 damage to target creature and each other creature that shares a color with it.

Ravnica: City of Guilds (Uncommon)
Wojek Halberdiers
Wojek Halberdiers RedWhite (2)
Creature — Human Soldier (3/2)

Battalion — Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn.

Gatecrash (Common)
Wojek Investigator
Wojek Investigator 2White (3)
Creature — Angel Detective (2/4)

Flying, vigilance

At the beginning of your upkeep, investigate once for each opponent who has more cards in hand than you. (To investigate, create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Rare)
Wolf of Devil's Breach
Wolf of Devil's Breach 3RedRed (5)
Creature — Elemental Wolf (5/5)

Whenever Wolf of Devil's Breach attacks, you may pay 1Red and discard a card. If you do, Wolf of Devil's Breach deals damage to target creature or planeswalker equal to the discarded card's mana value.

Shadows over Innistrad (Mythic Rare)
Wolf Pack
Wolf Pack 6GreenGreen (8)
Creature — Wolf (7/6)

You may have Wolf Pack assign its combat damage as though it weren't blocked.

Masters Edition II (Rare)
Other Versions
Portal Three Kingdoms (Rare)
Wolfbitten Captive
Wolfbitten Captive Green (1)
Creature — Human Werewolf (1/1)

1Green: Wolfbitten Captive gets +2/+2 until end of turn. Activate only once each turn.

At the beginning of each upkeep, if no spells were cast last turn, transform Wolfbitten Captive.

Dark Ascension (Rare)
Wolfbriar Elemental
Wolfbriar Elemental 2GreenGreen (4)
Creature — Elemental (4/4)

Multikicker Green (You may pay an additional Green any number of times as you cast this spell.)

When Wolfbriar Elemental enters the battlefield, create a 2/2 green Wolf creature token for each time it was kicked.

Commander Anthology (Rare)
Other Versions
Worldwake (Rare)
Magic: The Gathering—Conspiracy (Rare)
Commander 2014 (Rare)
Modern Masters 2015 Edition (Rare)
Wolfcaller's Howl
Wolfcaller's Howl 3Green (4)
Enchantment

At the beginning of your upkeep, create X 2/2 green Wolf creature tokens, where X is the number of your opponents with four or more cards in hand.

Commander Anthology (Rare)
Other Versions
Commander 2014 (Rare)
Wolfir Avenger
Wolfir Avenger 1GreenGreen (3)
Creature — Wolf Warrior (3/3)

Flash (You may cast this spell any time you could cast an instant.)

1Green: Regenerate Wolfir Avenger.

Avacyn Restored (Uncommon)
Wolfir Silverheart
Wolfir Silverheart 3GreenGreen (5)
Creature — Wolf Warrior (4/4)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4.

Avacyn Restored (Rare)
Wolfkin Outcast
Wolfkin Outcast 5Green (6)
Creature — Human Werewolf (5/4)

This spell costs 2 less to cast if you control a Wolf or Werewolf.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Crimson Vow (Uncommon)
Wolfrider's Saddle
Wolfrider's Saddle 3Green (4)
Artifact — Equipment

When Wolfrider's Saddle enters the battlefield, create a 2/2 green Wolf creature token, then attach Wolfrider's Saddle to it.

Equipped creature gets +1/+1 and can't be blocked by more than one creature.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Core Set 2020 (Uncommon)
Wolf's Quarry
Wolf's Quarry 4GreenGreen (6)
Sorcery

Create three 1/1 green Boar creature tokens with "When this creature dies, create a Food token." (A Food token is an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Jumpstart 2022 (Common)
Other Versions
Throne of Eldraine (Common)
Wolf-Skull Shaman
Wolf-Skull Shaman 1Green (2)
Creature — Elf Shaman (2/2)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, create a 2/2 green Wolf creature token.

Morningtide (Uncommon)
Wolfwillow Haven
Wolfwillow Haven 1Green (2)
Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional Green.

4Green, Sacrifice Wolfwillow Haven: Create a 2/2 green Wolf creature token. Activate only during your turn.

Jumpstart 2022 (Uncommon)
Other Versions
Theros Beyond Death (Uncommon)
Wolverine Pack
Wolverine Pack 2GreenGreen (4)
Creature — Wolverine (2/4)

Rampage 2 <I>(Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)</I>

Legends (Common)
Other Versions
Fifth Edition (Uncommon)
Wood Elemental
Wood Elemental 3Green (4)
Creature — Elemental (*/*)

As Wood Elemental enters the battlefield, sacrifice any number of untapped Forests.

Wood Elemental's power and toughness are each equal to the number of Forests sacrificed as it entered the battlefield.

Masters Edition IV (Rare)
Other Versions
Legends (Rare)
Wood Sage
Wood Sage GreenBlue (2)
Creature — Human Druid (1/1)

Tap: Choose a creature card name. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Magic: The Gathering—Conspiracy (Uncommon)
Woodcaller Automaton
Woodcaller Automaton 10 (10)
Artifact Creature — Construct (8/8)

When Woodcaller Automaton enters the battlefield, if you cast it, untap target land you control. It becomes a Treefolk creature with haste and base power and toughness equal to Woodcaller Automaton's power and toughness. It's still a land.

//PRT-Prototype_Mech//

2GreenGreen

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

3/3

The Brothers' War (Rare)
Woodcloaker
Woodcloaker 5Green (6)
Creature — Elf (3/3)

Morph 2GreenGreen (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Woodcloaker is turned face up, target creature gains trample until end of turn.

Scourge (Common)
Wooded Bastion
Wooded Bastion (0)
Land

Tap: Add Colorless.

Green or White, Tap: Add GreenGreen, GreenWhite, or WhiteWhite.

Double Masters (Rare)
Other Versions
Shadowmoor (Rare)
Zendikar Expeditions (Mythic Rare)
Wooden Stake
Wooden Stake 2 (2)
Artifact — Equipment

Equipped creature gets +1/+0.

Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Innistrad (Common)
Woodfall Primus
Woodfall Primus 5GreenGreenGreen (8)
Creature — Treefolk Shaman (6/6)

Trample

When Woodfall Primus enters the battlefield, destroy target noncreature permanent.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Shadowmoor (Rare)
Modern Masters (Rare)
Ultimate Masters (Rare)
Streets of New Capenna Commander (Rare)
Woodland Acolyte
Woodland Acolyte 2White (3)
Creature — Human Cleric (2/2)

When Woodland Acolyte enters the battlefield, draw a card.

Wilds of Eldraine (Uncommon)
Woodland Bellower
Woodland Bellower 4GreenGreen (6)
Creature — Beast (6/5)

When Woodland Bellower enters the battlefield, you may search your library for a nonlegendary green creature card with mana value 3 or less, put it onto the battlefield, then shuffle.

Magic Origins (Mythic Rare)
Woodland Cemetery
Woodland Cemetery (0)
Land

Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.

Tap: Add Black or Green.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Innistrad (Rare)
Dominaria (Rare)
Dominaria Remastered (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Magic The Gathering—Fallout (Rare)
Woodland Champion
Woodland Champion 1Green (2)
Creature — Elf Scout (2/2)

Whenever one or more tokens enter the battlefield under your control, put that many +1/+1 counters on Woodland Champion.

Jumpstart 2022 (Uncommon)
Other Versions
Core Set 2020 (Uncommon)
Double Masters (Uncommon)
Woodland Changeling
Woodland Changeling 1Green (2)
Creature — Shapeshifter (2/2)

Changeling (This card is every creature type.)

Lorwyn (Common)
Woodland Chasm
Woodland Chasm (0)
Snow Land — Swamp Forest

(Tap: Add Black or Green.)

Woodland Chasm enters the battlefield tapped.

Kaldheim (Land)
Woodland Druid
Woodland Druid Green (1)
Creature — Human Druid (1/2)

Odyssey (Common)
Woodland Guidance
Woodland Guidance 3Green (4)
Sorcery

Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Exile Woodland Guidance.

Lorwyn (Uncommon)
Woodland Mystic
Woodland Mystic 1Green (2)
Creature — Elf Druid (1/1)

Tap: Add Green.

Arena Base Set (Common)
Other Versions
Core Set 2020 (Common)
Woodland Patrol
Woodland Patrol 2Green (3)
Creature — Human Scout (3/2)

Vigilance

Eldritch Moon (Common)
Woodland Sleuth
Woodland Sleuth 3Green (4)
Creature — Human Scout (2/3)

Morbid — When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand.

Innistrad (Common)
Woodland Stream
Woodland Stream (0)
Land

Woodland Stream enters the battlefield tapped.

Tap: Add Green or Blue.

The Lord of the Rings: Tales of Middle Earth Commander (Common)
Other Versions
Shadows over Innistrad (Uncommon)
Kaladesh (Common)
Amonkhet (Common)
Hour of Devastation (Common)
Ixalan (Common)
Rivals of Ixalan (Uncommon)
Core Set 2019 (Common)
Commander 2018 (Common)
Commander 2019 (Common)
Commander Legends (Common)
Shadows Over Innistrad Remastered (Uncommon)
Woodland Wanderer
Woodland Wanderer 3Green (4)
Creature — Elemental (2/2)

Vigilance, trample

Converge — Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

Battle for Zendikar (Rare)
Woodlot Crawler
Woodlot Crawler BlueBlack (2)
Creature — Insect (2/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Protection from green

Dragon's Maze (Uncommon)
Woodvine Elemental
Woodvine Elemental 4GreenWhite (6)
Creature — Elemental (4/4)

Trample

Parley — Whenever Woodvine Elemental attacks, each player reveals the top card of their library. For each nonland card revealed this way, attacking creatures you control get +1/+1 until end of turn. Then each player draws a card.

Magic: The Gathering—Conspiracy (Uncommon)
Woodweaver's Puzzleknot
Woodweaver's Puzzleknot 2 (2)
Artifact

When Woodweaver's Puzzleknot enters the battlefield, you gain 3 life and get EnergyEnergyEnergy (three energy counters).

2Green, Sacrifice Woodweaver's Puzzleknot: You gain 3 life and get EnergyEnergyEnergy.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Woodwraith Corrupter
Woodwraith Corrupter 3BlackBlackGreen (6)
Creature — Elemental Horror (3/6)

1BlackGreen, Tap: Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land.

Ravnica: City of Guilds (Rare)
Woodwraith Strangler
Woodwraith Strangler 2BlackGreen (4)
Creature — Plant Zombie (2/2)

Exile a creature card from your graveyard: Regenerate Woodwraith Strangler.

Ravnica: City of Guilds (Common)
Woolly Mammoths
Woolly Mammoths 1GreenGreen (3)
Creature — Elephant (3/2)

Woolly Mammoths has trample as long as you control a snow land.

Masters Edition II (Common)
Other Versions
Ice Age (Common)
Woolly Razorback
Woolly Razorback 2WhiteWhite (4)
Creature — Boar Beast (7/7)

Woolly Razorback enters the battlefield with three ice counters on it.

As long as Woolly Razorback has an ice counter on it, prevent all combat damage it would deal and it has defender.

Whenever Woolly Razorback blocks, remove an ice counter from it.

Coldsnap (Rare)
Woolly Thoctar
Woolly Thoctar RedGreenWhite (3)
Creature — Beast (5/4)

Modern Masters 2017 Edition (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Word of Blasting
Word of Blasting 1Red (2)
Instant

Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's mana value to the Wall's controller.

Mercadian Masques (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Ice Age (Uncommon)
Word of Command
Word of Command BlackBlack (2)
Instant

Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Wordmail
Wordmail White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each word in its name.

Unhinged (Common)
Words of War
Words of War 2Red (3)
Enchantment

1: The next time you would draw a card this turn, Words of War deals 2 damage to any target instead.

Onslaught (Rare)
Words of Waste
Words of Waste 2Black (3)
Enchantment

1: The next time you would draw a card this turn, each opponent discards a card instead.

Onslaught (Rare)
Work a Double
Work a Double 2RedRed (4)
Sorcery

Assemble two Contraptions. (Put the top card of your Contraption deck face up onto one of your sprockets. Then repeat this process.)

Unstable (Common)
Workshop Assistant
Workshop Assistant 3 (3)
Artifact Creature — Construct (1/2)

When Workshop Assistant dies, return another target artifact card from your graveyard to your hand.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Commander Legends (Common)
Workshop Warchief
Workshop Warchief 3GreenGreen (5)
Creature — Rhino Warrior (5/3)

Trample

When Workshop Warchief enters the battlefield, you gain 3 life.

When Workshop Warchief dies, create a 4/4 green Rhino Warrior creature token.

Blitz 4GreenGreen (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna (Rare)
World at War
World at War 3RedRed (5)
Sorcery

After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Rise of the Eldrazi (Rare)
World Breaker
World Breaker 6Green (7)
Creature — Eldrazi (5/7)

Devoid (This card has no color.)

When you cast this spell, exile target artifact, enchantment, or land.

Reach

2Colorless, Sacrifice a land: Return World Breaker from your graveyard to your hand. (Colorless represents colorless mana.)

Jumpstart 2022 (Mythic Rare)
Other Versions
Oath of the Gatewatch (Mythic Rare)
World Shaper
World Shaper 3Green (4)
Creature — Merfolk Shaman (3/3)

Whenever World Shaper attacks, you may mill three cards.

When World Shaper dies, return all land cards from your graveyard to the battlefield tapped.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Rivals of Ixalan (Rare)
Arena Base Set (Rare)
Streets of New Capenna Commander (Rare)
Worldgorger Dragon
Worldgorger Dragon 3RedRedRed (6)
Creature — Nightmare Dragon (7/7)

Flying, trample

When Worldgorger Dragon enters the battlefield, exile all other permanents you control.

When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control.

Dominaria Remastered (Mythic Rare)
Other Versions
Judgment (Rare)
Vintage Masters (Rare)
Eternal Masters (Mythic Rare)
Worldheart Phoenix
Worldheart Phoenix 3Red (4)
Creature — Phoenix (2/2)

Flying

You may cast Worldheart Phoenix from your graveyard by paying WhiteBlueBlackRedGreen rather than paying its mana cost. If you do, it enters the battlefield with two +1/+1 counters on it.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Conflux (Rare)
Worldslayer
Worldslayer 5 (5)
Artifact — Equipment

Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer.

Equip 5 (5: Attach to target creature you control. Equip only as a sorcery.)

Magic 2012 (Rare)
Other Versions
Mirrodin (Rare)
Worldsoul's Rage
Worldsoul's Rage Variable ColorlessRedGreen (2)
Sorcery

Worldsoul's Rage deals X damage to any target. Put up to X land cards from your hand and/or graveyard onto the battlefield tapped.

Murders at Karlov Manor (Rare)
Worldwalker Helm
Worldwalker Helm 2Blue (3)
Artifact

If you would create one or more artifact tokens, instead create those tokens plus an additional Map token. (It's an artifact with "1, Tap, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

1Blue, Tap: Create a token that's a copy of target artifact token you control.

Outlaws of Thunder Junction: The Big Score (Mythic Rare)
World-Weary
World-Weary 3BlackBlack (5)
Enchantment — Aura

Enchant creature

Enchanted creature gets -4/-4.

Basic landcycling 1Black (1Black, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Modern Horizons 2 (Common)
Worm Harvest
Worm Harvest 2Black or GreenBlack or GreenBlack or Green (5)
Sorcery

Create a 1/1 black and green Worm creature token for each land card in your graveyard.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Commander 2018 (Rare)
Other Versions
Eventide (Rare)
Modern Masters (Uncommon)
Commander 2016 (Rare)
Wormfang Behemoth
Wormfang Behemoth 3BlueBlue (5)
Creature — Nightmare Fish Beast (5/5)

When Wormfang Behemoth enters the battlefield, exile all cards from your hand.

When Wormfang Behemoth leaves the battlefield, return the exiled cards to their owner's hand.

Judgment (Rare)
Wormfang Crab
Wormfang Crab 3Blue (4)
Creature — Nightmare Crab (3/6)

Wormfang Crab can't be blocked.

When Wormfang Crab enters the battlefield, an opponent chooses a permanent you control other than Wormfang Crab and exiles it.

When Wormfang Crab leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Judgment (Uncommon)
Wormfang Drake
Wormfang Drake 2Blue (3)
Creature — Nightmare Drake (3/4)

Flying

When Wormfang Drake enters the battlefield, sacrifice it unless you exile a creature you control other than Wormfang Drake.

When Wormfang Drake leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Dominaria Remastered (Common)
Other Versions
Judgment (Common)
Wormfang Manta
Wormfang Manta 5BlueBlue (7)
Creature — Nightmare Fish Beast (6/1)

Flying

When Wormfang Manta enters the battlefield, you skip your next turn.

When Wormfang Manta leaves the battlefield, you take an extra turn after this one.

Judgment (Rare)
<< 206207208209210211212213214215216217218219220 >
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue