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Confirm Suspicions
Confirm Suspicions 3BlueBlue (5)
Instant

Counter target spell.

Investigate three times. (To investigate, create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor Commander (Rare)
Other Versions
Shadows over Innistrad (Rare)
Shadows Over Innistrad Remastered (Rare)
Confiscate
Confiscate 4BlueBlue (6)
Enchantment — Aura

Enchant permanent

You control enchanted permanent.

Dominaria Remastered (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Urza's Saga (Uncommon)
Commander Legends (Uncommon)
Confiscation Coup
Confiscation Coup 3BlueBlue (5)
Sorcery

Choose target artifact or creature. You get EnergyEnergyEnergyEnergy (four energy counters), then you may pay an amount of Energy equal to that permanent's mana value. If you do, gain control of it.

Kaladesh Remastered (Rare)
Other Versions
Kaladesh (Rare)
Conflagrate
Conflagrate Variable ColorlessVariable ColorlessRed (1)
Sorcery

Conflagrate deals X damage divided as you choose among any number of targets.

Flashback—RedRed, Discard X cards. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Ultimate Masters (Uncommon)
Conflux
Conflux 3WhiteBlueBlackRedGreen (8)
Sorcery

Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards, put them into your hand, then shuffle.

Masters 25 (Rare)
Other Versions
Conflux (Mythic Rare)
From the Vault: Lore (Mythic Rare)
Confound
Confound 1Blue (2)
Instant

Counter target spell that targets a creature.

Draw a card.

Planeshift (Common)
Confounding Conundrum
Confounding Conundrum 1Blue (2)
Enchantment

When Confounding Conundrum enters the battlefield, draw a card.

Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand.

Zendikar Rising (Rare)
Confounding Riddle
Confounding Riddle 2Blue (3)
Instant

Choose one —

• Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.

• Counter target spell unless its controller pays 4.

The Lost Caverns of Ixalan (Uncommon)
Confront the Assault
Confront the Assault 4White (5)
Instant

Cast this spell only if a creature is attacking you.

Create three 1/1 white Spirit creature tokens with flying.

Arena Base Set (Uncommon)
Confront the Past
Confront the Past Variable ColorlessBlack (1)
Sorcery — Lesson

Choose one —

• Return target planeswalker card with mana value X or less from your graveyard to the battlefield.

• Remove twice X loyalty counters from target planeswalker an opponent controls.

Strixhaven: School of Mages (Rare)
Confront the Unknown
Confront the Unknown Green (1)
Instant

Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Confusion in the Ranks
Confusion in the Ranks 3RedRed (5)
Enchantment

Whenever an artifact, creature, or enchantment enters the battlefield, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents.

Mirrodin (Rare)
Congregate
Congregate 3White (4)
Instant

Target player gains 2 life for each creature on the battlefield.

Dominaria Remastered (Uncommon)
Other Versions
Urza's Saga (Common)
Planechase (Common)
Magic: The Gathering-Commander (Common)
Magic 2014 Core Set (Uncommon)
Magic 2015 Core Set (Uncommon)
Commander Anthology (Common)
Masters 25 (Uncommon)
Congregation at Dawn
Congregation at Dawn GreenGreenWhite (3)
Instant

Search your library for up to three creature cards, reveal them, then shuffle and put those cards on top in any order.

Ravnica: City of Guilds (Uncommon)
Congregation Gryff
Congregation Gryff 1GreenWhite (3)
Creature — Hippogriff Mount (1/4)

Flying, lifelink

Whenever Congregation Gryff attacks while saddled, it gets +X/+X until end of turn, where X is the number of Mounts you control.

Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Conifer Strider
Conifer Strider 3Green (4)
Creature — Elemental (5/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Dragons of Tarkir (Common)
Conifer Wurm
Conifer Wurm 4Green (5)
Snow Creature — Wurm (4/4)

Trample

3Green: Conifer Wurm gets +X/+X until end of turn, where X is the number of snow permanents you control.

Modern Horizons (Uncommon)
Conjured Currency
Conjured Currency 5Blue (6)
Enchantment

At the beginning of your upkeep, you may exchange control of Conjured Currency and target permanent you neither own nor control.

Return to Ravnica (Rare)
Conjurer's Ban
Conjurer's Ban WhiteBlack (2)
Sorcery

Choose a card name. Until your next turn, spells with the chosen name can't be cast and lands with the chosen name can't be played.

Draw a card.

Guildpact (Uncommon)
Conjurer's Bauble
Conjurer's Bauble 1 (1)
Artifact

Tap, Sacrifice Conjurer's Bauble: Put up to one target card from your graveyard on the bottom of your library. Draw a card.

Fifth Dawn (Common)
Conjurer's Closet
Conjurer's Closet 5 (5)
Artifact

At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.

Double Masters (Rare)
Other Versions
Avacyn Restored (Rare)
Commander 2013 Edition (Rare)
Commander Anthology (Rare)
Conjurer's Mantle
Conjurer's Mantle 1White (2)
Artifact — Equipment

Equipped creature gets +1/+1 and has vigilance.

Whenever equipped creature attacks, look at the top six cards of your library. You may reveal a card that shares a creature type with that creature from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Equip 1

March of the Machine Commander (Rare)
Connecting the Dots
Connecting the Dots 1Red (2)
Enchantment

Whenever a creature you control attacks, exile the top card of your library face down. (You can't look at it.)

1Red, Discard your hand, Sacrifice Connecting the Dots: Put all cards exiled with Connecting the Dots into their owners' hands.

Murders at Karlov Manor (Rare)
Connive // Concoct (Connive)
Connive // Concoct (Connive) 2Blue or BlackBlue or Black (4)
Sorcery

Gain control of target creature with power 2 or less.

Murders at Karlov Manor Commander (Rare)
Other Versions
Guilds of Ravnica (Rare)
Ravnica Remastered (Rare)
Conquer
Conquer 3RedRed (5)
Enchantment — Aura

Enchant land

You control enchanted land.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Ice Age (Uncommon)
Conquering Manticore
Conquering Manticore 4RedRed (6)
Creature — Manticore (5/5)

Flying

When Conquering Manticore enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

Duel Decks: Heroes vs. Monsters (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Conqueror's Flail
Conqueror's Flail 2 (2)
Artifact — Equipment

Equipped creature gets +1/+1 for each color among permanents you control.

As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn.

Equip 2

Double Masters 2022 (Rare)
Other Versions
Commander 2016 (Rare)
Conqueror's Foothold
Conqueror's Foothold (0)
Land

(Transforms from Conqueror's Galleon.)

Tap: Add Colorless.

2, Tap: Draw a card, then discard a card.

4, Tap: Draw a card.

6, Tap: Return target card from your graveyard to your hand.

Ixalan (Rare)
Conqueror's Galleon
Conqueror's Galleon 4 (4)
Artifact — Vehicle (2/10)

When Conqueror's Galleon attacks, exile it at end of combat, then return it to the battlefield transformed under your control.

Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

Ixalan (Rare)
Conqueror's Pledge
Conqueror's Pledge 2WhiteWhiteWhite (5)
Sorcery

Kicker 6 (You may pay an additional 6 as you cast this spell.)

Create six 1/1 white Kor Soldier creature tokens. If this spell was kicked, create twelve of those tokens instead.

Zendikar (Rare)
Conscripted Infantry
Conscripted Infantry 2Red (3)
Creature — Human Soldier (3/1)

When Conscripted Infantry dies, create a 1/1 colorless Soldier artifact creature token.

The Brothers' War (Common)
Consecrate // Consume (Consecrate)
Consecrate // Consume (Consecrate) 1White or Black (2)
Instant

Exile target card from a graveyard.

Draw a card.

Ravnica Allegiance (Uncommon)
Consecrate Land
Consecrate Land White (1)
Enchantment — Aura

Enchant land

Enchanted land has indestructible and can't be enchanted by other Auras.

Time Spiral "Timeshifted" (Special)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Consecrated by Blood
Consecrated by Blood 2BlackBlack (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Magic Origins (Uncommon)
Consecrated Sphinx
Consecrated Sphinx 4BlueBlue (6)
Creature — Sphinx (4/6)

Flying

Whenever an opponent draws a card, you may draw two cards.

Double Masters 2022 (Mythic Rare)
Other Versions
Mirrodin Besieged (Mythic Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Iconic Masters (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Conservator
Conservator 4 (4)
Artifact

3, Tap: Prevent the next 2 damage that would be dealt to you this turn.

Fourth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Conservatory
Conservatory (0)
Land

Conservatory enters the battlefield tapped.

Tap: Add Green or White.

4, Tap: Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Ravnica Clue Edition (Uncommon)
Consider
Consider Blue (1)
Instant

Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Draw a card.

Ravnica Clue Edition (Common)
Other Versions
Innistrad: Midnight Hunt (Common)
The Lord of the Rings: Tales of Middle Earth Commander (Common)
Wilds of Eldraine Commander (Common)
Murders at Karlov Manor Commander (Common)
Consign // Oblivion (Consign)
Consign // Oblivion (Consign) 1Blue (2)
Instant

Return target nonland permanent to its owner's hand.

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Consign to Dream
Consign to Dream 2Blue (3)
Instant

Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead.

Shadowmoor (Common)
Consign to Dust
Consign to Dust 2Green (3)
Instant

Strive — This spell costs 2Green more to cast for each target beyond the first.

Destroy any number of target artifacts and/or enchantments.

Commander 2018 (Uncommon)
Other Versions
Journey into Nyx (Uncommon)
Consign to the Pit
Consign to the Pit 5Black (6)
Sorcery

Destroy target creature. Consign to the Pit deals 2 damage to that creature's controller.

Jumpstart 2022 (Common)
Other Versions
Ravnica Allegiance (Common)
Conspicuous Snoop
Conspicuous Snoop RedRed (2)
Creature — Goblin Rogue (2/2)

Play with the top card of your library revealed.

You may cast Goblin spells from the top of your library.

As long as the top card of your library is a Goblin card, Conspicuous Snoop has all activated abilities of that card.

Core Set 2021 (Rare)
Conspiracy
Conspiracy 3BlackBlack (5)
Enchantment

As Conspiracy enters the battlefield, choose a creature type.

Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

Time Spiral "Timeshifted" (Special)
Other Versions
Mercadian Masques (Rare)
Conspiracy Theorist
Conspiracy Theorist 1Red (2)
Creature — Human Shaman (2/2)

Whenever Conspiracy Theorist attacks, you may pay 1 and discard a card. If you do, draw a card.

Whenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn.

Strixhaven: School of Mages (Rare)
Conspiracy Unraveler
Conspiracy Unraveler 5BlueBlue (7)
Creature — Sphinx Detective (6/6)

Flying

You may collect evidence 10 rather than pay the mana cost for spells that you cast. (To collect evidence 10, exile cards with total mana value 10 or greater from your graveyard.)

Murders at Karlov Manor (Mythic Rare)
Constable of the Realm
Constable of the Realm 4White (5)
Creature — Giant Soldier (3/3)

Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)

Whenever one or more +1/+1 counters are put on Constable of the Realm, exile up to one other target nonland permanent until Constable of the Realm leaves the battlefield.

March of the Machine Commander (Uncommon)
Other Versions
Modern Horizons 2 (Uncommon)
Constant Mists
Constant Mists 1Green (2)
Instant

Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Prevent all combat damage that would be dealt this turn.

Stronghold (Uncommon)
Constricting Sliver
Constricting Sliver 5White (6)
Creature — Sliver (3/3)

Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield."

Commander Masters (Uncommon)
Other Versions
Magic 2015 Core Set (Uncommon)
Constricting Tendrils
Constricting Tendrils Blue (1)
Instant

Target creature gets -3/-0 until end of turn.

Cycling 2 (2, Discard this card: Draw a card.)

Conflux (Common)
Consulate Crackdown
Consulate Crackdown 3WhiteWhite (5)
Enchantment

When Consulate Crackdown enters the battlefield, exile all artifacts your opponents control until Consulate Crackdown leaves the battlefield.

Aether Revolt (Rare)
Consulate Dreadnought
Consulate Dreadnought 1 (1)
Artifact — Vehicle (7/11)

Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)

Aether Revolt (Uncommon)
Consulate Skygate
Consulate Skygate 2 (2)
Artifact Creature — Wall (0/4)

Defender

Reach (This creature can block creatures with flying.)

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Battlebond (Common)
Consulate Surveillance
Consulate Surveillance 3White (4)
Enchantment

When Consulate Surveillance enters the battlefield, you get EnergyEnergyEnergyEnergy (four energy counters).

Pay EnergyEnergy: Prevent all damage that would be dealt to you this turn by a source of your choice.

Kaladesh (Uncommon)
Consulate Turret
Consulate Turret 3 (3)
Artifact

Tap: You get Energy (an energy counter).

Tap, Pay EnergyEnergyEnergy: Consulate Turret deals 2 damage to target player or planeswalker.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Consul's Lieutenant
Consul's Lieutenant WhiteWhite (2)
Creature — Human Soldier (2/1)

First strike

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn.

Game Night 2019 (Uncommon)
Other Versions
Magic Origins (Uncommon)
Consul's Shieldguard
Consul's Shieldguard 3White (4)
Creature — Dwarf Soldier (3/4)

When Consul's Shieldguard enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever Consul's Shieldguard attacks, you may pay Energy. If you do, another target attacking creature gains indestructible until end of turn.

Kaladesh (Uncommon)
Consult the Necrosages
Consult the Necrosages 1BlueBlack (3)
Sorcery

Choose one —

• Target player draws two cards.

• Target player discards two cards.

Ravnica: City of Guilds (Common)
Consecrate // Consume (Consume)
Consecrate // Consume (Consume) 2WhiteBlack (4)
Sorcery

Target player sacrifices a creature with the greatest power among creatures they control. You gain life equal to its power.

Ravnica Allegiance (Uncommon)
Consume Spirit
Consume Spirit Variable Colorless1Black (2)
Sorcery

Spend only black mana on X.

Consume Spirit deals X damage to any target and you gain X life.

Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Mirrodin (Common)
Tenth Edition (Uncommon)
Duel Decks: Divine vs. Demonic (Uncommon)
Magic 2010 (Uncommon)
Planechase (Uncommon)
Magic 2012 (Uncommon)
Consume Strength
Consume Strength 1BlackGreen (3)
Instant

Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Apocalypse (Common)
Consume the Meek
Consume the Meek 3BlackBlack (5)
Instant

Destroy each creature with mana value 3 or less. They can't be regenerated.

Duel Decks: Zendikar vs. Eldrazi (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Consuming Aberration
Consuming Aberration 3BlueBlack (5)
Creature — Horror (*/*)

Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.

Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Gatecrash (Rare)
Commander 2016 (Rare)
Guild Kit: Dimir (Rare)
Zendikar Rising Commander (Rare)
Time Spiral Remastered (Bonus)
Consuming Aetherborn
Consuming Aetherborn 3Black (4)
Creature — Aetherborn Vampire (2/2)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

Lifelink

March of the Machine (Common)
Consuming Ashes
Consuming Ashes 2BlackBlack (4)
Instant

Exile target creature. If it had mana value 3 or less, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Outlaws of Thunder Junction (Common)
Consuming Blob
Consuming Blob 3GreenGreen (5)
Creature — Ooze (*/*+1)

Consuming Blob's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1.

At the beginning of your end step, create a green Ooze creature token with "This creature's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1."

Innistrad: Midnight Hunt (Mythic Rare)
Consuming Bonfire
Consuming Bonfire 3RedRed (5)
Tribal Sorcery — Elemental

Choose one —

• Consuming Bonfire deals 4 damage to target non-Elemental creature.

• Consuming Bonfire deals 7 damage to target Treefolk creature.

Lorwyn (Common)
Consuming Ferocity
Consuming Ferocity 1Red (2)
Enchantment — Aura

Enchant non-Wall creature

Enchanted creature gets +1/+0.

At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated.

Mirage (Uncommon)
Consuming Fervor
Consuming Fervor Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3 and has "At the beginning of your upkeep, put a -1/-1 counter on this creature."

Amonkhet (Uncommon)
Consuming Oni
Consuming Oni 2BlackBlack (4)
Creature — — Ogre Demon (6/6)

Flying, menace

At the beginning of your end step, a random nonland card in your hand perpetually gains "When you cast this spell, you lose 3 life."

Kamigawa: Neon Dynasty Alchemy (Mythic Rare)
Consuming Sepulcher
Consuming Sepulcher (0)
Artifact

At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.

The Lost Caverns of Ixalan (Common)
Consuming Sinkhole
Consuming Sinkhole 3Red (4)
Instant

Devoid (This card has no color.)

Choose one —

• Exile target land creature.

• Consuming Sinkhole deals 4 damage to target player or planeswalker.

Oath of the Gatewatch (Common)
Consuming Tide
Consuming Tide 2BlueBlue (4)
Sorcery

Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you.

Innistrad: Crimson Vow (Rare)
Consuming Vapors
Consuming Vapors 3Black (4)
Sorcery

Target player sacrifices a creature. You gain life equal to that creature's toughness.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Commander 2017 (Rare)
Consuming Vortex
Consuming Vortex 1Blue (2)
Instant — Arcane

Return target creature to its owner's hand.

Splice onto Arcane 3Blue (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Champions of Kamigawa (Common)
Consumptive Goo
Consumptive Goo BlackBlack (2)
Creature — Ooze (1/1)

2BlackBlack: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on Consumptive Goo.

Scourge (Rare)
Contact Other Plane
Contact Other Plane 3Blue (4)
Instant

Roll a d20.

1–9 | Draw two cards.

10–19 | Scry 2, then draw two cards.

20 | Scry 3, then draw three cards.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Contagion
Contagion 3BlackBlack (5)
Instant

You may pay 1 life and exile a black card from your hand rather than pay this spell's mana cost.

Distribute two -2/-1 counters among one or two target creatures.

Masters Edition (Rare)
Other Versions
Alliances (Uncommon)
Contagion Clasp
Contagion Clasp 2 (2)
Artifact

When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature.

4, Tap: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Magic The Gathering—Fallout (Uncommon)
Other Versions
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Scars of Mirrodin (Uncommon)
Time Spiral Remastered (Bonus)
Phyrexia: All Will Be One Commander (Uncommon)
Contagion Engine
Contagion Engine 6 (6)
Artifact

When Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player controls.

4, Tap: Proliferate twice. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)

Outlaws of Thunder Junction Breaking News (Mythic Rare)
Other Versions
Scars of Mirrodin (Rare)
Contagious Nim
Contagious Nim 2Black (3)
Creature — Phyrexian Zombie (2/2)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Scars of Mirrodin (Common)
Contagious Vorrac
Contagious Vorrac 2Green (3)
Creature — Phyrexian Boar Beast (3/3)

When Contagious Vorrac enters the battlefield, look at the top four cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Phyrexia: All Will Be One (Common)
Containment Breach
Containment Breach 2Green (3)
Sorcery — Lesson

Destroy target artifact or enchantment. If its mana value is 2 or less, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."

Strixhaven: School of Mages (Uncommon)
Containment Construct
Containment Construct 2 (2)
Artifact Creature — Construct (2/1)

Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn.

Kamigawa: Neon Dynasty (Uncommon)
Containment Membrane
Containment Membrane 2Blue (3)
Enchantment — Aura

Surge Blue (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

Oath of the Gatewatch (Common)
Containment Priest
Containment Priest 1White (2)
Creature — Human Cleric (2/2)

Flash

If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.

Time Spiral Remastered (Bonus)
Other Versions
Commander 2014 (Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Ultimate Masters (Rare)
Core Set 2021 (Rare)
Contaminant Grafter
Contaminant Grafter 4Green (5)
Creature — Phyrexian Druid (5/5)

Trample, toxic 1

Whenever one or more creatures you control deal combat damage to one or more players, proliferate.

Corrupted — At the beginning of your end step, if an opponent has three or more poison counters, draw a card, then you may put a land card from your hand onto the battlefield.

Phyrexia: All Will Be One Commander (Rare)
Contaminated Aquifer
Contaminated Aquifer (0)
Land — Island Swamp

(Tap: Add Blue or Black.)

Contaminated Aquifer enters the battlefield tapped.

Dominaria United (Land)
Contaminated Bond
Contaminated Bond 1Black (2)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Whenever enchanted creature attacks or blocks, its controller loses 3 life.

Tenth Edition (Common)
Other Versions
Ninth Edition (Common)
Mirrodin (Common)
Contaminated Drink
Contaminated Drink Variable ColorlessBlueBlack (2)
Instant

Draw X cards, then you get half X rad counters, rounded up.

Magic The Gathering—Fallout (Uncommon)
Contaminated Ground
Contaminated Ground 1Black (2)
Enchantment — Aura

Enchant land

Enchanted land is a Swamp.

Whenever enchanted land becomes tapped, its controller loses 2 life.

Gatecrash (Common)
Other Versions
Rise of the Eldrazi (Common)
Contamination
Contamination 2Black (3)
Enchantment

At the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature.

If a land is tapped for mana, it produces Black instead of any other type and amount.

Urza's Saga (Rare)
Contemplation
Contemplation 1WhiteWhite (3)
Enchantment

Whenever you cast a spell, you gain 1 life.

Stronghold (Uncommon)
Contempt
Contempt 1Blue (2)
Enchantment — Aura

Enchant creature

When enchanted creature attacks, return it and Contempt to their owners' hands at end of combat.

Stronghold (Common)
Contentious Plan
Contentious Plan 1Blue (2)
Sorcery

Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Draw a card.

War of the Spark (Common)
Contest of Claws
Contest of Claws 1Green (2)
Sorcery

Target creature you control deals damage equal to its power to another target creature. If excess damage was dealt this way, discover X, where X is that excess damage. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

The Lost Caverns of Ixalan Commander (Rare)
Contested Cliffs
Contested Cliffs (0)
Land

Tap: Add Colorless.

RedGreen, Tap: Target Beast creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

Commander 2013 Edition (Rare)
Other Versions
Onslaught (Rare)
Contested Game Ball
Contested Game Ball 2 (2)
Artifact

Whenever you're dealt combat damage, the attacking player gains control of Contested Game Ball and untaps it.

2, Tap: Draw a card and put a point counter on Contested Game Ball. Then if it has five or more point counters on it, sacrifice it and create a Treasure token.

The Lost Caverns of Ixalan (Uncommon)
Contested War Zone
Contested War Zone (0)
Land

Whenever a creature deals combat damage to you, that creature's controller gains control of Contested War Zone.

Tap: Add Colorless.

1, Tap: Attacking creatures get +1/+0 until end of turn.

Mirrodin Besieged (Rare)
Contingency Plan
Contingency Plan 1Blue (2)
Sorcery

Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Eldritch Moon (Common)
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