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Ezuri, Renegade Leader
Ezuri, Renegade Leader 1GreenGreen (3)
Legendary Creature — Elf Warrior (2/2)

Green: Regenerate another target Elf.

2GreenGreenGreen: Elf creatures you control get +3/+3 and gain trample until end of turn.

Duel Decks: Elves vs. Inventors (Mythic Rare)
Other Versions
Scars of Mirrodin (Rare)
Commander 2014 (Rare)
Commander Anthology (Rare)
Ezuri's Brigade
Ezuri's Brigade 2GreenGreen (4)
Creature — Elf Warrior (4/4)

Metalcraft — As long as you control three or more artifacts, Ezuri's Brigade gets +4/+4 and has trample.

Scars of Mirrodin (Rare)
Fabled Passage
Fabled Passage (0)
Land

Tap, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

Core Set 2021 (Rare)
Other Versions
Throne of Eldraine (Rare)
Faceless Agent
Faceless Agent 3 (3)
Creature — — Shapeshifter (2/1)

Changeling

When Faceless Agent enters the battlefield, seek a creature card of the most prevalent creature type in your library. (To seek a card, put one at random from your library into your hand.)

Jumpstart: Historic Horizons (Common)
Fading Hope
Fading Hope Blue (1)
Instant

Return target creature to its owner's hand. If its mana value was 3 or less, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Innistrad: Midnight Hunt (Uncommon)
Fae Flight
Fae Flight 1Blue (2)
Enchantment — Aura

Flash

Enchant creature

When Fae Flight enters the battlefield, enchanted creature gains hexproof until end of turn.

Enchanted creature gets +1/+0 and has flying.

Murders at Karlov Manor (Uncommon)
Fae of Wishes
Fae of Wishes 1Blue (2)
Creature — Faerie Wizard (1/4)

Flying

1Blue, Discard two cards: Return Fae of Wishes to its owner's hand.

Throne of Eldraine (Rare)
Fae Offering
Fae Offering 2Green (3)
Enchantment

At the beginning of each end step, if you've cast both a creature spell and a noncreature spell this turn, create a Clue token, a Food token, and a Treasure token.

Modern Horizons 2 (Uncommon)
Faerie Fencing
Faerie Fencing Variable ColorlessBlack (1)
Instant

Target creature gets -X/-X until end of turn. That creature gets an additional -3/-3 until end of turn if you controlled a Faerie as you cast this spell.

Wilds of Eldraine (Uncommon)
Faerie Guidemother
Faerie Guidemother White (1)
Creature — Faerie (1/1)

Flying

Throne of Eldraine (Common)
Faerie Harbinger
Faerie Harbinger 3Blue (4)
Creature — Faerie Wizard (2/2)

Flash

Flying

When Faerie Harbinger enters the battlefield, you may search your library for a Faerie card, reveal it, then shuffle and put that card on top.

Lorwyn (Uncommon)
Faerie Rogue
Faerie Rogue (0)
Token Creature — — Faerie Rogue (1/1)

Flying

Secret Lair Drop (Common)
Faerie Tauntings
Faerie Tauntings 2Black (3)
Tribal Enchantment — Faerie

Whenever you cast a spell during an opponent's turn, you may have each opponent lose 1 life.

Lorwyn (Uncommon)
Failed Fording
Failed Fording 1Blue (2)
Instant

Return target nonland permanent to its owner's hand. If you control a Desert, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Outlaws of Thunder Junction (Common)
Fairgrounds Patrol
Fairgrounds Patrol 1White (2)
Creature — Human Soldier (2/1)

1White, Exile Fairgrounds Patrol from your graveyard: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.

Modern Horizons 2 (Common)
Fairgrounds Trumpeter
Fairgrounds Trumpeter 2Green (3)
Creature — Elephant (2/2)

At the beginning of each end step, if a +1/+1 counter was put on a permanent under your control this turn, put a +1/+1 counter on Fairgrounds Trumpeter.

March of the Machine (Common)
Other Versions
Kaladesh (Uncommon)
Fairgrounds Warden
Fairgrounds Warden 2White (3)
Creature — Dwarf Soldier (1/3)

When Fairgrounds Warden enters the battlefield, exile target creature an opponent controls until Fairgrounds Warden leaves the battlefield.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Faithbound Judge
Faithbound Judge 1WhiteWhite (3)
Creature — Spirit Soldier (4/4)

Defender, flying, vigilance

At the beginning of your upkeep, if Faithbound Judge has two or fewer judgment counters on it, put a judgment counter on it.

As long as Faithbound Judge has three or more judgment counters on it, it can attack as though it didn't have defender.

Disturb 5WhiteWhite

Innistrad: Crimson Vow (Mythic Rare)
Faithful Mending
Faithful Mending WhiteBlue (2)
Instant

You gain 2 life, draw two cards, then discard two cards.

Flashback 1WhiteBlue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Uncommon)
Faithless Looting
Faithless Looting Red (1)
Sorcery

Draw two cards, then discard two cards.

Flashback 2Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Outlaws of Thunder Junction Commander (Common)
Other Versions
Dark Ascension (Common)
Duel Decks: Sorin vs. Tibalt (Common)
Commander 2014 (Common)
Commander 2015 (Common)
Eternal Masters (Common)
Commander Anthology 2018 (Common)
Ultimate Masters (Common)
Commander 2019 (Common)
Strixhaven Mystical Archive (Rare)
Commander 2021 (Common)
Dominaria United Commander (Common)
The Brothers' War Commander (Common)
Shadows of the Past (Common)
The Lord of the Rings: Tales of Middle Earth Commander (Common)
Commander Masters (Common)
The Lost Caverns of Ixalan Commander (Common)
Faithless Salvaging
Faithless Salvaging 1Red (2)
Instant

Discard a card, then draw a card.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Modern Horizons 2 (Common)
Falkenrath Gorger
Falkenrath Gorger Red (1)
Creature — Vampire Berserker (2/1)

Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Innistrad: Crimson Vow Commander (Rare)
Falkenrath Pit Fighter
Falkenrath Pit Fighter Red (1)
Creature — Vampire Warrior (2/1)

1Red, Discard a card, Sacrifice a Vampire: Draw two cards. Activate only if an opponent lost life this turn.

Innistrad: Midnight Hunt (Rare)
Fall of Gil-galad
Fall of Gil-galad 1Green (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Scry 2.

II — Put two +1/+1 counters on target creature you control.

III — Until end of turn, target creature you control gains "When this creature dies, draw two cards." Then that creature fights up to one other target creature.

The Lord of the Rings: Tales of Middle Earth (Rare)
Fall of the Gavel
Fall of the Gavel 3WhiteBlue (5)
Instant

Counter target spell. You gain 5 life.

Return to Ravnica (Uncommon)
Fallaji Archaeologist
Fallaji Archaeologist 1Blue (2)
Creature — Human Scout (0/3)

When Fallaji Archaeologist enters the battlefield, mill three cards. You may put a noncreature, nonland card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Fallaji Archaeologist. (To mill a card, put the top card of your library into your graveyard.)

The Brothers' War (Common)
Fallaji Dragon Engine
Fallaji Dragon Engine 8 (8)
Artifact Creature — Dragon (5/5)

Flying

2: Fallaji Dragon Engine gets +1/+0 until end of turn.

//PRT-Prototype_Mech//

2Red

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

1/3

The Brothers' War (Uncommon)
Fallaji Vanguard
Fallaji Vanguard 2RedWhite (4)
Creature — Human Soldier (2/3)

First strike

Whenever Fallaji Vanguard or another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.

The Brothers' War (Uncommon)
Fallen Angel
Fallen Angel 3BlackBlack (5)
Creature — Angel (3/3)

Flying

Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.

Masters 25 (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Legends (Uncommon)
Chronicles (Uncommon)
Beatdown Box Set (Rare)
Duel Decks: Divine vs. Demonic (Rare)
Magic: The Gathering-Commander (Rare)
Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Commander Anthology (Rare)
Falling Star
Falling Star 2Red (3)
Sorcery

Flip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn't turn completely over at least once during the flip, it has no effect.

Legends (Rare)
Falling Timber
Falling Timber 2Green (3)
Instant

Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)

Prevent all combat damage target creature would deal this turn. If this spell was kicked, prevent all combat damage another target creature would deal this turn.

Planeshift (Common)
Fallowsage
Fallowsage 3Blue (4)
Creature — Merfolk Wizard (2/2)

Whenever Fallowsage becomes tapped, you may draw a card.

March of the Machine Commander (Uncommon)
Other Versions
Lorwyn (Uncommon)
Jumpstart 2022 (Uncommon)
False Mourning
False Mourning Green (1)
Sorcery

Put target card from your graveyard on top of your library.

Portal Three Kingdoms (Uncommon)
False Summoning
False Summoning 1Blue (2)
Instant

Counter target creature spell.

Masters Edition IV (Common)
Other Versions
Portal Second Age (Common)
Familiar Ground
Familiar Ground 2Green (3)
Enchantment

Each creature you control can't be blocked by more than one creature.

Weatherlight (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Famished Foragers
Famished Foragers 3Red (4)
Creature — Vampire (4/3)

When Famished Foragers enters the battlefield, if an opponent lost life this turn, add RedRedRed.

2Red, Discard a card: Draw a card.

Innistrad: Midnight Hunt (Common)
Famished Ghoul
Famished Ghoul 3Black (4)
Creature — Zombie (3/2)

1Black, Sacrifice Famished Ghoul: Exile up to two target cards from a single graveyard.

Odyssey (Uncommon)
Fanatic of Mogis
Fanatic of Mogis 3Red (4)
Creature — Minotaur Shaman (4/2)

When Fanatic of Mogis enters the battlefield, it deals damage to each opponent equal to your devotion to red. (Each Red in the mana costs of permanents you control counts toward your devotion to red.)

Theros (Uncommon)
Fanatic of Xenagos
Fanatic of Xenagos 1RedGreen (3)
Creature — Centaur Warrior (3/3)

Trample

Tribute 1 (As this creature enters the battlefield, an opponent of your choice may put a +1/+1 counter on it.)

When Fanatic of Xenagos enters the battlefield, if tribute wasn't paid, it gets +1/+1 and gains haste until end of turn.

Born of the Gods (Uncommon)
Fanatical Offering
Fanatical Offering 1Black (2)
Instant

As an additional cost to cast this spell, sacrifice an artifact or creature.

Draw two cards and create a Map token. (It's an artifact with "1, Tap, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

The Lost Caverns of Ixalan (Common)
Fanatical Strength
Fanatical Strength 1Green (2)
Instant

Target creature gets +3/+3 and gains trample until end of turn.

Murders at Karlov Manor (Common)
Fang Dragon
Fang Dragon 5RedRed (7)
Creature — Dragon (6/3)

Flying

Commander Legends: Battle for Baldur's Gate (Common)
Fang of Shigeki
Fang of Shigeki Green (1)
Enchantment Creature — Snake Ninja (1/1)

Deathtouch

Kamigawa: Neon Dynasty (Common)
Fang of the Pack
Fang of the Pack 5Green (6)
Creature — Wolf (5/3)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

At the beginning of combat on your turn, another target creature you control gains melee until end of turn. (If a creature has multiple instances of melee, each triggers separately.)

Conspiracy: Take the Crown (Uncommon)
Fang Skulkin
Fang Skulkin 2 (2)
Artifact Creature — Scarecrow (2/1)

2: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)

Eventide (Common)
Fangblade Brigand
Fangblade Brigand 3Red (4)
Creature — Human Werewolf (3/4)

1Red: Fangblade Brigand gets +1/+0 and gains first strike until end of turn.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt (Uncommon)
Fangblade Eviscerator
Fangblade Eviscerator (0)
Creature — Werewolf (4/5)

1Red: Fangblade Eviscerator gets +1/+0 and gains first strike until end of turn.

4Red: Creatures you control get +2/+0 until end of turn.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Uncommon)
Fangorn, Tree Shepherd
Fangorn, Tree Shepherd 4GreenGreenGreen (7)
Legendary Creature — Treefolk (4/10)

Treefolk you control have vigilance.

Whenever one or more Treefolk you control attack, add twice that much Green.

You don't lose unspent green mana as steps and phases end.

The Lord of the Rings: Tales of Middle Earth (Rare)
Fangren Firstborn
Fangren Firstborn 1GreenGreenGreen (4)
Creature — Beast (4/2)

Whenever Fangren Firstborn attacks, put a +1/+1 counter on each attacking creature.

Darksteel (Rare)
Fangren Hunter
Fangren Hunter 3GreenGreen (5)
Creature — Beast (4/4)

Trample

Mirrodin (Common)
Fangren Marauder
Fangren Marauder 5Green (6)
Creature — Beast (5/5)

Whenever an artifact is put into a graveyard from the battlefield, you may gain 5 life.

Mirrodin Besieged (Common)
Fangren Pathcutter
Fangren Pathcutter 4GreenGreen (6)
Creature — Beast (4/6)

Whenever Fangren Pathcutter attacks, attacking creatures gain trample until end of turn.

Fifth Dawn (Uncommon)
Fanning the Flames
Fanning the Flames Variable ColorlessRedRed (2)
Sorcery

Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)

Fanning the Flames deals X damage to any target.

Tempest Remastered (Rare)
Other Versions
Stronghold (Uncommon)
Far Wanderings
Far Wanderings 2Green (3)
Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Threshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.

Zendikar Rising Commander (Common)
Other Versions
Torment (Common)
Commander 2016 (Common)
Commander 2018 (Common)
Faramir, Steward of Gondor
Faramir, Steward of Gondor 1WhiteBlue (3)
Legendary Creature — Human Noble (2/2)

Whenever a legendary creature with mana value 4 or greater enters the battlefield under your control, you become the monarch.

At the beginning of your end step, if you're the monarch, create two 1/1 white Human Soldier creature tokens.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Farbog Boneflinger
Farbog Boneflinger 4Black (5)
Creature — Zombie (2/2)

When Farbog Boneflinger enters the battlefield, target creature gets -2/-2 until end of turn.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Farbog Explorer
Farbog Explorer 2White (3)
Creature — Human Scout (2/3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Avacyn Restored (Common)
Farbog Revenant
Farbog Revenant 2Black (3)
Creature — Spirit (1/3)

Skulk (This creature can't be blocked by creatures with greater power.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Shadows over Innistrad (Common)
Farid, Enterprising Salvager
Farid, Enterprising Salvager 2Red (3)
Legendary Creature — Human Soldier (3/3)

Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a colorless artifact token named Scrap.

1Red, Sacrifice an artifact: Choose one —

• Put a +1/+1 counter on Farid. It gains menace until end of turn.

• Goad target creature.

• Discard a card, then draw a card.

The Brothers' War Commander (Rare)
Farmstead Gleaner
Farmstead Gleaner 3 (3)
Artifact Creature — Scarecrow (2/2)

Farmstead Gleaner doesn't untap during your untap step.

2, Untap: Put a +1/+1 counter on Farmstead Gleaner. (Untap is the untap symbol.)

Modern Horizons (Uncommon)
Farsight Adept
Farsight Adept 2White (3)
Creature — Kor Wizard (3/3)

When Farsight Adept enters the battlefield, you and target opponent each draw a card.

Zendikar Rising (Common)
Farsight Mask
Farsight Mask 5 (5)
Artifact

Whenever a source an opponent controls deals damage to you, if Farsight Mask is untapped, you may draw a card.

Planechase Anthology (Uncommon)
Other Versions
Mirrodin (Uncommon)
Planechase 2012 Edition (Uncommon)
Farsight Ritual
Farsight Ritual 2BlueBlue (4)
Instant

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

Look at the top four cards of your library. If this spell was bargained, look at the top eight cards of your library instead. Put two of them into your hand and the rest on the bottom of your library in a random order.

Wilds of Eldraine (Rare)
Fasting
Fasting White (1)
Enchantment

At the beginning of your upkeep, put a hunger counter on Fasting. Then destroy Fasting if it has five or more hunger counters on it.

If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life.

When you draw a card, destroy Fasting.

The Dark (Uncommon)
Fatal Grudge
Fatal Grudge BlackRed (2)
Sorcery

As an additional cost to cast this spell, sacrifice a nonland permanent.

Each opponent chooses a permanent they control that shares a card type with the sacrificed permanent and sacrifices it.

Draw a card.

Streets of New Capenna (Uncommon)
Fate Forgotten
Fate Forgotten 2White (3)
Instant

Exile target artifact or enchantment.

Dragons of Tarkir (Common)
Fated Conflagration
Fated Conflagration 1RedRedRed (4)
Instant

Fated Conflagration deals 5 damage to target creature or planeswalker. If it's your turn, scry 2.

Born of the Gods (Rare)
Fathom Mage
Fathom Mage 2GreenBlue (4)
Creature — Human Wizard (1/1)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Whenever a +1/+1 counter is put on Fathom Mage, you may draw a card.

Streets of New Capenna Commander (Rare)
Other Versions
Gatecrash (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Guild Kit: Simic (Rare)
Commander Legends (Rare)
Fatigue
Fatigue 1Blue (2)
Sorcery

Target player skips their next draw step.

Urza's Destiny (Common)
Faultgrinder
Faultgrinder 6Red (7)
Creature — Elemental (4/4)

Trample

When Faultgrinder enters the battlefield, destroy target land.

Evoke 4Red (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Magic: The Gathering-Commander (Common)
Other Versions
Lorwyn (Common)
Favor of the Mighty
Favor of the Mighty 1White (2)
Tribal Enchantment — Giant

Each creature with the highest mana value has protection from all colors.

Lorwyn (Rare)
Favor of the Overbeing
Favor of the Overbeing 1Green or Blue (2)
Enchantment — Aura

Enchant creature

As long as enchanted creature is green, it gets +1/+1 and has vigilance.

As long as enchanted creature is blue, it gets +1/+1 and has flying.

Eventide (Common)
Fblthp, Lost on the Range
Fblthp, Lost on the Range 1BlueBlue (3)
Legendary Creature — Homunculus (1/1)

Ward 2

You may look at the top card of your library any time.

The top card of your library has plot. The plot cost is equal to its mana cost.

You may plot nonland cards from the top of your library.

Outlaws of Thunder Junction (Rare)
Fearful Villager
Fearful Villager 2Red (3)
Creature — Human Werewolf (2/3)

Menace (This creature can't be blocked except by two or more creatures.)

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Crimson Vow (Common)
Fearless Fledgling
Fearless Fledgling 1White (2)
Creature — Griffin (1/1)

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Fearless Fledgling. It gains flying until end of turn.

Zendikar Rising (Uncommon)
Fearsome Awakening
Fearsome Awakening 4Black (5)
Sorcery

Return target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it.

Fate Reforged (Uncommon)
Feasting Hobbit
Feasting Hobbit 1Green (2)
Creature — Halfling Citizen (2/2)

Devour Food 3 (As this enters the battlefield, you may sacrifice any number of Foods. This creature enters the battlefield with three times that many +1/+1 counters on it.)

Creatures with power less than Feasting Hobbit's power can't block it.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Feasting Troll King
Feasting Troll King 2GreenGreenGreenGreen (6)
Creature — Troll Noble (7/6)

Vigilance, trample

When Feasting Troll King enters the battlefield, if you cast it from your hand, create three Food tokens. (They're artifacts with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Sacrifice three Foods: Return Feasting Troll King from your graveyard to the battlefield. Activate only during your turn.

Throne of Eldraine (Rare)
Feeding Frenzy
Feeding Frenzy 2Black (3)
Instant

Target creature gets -X/-X until end of turn, where X is the number of Zombies on the battlefield.

Onslaught (Uncommon)
Feeling of Dread
Feeling of Dread 1White (2)
Instant

Tap up to two target creatures.

Flashback 1Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Shadows of the Past (Common)
Other Versions
Innistrad (Common)
Feign Death
Feign Death Black (1)
Instant

Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."

Adventures in the Forgotten Realms (Common)
Feisty Stegosaurus
Feisty Stegosaurus 4Red (5)
Host Creature — Dinosaur (2/1)

When this creature enters the battlefield, roll a six-sided die. This creature deals damage equal to the result to target creature an opponent controls.

Unstable (Common)
Felidar Guardian
Felidar Guardian 3White (4)
Creature — Cat Beast (1/4)

When Felidar Guardian enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner's control.

Aether Revolt (Uncommon)
Felidar Sovereign
Felidar Sovereign 4WhiteWhite (6)
Creature — Cat Beast (4/6)

Vigilance, lifelink

At the beginning of your upkeep, if you have 40 or more life, you win the game.

Battle for Zendikar (Rare)
Other Versions
Zendikar (Mythic Rare)
Feline Sovereign
Feline Sovereign 2Green (3)
Creature — Cat (2/3)

Other Cats you control get +1/+1 and have protection from Dogs.

Whenever one or more Cats you control deal combat damage to a player, destroy up to one target artifact or enchantment that player controls.

Core Set 2021 (Rare)
Felisa, Fang of Silverquill
Felisa, Fang of Silverquill 2WhiteBlack (4)
Legendary Creature — Vampire Wizard (3/2)

Flying

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Whenever a nontoken creature you control dies, if it had counters on it, create X tapped 2/1 white and black Inkling creature tokens with flying, where X is the number of counters it had on it.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Other Versions
Commander 2021 (Mythic Rare)
Fell Flagship
Fell Flagship 3 (3)
Artifact — Vehicle (3/3)

Pirates you control get +1/+0.

Whenever Fell Flagship deals combat damage to a player, that player discards a card.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Ixalan (Rare)
Fell Stinger
Fell Stinger 2Black (3)
Creature — Zombie Scorpion (3/2)

Deathtouch

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Fell Stinger exploits a creature, target player draws two cards and loses 2 life.

Innistrad: Crimson Vow (Uncommon)
Fell the Mighty
Fell the Mighty 4White (5)
Sorcery

Destroy all creatures with power greater than target creature's power.

Outlaws of Thunder Junction Breaking News (Rare)
Other Versions
Commander 2014 (Rare)
Commander 2017 (Rare)
Innistrad: Crimson Vow Commander (Rare)
Streets of New Capenna Commander (Rare)
Warhammer 40,000 Commander (Rare)
March of the Machine Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Felonious Rage
Felonious Rage Red (1)
Instant

Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token.

Murders at Karlov Manor (Common)
Femeref Knight
Femeref Knight 2White (3)
Creature — Human Knight (2/2)

Flanking <I>(Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</I>

White: Femeref Knight gains vigilance until end of turn.

Mirage (Common)
Fencer's Magemark
Fencer's Magemark 2Red (3)
Enchantment — Aura

Enchant creature

Creatures you control that are enchanted get +1/+1 and have first strike.

Guildpact (Common)
Fencing Ace
Fencing Ace 1White (2)
Creature — Human Soldier (1/1)

Double strike

Commander Masters (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Duel Decks: Heroes vs. Monsters (Uncommon)
Archenemy: Nicol Bolas (Uncommon)
Masters 25 (Common)
Core Set 2020 (Uncommon)
Double Masters (Uncommon)
Commander Legends (Uncommon)
Arena Base Set (Common)
Feral Ghoul
Feral Ghoul 2Black (3)
Creature — Zombie Mutant (2/2)

Menace

Whenever another creature you control dies, put a +1/+1 counter on Feral Ghoul.

When Feral Ghoul dies, each opponent gets a number of rad counters equal to its power.

Magic The Gathering—Fallout (Rare)
Feral Lightning
Feral Lightning 3RedRedRed (6)
Sorcery

Create three 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.

Saviors of Kamigawa (Uncommon)
Feral Ridgewolf
Feral Ridgewolf 2Red (3)
Creature — Wolf (1/2)

Trample

1Red: Feral Ridgewolf gets +2/+0 until end of turn.

Innistrad (Common)
Ferocious Charge
Ferocious Charge 2Green (3)
Instant

Target creature gets +4/+4 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Fifth Dawn (Common)
Ferocious Tigorilla
Ferocious Tigorilla 3Red (4)
Creature — Cat Ape (4/3)

Ferocious Tigorilla enters the battlefield with your choice of a trample counter or a menace counter on it. (A creature with menace can't be blocked except by two or more creatures.)

Ikoria: Lair of Behemoths (Common)
Ferocious Werefox
Ferocious Werefox 3Green (4)
Creature — Elf Fox Warrior (4/3)

Trample

Wilds of Eldraine (Common)
Ferocious Zheng
Ferocious Zheng 2GreenGreen (4)
Creature — Cat Beast (4/4)

Global Series: Jiang Yanggu and Mu Yanling (Common)
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