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Aku Djinn
Aku Djinn 3BlackBlack (5)
Creature — Djinn (5/6)

Trample

At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls.

Visions (Rare)
Akuta, Born of Ash
Akuta, Born of Ash 2BlackBlack (4)
Legendary Creature — Spirit (3/2)

Haste

At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta, Born of Ash from your graveyard to the battlefield.

Saviors of Kamigawa (Rare)
Al-abara's Carpet
Al-abara's Carpet 5 (5)
Artifact

5, Tap: Prevent all damage that would be dealt to you this turn by attacking creatures without flying.

Legends (Rare)
Other Versions
Masters Edition IV (Rare)
Alabaster Dragon
Alabaster Dragon 4WhiteWhite (6)
Creature — Dragon (4/4)

Flying

When Alabaster Dragon dies, shuffle it into its owner's library.

Weatherlight (Rare)
Other Versions
Portal (Rare)
Alabaster Kirin
Alabaster Kirin 3White (4)
Creature — Kirin (2/3)

Flying, vigilance

Khans of Tarkir (Common)
Alabaster Leech
Alabaster Leech White (1)
Creature — Leech (1/3)

White spells you cast cost White more to cast.

Invasion (Rare)
Alabaster Mage
Alabaster Mage 1White (2)
Creature — Human Wizard (2/1)

1White: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

Magic 2012 (Uncommon)
Alabaster Potion
Alabaster Potion Variable ColorlessWhiteWhite (2)
Instant

Choose one —

• Target player gains X life.

• Prevent the next X damage that would be dealt to any target this turn.

Fifth Edition (Common)
Other Versions
Fourth Edition (Common)
Legends (Common)
Masters Edition III (Uncommon)
Alabaster Wall
Alabaster Wall 2White (3)
Creature — Wall (0/4)

Defender (This creature can't attack.)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Mercadian Masques (Common)
Alaborn Cavalier
Alaborn Cavalier 2WhiteWhite (4)
Creature — Human Knight (2/2)

Whenever Alaborn Cavalier attacks, you may tap target creature.

Portal Second Age (Uncommon)
Other Versions
Duel Decks: Knights vs. Dragons (Uncommon)
Alaborn Grenadier
Alaborn Grenadier WhiteWhite (2)
Creature — Human Soldier (2/2)

Vigilance

Portal Second Age (Common)
Alaborn Musketeer
Alaborn Musketeer 1White (2)
Creature — Human Soldier (2/1)

Reach (This creature can block creatures with flying.)

Portal Second Age (Common)
Other Versions
Masters Edition IV (Common)
Alaborn Trooper
Alaborn Trooper 2White (3)
Creature — Human Soldier (2/3)

Portal Second Age (Common)
Other Versions
Masters Edition IV (Common)
Alaborn Veteran
Alaborn Veteran 2White (3)
Creature — Human Knight (2/2)

Tap: Target creature gets +2/+2 until end of turn. Activate this ability only during your turn, before attackers are declared.

Portal Second Age (Rare)
Alaborn Zealot
Alaborn Zealot White (1)
Creature — Human Soldier (1/1)

When Alaborn Zealot blocks a creature, destroy that creature and Alaborn Zealot.

Portal Second Age (Uncommon)
Aladdin
Aladdin 2RedRed (4)
Creature — Human Rogue (1/1)

1RedRed, Tap: Gain control of target artifact for as long as you control Aladdin.

Chronicles (Uncommon)
Other Versions
Arabian Nights (Rare)
Masters Edition IV (Rare)
Aladdin's Lamp
Aladdin's Lamp 10 (10)
Artifact

Variable Colorless, Tap: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0.

Fourth Edition (Rare)
Other Versions
Revised Edition (Rare)
Arabian Nights (Rare)
Aladdin's Ring
Aladdin's Ring 8 (8)
Artifact

8, Tap: Aladdin's Ring deals 4 damage to any target.

Ninth Edition (Rare)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Arabian Nights (Rare)
Alarum
Alarum 1White (2)
Instant

Untap target nonattacking creature. It gets +1/+3 until end of turn.

Mirage (Common)
Albino Troll
Albino Troll 1Green (2)
Creature — Troll (3/3)

Echo 1Green (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

1Green: Regenerate Albino Troll.

Urza's Saga (Uncommon)
Other Versions
Duel Decks: Garruk vs. Liliana (Uncommon)
Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Alchemist's Apprentice
Alchemist's Apprentice 1Blue (2)
Creature — Human Wizard (1/1)

Sacrifice Alchemist's Apprentice: Draw a card.

Avacyn Restored (Common)
Alchemist's Greeting
Alchemist's Greeting 4Red (5)
Sorcery

Alchemist's Greeting deals 4 damage to target creature.

Madness 1Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Eldritch Moon (Common)
Alchemist's Refuge
Alchemist's Refuge (0)
Land

Tap: Add Colorless.

GreenBlue, Tap: You may cast spells this turn as though they had flash.

Avacyn Restored (Rare)
Alchemist's Vial
Alchemist's Vial 2 (2)
Artifact

When Alchemist's Vial enters the battlefield, draw a card.

1, Tap, Sacrifice Alchemist's Vial: Target creature can't attack or block this turn.

Magic Origins (Common)
Alchor's Tomb
Alchor's Tomb 4 (4)
Artifact

2, Tap: Target permanent you control becomes the color of your choice. (This effect lasts indefinitely.)

Legends (Rare)
Other Versions
Masters Edition IV (Rare)
Aleatory
Aleatory 1Red (2)
Instant

Cast this spell only during combat after blockers are declared.

Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.

Draw a card at the beginning of the next turn's upkeep.

Mirage (Uncommon)
Alert Shu Infantry
Alert Shu Infantry 2White (3)
Creature — Human Soldier (2/2)

Vigilance

Portal Three Kingdoms (Uncommon)
Alesha, Who Smiles at Death
Alesha, Who Smiles at Death 2Red (3)
Legendary Creature — Human Warrior (3/2)

First strike

Whenever Alesha, Who Smiles at Death attacks, you may pay White or BlackWhite or Black. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.

Commander 2016 (Rare)
Other Versions
Fate Reforged (Rare)
Alesha's Vanguard
Alesha's Vanguard 3Black (4)
Creature — Orc Warrior (3/3)

Dash 2Black (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Fate Reforged (Common)
Alexi, Zephyr Mage
Alexi, Zephyr Mage 3BlueBlue (5)
Legendary Creature — Human Spellshaper (3/3)

Variable ColorlessBlue, Tap, Discard two cards: Return X target creatures to their owners' hands.

Prophecy (Rare)
Alexi's Cloak
Alexi's Cloak 1Blue (2)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature has shroud. (It can't be the target of spells or abilities.)

Prophecy (Common)
Algae Gharial
Algae Gharial 3Green (4)
Creature — Crocodile (1/1)

Shroud (This creature can't be the target of spells or abilities.)

Whenever another creature dies, you may put a +1/+1 counter on Algae Gharial.

Shards of Alara (Uncommon)
Other Versions
Modern Masters 2015 Edition (Uncommon)
Alhammarret, High Arbiter
Alhammarret, High Arbiter 5BlueBlue (7)
Legendary Creature — Sphinx (5/5)

Flying

As Alhammarret, High Arbiter enters the battlefield, each opponent reveals their hand. You choose the name of a nonland card revealed this way.

Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield).

Magic Origins (Rare)
Alhammarret's Archive
Alhammarret's Archive 5 (5)
Legendary Artifact

If you would gain life, you gain twice that much life instead.

If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

Magic Origins (Mythic Rare)
Ali Baba
Ali Baba Red (1)
Creature — Human Rogue (1/1)

Red: Tap target Wall.

Fourth Edition (Uncommon)
Other Versions
Arabian Nights (Uncommon)
Ali from Cairo
Ali from Cairo 2RedRed (4)
Creature — Human (0/1)

Damage that would reduce your life total to less than 1 reduces it to 1 instead.

Arabian Nights (Rare)
Other Versions
Masters Edition IV (Rare)
Aliban's Tower
Aliban's Tower 1Red (2)
Instant

Target blocking creature gets +3/+1 until end of turn.

Homelands (Common)
Aligned Hedron Network
Aligned Hedron Network 4 (4)
Artifact

When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.)

Battle for Zendikar (Rare)
Alive // Well (Alive)
Alive // Well (Alive) 3Green (4)
Sorcery

Create a 3/3 green Centaur creature token.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
All Hallow's Eve
All Hallow's Eve 2BlackBlack (4)
Sorcery

Exile All Hallow's Eve with two scream counters on it.

At the beginning of your upkeep, if All Hallow's Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from their graveyard to the battlefield.

Legends (Rare)
Other Versions
Masters Edition III (Rare)
All Is Dust
All Is Dust 7 (7)
Tribal Sorcery — Eldrazi

Each player sacrifices all colored permanents they control.

Rise of the Eldrazi (Mythic Rare)
Other Versions
Modern Masters 2015 Edition (Rare)
All Suns' Dawn
All Suns' Dawn 4Green (5)
Sorcery

For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.

Fifth Dawn (Rare)
Other Versions
Modern Masters 2015 Edition (Rare)
Allay
Allay 1White (2)
Instant

Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)

Destroy target enchantment.

Exodus (Common)
Alley Evasion
Alley Evasion White (1)
Instant

Choose one —

• Target creature you control gets +1/+2 until end of turn.

• Return target creature you control to its owner's hand.

Aether Revolt (Common)
Alley Grifters
Alley Grifters 1BlackBlack (3)
Creature — Human Mercenary (2/2)

Whenever Alley Grifters becomes blocked, defending player discards a card.

Mercadian Masques (Common)
Alley Strangler
Alley Strangler 2Black (3)
Creature — Aetherborn Rogue (2/3)

Menace

Aether Revolt (Common)
Alliance of Arms
Alliance of Arms White (1)
Sorcery

Join forces — Starting with you, each player may pay any amount of mana. Each player creates X 1/1 white Soldier creature tokens, where X is the total amount of mana paid this way.

Magic: The Gathering-Commander (Rare)
Allied Reinforcements
Allied Reinforcements 3White (4)
Sorcery

Create two 2/2 white Knight Ally creature tokens.

Oath of the Gatewatch (Uncommon)
Allied Strategies
Allied Strategies 4Blue (5)
Sorcery

Domain — Target player draws a card for each basic land type among lands they control.

Planeshift (Uncommon)
Other Versions
Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Allosaurus Rider
Allosaurus Rider 5GreenGreen (7)
Creature — Elf Warrior (1+*/1+*)

You may exile two green cards from your hand rather than pay this spell's mana cost.

Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.

Coldsnap (Rare)
Other Versions
Duel Decks: Elves vs. Goblins (Rare)
Duel Decks Anthology, Elves vs. Goblins (Rare)
Alloy Golem
Alloy Golem 6 (6)
Artifact Creature — Golem (4/4)

As Alloy Golem enters the battlefield, choose a color.

Alloy Golem is the chosen color. (It's still an artifact.)

Invasion (Uncommon)
Alloy Myr
Alloy Myr 3 (3)
Artifact Creature — Myr (2/2)

Tap: Add one mana of any color.

New Phyrexia (Uncommon)
Other Versions
Modern Masters 2015 Edition (Common)
Alluring Scent
Alluring Scent 1GreenGreen (3)
Sorcery

All creatures able to block target creature this turn do so.

Starter 1999 (Rare)
Other Versions
Portal (Rare)
Portal Second Age (Rare)
Masters Edition IV (Common)
Alluring Siren
Alluring Siren 1Blue (2)
Creature — Siren (1/1)

Tap: Target creature an opponent controls attacks you this turn if able.

Magic 2012 (Uncommon)
Other Versions
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Ally Encampment
Ally Encampment (0)
Land

Tap: Add Colorless.

Tap: Add one mana of any color. Spend this mana only to cast an Ally spell.

1, Tap, Sacrifice Ally Encampment: Return target Ally you control to its owner's hand.

Battle for Zendikar (Rare)
Alms
Alms White (1)
Enchantment

1, Exile the top card of your graveyard: Prevent the next 1 damage that would be dealt to target creature this turn.

Weatherlight (Common)
Alms Beast
Alms Beast 2WhiteBlack (4)
Creature — Beast (6/6)

Creatures blocking or blocked by Alms Beast have lifelink.

Gatecrash (Rare)
Alms Collector
Alms Collector 3White (4)
Creature — Cat Cleric (3/4)

Flash

If an opponent would draw two or more cards, instead you and that player each draw a card.

Commander 2017 (Rare)
Alms of the Vein
Alms of the Vein 2Black (3)
Sorcery

Target opponent loses 3 life and you gain 3 life.

Madness Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows over Innistrad (Common)
Alpha Authority
Alpha Authority 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature has hexproof and can't be blocked by more than one creature.

Gatecrash (Uncommon)
Alpha Brawl
Alpha Brawl 6RedRed (8)
Sorcery

Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature.

Dark Ascension (Rare)
Alpha Kavu
Alpha Kavu 2Green (3)
Creature — Kavu (2/2)

1Green: Target Kavu creature gets -1/+1 until end of turn.

Planeshift (Uncommon)
Alpha Myr
Alpha Myr 2 (2)
Artifact Creature — Myr (2/1)

Mirrodin (Common)
Alpha Status
Alpha Status 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it.

Scourge (Uncommon)
Alpha Tyrranax
Alpha Tyrranax 4GreenGreen (6)
Creature — Dinosaur Beast (6/5)

Scars of Mirrodin (Common)
Alpine Grizzly
Alpine Grizzly 2Green (3)
Creature — Bear (4/2)

Khans of Tarkir (Common)
Alpine Moon
Alpine Moon Red (1)
Enchantment

As Alpine Moon enters the battlefield, choose a nonbasic land card name.

Lands your opponents control with the chosen name lose all land types and abilities, and they gain "Tap: Add one mana of any color."

Core Set 2019 (Rare)
Altac Bloodseeker
Altac Bloodseeker 1Red (2)
Creature — Human Berserker (2/1)

Whenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and Tap as soon as it comes under your control.)

Magic 2015 Core Set (Uncommon)
Altar Golem
Altar Golem 7 (7)
Artifact Creature — Golem (*/*)

Trample

Altar Golem's power and toughness are each equal to the number of creatures on the battlefield.

Altar Golem doesn't untap during your untap step.

Tap five untapped creatures you control: Untap Altar Golem.

Eventide (Rare)
Altar of Bone
Altar of Bone GreenWhite (2)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.

Ice Age (Rare)
Altar of Dementia
Altar of Dementia 2 (2)
Artifact

Sacrifice a creature: Target player puts a number of cards equal to the sacrificed creature's power from the top of their library into their graveyard.

Magic: The Gathering—Conspiracy (Rare)
Other Versions
Tempest (Rare)
Altar of Shadows
Altar of Shadows 7 (7)
Artifact

At the beginning of your precombat main phase, add Black for each charge counter on Altar of Shadows.

7, Tap: Destroy target creature. Then put a charge counter on Altar of Shadows.

Mirrodin (Rare)
Altar of the Brood
Altar of the Brood 1 (1)
Artifact

Whenever another permanent enters the battlefield under your control, each opponent puts the top card of their library into their graveyard.

Khans of Tarkir (Rare)
Other Versions
Ugin's Fate promos (Rare)
Altar of the Lost
Altar of the Lost 3 (3)
Artifact

Altar of the Lost enters the battlefield tapped.

Tap: Add two mana in any combination of colors. Spend this mana only to cast spells with flashback from a graveyard.

Dark Ascension (Uncommon)
Altar's Light
Altar's Light 2WhiteWhite (4)
Instant

Exile target artifact or enchantment.

Mirrodin (Uncommon)
Altar's Reap
Altar's Reap 1Black (2)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Draw two cards.

Conspiracy: Take the Crown (Common)
Other Versions
Innistrad (Common)
Magic 2014 Core Set (Common)
Magic: The Gathering—Conspiracy (Common)
Battle for Zendikar (Common)
Commander 2015 (Common)
Duel Decks: Nissa vs. Ob Nixilis (Common)
Commander Anthology (Common)
Alter Reality
Alter Reality 1Blue (2)
Instant

Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.)

Flashback 1Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Torment (Rare)
Altered Ego
Altered Ego Variable Colorless2GreenBlue (4)
Creature — Shapeshifter (0/0)

This spell can't be countered.

You may have Altered Ego enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it.

Shadows over Innistrad (Rare)
Aluren
Aluren 2GreenGreen (4)
Enchantment

Any player may cast creature spells with converted mana cost 3 or less without paying their mana cost and as though they had flash.

Tempest (Rare)
Other Versions
Tempest Remastered (Rare)
Always Watching
Always Watching 1WhiteWhite (3)
Enchantment

Nontoken creatures you control get +1/+1 and have vigilance.

Shadows over Innistrad (Rare)
Amaranthine Wall
Amaranthine Wall 4 (4)
Artifact Creature — Wall (0/6)

Defender

2: Amaranthine Wall gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Dominaria (Uncommon)
Amass the Components
Amass the Components 3Blue (4)
Sorcery

Draw three cards, then put a card from your hand on the bottom of your library.

Avacyn Restored (Common)
Other Versions
Iconic Masters (Common)
Ambassador Laquatus
Ambassador Laquatus 1BlueBlue (3)
Legendary Creature — Merfolk Wizard (1/3)

3: Target player puts the top three cards of their library into their graveyard.

Tenth Edition (Rare)
Other Versions
Torment (Rare)
Ambassador Oak
Ambassador Oak 3Green (4)
Creature — Treefolk Warrior (3/3)

When Ambassador Oak enters the battlefield, create a 1/1 green Elf Warrior creature token.

Morningtide (Common)
Other Versions
Duel Decks: Mind vs. Might (Common)
Masters 25 (Common)
Amber Prison
Amber Prison 4 (4)
Artifact

You may choose not to untap Amber Prison during your untap step.

4, Tap: Tap target artifact, creature, or land. That permanent doesn't untap during its controller's untap step for as long as Amber Prison remains tapped.

Classic Sixth Edition (Rare)
Other Versions
Mirage (Rare)
Ambition's Cost
Ambition's Cost 3Black (4)
Sorcery

You draw three cards and you lose 3 life.

Commander 2017 (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Portal Three Kingdoms (Rare)
Commander 2015 (Uncommon)
Duel Decks: Nissa vs. Ob Nixilis (Uncommon)
Commander Anthology (Uncommon)
Ambitious Aetherborn
Ambitious Aetherborn 4Black (5)
Creature — Aetherborn Artificer (4/3)

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

Kaladesh (Common)
Ambuscade
Ambuscade 2Green (3)
Instant

Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.

Hour of Devastation (Common)
Ambuscade Shaman
Ambuscade Shaman 2Black (3)
Creature — Orc Shaman (2/2)

Whenever Ambuscade Shaman or another creature enters the battlefield under your control, that creature gets +2/+2 until end of turn.

Dash 3Black (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Uncommon)
Ambush
Ambush 3Red (4)
Instant

Blocking creatures gain first strike until end of turn.

Homelands (Common)
Ambush Commander
Ambush Commander 3GreenGreen (5)
Creature — Elf (2/2)

Forests you control are 1/1 green Elf creatures that are still lands.

1Green, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.

Scourge (Rare)
Other Versions
Duel Decks: Elves vs. Goblins (Rare)
Duel Decks Anthology, Elves vs. Goblins (Rare)
Ambush Krotiq
Ambush Krotiq 5Green (6)
Creature — Insect (5/5)

Trample

When Ambush Krotiq enters the battlefield, return another creature you control to its owner's hand.

Fate Reforged (Common)
Ambush Party
Ambush Party 4Red (5)
Creature — Human Rogue (3/1)

First strike, haste

Fifth Edition (Common)
Other Versions
Homelands (Common)
Masters Edition II (Common)
Ambush Viper
Ambush Viper 1Green (2)
Creature — Snake (2/1)

Flash (You may cast this spell any time you could cast an instant.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Innistrad (Common)
Ammit Eternal
Ammit Eternal 2Black (3)
Creature — Zombie Crocodile Demon (5/5)

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)

Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal.

Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it.

Hour of Devastation (Rare)
Amnesia
Amnesia 3BlueBlueBlue (6)
Sorcery

Target player reveals their hand and discards all nonland cards.

The Dark (Uncommon)
Other Versions
Masters Edition (Rare)
Amoeboid Changeling
Amoeboid Changeling 1Blue (2)
Creature — Shapeshifter (1/1)

Changeling (This card is every creature type.)

Tap: Target creature gains all creature types until end of turn.

Tap: Target creature loses all creature types until end of turn.

Lorwyn (Common)
Other Versions
Premium Deck Series: Slivers (Common)
Amok
Amok 1Red (2)
Enchantment

1, Discard a card at random: Put a +1/+1 counter on target creature.

Stronghold (Rare)
Amphibious Kavu
Amphibious Kavu 2Green (3)
Creature — Kavu (2/2)

Whenever Amphibious Kavu blocks or becomes blocked by one or more blue and/or black creatures, Amphibious Kavu gets +3/+3 until end of turn.

Planeshift (Common)
Amphin Cutthroat
Amphin Cutthroat 3Blue (4)
Creature — Salamander Rogue (2/4)

Magic 2012 (Common)
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