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Might Weaver
( 2)
Creature — Human Wizard
(2/1)
: Target red or white creature gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
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Mind Extraction
( 3)
Sorcery
As an additional cost to cast this spell, sacrifice a creature. Target player reveals their hand and discards all cards of each of the sacrificed creature's colors.
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Minotaur Illusionist
( 5)
Creature — Minotaur Wizard
(3/4)
: Minotaur Illusionist gains shroud until end of turn. (It can't be the target of spells or abilities.) , Sacrifice Minotaur Illusionist: It deals damage equal to its power to target creature.
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Minotaur Tactician
( 4)
Creature — Minotaur
(1/1)
Haste Minotaur Tactician gets +1/+1 as long as you control a white creature. Minotaur Tactician gets +1/+1 as long as you control a blue creature.
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Mire Kavu
( 4)
Creature — Kavu
(3/2)
Mire Kavu gets +1/+1 as long as you control a Swamp.
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Mogg Jailer
( 2)
Creature — Goblin
(2/2)
Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less.
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Mogg Sentry
( 1)
Creature — Goblin Warrior
(1/1)
Whenever an opponent casts a spell, Mogg Sentry gets +2/+2 until end of turn.
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Molimo, Maro-Sorcerer
( 7)
Legendary Creature — Elemental
(*/*)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.
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Morgue Toad
( 3)
Creature — Frog
(2/2)
Sacrifice Morgue Toad: Add .
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Mournful Zombie
( 3)
Creature — Zombie
(2/1)
, : Target player gains 1 life.
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Mourning
( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets -2/-0. : Return Mourning to its owner's hand.
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Multani's Harmony
( 1)
Enchantment — Aura
Enchant creature Enchanted creature has ": Add one mana of any color."
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Mystic Snake
( 4)
Creature — Snake
(2/2)
Flash When Mystic Snake enters the battlefield, counter target spell.
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Natural Emergence
( 4)
Enchantment
When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand. Lands you control are 2/2 creatures with first strike. They're still lands.
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Necra Sanctuary
( 3)
Enchantment
At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead.
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Nemata, Grove Guardian
( 6)
Legendary Creature — Treefolk
(4/5)
: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn.
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Nightscape Familiar
( 2)
Creature — Zombie
(1/1)
Blue spells and red spells you cast cost less to cast. : Regenerate Nightscape Familiar.
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Noble Panther
( 3)
Creature — Cat
(3/3)
: Noble Panther gains first strike until end of turn.
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Nomadic Elf
( 2)
Creature — Elf Nomad
(2/2)
: Add one mana of any color.
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Noxious Vapors
( 3)
Sorcery
Each player reveals their hand, chooses one card of each color from it, then discards all other nonland cards.
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Obliterate
( 8)
Sorcery
This spell can't be countered. Destroy all artifacts, creatures, and lands. They can't be regenerated.
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Obsidian Acolyte
( 2)
Creature — Human Cleric
(1/1)
Protection from black : Target creature gains protection from black until end of turn.
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Opt
( 1)
Instant
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Ordered Migration
( 5)
Sorcery
Domain — Create a 1/1 blue Bird creature token with flying for each basic land type among lands you control.
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Orim's Chant
( 1)
Instant
Kicker (You may pay an additional as you cast this spell.) Target player can't cast spells this turn. If this spell was kicked, creatures can't attack this turn.
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Orim's Thunder
( 3)
Instant
Kicker (You may pay an additional as you cast this spell.) Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's mana value to target creature.
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Orim's Touch
( 1)
Instant
Kicker (You may pay an additional as you cast this spell.) Prevent the next 2 damage that would be dealt to any target this turn. If this spell was kicked, prevent the next 4 damage that would be dealt to that permanent or player this turn instead.
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Overabundance
( 3)
Enchantment
Whenever a player taps a land for mana, that player adds one mana of any type that land produced, and Overabundance deals 1 damage to the player.
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Overload
( 1)
Instant
Kicker (You may pay an additional as you cast this spell.) Destroy target artifact if its mana value is 2 or less. If this spell was kicked, destroy that artifact if its mana value is 5 or less instead.
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Penumbra Bobcat
( 3)
Creature — Cat
(2/1)
When Penumbra Bobcat dies, create a 2/1 black Cat creature token.
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Penumbra Kavu
( 5)
Creature — Kavu
(3/3)
When Penumbra Kavu dies, create a 3/3 black Kavu creature token.
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Penumbra Wurm
( 7)
Creature — Wurm
(6/6)
Trample When Penumbra Wurm dies, create a 6/6 black Wurm creature token with trample.
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Pernicious Deed
( 3)
Enchantment
, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with mana value X or less.
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Phantasmal Terrain
( 2)
Enchantment — Aura
Enchant land As Phantasmal Terrain enters the battlefield, choose a basic land type. Enchanted land is the chosen type.
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Phyrexian Altar
( 3)
Artifact
Sacrifice a creature: Add one mana of any color.
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Phyrexian Arena
( 3)
Enchantment
At the beginning of your upkeep, you draw a card and you lose 1 life.
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Phyrexian Battleflies
( 1)
Creature — Phyrexian Insect
(0/1)
Flying : Phyrexian Battleflies gets +1/+0 until end of turn. Activate no more than twice each turn.
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Phyrexian Bloodstock
( 5)
Creature — Phyrexian Zombie
(3/3)
When Phyrexian Bloodstock leaves the battlefield, destroy target white creature. It can't be regenerated.
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Phyrexian Delver
( 5)
Creature — Phyrexian Zombie
(3/2)
When Phyrexian Delver enters the battlefield, return target creature card from your graveyard to the battlefield. You lose life equal to that card's mana value.
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Phyrexian Gargantua
( 6)
Creature — Phyrexian Horror
(4/4)
When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life.
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Phyrexian Rager
( 3)
Creature — Phyrexian Horror
(2/2)
When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.
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Phyrexian Reaper
( 5)
Creature — Phyrexian Zombie
(3/3)
Whenever Phyrexian Reaper becomes blocked by a green creature, destroy that creature. It can't be regenerated.
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Phyrexian Scuta
( 4)
Creature — Phyrexian Zombie
(3/3)
Kicker—Pay 3 life. (You may pay 3 life in addition to any other costs as you cast this spell.) If Phyrexian Scuta was kicked, it enters the battlefield with two +1/+1 counters on it.
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Phyrexian Slayer
( 4)
Creature — Phyrexian Minion
(2/2)
Flying Whenever Phyrexian Slayer becomes blocked by a white creature, destroy that creature. It can't be regenerated.
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Phyrexian Tyranny
( 3)
Enchantment
Whenever a player draws a card, that player loses 2 life unless they pay .
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Pincer Spider
( 3)
Creature — Spider
(2/3)
Kicker <I>(You may pay an additional </I><I> as you cast this spell.)</I> Reach (This creature can block creatures with flying.) If Pincer Spider was kicked, it enters the battlefield with a +1/+1 counter on it.
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Plague Spitter
( 3)
Creature — Phyrexian Horror
(2/2)
At the beginning of your upkeep, Plague Spitter deals 1 damage to each creature and each player. When Plague Spitter dies, it deals 1 damage to each creature and each player.
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Plague Spores
( 6)
Sorcery
Destroy target nonblack creature and target land. They can't be regenerated.
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Plains
( 0)
Basic Land — Plains
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Planar Despair
( 5)
Sorcery
Domain — All creatures get -1/-1 until end of turn for each basic land type among lands you control.
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Planar Overlay
( 3)
Sorcery
Each player chooses a land they control of each basic land type. Return those lands to their owners' hands.
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Planar Portal
( 6)
Artifact
, : Search your library for a card, put that card into your hand, then shuffle.
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Planeswalker's Favor
( 3)
Enchantment
: Target opponent reveals a card at random from their hand. Target creature gets +X/+X until end of turn, where X is the revealed card's mana value.
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Planeswalker's Fury
( 3)
Enchantment
: Target opponent reveals a card at random from their hand. Planeswalker's Fury deals damage equal to that card's mana value to that player. Activate only as a sorcery.
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Planeswalker's Mirth
( 3)
Enchantment
: Target opponent reveals a card at random from their hand. You gain life equal to that card's mana value.
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Planeswalker's Mischief
( 3)
Enchantment
: Target opponent reveals a card at random from their hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate only as a sorcery.
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Planeswalker's Scorn
( 3)
Enchantment
: Target opponent reveals a card at random from their hand. Target creature gets -X/-X until end of turn, where X is the revealed card's mana value. Activate only as a sorcery.
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Pledge of Loyalty
( 2)
Enchantment — Aura
Enchant creature Enchanted creature has protection from the colors of permanents you control. This effect doesn't remove Pledge of Loyalty.
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Pollen Remedy
( 1)
Instant
Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) Prevent the next 3 damage that would be dealt this turn to any number of targets, divided as you choose. If this spell was kicked, prevent the next 6 damage this way instead.
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Pouncing Kavu
( 2)
Creature — Kavu
(1/1)
Kicker <I>(You may pay an additional </I><I> as you cast this spell.)</I> First strike If Pouncing Kavu was kicked, it enters the battlefield with two +1/+1 counters on it and with haste.
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Power Armor
( 4)
Artifact
Domain — , : Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
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Powerstone Minefield
( 4)
Enchantment
Whenever a creature attacks or blocks, Powerstone Minefield deals 2 damage to it.
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Primal Growth
( 3)
Sorcery
Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) Search your library for a basic land card, put that card onto the battlefield, then shuffle. If this spell was kicked, instead search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
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Prison Barricade
( 2)
Creature — Wall
(1/3)
Defender (This creature can't attack.) Kicker <I>(You may pay an additional </I><I> as you cast this spell.)</I> If Prison Barricade was kicked, it enters the battlefield with a +1/+1 counter on it and with "Prison Barricade can attack as though it didn't have defender."
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Prohibit
( 2)
Instant
Kicker (You may pay an additional as you cast this spell.) Counter target spell if its mana value is 2 or less. If this spell was kicked, counter that spell if its mana value is 4 or less instead.
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Prophetic Bolt
( 5)
Instant
Prophetic Bolt deals 4 damage to any target. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.
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Protective Sphere
( 3)
Enchantment
, Pay 1 life: Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost. <I>(Colorless mana prevents no damage.)</I>
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Psychic Battle
( 5)
Enchantment
Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the highest mana value may change the target or targets. If two or more cards are tied for highest, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic Battle.
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Pulse of Llanowar
( 4)
Enchantment
If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type.
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Pure Reflection
( 3)
Enchantment
Whenever a player casts a creature spell, destroy all Reflections. Then that player creates an X/X white Reflection creature token, where X is the mana value of that spell.
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Putrid Warrior
( 2)
Creature — Zombie Soldier Warrior
(2/2)
Whenever Putrid Warrior deals damage, choose one — • Each player loses 1 life. • Each player gains 1 life.
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Pygmy Kavu
( 4)
Creature — Kavu
(1/2)
When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control.
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Quagmire Druid
( 3)
Creature — Zombie Druid
(2/2)
, , Sacrifice a creature: Destroy target enchantment.
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Questing Phelddagrif
( 4)
Creature — Phelddagrif
(4/4)
: Questing Phelddagrif gets +1/+1 until end of turn. Target opponent creates a 1/1 green Hippo creature token. : Questing Phelddagrif gains protection from black and from red until end of turn. Target opponent gains 2 life. : Questing Phelddagrif gains flying until end of turn. Target opponent may draw a card.
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Quicksilver Dagger
( 3)
Enchantment — Aura
Enchant creature Enchanted creature has ": This creature deals 1 damage to target player or planeswalker. You draw a card."
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Quirion Dryad
( 2)
Creature — Dryad
(1/1)
Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Quirion Dryad.
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Quirion Elves
( 2)
Creature — Elf Druid
(1/1)
As Quirion Elves enters the battlefield, choose a color. : Add . : Add one mana of the chosen color.
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Quirion Explorer
( 2)
Creature — Elf Druid Scout
(1/1)
: Add one mana of any color that a land an opponent controls could produce.
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Quirion Sentinel
( 2)
Creature — Elf Druid
(2/1)
When Quirion Sentinel enters the battlefield, add one mana of any color.
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Quirion Trailblazer
( 4)
Creature — Elf Scout
(1/2)
When Quirion Trailblazer enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
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Rage Weaver
( 2)
Creature — Human Wizard
(2/1)
: Target black or green creature gains haste until end of turn. (It can attack and this turn.)
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Rainbow Crow
( 4)
Creature — Bird
(2/2)
Flying : Rainbow Crow becomes the color of your choice until end of turn.
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