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+m/(have|has|gains).*first.strike/, +~w (126)

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Skillful Lunge
Skillful Lunge 1White (2)
Instant

Target creature gets +2/+0 and gains first strike until end of turn.

Dark Ascension (Common)
Soltari Lancer
Soltari Lancer 2White (3)
Creature — Soltari Knight (2/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Soltari Lancer has first strike as long as it's attacking.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Stillmoon Cavalier
Stillmoon Cavalier 1White or BlackWhite or Black (3)
Creature — Zombie Knight (2/1)

Protection from white and from black

White or Black: Stillmoon Cavalier gains flying until end of turn.

White or Black: Stillmoon Cavalier gains first strike until end of turn.

White or BlackWhite or Black: Stillmoon Cavalier gets +1/+0 until end of turn.

Eventide (Rare)
Sunlit Hoplite
Sunlit Hoplite 1White (2)
Creature — Human Soldier (2/1)

As long as it's your turn, Sunlit Hoplite has first strike.

Sunlit Hoplite gets +1/+0 as long as you control an Elspeth planeswalker.

Theros Beyond Death (Common)
Sunspear Shikari
Sunspear Shikari 1White (2)
Creature — Cat Soldier (2/2)

As long as Sunspear Shikari is equipped, it has first strike and lifelink.

Commander Masters (Common)
Other Versions
Scars of Mirrodin (Common)
Modern Masters 2015 Edition (Common)
Commander 2017 (Common)
Swift Justice
Swift Justice White (1)
Instant

Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.

Duel Decks: Speed vs. Cunning (Common)
Other Versions
Return to Ravnica (Common)
Swordsworn Cavalier
Swordsworn Cavalier 1White (2)
Creature — Human Knight (3/1)

Swordsworn Cavalier has first strike as long as another Knight entered the battlefield under your control this turn.

March of the Machine (Common)
Tajic, Legion's Edge
Tajic, Legion's Edge 1RedWhite (3)
Legendary Creature — Human Soldier (3/2)

Haste

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Prevent all noncombat damage that would be dealt to other creatures you control.

RedWhite: Tajic, Legion's Edge gains first strike until end of turn.

Ravnica Remastered (Rare)
Other Versions
Guilds of Ravnica (Rare)
Talon Sliver
Talon Sliver 1White (2)
Creature — Sliver (1/1)

All Sliver creatures have first strike.

Tempest (Common)
The Wandering Emperor
The Wandering Emperor 2WhiteWhite (4)
Legendary Planeswalker (3)

Flash

As long as The Wandering Emperor entered the battlefield this turn, you may activate her loyalty abilities any time you could cast an instant.

+1: Put a +1/+1 counter on up to one target creature. It gains first strike until end of turn.

−1: Create a 2/2 white Samurai creature token with vigilance.

−2: Exile target tapped creature. You gain 2 life.

Kamigawa: Neon Dynasty (Mythic Rare)
Thunderous Orator
Thunderous Orator 1White (2)
Creature — Kor Wizard (2/2)

Vigilance

Whenever Thunderous Orator attacks, it gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, indestructible, lifelink, menace, and trample.

Strixhaven: School of Mages (Uncommon)
Toolcraft Exemplar
Toolcraft Exemplar White (1)
Creature — Dwarf Artificer (1/1)

At the beginning of combat on your turn, if you control an artifact, Toolcraft Exemplar gets +2/+1 until end of turn. If you control three or more artifacts, it also gains first strike until end of turn.

Kaladesh Remastered (Rare)
Other Versions
Kaladesh (Rare)
Trained Arynx
Trained Arynx 1White (2)
Creature — Cat Beast Mount (3/1)

Whenever Trained Arynx attacks while saddled, it gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction (Common)
Triumph of Gerrard
Triumph of Gerrard 1White (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Put a +1/+1 counter on target creature you control with the greatest power.

III — Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn.

Dominaria (Uncommon)
Triumphant Adventurer
Triumphant Adventurer WhiteBlack (2)
Creature — Human Knight (1/1)

Deathtouch

As long as it's your turn, Triumphant Adventurer has first strike.

Whenever Triumphant Adventurer attacks, venture into the dungeon. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Rare)
Truefire Paladin
Truefire Paladin RedWhite (2)
Creature — Human Knight (2/2)

Vigilance

RedWhite: Truefire Paladin gets +2/+0 until end of turn.

RedWhite: Truefire Paladin gains first strike until end of turn.

Duel Decks: Heroes vs. Monsters (Uncommon)
Other Versions
Gatecrash (Uncommon)
Twinblade Paladin
Twinblade Paladin 3White (4)
Creature — Human Knight (3/3)

Whenever you gain life, put a +1/+1 counter on Twinblade Paladin.

As long as you have 25 or more life, Twinblade Paladin has double strike. (It deals both first-strike and regular combat damage.)

Core Set 2020 (Uncommon)
XXValor (Valor)
XXValor (Valor) 3White (4)
Creature — Incarnation (2/2)

First strike

As long as Valor is in your graveyard and you control a Plains, creatures you control have first strike.

Time Spiral "Timeshifted" (Special)
Other Versions
Judgment (Uncommon)
Vampire's Zeal
Vampire's Zeal White (1)
Instant

Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.

Ixalan (Common)
Veteran Warleader
Veteran Warleader 1GreenWhite (3)
Creature — Human Soldier Ally (*/*)

Veteran Warleader's power and toughness are each equal to the number of creatures you control.

Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn.

Battle for Zendikar (Rare)
Other Versions
Duel Decks: Zendikar vs. Eldrazi (Rare)
Wingbeat Warrior
Wingbeat Warrior 2White (3)
Creature — Bird Soldier Warrior (2/1)

Flying

Morph 2White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Wingbeat Warrior is turned face up, target creature gains first strike until end of turn.

Legions (Common)
Wings of Aesthir
Wings of Aesthir WhiteBlue (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0 and has flying and first strike.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Uncommon)
Wojek Halberdiers
Wojek Halberdiers RedWhite (2)
Creature — Human Soldier (3/2)

Battalion — Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn.

Gatecrash (Common)
Zealot's Conviction
Zealot's Conviction White (1)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +1/+1.

Corrupted — As long as an opponent has three or more poison counters, enchanted creature gets an additional +1/+0 and has first strike.

Phyrexia: All Will Be One (Common)
Zealous Strike
Zealous Strike 1White (2)
Instant

Target creature gets +2/+2 and gains first strike until end of turn.

Conspiracy: Take the Crown (Common)
Other Versions
Avacyn Restored (Common)
Zhalfirin Knight
Zhalfirin Knight 2White (3)
Creature — Human Knight (2/2)

Flanking <I>(Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</I>

WhiteWhite: Zhalfirin Knight gains first strike until end of turn.

Mirage (Common)
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