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Baral, Chief of Compliance
Baral, Chief of Compliance 1Blue (2)
Legendary Creature — Human Wizard (1/3)

Instant and sorcery spells you cast cost 1 less to cast.

Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.

March of the Machine Multiverse Legends (Rare)
Other Versions
Aether Revolt (Rare)
Time Spiral Remastered (Bonus)
Kaladesh Remastered (Rare)
Barbara Wright
Barbara Wright 1White (2)
Legendary Creature — Human Advisor (1/3)

History Teacher — Sagas you control have read ahead. (As a Saga enters the battlefield, choose a chapter and start with that many lore counters. Skipped chapters don't trigger.)

Doctor's companion (You can have two commanders if the other is the Doctor.)

Doctor Who Commander (Rare)
Barbarian Bully
Barbarian Bully 2Red (3)
Creature — Human Barbarian (2/2)

Discard a card at random: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to them. Activate only once each turn.

Judgment (Common)
Barbarian General
Barbarian General 4Red (5)
Creature — Human Barbarian Soldier (3/2)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Portal Three Kingdoms (Uncommon)
Barbarian Guides
Barbarian Guides 2Red (3)
Creature — Human Barbarian (1/2)

2Red, Tap: Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner's hand at the beginning of the next end step. (It can't be blocked as long as defending player controls a snow land of that type.)

Ice Age (Common)
Barbarian Horde
Barbarian Horde 3Red (4)
Creature — Human Barbarian Soldier (3/3)

Portal Three Kingdoms (Common)
Barbarian Lunatic
Barbarian Lunatic 2Red (3)
Creature — Human Barbarian (2/1)

2Red, Sacrifice Barbarian Lunatic: It deals 2 damage to target creature.

Odyssey (Common)
Barbarian Outcast
Barbarian Outcast 1Red (2)
Creature — Human Barbarian Beast (2/2)

When you control no Swamps, sacrifice Barbarian Outcast.

Torment (Common)
Barbarian Riftcutter
Barbarian Riftcutter 4Red (5)
Creature — Human Barbarian (3/3)

Red, Sacrifice Barbarian Riftcutter: Destroy target land.

Ravnica: City of Guilds (Common)
Barktooth Warbeard
Barktooth Warbeard 4BlackRedRed (7)
Legendary Creature — Human Warrior (6/5)

Masters Edition III (Common)
Other Versions
Legends (Uncommon)
Baron Von Count
Baron Von Count 1BlackRed (3)
Legendary Creature — Human Villain (3/3)

Baron Von Count enters the battlefield with a doom counter on "5."

Whenever you cast a spell with the indicated numeral in its mana cost, text box, power, or toughness, move the doom counter one numeral to the left.

When the doom counter moves from "1," destroy target player and put that doom counter on "5."

Unstable (Mythic Rare)
Barrin, Master Wizard
Barrin, Master Wizard 1BlueBlue (3)
Legendary Creature — Human Wizard (1/1)

2, Sacrifice a permanent: Return target creature to its owner's hand.

Urza's Saga (Rare)
Barrin, Tolarian Archmage
Barrin, Tolarian Archmage 1BlueBlue (3)
Legendary Creature — Human Wizard (2/2)

When Barrin, Tolarian Archmage enters the battlefield, return up to one other target creature or planeswalker to its owner's hand.

At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card.

Jumpstart 2022 (Rare)
Other Versions
Core Set 2021 (Rare)
Barrow Witches
Barrow Witches 4Black (5)
Creature — Human Warlock (3/4)

When Barrow Witches enters the battlefield, return target Knight card from your graveyard to your hand.

Throne of Eldraine (Common)
Baru, Fist of Krosa
Baru, Fist of Krosa 3GreenGreen (5)
Legendary Creature — Human Druid (4/4)

Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn.

Grandeur — Discard another card named Baru, Fist of Krosa: Create an X/X green Wurm creature token, where X is the number of lands you control.

Future Sight (Rare)
Baru, Wurmspeaker
Baru, Wurmspeaker 2GreenGreen (4)
Legendary Creature — Human Druid (3/3)

Wurms you control get +2/+2 and have trample.

7Green, Tap: Create a 4/4 green Wurm creature token. This ability costs Variable Colorless less to activate, where X is the greatest power among Wurms you control.

Dominaria United Commander (Rare)
Basilica Guards
Basilica Guards 2White (3)
Creature — Human Soldier (1/4)

Defender

Extort (Whenever you cast a spell, you may pay White or Black. If you do, each opponent loses 1 life and you gain that much life.)

Ravnica Remastered (Common)
Other Versions
Gatecrash (Common)
Basri's Lieutenant
Basri's Lieutenant 3White (4)
Creature — Human Knight (3/4)

Vigilance, protection from multicolored

When Basri's Lieutenant enters the battlefield, put a +1/+1 counter on target creature you control.

Whenever Basri's Lieutenant or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.

Core Set 2021 (Rare)
Bassara Tower Archer
Bassara Tower Archer GreenGreen (2)
Creature — Human Archer (2/1)

Hexproof, reach

Journey into Nyx (Uncommon)
Bastion Protector
Bastion Protector 2White (3)
Creature — Human Soldier (3/3)

Commander creatures you control get +2/+2 and have indestructible.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Commander 2015 (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Warhammer 40,000 Commander (Rare)
Battalion Foot Soldier
Battalion Foot Soldier 2White (3)
Creature — Human Soldier (2/2)

When Battalion Foot Soldier enters the battlefield, you may search your library for any number of cards named Battalion Foot Soldier, reveal them, put them into your hand, then shuffle.

Core Set 2020 (Common)
Battershield Warrior
Battershield Warrior 2White (3)
Creature — Human Warrior (2/2)

Boast — 1White: Creatures you control get +1/+1 until end of turn. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim (Uncommon)
Battery Bearer
Battery Bearer 2GreenBlue (4)
Creature — Human Artificer (3/4)

Creatures you control have "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell."

Whenever you cast an artifact spell with mana value 6 or greater, draw a card.

The Brothers' War (Uncommon)
Embereth Shieldbreaker (Battle Display)
Embereth Shieldbreaker (Battle Display) Red (1)
Sorcery — Adventure

Destroy target artifact. (Then exile this card. You may cast the creature later from exile.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Battlefield Butcher
Battlefield Butcher 2Black (3)
Creature — Human Soldier (1/4)

5, Tap: Each opponent loses 2 life. This ability costs 1 less to activate for each creature card in your graveyard.

The Brothers' War (Uncommon)
Battlefield Medic
Battlefield Medic 1White (2)
Creature — Human Cleric (1/1)

Tap: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.

Onslaught (Common)
Battlefield Thaumaturge
Battlefield Thaumaturge 1Blue (2)
Creature — Human Wizard (2/1)

Each instant and sorcery spell you cast costs 1 less to cast for each creature it targets.

Heroic — Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn.

Journey into Nyx (Rare)
Battle-Mad Ronin
Battle-Mad Ronin 1Red (2)
Creature — Human Samurai (1/1)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Battle-Mad Ronin attacks each combat if able.

Champions of Kamigawa (Common)
Battlewise Hoplite
Battlewise Hoplite WhiteBlue (2)
Creature — Human Soldier (2/2)

Heroic — Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Theros (Uncommon)
Bazaar Trademage
Bazaar Trademage 2Blue (3)
Creature — Human Wizard (3/4)

Flying

When Bazaar Trademage enters the battlefield, draw two cards, then discard three cards.

Modern Horizons (Rare)
Beacon of Destiny
Beacon of Destiny 1White (2)
Creature — Human Cleric (1/3)

Tap: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead.

Legions (Rare)
Bearer of Memory
Bearer of Memory 2Green (3)
Enchantment Creature — Human Monk (3/2)

5Green: Put a +1/+1 counter on target enchantment creature. It gains trample until end of turn.

Kamigawa: Neon Dynasty (Common)
Bearer of Overwhelming Truths
Bearer of Overwhelming Truths (0)
Creature — Human Wizard (3/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever Bearer of Overwhelming Truths deals combat damage to a player, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Bear's Companion
Bear's Companion 2GreenBlueRed (5)
Creature — Human Warrior (2/2)

When Bear's Companion enters the battlefield, create a 4/4 green Bear creature token.

Double Masters 2022 (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Beast Walkers
Beast Walkers 1WhiteWhite (3)
Creature — Human Beast Soldier (2/2)

Green: Beast Walkers gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Homelands (Rare)
Beastbond Outcaster
Beastbond Outcaster 2Green (3)
Creature — Human Druid (3/3)

When Beastbond Outcaster enters the battlefield, if you control a creature with power 4 or greater, draw a card.

Plot 1Green (You may pay 1Green and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Beastbreaker of Bala Ged
Beastbreaker of Bala Ged 1Green (2)
Creature — Human Warrior (2/2)

Level up 2Green (2Green: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-3

4/4

LEVEL 4+

6/6

Trample

Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Beetleform Mage
Beetleform Mage 1GreenBlue (3)
Creature — Human Insect Wizard (2/2)

GreenBlue: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate only once each turn.

Dragon's Maze (Common)
Beguiler of Wills
Beguiler of Wills 3BlueBlue (5)
Creature — Human Wizard (1/1)

Tap: Gain control of target creature with power less than or equal to the number of creatures you control.

Dark Ascension (Mythic Rare)
Belisarius Cawl
Belisarius Cawl 2WhiteBlue (4)
Legendary Artifact Creature — Human (2/4)

Ultima Founding — Tap, Tap two untapped artifacts you control: Create a 2/2 white Astartes Warrior creature token with vigilance.

Master of Machines — Tap, Tap X untapped creatures you control: Look at the top X cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Warhammer 40,000 Commander (Rare)
Belle of the Brawl
Belle of the Brawl 2Black (3)
Creature — Human Knight (3/2)

Menace (This creature can't be blocked except by two or more creatures.)

Whenever Belle of the Brawl attacks, other Knights you control get +1/+0 until end of turn.

Throne of Eldraine (Uncommon)
Beloved Beggar
Beloved Beggar 1White (2)
Creature — Human Peasant (0/4)

Disturb 4WhiteWhite (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Midnight Hunt (Uncommon)
Beloved Chaplain
Beloved Chaplain 1White (2)
Creature — Human Cleric (1/1)

Protection from creatures

Odyssey (Uncommon)
Beloved Princess
Beloved Princess White (1)
Creature — Human Noble (1/1)

Lifelink

Beloved Princess can't be blocked by creatures with power 3 or greater.

Throne of Eldraine (Common)
Benalish Cavalry
Benalish Cavalry 1White (2)
Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Benalish Commander
Benalish Commander 3White (4)
Creature — Human Soldier (*/*)

Benalish Commander's power and toughness are each equal to the number of Soldiers you control.

Suspend X—Variable ColorlessWhiteWhite. X can't be 0.

Whenever a time counter is removed from Benalish Commander while it's exiled, create a 1/1 white Soldier creature token.

Time Spiral Remastered (Rare)
Other Versions
Planar Chaos (Rare)
Benalish Emissary
Benalish Emissary 2White (3)
Creature — Human Wizard (1/4)

Kicker 1Green <I>(You may pay an additional </I>1Green<I> as you cast this spell.)</I>

When Benalish Emissary enters the battlefield, if it was kicked, destroy target land.

Invasion (Uncommon)
Benalish Faithbonder
Benalish Faithbonder 1White (2)
Creature — Human Cleric (1/3)

Vigilance

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

Dominaria United (Common)
Benalish Heralds
Benalish Heralds 3White (4)
Creature — Human Soldier (2/4)

3Blue, Tap: Draw a card.

Invasion (Uncommon)
Benalish Hero
Benalish Hero White (1)
Creature — Human Soldier (1/1)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Masters Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Benalish Honor Guard
Benalish Honor Guard 1White (2)
Creature — Human Knight (2/2)

Benalish Honor Guard gets +1/+0 for each legendary creature you control.

Jumpstart 2022 (Common)
Other Versions
Dominaria (Common)
Benalish Infantry
Benalish Infantry 2White (3)
Creature — Human Soldier (1/3)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Weatherlight (Common)
Benalish Knight
Benalish Knight 2White (3)
Creature — Human Knight (2/2)

Flash (You may cast this spell any time you could cast an instant.)

First strike (This creature deals combat damage before creatures without first strike.)

Tenth Edition (Common)
Other Versions
Weatherlight (Common)
Benalish Lancer
Benalish Lancer 2White (3)
Creature — Human Knight (2/2)

Kicker 2White <I>(You may pay an additional </I>2White<I> as you cast this spell.)</I>

If Benalish Lancer was kicked, it enters the battlefield with two +1/+1 counters on it and with first strike.

Duel Decks: Knights vs. Dragons (Common)
Other Versions
Invasion (Common)
Benalish Marshal
Benalish Marshal WhiteWhiteWhite (3)
Creature — Human Knight (3/3)

Other creatures you control get +1/+1.

Game Night (Rare)
Other Versions
Dominaria (Rare)
Benalish Missionary
Benalish Missionary White (1)
Creature — Human Cleric (1/1)

1White, Tap: Prevent all combat damage that would be dealt by target blocked creature this turn.

Weatherlight (Common)
Benalish Partisan
Benalish Partisan 1White (2)
Creature — — Human Soldier (1/2)

Lifelink

Whenever you cycle another card, you may pay 1White. If you do, return Benalish Partisan from your graveyard to the battlefield tapped and it perpetually gets +1/+0.

Cycling 1White

Jumpstart: Historic Horizons (Rare)
Benalish Sleeper
Benalish Sleeper 1White (2)
Creature — Phyrexian Human Soldier (3/1)

Kicker Black (You may pay an additional Black as you cast this spell.)

When Benalish Sleeper enters the battlefield, if it was kicked, each player sacrifices a creature.

Dominaria United (Common)
Benalish Trapper
Benalish Trapper 1White (2)
Creature — Human Soldier (1/2)

White, Tap: Tap target creature.

Vintage Masters (Common)
Other Versions
Invasion (Common)
Benalish Veteran
Benalish Veteran 2White (3)
Creature — Human Soldier (2/2)

Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn.

Magic 2012 (Common)
Benevolent Bodyguard
Benevolent Bodyguard White (1)
Creature — Human Cleric (1/1)

Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.

Eternal Masters (Common)
Other Versions
Judgment (Common)
Vintage Masters (Common)
Bereaved Survivor
Bereaved Survivor 2White (3)
Creature — Human Peasant (2/1)

When another creature you control dies, transform Bereaved Survivor.

Innistrad: Midnight Hunt (Uncommon)
Beregond of the Guard
Beregond of the Guard 3White (4)
Legendary Creature — Human Soldier (3/3)

Whenever Beregond of the Guard or another Human enters the battlefield under your control, creatures you control get +1/+1 and gain vigilance until end of turn.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Berserkers of Blood Ridge
Berserkers of Blood Ridge 4Red (5)
Creature — Human Berserker (4/4)

Berserkers of Blood Ridge attacks each combat if able.

Magic 2011 (Common)
Other Versions
Magic 2010 (Common)
Beskir Shieldmate
Beskir Shieldmate 1White (2)
Creature — Human Warrior (2/1)

When Beskir Shieldmate dies, create a 1/1 white Human Warrior creature token.

Kaldheim (Common)
Besotted Knight
Besotted Knight 3White (4)
Creature — Human Knight (3/3)

Wilds of Eldraine (Common)
Bess, Soul Nourisher
Bess, Soul Nourisher 1GreenWhite (3)
Legendary Creature — Human Citizen (1/1)

Whenever one or more other creatures with base power and toughness 1/1 enter the battlefield under your control, put a +1/+1 counter on Bess, Soul Nourisher.

Whenever Bess attacks, each other creature you control with base power and toughness 1/1 gets +X/+X until end of turn, where X is the number of +1/+1 counters on Bess.

Streets of New Capenna Commander (Rare)
Besotted Knight (Betroth the Beast)
Besotted Knight (Betroth the Beast) White (1)
Sorcery — Adventure

Create a Royal Role token attached to target creature you control. (Enchanted creature gets +1/+1 and has ward 1.)

Wilds of Eldraine (Common)
Big Game Hunter
Big Game Hunter 1BlackBlack (3)
Creature — Human Rebel Assassin (1/1)

When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated.

Madness Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Commander 2019 (Uncommon)
Bighorner Rancher
Bighorner Rancher 4Green (5)
Creature — Human Ranger (2/5)

Vigilance

Tap: Add an amount of Green equal to the greatest power among creatures you control.

Sacrifice Bighorner Rancher: You gain life equal to the greatest toughness among other creatures you control.

Magic The Gathering—Fallout (Uncommon)
Bill Ferny, Bree Swindler
Bill Ferny, Bree Swindler 1Blue (2)
Legendary Creature — Human Rogue (2/1)

Whenever Bill Ferny, Bree Swindler becomes blocked, choose one —

• Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

• Target opponent gains control of target Horse you control. If they do, remove Bill Ferny from combat and create three Treasure tokens.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Bill Potts
Bill Potts 3Red (4)
Legendary Creature — Human (2/4)

Whenever you cast an instant or sorcery spell that targets only Bill Potts or activate an ability that targets only Bill Potts, copy that spell or ability. You may choose new targets for the copy. This ability triggers only once each turn.

Doctor's companion (You can have two commanders if the other is the Doctor.)

Doctor Who Commander (Rare)
Biomathematician
Biomathematician 1GreenBlue (3)
Creature — Human Wizard (2/2)

When Biomathematician enters the battlefield, create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on each Fractal you control.

Strixhaven: School of Mages (Common)
Biophagus
Biophagus 1Green (2)
Creature — Human Tyranid Wizard (1/3)

Genomic Enhancement — Tap: Add one mana of any color. If this mana is spent to cast a creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.

Warhammer 40,000 Commander (Rare)
Biovisionary
Biovisionary 1GreenBlue (3)
Creature — Human Wizard (2/3)

At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game.

Gatecrash (Rare)
Bird Admirer
Bird Admirer 2Green (3)
Creature — Human Archer Werewolf (1/4)

Reach

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt (Common)
Bird Maiden
Bird Maiden 2Red (3)
Creature — Human Bird (1/2)

Flying

Masters Edition IV (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Arabian Nights (Common)
Kellan, the Fae-Blooded (Birthright Boon)
Kellan, the Fae-Blooded (Birthright Boon) 1White (2)
Sorcery — Adventure

Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.

Wilds of Eldraine (Mythic Rare)
Bishop of Wings
Bishop of Wings WhiteWhite (2)
Creature — Human Cleric (1/4)

Whenever an Angel enters the battlefield under your control, you gain 4 life.

Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying.

Core Set 2020 (Rare)
Biting-Palm Ninja
Biting-Palm Ninja 2Black (3)
Creature — Human Ninja (3/3)

Ninjutsu 2Black

Biting-Palm Ninja enters the battlefield with a menace counter on it.

Whenever Biting-Palm Ninja deals combat damage to a player, you may remove a menace counter from it. When you do, that player reveals their hand and you choose a nonland card from it. Exile that card.

Kamigawa: Neon Dynasty (Rare)
Bitterheart Witch
Bitterheart Witch 4Black (5)
Creature — Human Shaman (1/2)

Deathtouch

When Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle.

Innistrad (Uncommon)
Black Knight
Black Knight BlackBlack (2)
Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)

Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)

Masters Edition IV (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Masters Edition (Uncommon)
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Blackbloom Rogue
Blackbloom Rogue 2Black (3)
Creature — Human Rogue (2/3)

Menace (This creature can't be blocked except by two or more creatures.)

Blackbloom Rogue gets +3/+0 as long as an opponent has eight or more cards in their graveyard.

Zendikar Rising (Uncommon)
Blacklance Paragon
Blacklance Paragon 1Black (2)
Creature — Human Knight (3/1)

Flash

When Blacklance Paragon enters the battlefield, target Knight gains deathtouch and lifelink until end of turn.

Throne of Eldraine (Rare)
Blade Historian
Blade Historian Red or WhiteRed or WhiteRed or WhiteRed or White (4)
Creature — Human Cleric (2/3)

Attacking creatures you control have double strike.

Strixhaven: School of Mages (Rare)
Blade Instructor
Blade Instructor 2White (3)
Creature — Human Soldier (3/1)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Guilds of Ravnica (Common)
Blade Juggler
Blade Juggler 4Black (5)
Creature — Human Rogue (3/2)

Spectacle 2Black (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

When Blade Juggler enters the battlefield, it deals 1 damage to you and you draw a card.

Ravnica Clue Edition (Common)
Other Versions
Ravnica Allegiance (Common)
Ravnica Remastered (Common)
Blade Splicer
Blade Splicer 2White (3)
Creature — Phyrexian Human Artificer (1/1)

When Blade Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.

Golems you control have first strike.

March of the Machine Commander (Rare)
Other Versions
New Phyrexia (Rare)
Modern Masters 2017 Edition (Rare)
Double Masters (Rare)
Jumpstart: Historic Horizons (Rare)
Blade-Tribe Berserkers
Blade-Tribe Berserkers 3Red (4)
Creature — Human Berserker (3/3)

Metalcraft — When Blade-Tribe Berserkers enters the battlefield, if you control three or more artifacts, Blade-Tribe Berserkers gets +3/+3 and gains haste until end of turn.

Scars of Mirrodin (Common)
Blaster Mage
Blaster Mage 2Red (3)
Creature — Human Spellshaper (2/2)

Red, Tap, Discard a card: Destroy target Wall.

Mercadian Masques (Common)
Blazing Blade Askari
Blazing Blade Askari 2Red (3)
Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

2: Blazing Blade Askari becomes colorless until end of turn.

Time Spiral (Common)
Blessed Orator
Blessed Orator 3White (4)
Creature — Human Cleric (1/4)

Other creatures you control get +0/+1.

Odyssey (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Blightcaster
Blightcaster 3Black (4)
Creature — Human Wizard (2/3)

Whenever you cast an enchantment spell, you may have target creature get -2/-2 until end of turn.

Magic Origins (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Blighted Agent
Blighted Agent 1Blue (2)
Creature — Phyrexian Human Rogue (1/1)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Blighted Agent can't be blocked.

New Phyrexia (Common)
Blighted Shaman
Blighted Shaman 1Black (2)
Creature — Human Cleric Shaman (1/1)

Tap, Sacrifice a Swamp: Target creature gets +1/+1 until end of turn.

Tap, Sacrifice a creature: Target creature gets +2/+2 until end of turn.

Mirage (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Blightspeaker
Blightspeaker 1Black (2)
Creature — Human Rebel Cleric (1/1)

Tap: Target player loses 1 life.

4, Tap: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Modern Masters (Common)
Blind Seer
Blind Seer 2BlueBlue (4)
Legendary Creature — Human Wizard (3/3)

1Blue: Target spell or permanent becomes the color of your choice until end of turn.

Invasion (Rare)
Blind Zealot
Blind Zealot 1BlackBlack (3)
Creature — Phyrexian Human Cleric (2/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever Blind Zealot deals combat damage to a player, you may sacrifice it. If you do, destroy target creature that player controls.

New Phyrexia (Common)
Blinding Mage
Blinding Mage 1White (2)
Creature — Human Wizard (1/2)

White, Tap: Tap target creature.

Iconic Masters (Common)
Other Versions
Magic 2010 (Common)
Magic 2011 (Common)
Blood Celebrant
Blood Celebrant Black (1)
Creature — Human Cleric (1/1)

Black, Pay 1 life: Add one mana of any color.

Legions (Common)
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