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Rain of Thorns
( 6)
Sorcery
Choose one or more — • Destroy target artifact. • Destroy target enchantment. • Destroy target land.
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Rakdos Pit Dragon
( 4)
Creature — Dragon
(3/3)
: Rakdos Pit Dragon gains flying until end of turn. : Rakdos Pit Dragon gets +1/+0 until end of turn. Hellbent — Rakdos Pit Dragon has double strike as long as you have no cards in hand.
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Rakdos Riteknife
( 2)
Artifact — Equipment
Equipped creature gets +1/+0 for each blood counter on Rakdos Riteknife and has ", Sacrifice a creature: Put a blood counter on Rakdos Riteknife." , Sacrifice Rakdos Riteknife: Target player sacrifices a permanent for each blood counter on Rakdos Riteknife. Equip
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Rakdos, Patron of Chaos
( 6)
Legendary Creature — Demon
(6/6)
Flying, trample At the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents. If they don't, you draw two cards.
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Rakdos's Return
( 2)
Sorcery
Rakdos's Return deals X damage to target opponent or planeswalker. That player or that planeswalker's controller discards X cards.
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Ral, Storm Conduit
( 4)
Legendary Planeswalker — Ral
(4)
Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target opponent or planeswalker. +2: Scry 1. −2: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
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Rally the Ancestors
( 2)
Instant
Return each creature card with mana value X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors.
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Rambunctious Mutt
( 5)
Creature — Dog
(3/4)
When Rambunctious Mutt enters the battlefield, destroy target artifact or enchantment an opponent controls.
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Rammas Echor, Ancient Shield
( 4)
Legendary Artifact
Whenever you cast your second spell each turn, draw a card, then create a 0/3 white Wall creature token with defender. At the beginning of combat on your turn, creatures you control with defender gain exalted until end of turn. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)
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Ramosian Captain
( 3)
Creature — Human Rebel
(2/2)
First strike , : Search your library for a Rebel permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.
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Ramosian Greatsword
( 5)
Artifact — Equipment
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Equipped creature gets +3/+1 and has trample. Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Ramosian Lieutenant
( 2)
Creature — Human Rebel
(1/2)
, : Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
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Ramosian Revivalist
( 4)
Creature — Human Rebel Cleric
(2/2)
, : Return target Rebel permanent card with mana value 5 or less from your graveyard to the battlefield.
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Ramosian Sergeant
( 1)
Creature — Human Rebel
(1/1)
, : Search your library for a Rebel permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.
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Rampage of the Clans
( 4)
Instant
Destroy all artifacts and enchantments. For each permanent destroyed this way, its controller creates a 3/3 green Centaur creature token.
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Rampaging Baloths
( 6)
Creature — Beast
(6/6)
Trample Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token.
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Rampaging Ceratops
( 5)
Creature — Dinosaur
(5/4)
Rampaging Ceratops can't be blocked except by three or more creatures.
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Ranger-Captain of Eos
( 3)
Creature — Human Soldier Ranger
(3/3)
When Ranger-Captain of Eos enters the battlefield, you may search your library for a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle. Sacrifice Ranger-Captain of Eos: Your opponents can't cast noncreature spells this turn.
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Rangers of Ithilien
( 4)
Creature — Human Ranger
(3/3)
Vigilance When Rangers of Ithilien enters the battlefield, gain control of up to one target creature with lesser power for as long as you control Rangers of Ithilien. Then the Ring tempts you.
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Ranging Raptors
( 3)
Creature — Dinosaur
(2/3)
Enrage — Whenever Ranging Raptors is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
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Rankle, Master of Pranks
( 4)
Legendary Creature — Faerie Rogue
(3/3)
Flying, haste Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number — • Each player discards a card. • Each player loses 1 life and draws a card. • Each player sacrifices a creature.
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Ransom Note
( 1)
Artifact — Clue
When Ransom Note enters the battlefield, surveil 1. , Sacrifice Ransom Note: Choose one — • Cloak the top card of your library. • Goad target creature. • Draw a card.
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Rappelling Scouts
( 4)
Creature — Human Rebel Scout
(1/4)
Flying : Rappelling Scouts gains protection from the color of your choice until end of turn.
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Rasputin, the Oneiromancer
( 3)
Legendary Creature — Human Wizard
(4/1)
When Rasputin, the Oneiromancer enters the battlefield, put a dream counter on it for each opponent you have. Each opponent creates a 1/1 red Goblin creature token. , Remove one or more dream counters from Rasputin: Add that much . , Remove a dream counter from Rasputin: Create a 2/2 white Knight creature token with protection from red.
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Rassilon, the War President
( 5)
Legendary Creature — Time Lord Noble
(3/4)
At the beginning of your upkeep, you lose 2 life and exile the top card of your library. You may play that card for as long as it remains exiled. Each noncreature spell you cast from exile has conspire. (As you cast that spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.)
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Ratcatcher Trainee
( 2)
Creature — Human Peasant
(2/1)
As long as it's your turn, Ratcatcher Trainee has first strike.
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Raucous Entertainer
( 2)
Creature — Plant Bard
(2/2)
, : Put a +1/+1 counter on each creature you control that entered the battlefield this turn.
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Ravenous Baloth
( 4)
Creature — Beast
(4/4)
Sacrifice a Beast: You gain 4 life.
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Ravenous Daggertooth
( 3)
Creature — Dinosaur
(3/2)
Enrage — Whenever Ravenous Daggertooth is dealt damage, you gain 2 life.
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Ravenous Giant
( 4)
Creature — Giant
(5/5)
At the beginning of your upkeep, Ravenous Giant deals 1 damage to you.
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Ravenous Gigantotherium
( 7)
Creature — Beast
(3/3)
Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.) When Ravenous Gigantotherium enters the battlefield, it deals X damage divided as you choose among up to X target creatures, where X is its power. Each of those creatures deals damage equal to its power to Ravenous Gigantotherium.
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Ravenous Intruder
( 2)
Creature — Gremlin
(1/2)
Sacrifice an artifact: Ravenous Intruder gets +2/+2 until end of turn.
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Ravenous Leucrocota
( 4)
Creature — Beast
(2/4)
Vigilance : Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
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Ravenous Necrotitan
( 4)
Creature — Phyrexian Horror
(6/6)
Corrupted — When Ravenous Necrotitan enters the battlefield, sacrifice a creature unless an opponent has three or more poison counters.
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Ravenous Pursuit
( 2)
Sorcery
Target creature you control deals damage equal to its power to target creature you don't control. Choose a creature card in your hand. It perpetually gets +X/+X, where X is the amount of excess damage dealt this way.
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Ravenous Rats
( 2)
Creature — Rat
(1/1)
When Ravenous Rats enters the battlefield, target opponent discards a card.
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Ravenous Rotbelly
( 5)
Creature — Zombie Horror
(4/5)
When Ravenous Rotbelly enters the battlefield, you may sacrifice up to three Zombies. When you sacrifice one or more Zombies this way, each opponent sacrifices that many creatures.
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Ravenous Trap
( 4)
Instant — Trap
If an opponent had three or more cards put into their graveyard from anywhere this turn, you may pay rather than pay this spell's mana cost. Exile target player's graveyard.
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Ravenous Tyrannosaurus
( 6)
Creature — Dinosaur
(6/6)
Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.) Whenever Ravenous Tyrannosaurus attacks, it deals damage equal to its power to up to one other target creature. Excess damage is dealt to that creature's controller instead.
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Ravos, Soultender
( 5)
Legendary Creature — Human Cleric
(2/2)
Flying Other creatures you control get +1/+1. At the beginning of your upkeep, you may return target creature card from your graveyard to your hand. Partner (You can have two commanders if both have partner.)
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Ray of Distortion
( 4)
Instant
Destroy target artifact or enchantment. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Rayami, First of the Fallen
( 4)
Legendary Creature — Vampire
(5/4)
If a nontoken creature would die, exile that card with a blood counter on it instead. As long as an exiled creature card with a blood counter on it has flying, Rayami, First of the Fallen has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.
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Razia's Purification
( 6)
Sorcery
Each player chooses three permanents they control, then sacrifices the rest.
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Razormane Masticore
( 5)
Artifact Creature — Masticore
(5/5)
First strike (This creature deals combat damage before creatures without first strike.) At the beginning of your upkeep, sacrifice Razormane Masticore unless you discard a card. At the beginning of your draw step, you may have Razormane Masticore deal 3 damage to target creature.
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Read the Bones
( 3)
Sorcery
Scry 2, then draw two cards. You lose 2 life.
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Reap What Is Sown
( 3)
Instant
Put a +1/+1 counter on each of up to three target creatures.
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Reaper of Flight Moonsilver
( 5)
Creature — Angel
(3/3)
Flying Delirium — Sacrifice another creature: Reaper of Flight Moonsilver gets +2/+1 until end of turn. Activate only if there are four or more card types among cards in your graveyard.
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Reaper of Night
( 7)
Creature — Specter
(4/5)
Whenever Reaper of Night attacks, if defending player has two or fewer cards in hand, it gains flying until end of turn.
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Reasonable Doubt
( 2)
Instant
Counter target spell unless its controller pays . Suspect up to one target creature. (A suspected creature has menace and can't block.)
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Reassembling Skeleton
( 2)
Creature — Skeleton Warrior
(1/1)
: Return Reassembling Skeleton from your graveyard to the battlefield tapped.
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Rebbec, Architect of Ascension
( 4)
Legendary Creature — Human Artificer
(3/4)
Artifacts you control have protection from each mana value among artifacts you control. Partner (You can have two commanders if both have partner.)
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Reckoner Bankbuster
( 2)
Artifact — Vehicle
(4/4)
Reckoner Bankbuster enters the battlefield with three charge counters on it. , , Remove a charge counter from Reckoner Bankbuster: Draw a card. Then if there are no charge counters on Reckoner Bankbuster, create a Treasure token and a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater." Crew 3
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Reclamation Sage
( 3)
Creature — Elf Shaman
(2/1)
When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.
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Reconstruct History
( 4)
Sorcery
Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand. Exile Reconstruct History.
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Reconstructed Thopter
( 3)
Artifact Creature — Thopter
(2/1)
Flying Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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Reconstruction
( 1)
Sorcery
Return target artifact card from your graveyard to your hand.
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Redrock Sentinel
( 3)
Artifact Creature — Golem
(2/4)
Defender , , Sacrifice a land: Draw a card and create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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Redtooth Genealogist
( 3)
Creature — Elf Advisor
(2/3)
When Redtooth Genealogist enters the battlefield, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward .)
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Reflections of Littjara
( 5)
Enchantment
As Reflections of Littjara enters the battlefield, choose a creature type. Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)
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Regenerations Restored
( 2)
Enchantment
Vanishing 12 (This enchantment enters the battlefield with twelve time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Whenever one or more time counters are removed from Regenerations Restored, scry 1 and you gain 1 life. Then if Regenerations Restored has no time counters on it, exile it. When you do, take an extra turn after this one.
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Regent's Authority
( 1)
Instant
Target creature gets +2/+2 until end of turn. If it's an enchantment creature or legendary creature, instead put a +1/+1 counter on it and it gets +1/+1 until end of turn.
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Regna's Sanction
( 4)
Sorcery
For each player, choose friend or foe. Each friend puts a +1/+1 counter on each creature they control. Each foe chooses one untapped creature they control, then taps the rest.
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Reinforcements
( 1)
Instant
Put up to three target creature cards from your graveyard on top of your library.
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Reins of the Vinesteed
( 4)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2. When enchanted creature dies, you may return Reins of the Vinesteed from your graveyard to the battlefield attached to a creature that shares a creature type with that creature.
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Reito Sentinel
( 3)
Artifact Creature — Construct
(3/3)
Defender When Reito Sentinel enters the battlefield, target player mills three cards. (They put the top three cards of their library into their graveyard.) : Put target card from a graveyard on the bottom of its owner's library.
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Release to the Wind
( 3)
Instant
Exile target nonland permanent. For as long as that card remains exiled, its owner may cast it without paying its mana cost.
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Relentless Raptor
( 2)
Creature — Dinosaur
(3/3)
Vigilance Relentless Raptor attacks or blocks each combat if able.
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Relentless Rohirrim
( 4)
Creature — Human Knight
(4/3)
When Relentless Rohirrim enters the battlefield, the Ring tempts you.
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Relic of Progenitus
( 1)
Artifact
: Target player exiles a card from their graveyard. , Exile Relic of Progenitus: Exile all graveyards. Draw a card.
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Remnant of the Rising Star
( 0)
Enchantment Creature — Dragon Spirit
(2/2)
Flying Whenever another creature enters the battlefield under your control, you may pay . When you do, put X +1/+1 counters on that creature. As long as you control five or more modified creatures, Remnant of the Rising Star gets +5/+5 and has trample. (Equipment, Auras you control, and counters are modifications.)
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Remorseless Punishment
( 5)
Sorcery
Target opponent loses 5 life unless that player discards two cards or sacrifices a creature or planeswalker. Repeat this process once.
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Remove Enchantments
( 1)
Instant
Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control.
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Renari, Merchant of Marvels
( 4)
Legendary Creature — Dragon Artificer
(2/4)
You may cast Dragon spells and artifact spells as though they had flash. Choose a Background (You can have a Background as a second commander.)
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Reparations
( 3)
Enchantment
Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card.
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Replication Specialist
( 5)
Creature — Moonfolk Artificer
(3/4)
Flying Whenever a nontoken artifact enters the battlefield under your control, you may pay . If you do, create a token that's a copy of that artifact.
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Repulsive Mutation
( 2)
Instant
Put X +1/+1 counters on target creature you control. Then counter up to one target spell unless its controller pays mana equal to the greatest power among creatures you control.
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Requisition Raid
( 1)
Sorcery
Spree (Choose one or more additional costs.) + — Destroy target artifact. + — Destroy target enchantment. + — Put a +1/+1 counter on each creature target player controls.
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Rescue from the Underworld
( 5)
Instant
As an additional cost to cast this spell, sacrifice a creature. Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.
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Pegasus Guardian (Rescue the Foal)
( 2)
Instant — Adventure
Exile target creature you control, then return that card to the battlefield under its owner's control. (Then exile this card. You may cast the creature later from exile.)
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Resilient Roadrunner
( 2)
Creature — Bird
(2/2)
Haste, protection from Coyotes : Resilient Roadrunner can't be blocked this turn except by creatures with haste.
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Resolute Archangel
( 7)
Creature — Angel
(4/4)
Flying When Resolute Archangel enters the battlefield, if your life total is less than your starting life total, it becomes equal to your starting life total.
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Resolute Reinforcements
( 2)
Creature — Human Soldier
(1/1)
Flash When Resolute Reinforcements enters the battlefield, create a 1/1 white Soldier creature token.
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Resonance Technician
( 5)
Creature — Weird Detective
(4/4)
Flying When Resonance Technician enters the battlefield, you may discard a card. If you do, investigate twice. , Tap X untapped artifacts you control: Copy target instant or sorcery spell you control with mana value X. You may choose new targets for the copy.
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Resourceful Return
( 2)
Sorcery
Return target creature card from your graveyard to your hand. If you control an artifact, draw a card.
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Resplendent Mentor
( 5)
Creature — Kithkin Cleric
(2/2)
White creatures you control have ": You gain 1 life."
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Restless Anchorage
( 0)
Land
Restless Anchorage enters the battlefield tapped. : Add or . : Until end of turn, Restless Anchorage becomes a 2/3 white and blue Bird creature with flying. It's still a land. Whenever Restless Anchorage attacks, create a Map token.
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Restless Apparition
( 3)
Creature — Spirit
(2/2)
: Restless Apparition gets +3/+3 until end of turn. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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