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Crimson Roc
Crimson Roc 4Red (5)
Creature — Bird (2/2)

Flying

Whenever Crimson Roc blocks a creature without flying, Crimson Roc gets +1/+0 and gains first strike until end of turn.

Mirage (Uncommon)
Crimson Wisps
Crimson Wisps Red (1)
Instant

Target creature becomes red and gains haste until end of turn.

Draw a card.

Shadowmoor (Common)
Crippling Blight
Crippling Blight Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -1/-1 and can't block.

Magic 2013 (Common)
Crippling Fatigue
Crippling Fatigue 1BlackBlack (3)
Sorcery

Target creature gets -2/-2 until end of turn.

Flashback—1Black, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Torment (Common)
Cromat
Cromat WhiteBlueBlackRedGreen (5)
Legendary Creature — Illusion (5/5)

WhiteBlack: Destroy target creature blocking or blocked by Cromat.

BlueRed: Cromat gains flying until end of turn.

BlackGreen: Regenerate Cromat.

RedWhite: Cromat gets +1/+1 until end of turn.

GreenBlue: Put Cromat on top of its owner's library.

Apocalypse (Rare)
Crookshank Kobolds
Crookshank Kobolds 0 (0)
Creature — Kobold (0/1)

Crookshank Kobolds is red.

Masters Edition (Common)
Other Versions
Legends (Common)
Crosis, the Purger
Crosis, the Purger 3BlueBlackRed (6)
Legendary Creature — Dragon (6/6)

Flying

Whenever Crosis, the Purger deals combat damage to a player, you may pay 2Black. If you do, choose a color, then that player reveals his or her hand and discards all cards of that color.

Premium Deck Series: Graveborn (Rare)
Other Versions
Invasion (Rare)
Crosis's Charm
Crosis's Charm BlueBlackRed (3)
Instant

Choose one — Return target permanent to its owner's hand; or destroy target nonblack creature, and it can't be regenerated; or destroy target artifact.

Commander 2013 Edition (Uncommon)
Other Versions
Planeshift (Uncommon)
Crossway Vampire
Crossway Vampire 1RedRed (3)
Creature — Vampire (3/2)

When Crossway Vampire enters the battlefield, target creature can't block this turn.

Innistrad (Common)
Crovax the Cursed
Crovax the Cursed 2BlackBlack (4)
Legendary Creature — Vampire (0/0)

Crovax the Cursed enters the battlefield with four +1/+1 counters on it.

At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax.

Black: Crovax gains flying until end of turn.

Stronghold (Rare)
Crowd of Cinders
Crowd of Cinders 3Black (4)
Creature — Elemental (*/*)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Crowd of Cinders's power and toughness are each equal to the number of black permanents you control.

Shadowmoor (Uncommon)
Crown of Flames
Crown of Flames Red (1)
Enchantment — Aura

Enchant creature

Red: Enchanted creature gets +1/+0 until end of turn.

Red: Return Crown of Flames to its owner's hand.

Invasion (Common)
Other Versions
Tempest (Common)
Crown of Fury
Crown of Fury 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0 and has first strike.

Sacrifice Crown of Fury: Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn.

Onslaught (Common)
Crown of Suspicion
Crown of Suspicion 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/-1.

Sacrifice Crown of Suspicion: Enchanted creature and other creatures that share a creature type with it get +2/-1 until end of turn.

Onslaught (Common)
Crucible of Fire
Crucible of Fire 3Red (4)
Enchantment

Dragon creatures you control get +3/+3.

Shards of Alara (Rare)
Cruel Bargain
Cruel Bargain BlackBlackBlack (3)
Sorcery

Draw four cards. You lose half your life, rounded up.

Portal (Rare)
Cruel Deceiver
Cruel Deceiver 1Black (2)
Creature — Spirit (2/1)

1: Look at the top card of your library.

2: Reveal the top card of your library. If it's a land card, Cruel Deceiver gains "Whenever Cruel Deceiver deals damage to a creature, destroy that creature" until end of turn. Activate this ability only once each turn.

Champions of Kamigawa (Common)
Cruel Edict
Cruel Edict 1Black (2)
Sorcery

Target opponent sacrifices a creature.

Duel Decks: Divine vs. Demonic (Uncommon)
Other Versions
Tenth Edition (Uncommon)Ninth Edition (Uncommon)Portal Second Age (Common)
Cruel Revival
Cruel Revival 4Black (5)
Instant

Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand.

Planechase (Common)
Other Versions
Onslaught (Common)
Cruel Tutor
Cruel Tutor 2Black (3)
Sorcery

Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.

Portal (Rare)
Cruel Ultimatum
Cruel Ultimatum BlueBlueBlackBlackBlackRedRed (7)
Sorcery

Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.

Commander 2013 Edition (Rare)
Other Versions
From the Vault: Twenty (Mythic Rare)Duel Decks: Ajani vs. Nicol Bolas (Rare)Shards of Alara (Rare)
Crumbling Ashes
Crumbling Ashes 1Black (2)
Enchantment

At the beginning of your upkeep, destroy target creature with a -1/-1 counter on it.

Eventide (Uncommon)
Crush
Crush Red (1)
Instant

Destroy target noncreature artifact.

Mirrodin Besieged (Common)
Crush Underfoot
Crush Underfoot 1Red (2)
Tribal Instant — Giant

Choose a Giant creature you control. It deals damage equal to its power to target creature.

Modern Masters (Common)
Other Versions
Lorwyn (Uncommon)
Crusher Zendikon
Crusher Zendikon 2Red (3)
Enchantment — Aura

Enchant land

Enchanted land is a 4/2 red Beast creature with trample. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Worldwake (Common)
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