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Nether Shadow
Nether Shadow BlackBlack (2)
Creature — Spirit (1/1)

Haste

At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.

Masters Edition (Uncommon)
Other Versions
Fifth Edition (Rare)Fourth Edition (Rare)Revised Edition (Rare)Unlimited Edition (Rare)Limited Edition Beta (Rare)Limited Edition Alpha (Rare)
Nether Spirit
Nether Spirit 1BlackBlack (3)
Creature — Spirit (2/2)

At the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to the battlefield.

Mercadian Masques (Rare)
Nether Traitor
Nether Traitor BlackBlack (2)
Creature — Spirit (1/1)

Haste

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever another creature is put into your graveyard from the battlefield, you may pay Black. If you do, return Nether Traitor from your graveyard to the battlefield.

Time Spiral (Rare)
Nether Void
Nether Void 3Black (4)
World Enchantment

Whenever a player casts a spell, counter it unless that player pays 3.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Netherborn Phalanx
Netherborn Phalanx 5Black (6)
Creature — Horror (2/4)

When Netherborn Phalanx enters the battlefield, each opponent loses 1 life for each creature he or she controls.

Transmute 1BlackBlack (1BlackBlack, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)

Ravnica: City of Guilds (Uncommon)
Nettlevine Blight
Nettlevine Blight 4BlackBlack (6)
Enchantment — Aura

Enchant creature or land

Enchanted permanent has "At the beginning of your end step, sacrifice this permanent and attach Nettlevine Blight to a creature or land you control."

Lorwyn (Rare)
Nettling Curse
Nettling Curse 2Black (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks or blocks, its controller loses 3 life.

1Red: Enchanted creature attacks this turn if able.

Dissension (Common)
Nettling Imp
Nettling Imp 2Black (3)
Creature — Imp (1/1)

Tap: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at the beginning of the next end step. Activate this ability only during an opponent's turn, before attackers are declared.

Revised Edition (Uncommon)
Other Versions
Unlimited Edition (Uncommon)Limited Edition Beta (Uncommon)Limited Edition Alpha (Uncommon)
Neverending Torment
Neverending Torment 4BlackBlack (6)
Sorcery

Search target player's library for X cards, where X is the number of cards in your hand, and exile them. Then that player shuffles his or her library.

Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)

Saviors of Kamigawa (Rare)
Nezumi Bone-Reader
Nezumi Bone-Reader 1Black (2)
Creature — Rat Shaman (1/1)

Black, Sacrifice a creature: Target player discards a card. Activate this ability only any time you could cast a sorcery.

Champions of Kamigawa (Uncommon)
Nezumi Cutthroat
Nezumi Cutthroat 1Black (2)
Creature — Rat Warrior (2/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Nezumi Cutthroat can't block.

Champions of Kamigawa (Common)
Nezumi Graverobber
Nezumi Graverobber 1Black (2)
Creature — Rat Rogue (2/1)

1Black: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber.

Magic: The Gathering-Commander (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Nezumi Ronin
Nezumi Ronin 2Black (3)
Creature — Rat Samurai (3/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Champions of Kamigawa (Common)
Nezumi Shadow-Watcher
Nezumi Shadow-Watcher Black (1)
Creature — Rat Warrior (1/1)

Sacrifice Nezumi Shadow-Watcher: Destroy target Ninja.

Betrayers of Kamigawa (Uncommon)
Nezumi Shortfang
Nezumi Shortfang 1Black (2)
Creature — Rat Rogue (1/1)

1Black, Tap: Target opponent discards a card. Then if that player has no cards in hand, flip Nezumi Shortfang.

Champions of Kamigawa (Rare)
Nicol Bolas
Nicol Bolas 2BlueBlueBlackBlackRedRed (8)
Legendary Creature — Elder Dragon (7/7)

Flying

At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay BlueBlackRed.

Whenever Nicol Bolas deals damage to an opponent, that player discards his or her hand.

Masters Edition III (Rare)
Other Versions
From the Vault: Dragons (Rare)Time Spiral "Timeshifted" (Special)Chronicles (Rare)Legends (Rare)
Nicol Bolas, Planeswalker
Nicol Bolas, Planeswalker 4BlueBlackBlackRed (8)
Planeswalker — Bolas (5)

+3: Destroy target noncreature permanent.

−2: Gain control of target creature.

−9: Nicol Bolas, Planeswalker deals 7 damage to target player. That player discards seven cards, then sacrifices seven permanents.

Magic 2013 (Mythic Rare)
Other Versions
Duel Decks: Ajani vs. Nicol Bolas (Mythic Rare)Conflux (Mythic Rare)
Night // Day (Night)
Night // Day (Night) Black (1)
Instant

Target creature gets -1/-1 until end of turn.

Apocalypse (Uncommon)
Other Versions
Apocalypse (Uncommon)
Night Dealings
Night Dealings 2BlackBlack (4)
Enchantment

Whenever a source you control deals damage to another player, put that many theft counters on Night Dealings.

2BlackBlack, Remove X theft counters from Night Dealings: Search your library for a nonland card with converted mana cost X, reveal it, and put it into your hand. Then shuffle your library.

Champions of Kamigawa (Rare)
Night of Souls' Betrayal
Night of Souls' Betrayal 2BlackBlack (4)
Legendary Enchantment

All creatures get -1/-1.

Champions of Kamigawa (Rare)
Night Revelers
Night Revelers 4Red (5)
Creature — Vampire (4/4)

Night Revelers has haste as long as an opponent controls a Human.

Innistrad (Common)
Night Terrors
Night Terrors 2Black (3)
Sorcery

Target player reveals his or her hand. You choose a nonland card from it. Exile that card.

Innistrad (Common)
Nightbird's Clutches
Nightbird's Clutches 1Red (2)
Sorcery

Up to two target creatures can't block this turn.

Flashback 3Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad (Common)
Nightcreep
Nightcreep BlackBlack (2)
Instant

Until end of turn, all creatures become black and all lands become Swamps.

Dissension (Uncommon)
Nezumi Graverobber (Nighteyes the Desecrator)
Nezumi Graverobber (Nighteyes the Desecrator) 1Black (2)
Legendary Creature — Rat Wizard (4/2)

4Black: Put target creature card from a graveyard onto the battlefield under your control.

Magic: The Gathering-Commander (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Nightfire Giant
Nightfire Giant 4Black (5)
Creature — Zombie Giant (4/3)

Nightfire Giant gets +1/+1 as long as you control a Mountain.

4Red: Nightfire Giant deals 2 damage to target creature or player.

Magic 2015 Core Set (Uncommon)
Nighthaze
Nighthaze Black (1)
Sorcery

Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)

Draw a card.

Rise of the Eldrazi (Common)
Nighthowler
Nighthowler 1BlackBlack (3)
Enchantment Creature — Horror (0/0)

Bestow 2BlackBlack (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.

Commander 2015 (Rare)
Other Versions
Theros (Rare)
Nightmare
Nightmare 5Black (6)
Creature — Nightmare Horse (*/*)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Nightmare's power and toughness are each equal to the number of Swamps you control.

Magic Origins (Rare)
Other Versions
Magic 2015 Core Set (Rare)Magic 2014 Core Set (Rare)Magic 2010 (Rare)Tenth Edition (Rare)Ninth Edition (Rare)Eighth Edition (Rare)Seventh Edition (Rare)Classic Sixth Edition (Rare)Fifth Edition (Rare)Fourth Edition (Rare)Revised Edition (Rare)Unlimited Edition (Rare)Limited Edition Beta (Rare)Limited Edition Alpha (Rare)
Nightmare Incursion
Nightmare Incursion 5Black (6)
Sorcery

Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles his or her library.

Eventide (Rare)
Nightmare Void
Nightmare Void 3Black (4)
Sorcery

Target player reveals his or her hand. You choose a card from it. That player discards that card.

Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Duel Decks: Izzet vs. Golgari (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Nightmarish End
Nightmarish End 2Black (3)
Instant

Target creature gets -X/-X until end of turn, where X is the number of cards in your hand.

Journey into Nyx (Uncommon)
Night's Whisper
Night's Whisper 1Black (2)
Sorcery

You draw two cards and you lose 2 life.

Duel Decks: Jace vs. Vraska (Uncommon)
Other Versions
Fifth Dawn (Uncommon)
Nightscape Apprentice
Nightscape Apprentice Black (1)
Creature — Zombie Wizard (1/1)

Blue, Tap: Put target creature you control on top of its owner's library.

Red, Tap: Target creature gains first strike until end of turn.

Invasion (Common)
Nightscape Battlemage
Nightscape Battlemage 2Black (3)
Creature — Zombie Wizard (2/2)

Kicker 2Blue and/or 2Red (You may pay an additional 2Blue and/or 2Red as you cast this spell.)

When Nightscape Battlemage enters the battlefield, if it was kicked with its 2Blue kicker, return up to two target nonblack creatures to their owners' hands.

When Nightscape Battlemage enters the battlefield, if it was kicked with its 2Red kicker, destroy target land.

Planeshift (Uncommon)
Nightscape Familiar
Nightscape Familiar 1Black (2)
Creature — Zombie (1/1)

Blue spells and red spells you cast cost 1 less to cast.

1Black: Regenerate Nightscape Familiar.

Vintage Masters (Common)
Other Versions
Commander 2013 Edition (Common)Duel Decks: Ajani vs. Nicol Bolas (Common)Planeshift (Common)
Nightscape Master
Nightscape Master 2BlackBlack (4)
Creature — Zombie Wizard (2/2)

BlueBlue, Tap: Return target creature to its owner's hand.

RedRed, Tap: Nightscape Master deals 2 damage to target creature.

Invasion (Rare)
Nightshade Assassin
Nightshade Assassin 2BlackBlack (4)
Creature — Human Assassin (2/1)

First strike

When Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn.

Madness 1Black (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)

Time Spiral (Uncommon)
Nightshade Schemers
Nightshade Schemers 4Black (5)
Creature — Faerie Wizard (3/2)

Flying

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life.

Morningtide (Uncommon)
Nightshade Seer
Nightshade Seer 3Black (4)
Creature — Human Wizard (1/1)

2Black, Tap: Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.

Urza's Destiny (Uncommon)
Nightshade Stinger
Nightshade Stinger Black (1)
Creature — Faerie Rogue (1/1)

Flying

Nightshade Stinger can't block.

Lorwyn (Common)
Nightsky Mimic
Nightsky Mimic 1White or Black (2)
Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both white and black, Nightsky Mimic has base power and toughness 4/4 until end of turn and gains flying until end of turn.

Eventide (Common)
Nightsnare
Nightsnare 3Black (4)
Sorcery

Target opponent reveals his or her hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, that player discards two cards.

Magic Origins (Common)
Nightstalker Engine
Nightstalker Engine 4Black (5)
Creature — Nightstalker (*/3)

Nightstalker Engine's power is equal to the number of creature cards in your graveyard.

Portal Second Age (Rare)
Nightveil Specter
Nightveil Specter Blue or BlackBlue or BlackBlue or Black (3)
Creature — Specter (2/3)

Flying

Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of his or her library.

You may play cards exiled with Nightveil Specter.

Gatecrash (Rare)
Nightwing Shade
Nightwing Shade 4Black (5)
Creature — Shade (2/2)

Flying

1Black: Nightwing Shade gets +1/+1 until end of turn.

Magic 2014 Core Set (Common)
Other Versions
Magic 2011 (Common)
Nihilistic Glee
Nihilistic Glee 2BlackBlack (4)
Enchantment

2Black, Discard a card: Target opponent loses 1 life and you gain 1 life.

Hellbent — 1, Pay 2 life: Draw a card. Activate this ability only if you have no cards in hand.

Dissension (Rare)
Nihilith
Nihilith 4BlackBlack (6)
Creature — Horror (4/4)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Suspend 7—1Black (Rather than cast this card from your hand, you may pay 1Black and exile it with seven time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Whenever a card is put into an opponent's graveyard from anywhere, if Nihilith is suspended, you may remove a time counter from Nihilith.

Future Sight (Rare)
Nim Abomination
Nim Abomination 2Black (3)
Creature — Zombie (3/4)

At the beginning of your end step, if Nim Abomination is untapped, you lose 3 life.

Darksteel (Uncommon)
Nim Devourer
Nim Devourer 3BlackBlack (5)
Creature — Zombie (4/1)

Nim Devourer gets +1/+0 for each artifact you control.

BlackBlack: Return Nim Devourer from your graveyard to the battlefield, then sacrifice a creature. Activate this ability only during your upkeep.

Mirrodin (Rare)
Nim Grotesque
Nim Grotesque 6Black (7)
Creature — Zombie (3/6)

Nim Grotesque gets +1/+0 for each artifact you control.

Fifth Dawn (Uncommon)
Nim Lasher
Nim Lasher 2Black (3)
Creature — Zombie (1/1)

Nim Lasher gets +1/+0 for each artifact you control.

Mirrodin (Common)
Nim Shambler
Nim Shambler 2BlackBlack (4)
Creature — Zombie (2/1)

Nim Shambler gets +1/+0 for each artifact you control.

Sacrifice a creature: Regenerate Nim Shambler.

Mirrodin (Uncommon)
Nim Shrieker
Nim Shrieker 3Black (4)
Creature — Zombie (0/1)

Flying

Nim Shrieker gets +1/+0 for each artifact you control.

Mirrodin (Common)
Nimana Sell-Sword
Nimana Sell-Sword 3Black (4)
Creature — Human Warrior Ally (2/2)

Whenever Nimana Sell-Sword or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Nimana Sell-Sword.

Zendikar (Common)
Nin, the Pain Artist
Nin, the Pain Artist BlueRed (2)
Legendary Creature — Vedalken Wizard (1/1)

Variable ColorlessBlueRed, Tap: Nin, the Pain Artist deals X damage to target creature. That creature's controller draws X cards.

Magic: The Gathering-Commander (Rare)
Nip Gwyllion
Nip Gwyllion White or Black (1)
Creature — Hag (1/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Eventide (Common)
Nirkana Assassin
Nirkana Assassin 2Black (3)
Creature — Vampire Assassin Ally (2/3)

Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Battle for Zendikar (Common)
Nirkana Cutthroat
Nirkana Cutthroat 2Black (3)
Creature — Vampire Warrior (3/2)

Level up 2Black (2Black: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

4/3

Deathtouch

LEVEL 3+

5/4

First strike, deathtouch

Rise of the Eldrazi (Uncommon)
Nirkana Revenant
Nirkana Revenant 4BlackBlack (6)
Creature — Vampire Shade (4/4)

Whenever you tap a Swamp for mana, add Black to your mana pool (in addition to the mana the land produces).

Black: Nirkana Revenant gets +1/+1 until end of turn.

Rise of the Eldrazi (Mythic Rare)
Nivix Cyclops
Nivix Cyclops 1BlueRed (3)
Creature — Cyclops (1/4)

Defender

Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.

Dragon's Maze (Common)
Nivix Guildmage
Nivix Guildmage BlueRed (2)
Creature — Human Wizard (2/2)

1BlueRed: Draw a card, then discard a card.

2BlueRed: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

Commander 2013 Edition (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Nivmagus Elemental
Nivmagus Elemental Blue or Red (1)
Creature — Elemental (1/2)

Exile an instant or sorcery spell you control: Put two +1/+1 counters on Nivmagus Elemental. (That spell won't resolve.)

Return to Ravnica (Rare)
Niv-Mizzet, Dracogenius
Niv-Mizzet, Dracogenius 2BlueBlueRedRed (6)
Legendary Creature — Dragon Wizard (5/5)

Flying

Whenever Niv-Mizzet, Dracogenius deals damage to a player, you may draw a card.

BlueRed: Niv-Mizzet, Dracogenius deals 1 damage to target creature or player.

Return to Ravnica (Mythic Rare)
Niv-Mizzet, the Firemind
Niv-Mizzet, the Firemind 2BlueBlueRedRed (6)
Legendary Creature — Dragon Wizard (4/4)

Flying

Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to target creature or player.

Tap: Draw a card.

Modern Masters 2015 Edition (Rare)
Other Versions
Duel Decks: Izzet vs. Golgari (Mythic Rare)From the Vault: Dragons (Rare)Guildpact (Rare)
No Mercy
No Mercy 2BlackBlack (4)
Enchantment

Whenever a creature deals damage to you, destroy it.

Urza's Legacy (Rare)
No Quarter
No Quarter 3Red (4)
Enchantment

Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature.

Whenever a creature blocks a creature with lesser power, destroy the attacking creature.

Tempest (Rare)
No Rest for the Wicked
No Rest for the Wicked 1Black (2)
Enchantment

Sacrifice No Rest for the Wicked: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.

Tenth Edition (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Nobilis of War
Nobilis of War Red or WhiteRed or WhiteRed or WhiteRed or WhiteRed or White (5)
Creature — Spirit Avatar (3/4)

Flying

Attacking creatures you control get +2/+0.

Modern Masters 2015 Edition (Rare)
Other Versions
Duel Decks: Heroes vs. Monsters (Rare)Eventide (Rare)
Nocturnal Raid
Nocturnal Raid 2BlackBlack (4)
Instant

Black creatures get +2/+0 until end of turn.

Seventh Edition (Uncommon)
Other Versions
Mirage (Uncommon)
Noggin Whack
Noggin Whack 2BlackBlack (4)
Tribal Sorcery — Rogue

Prowl 1Black (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)

Target player reveals three cards from his or her hand. You choose two of them. That player discards those cards.

Morningtide (Uncommon)
Noggle Bandit
Noggle Bandit 1Blue or RedBlue or Red (3)
Creature — Noggle Rogue (2/2)

Noggle Bandit can't be blocked except by creatures with defender.

Eventide (Common)
Noggle Bridgebreaker
Noggle Bridgebreaker 2Blue or RedBlue or Red (4)
Creature — Noggle Rogue (4/3)

When Noggle Bridgebreaker enters the battlefield, return a land you control to its owner's hand.

Eventide (Common)
Noggle Hedge-Mage
Noggle Hedge-Mage 2Blue or Red (3)
Creature — Noggle Wizard (2/2)

When Noggle Hedge-Mage enters the battlefield, if you control two or more Islands, you may tap two target permanents.

When Noggle Hedge-Mage enters the battlefield, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player.

Eventide (Uncommon)
Noggle Ransacker
Noggle Ransacker 2Blue or Red (3)
Creature — Noggle Rogue (2/1)

When Noggle Ransacker enters the battlefield, each player draws two cards, then discards a card at random.

Planechase 2012 Edition (Uncommon)
Other Versions
Eventide (Uncommon)
Norin the Wary
Norin the Wary Red (1)
Legendary Creature — Human Warrior (2/1)

When a player casts a spell or a creature attacks, exile Norin the Wary. Return it to the battlefield under its owner's control at the beginning of the next end step.

Time Spiral (Rare)
Norritt
Norritt 3Black (4)
Creature — Imp (1/1)

Tap: Untap target blue creature.

Tap: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at the beginning of the next end step. Activate this ability only before attackers are declared.

Ice Age (Common)
Nosy Goblin
Nosy Goblin 2Red (3)
Creature — Goblin (2/1)

Tap, Sacrifice Nosy Goblin: Destroy target face-down creature.

Onslaught (Common)
Notion Thief
Notion Thief 2BlueBlack (4)
Creature — Human Rogue (3/1)

Flash

If an opponent would draw a card except the first one he or she draws in each of his or her draw steps, instead that player skips that draw and you draw a card.

Dragon's Maze (Rare)
Notorious Assassin
Notorious Assassin 3Black (4)
Creature — Human Spellshaper Assassin (2/2)

2Black, Tap, Discard a card: Destroy target nonblack creature. It can't be regenerated.

Mercadian Masques (Rare)
Nova Chaser
Nova Chaser 3Red (4)
Creature — Elemental Warrior (10/2)

Trample

Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.)

Lorwyn (Rare)
Noxious Dragon
Noxious Dragon 4BlackBlack (6)
Creature — Dragon (4/4)

Flying

When Noxious Dragon dies, you may destroy target creature with converted mana cost 3 or less.

Fate Reforged (Uncommon)
Noxious Field
Noxious Field 1BlackBlack (3)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: This land deals 1 damage to each creature and each player."

Prophecy (Uncommon)
Noxious Ghoul
Noxious Ghoul 3BlackBlack (5)
Creature — Zombie (3/3)

Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn.

Planechase (Uncommon)
Other Versions
Legions (Uncommon)
Noxious Hatchling
Noxious Hatchling 3Black or Green (4)
Creature — Elemental (6/6)

Noxious Hatchling enters the battlefield with four -1/-1 counters on it.

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Whenever you cast a black spell, remove a -1/-1 counter from Noxious Hatchling.

Whenever you cast a green spell, remove a -1/-1 counter from Noxious Hatchling.

Eventide (Uncommon)
Noxious Toad
Noxious Toad 2Black (3)
Creature — Frog (1/1)

When Noxious Toad dies, each opponent discards a card.

Portal (Uncommon)
Noxious Vapors
Noxious Vapors 1BlackBlack (3)
Sorcery

Each player reveals his or her hand and chooses one card of each color from it, then discards all other nonland cards.

Planeshift (Uncommon)
Nucklavee
Nucklavee 4Blue or RedBlue or Red (6)
Creature — Beast (4/4)

When Nucklavee enters the battlefield, you may return target red sorcery card from your graveyard to your hand.

When Nucklavee enters the battlefield, you may return target blue instant card from your graveyard to your hand.

Magic: The Gathering-Commander (Uncommon)
Other Versions
Eventide (Uncommon)
Null Caller
Null Caller 3Black (4)
Creature — Vampire Shaman (2/4)

3Black, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield tapped.

Oath of the Gatewatch (Uncommon)
Null Champion
Null Champion 1Black (2)
Creature — Zombie Warrior (1/1)

Level up 3 (3: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-3

4/2

LEVEL 4+

7/3

Black: Regenerate Null Champion.

Rise of the Eldrazi (Common)
Null Profusion
Null Profusion 4BlackBlack (6)
Enchantment

Skip your draw step.

Whenever you play a card, draw a card.

Your maximum hand size is two.

Planar Chaos (Rare)
Numai Outcast
Numai Outcast 3Black (4)
Creature — Human Samurai (1/1)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Black, Pay 5 life: Regenerate Numai Outcast.

Champions of Kamigawa (Uncommon)
Numot, the Devastator
Numot, the Devastator 3RedWhiteBlue (6)
Legendary Creature — Dragon (6/6)

Flying

Whenever Numot, the Devastator deals combat damage to a player, you may pay 2Red. If you do, destroy up to two target lands.

Magic: The Gathering-Commander (Rare)
Other Versions
Planar Chaos (Rare)
Nyx Infusion
Nyx Infusion 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 as long as it's an enchantment. Otherwise, it gets -2/-2.

Journey into Nyx (Common)
Nyx Weaver
Nyx Weaver 1BlackGreen (3)
Enchantment Creature — Spider (2/3)

Reach

At the beginning of your upkeep, put the top two cards of your library into your graveyard.

1BlackGreen, Exile Nyx Weaver: Return target card from your graveyard to your hand.

Journey into Nyx (Uncommon)
Nyxathid
Nyxathid 1BlackBlack (3)
Creature — Elemental (7/7)

As Nyxathid enters the battlefield, choose an opponent.

Nyxathid gets -1/-1 for each card in the chosen player's hand.

Conflux (Rare)
Nyxborn Eidolon
Nyxborn Eidolon 1Black (2)
Enchantment Creature — Spirit (2/1)

Bestow 4Black (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Enchanted creature gets +2/+1.

Born of the Gods (Common)
Nyxborn Rollicker
Nyxborn Rollicker Red (1)
Enchantment Creature — Satyr (1/1)

Bestow 1Red (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Enchanted creature gets +1/+1.

Born of the Gods (Common)
Oath of Chandra
Oath of Chandra 1Red (2)
Legendary Enchantment

When Oath of Chandra enters the battlefield, it deals 3 damage to target creature an opponent controls.

At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, Oath of Chandra deals 2 damage to each opponent.

Oath of the Gatewatch (Rare)
Oath of Ghouls
Oath of Ghouls 1Black (2)
Enchantment

At the beginning of each player's upkeep, that player chooses target player whose graveyard has fewer creature cards in it than his or her graveyard does and is his or her opponent. The first player may return a creature card from his or her graveyard to his or her hand.

Exodus (Rare)