SEARCH:

+exile (3252)

<<  192021222324252627282930313233 >
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Woodland Acolyte
Woodland Acolyte 2White (3)
Creature — Human Cleric (2/2)

When Woodland Acolyte enters the battlefield, draw a card.

Wilds of Eldraine (Uncommon)
Woodland Guidance
Woodland Guidance 3Green (4)
Sorcery

Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Exile Woodland Guidance.

Lorwyn (Uncommon)
Woodwraith Strangler
Woodwraith Strangler 2BlackGreen (4)
Creature — Plant Zombie (2/2)

Exile a creature card from your graveyard: Regenerate Woodwraith Strangler.

Ravnica: City of Guilds (Common)
World at War
World at War 3RedRed (5)
Sorcery

After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Rise of the Eldrazi (Rare)
World Breaker
World Breaker 6Green (7)
Creature — Eldrazi (5/7)

Devoid (This card has no color.)

When you cast this spell, exile target artifact, enchantment, or land.

Reach

2Colorless, Sacrifice a land: Return World Breaker from your graveyard to your hand. (Colorless represents colorless mana.)

Jumpstart 2022 (Mythic Rare)
Other Versions
Oath of the Gatewatch (Mythic Rare)
World-Bottling Kit
World-Bottling Kit 5 (5)
Artifact

5, Sacrifice World-Bottling Kit: Choose a Magic set. Exile all permanents with that set's expansion symbol except for basic lands.

Unhinged (Rare)
Worldfire
Worldfire 6RedRedRed (9)
Sorcery

Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.

Magic 2013 (Mythic Rare)
Worldgorger Dragon
Worldgorger Dragon 3RedRedRed (6)
Creature — Nightmare Dragon (7/7)

Flying, trample

When Worldgorger Dragon enters the battlefield, exile all other permanents you control.

When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control.

Dominaria Remastered (Mythic Rare)
Other Versions
Judgment (Rare)
Vintage Masters (Rare)
Eternal Masters (Mythic Rare)
Wormfang Behemoth
Wormfang Behemoth 3BlueBlue (5)
Creature — Nightmare Fish Beast (5/5)

When Wormfang Behemoth enters the battlefield, exile all cards from your hand.

When Wormfang Behemoth leaves the battlefield, return the exiled cards to their owner's hand.

Judgment (Rare)
Wormfang Crab
Wormfang Crab 3Blue (4)
Creature — Nightmare Crab (3/6)

Wormfang Crab can't be blocked.

When Wormfang Crab enters the battlefield, an opponent chooses a permanent you control other than Wormfang Crab and exiles it.

When Wormfang Crab leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Judgment (Uncommon)
Wormfang Drake
Wormfang Drake 2Blue (3)
Creature — Nightmare Drake (3/4)

Flying

When Wormfang Drake enters the battlefield, sacrifice it unless you exile a creature you control other than Wormfang Drake.

When Wormfang Drake leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Dominaria Remastered (Common)
Other Versions
Judgment (Common)
Wormfang Newt
Wormfang Newt 1Blue (2)
Creature — Nightmare Salamander Beast (2/2)

When Wormfang Newt enters the battlefield, exile a land you control.

When Wormfang Newt leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Judgment (Common)
Wormfang Turtle
Wormfang Turtle 2Blue (3)
Creature — Nightmare Turtle Beast (2/4)

When Wormfang Turtle enters the battlefield, exile a land you control.

When Wormfang Turtle leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Judgment (Uncommon)
Worst Fears
Worst Fears 7Black (8)
Sorcery

You control target player during that player's next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for the player.)

Journey into Nyx (Mythic Rare)
Wrenn's Resolve
Wrenn's Resolve 1Red (2)
Sorcery

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

March of the Machine (Common)
Wren's Run Packmaster
Wren's Run Packmaster 3Green (4)
Creature — Elf Warrior (5/5)

Champion an Elf (When this creature enters the battlefield, sacrifice it unless you exile another Elf you control. When this creature leaves the battlefield, that card returns to the battlefield.)

2Green: Create a 2/2 green Wolf creature token.

Wolves you control have deathtouch.

Commander Anthology (Rare)
Other Versions
Lorwyn (Rare)
Commander 2014 (Rare)
Wretched Bonemass
Wretched Bonemass (0)
Creature — Skeleton Horror (*/*)

Wretched Bonemass's power and toughness are each equal to the total power of the exiled cards used to craft it.

Wretched Bonemass has flying as long as an exiled card used to craft it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.

The Lost Caverns of Ixalan Commander (Rare)
Wrexial, the Risen Deep
Wrexial, the Risen Deep 3BlueBlueBlack (6)
Legendary Creature — Kraken (5/8)

Islandwalk, swampwalk (This creature can't be blocked as long as defending player controls an Island or a Swamp.)

Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

Streets of New Capenna Commander (Mythic Rare)
Other Versions
Worldwake (Mythic Rare)
Magic: The Gathering-Commander (Mythic Rare)
Commander Anthology 2018 (Mythic Rare)
Writ of Return
Writ of Return 3BlackBlack (5)
Sorcery

Return target creature card from your graveyard to the battlefield tapped.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Streets of New Capenna Commander (Rare)
Wurmquake
Wurmquake 4GreenGreen (6)
Sorcery

Corrupted — Create an X/X green Phyrexian Wurm creature token with trample and toxic 1, where X is the amount of mana spent to cast this spell. Then for each opponent with three or more poison counters, you create another one of those tokens.

Flashback 8GreenGreen (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Phyrexia: All Will Be One Commander (Rare)
Wyrm's Crossing Patrol
Wyrm's Crossing Patrol White (1)
Creature — Human Soldier (1/1)

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Commander Legends: Battle for Baldur's Gate (Common)
Xander's Pact
Xander's Pact 4BlackBlack (6)
Sorcery

Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell.)

Each opponent exiles the top card of their library. You may cast spells from among those cards this turn. If you cast a spell this way, pay life equal to that spell's mana value rather than pay its mana cost.

Streets of New Capenna Commander (Rare)
Xenagos, the Reveler
Xenagos, the Reveler 2RedGreen (4)
Legendary Planeswalker — Xenagos (3)

+1: Add X mana in any combination of Red and/or Green, where X is the number of creatures you control.

0: Create a 2/2 red and green Satyr creature token with haste.

−6: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Other Versions
Theros (Mythic Rare)
Yamabushi's Flame
Yamabushi's Flame 2Red (3)
Instant

Yamabushi's Flame deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.

Champions of Kamigawa (Common)
Yamabushi's Storm
Yamabushi's Storm 1Red (2)
Sorcery

Yamabushi's Storm deals 1 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.

Champions of Kamigawa (Common)
Yannik, Scavenging Sentinel
Yannik, Scavenging Sentinel 2GreenWhite (4)
Legendary Creature — Hyena Beast (3/3)

Partner with Nikara, Lair Scavenger

Vigilance

When Yannik, Scavenging Sentinel enters the battlefield, exile another creature you control until Yannik leaves the battlefield. When you do, distribute X +1/+1 counters among any number of target creatures, where X is the exiled creature's power.

Ikoria Commander (Mythic Rare)
Yarok's Fenlurker
Yarok's Fenlurker BlackBlack (2)
Creature — Horror (1/1)

When Yarok's Fenlurker enters the battlefield, each opponent exiles a card from their hand.

2Black: Yarok's Fenlurker gets +1/+1 until end of turn.

Core Set 2020 (Uncommon)
Yasmin Khan
Yasmin Khan 3Red (4)
Legendary Creature — Human Detective (3/3)

Tap: Exile the top card of your library. Until your next end step, you may play it.

Doctor's companion (You can have two commanders if the other is the Doctor.)

Doctor Who Commander (Rare)
Yawgmoth's Agenda
Yawgmoth's Agenda 3BlackBlack (5)
Enchantment

You can't cast more than one spell each turn.

You may play lands and cast spells from your graveyard.

If a card would be put into your graveyard from anywhere, exile it instead.

Invasion (Rare)
Yawgmoth's Testament (playtest)
Yawgmoth's Testament (playtest) 2Black (3)
Sorcery

Until end of turn, you may play face-up cards you own from exile.

If a card would be put into your graveyard or exile from anywhere this turn, put it on the bottom of your library instead.

Mystery Booster (Common)
Yawgmoth's Vile Offering
Yawgmoth's Vile Offering 4Black (5)
Legendary Sorcery

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)

Put up to one target creature or planeswalker card from a graveyard onto the battlefield under your control. Destroy up to one target creature or planeswalker. Exile Yawgmoth's Vile Offering.

March of the Machine Commander (Rare)
Other Versions
Dominaria (Rare)
Yawgmoth's Will
Yawgmoth's Will 2Black (3)
Sorcery

Until end of turn, you may play lands and cast spells from your graveyard.

If a card would be put into your graveyard from anywhere this turn, exile that card instead.

Vintage Masters (Mythic Rare)
Other Versions
Urza's Saga (Rare)
Yidris, Maelstrom Wielder
Yidris, Maelstrom Wielder BlueBlackRedGreen (4)
Legendary Creature — Ogre Wizard (5/4)

Trample

Whenever Yidris, Maelstrom Wielder deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Commander 2016 (Mythic Rare)
Yorion, Sky Nomad
Yorion, Sky Nomad 3White or BlueWhite or Blue (5)
Legendary Creature — Bird Serpent (4/5)

Companion — Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may put it into your hand from outside the game for 3 as a sorcery.)

Flying

When Yorion enters the battlefield, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step.

March of the Machine Multiverse Legends (Rare)
Other Versions
Ikoria: Lair of Behemoths (Rare)
Yotian Frontliner
Yotian Frontliner 1 (1)
Artifact Creature — Soldier (1/1)

Whenever Yotian Frontliner attacks, another target creature you control gets +1/+1 until end of turn.

Unearth White (White: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Uncommon)
You Find Some Prisoners
You Find Some Prisoners 1Red (2)
Instant

Choose one —

• Break Their Chains — Destroy target artifact.

• Interrogate Them — Exile the top three cards of target opponent's library. Choose one of them. Until the end of your next turn, you may play that card, and you may spend mana as though it were mana of any color to cast it.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Uncommon)
Young Blue Dragon
Young Blue Dragon 4Blue (5)
Creature — Dragon (3/3)

Flying

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Young Deathclaws
Young Deathclaws 2BlackGreen (4)
Creature — Lizard Mutant (4/2)

Menace (This creature can't be blocked except by two or more creatures.)

Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.)

Magic The Gathering—Fallout (Uncommon)
Young Necromancer
Young Necromancer 4Black (5)
Creature — Human Warlock (2/3)

When Young Necromancer enters the battlefield, you may exile two cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield.

Modern Horizons 2 (Uncommon)
Young Red Dragon
Young Red Dragon 3Red (4)
Creature — Dragon (3/2)

Flying

Young Red Dragon can't block.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Horn of Valhalla (Ysgard's Call)
Horn of Valhalla (Ysgard's Call) Variable ColorlessWhiteWhite (2)
Sorcery — Adventure

Create X 1/1 white Soldier creature tokens. (Then exile this card. You may cast the artifact later from exile.)

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Zanikev Locust
Zanikev Locust 5Black (6)
Creature — Insect (3/3)

Flying

Scavenge 2BlackBlack (2BlackBlack, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Return to Ravnica (Uncommon)
Zektar Shrine Expedition
Zektar Shrine Expedition 1Red (2)
Enchantment

Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Zektar Shrine Expedition.

Remove three quest counters from Zektar Shrine Expedition and sacrifice it: Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step.

Zendikar (Common)
Zhulodok, Void Gorger
Zhulodok, Void Gorger 5Colorless (6)
Legendary Creature — Eldrazi (7/4)

Colorless spells you cast from your hand with mana value 7 or greater have "Cascade, cascade." (When you cast one, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)

Commander Masters (Mythic Rare)
Zirilan of the Claw
Zirilan of the Claw 3RedRed (5)
Legendary Creature — Viashino Shaman (3/4)

1RedRed, Tap: Search your library for a Dragon permanent card, put that card onto the battlefield, then shuffle. That Dragon gains haste until end of turn. Exile it at the beginning of the next end step.

Mirage (Rare)
Zombie Assassin
Zombie Assassin 4Black (5)
Creature — Zombie Assassin (3/2)

Tap, Exile two cards from your graveyard and Zombie Assassin: Destroy target nonblack creature. It can't be regenerated.

Odyssey (Common)
Zombie Cannibal
Zombie Cannibal Black (1)
Creature — Zombie (1/1)

Whenever Zombie Cannibal deals combat damage to a player, you may exile target card from that player's graveyard.

Odyssey (Common)
Zombie Mob
Zombie Mob 2BlackBlack (4)
Creature — Zombie (2/0)

Zombie Mob enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.

When Zombie Mob enters the battlefield, exile all creature cards from your graveyard.

Mirage (Uncommon)
Zombie Scavengers
Zombie Scavengers 2Black (3)
Creature — Zombie (3/1)

Exile the top creature card of your graveyard: Regenerate Zombie Scavengers.

Weatherlight (Common)
Zombified
Zombified (0)
Creature — Zombie (+2/+2)

4Black: Combine Zombified from your graveyard with target host.

2Black, Exile a creature card from your graveyard:

Augment 4Black (4Black, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

Unstable (Uncommon)
Monster Manual (Zoological Study)
Monster Manual (Zoological Study) 2Green (3)
Sorcery — Adventure

Mill five cards, then return a creature card milled this way to your hand. (Then exile this card. You may cast the artifact later from exile.)

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Zoyowa's Justice
Zoyowa's Justice 1Red (2)
Instant

The owner of target artifact or creature with mana value 1 or greater shuffles it into their library. Then that player discovers X, where X is its mana value. (They exile cards from the top of their library until they exile a nonland card with that mana value or less. They cast it without paying its mana cost or put it into their hand. They put the rest on the bottom in a random order.)

The Lost Caverns of Ixalan (Uncommon)
<< 192021222324252627282930313233 >
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue