SEARCH:

|"Invasion", |"Planeshift", |"Apocalypse" (631)

1234567 >
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Raka Disciple
Raka Disciple Red (1)
Creature — Minotaur Wizard (1/1)

White, Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Blue, Tap: Target creature gains flying until end of turn.

Apocalypse (Common)
Raka Sanctuary
Raka Sanctuary 2Red (3)
Enchantment

At the beginning of your upkeep, if you control a white or blue permanent, Raka Sanctuary deals 1 damage to target creature. If you control a white permanent and a blue permanent, Raka Sanctuary deals 3 damage instead.

Apocalypse (Uncommon)
Rakavolver
Rakavolver 2Red (3)
Creature — Volver (2/2)

Kicker 1White and/or Blue <I>(You may pay an additional </I>1White<I> and/or </I>Blue<I> as you cast this spell.)</I>

If Rakavolver was kicked with its 1White kicker, it enters the battlefield with two +1/+1 counters on it and with "Whenever Rakavolver deals damage, you gain that much life."

If Rakavolver was kicked with its Blue kicker, it enters the battlefield with a +1/+1 counter on it and with flying.

Apocalypse (Rare)
Rampant Elephant
Rampant Elephant 3White (4)
Creature — Elephant (2/2)

Green: Target creature blocks Rampant Elephant this turn if able.

Invasion (Common)
Ravenous Rats
Ravenous Rats 1Black (2)
Creature — Rat (1/1)

When Ravenous Rats enters the battlefield, target opponent discards a card.

Invasion (Common)
Other Versions
Eighth Edition (Common)
Ninth Edition (Common)
Urza's Destiny (Common)
Tenth Edition (Common)
Starter 1999 (Uncommon)
Portal Second Age (Common)
Duel Decks: Garruk vs. Liliana (Common)
Magic 2013 (Common)
Duel Decks: Izzet vs. Golgari (Common)
Duel Decks Anthology, Garruk vs. Liliana (Common)
Razing Snidd
Razing Snidd 4BlackRed (6)
Creature — Beast (3/3)

When Razing Snidd enters the battlefield, return a black or red creature you control to its owner's hand.

When Razing Snidd enters the battlefield, each player sacrifices a land.

Planeshift (Uncommon)
Razorfin Hunter
Razorfin Hunter BlueRed (2)
Creature — Merfolk Goblin (1/1)

Tap: Razorfin Hunter deals 1 damage to any target.

Apocalypse (Common)
Razorfoot Griffin
Razorfoot Griffin 3White (4)
Creature — Griffin (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

First strike (This creature deals combat damage before creatures without first strike.)

Invasion (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Magic 2010 (Common)
Magic 2015 Core Set (Common)
Illusion // Reality (Reality)
Illusion // Reality (Reality) 2Green (3)
Instant

Destroy target artifact.

Apocalypse (Uncommon)
Other Versions
Dominaria Remastered (Uncommon)
Reckless Assault
Reckless Assault 2BlackRed (4)
Enchantment

1, Pay 2 life: Reckless Assault deals 1 damage to any target.

Invasion (Rare)
Reckless Spite
Reckless Spite 1BlackBlack (3)
Instant

Destroy two target nonblack creatures. You lose 5 life.

Invasion (Uncommon)
Other Versions
Tempest (Uncommon)
Commander 2013 Edition (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Archenemy: Nicol Bolas (Uncommon)
Commander 2021 (Uncommon)
Wilds of Eldraine Commander (Uncommon)
Recoil
Recoil 1BlueBlack (3)
Instant

Return target permanent to its owner's hand. Then that player discards a card.

Invasion (Common)
Other Versions
Duel Decks: Ajani vs. Nicol Bolas (Common)
Dominaria Remastered (Uncommon)
Recover
Recover 2Black (3)
Sorcery

Return target creature card from your graveyard to your hand.

Draw a card.

Invasion (Common)
Other Versions
Tenth Edition (Common)
Modern Masters 2017 Edition (Common)
Rivals of Ixalan (Common)
Reef Shaman
Reef Shaman Blue (1)
Creature — Merfolk Shaman (0/2)

Tap: Target land becomes the basic land type of your choice until end of turn.

Apocalypse (Common)
Repulse
Repulse 2Blue (3)
Instant

Return target creature to its owner's hand.

Draw a card.

Invasion (Common)
Other Versions
Duel Decks: Jace vs. Chandra (Common)
Magic: The Gathering-Commander (Common)
Duel Decks Anthology, Jace vs. Chandra (Common)
Conspiracy: Take the Crown (Common)
Game Night: Free-For-All (Common)
Wilds of Eldraine Commander (Common)
Outlaws of Thunder Junction Breaking News (Uncommon)
Restock
Restock 3GreenGreen (5)
Sorcery

Return two target cards from your graveyard to your hand. Exile Restock.

Invasion (Rare)
Other Versions
Magic 2015 Core Set (Uncommon)
Restrain
Restrain 2White (3)
Instant

Prevent all combat damage that would be dealt by target attacking creature this turn.

Draw a card.

Invasion (Common)
Reviving Dose
Reviving Dose 2White (3)
Instant

You gain 3 life.

Draw a card.

Invasion (Common)
Other Versions
Tenth Edition (Common)
Conspiracy: Take the Crown (Common)
Reviving Vapors
Reviving Vapors 2WhiteBlue (4)
Instant

Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's mana value. Put all other cards revealed this way into your graveyard.

Invasion (Uncommon)
Other Versions
Vintage Masters (Uncommon)
Ultimate Masters (Uncommon)
Rewards of Diversity
Rewards of Diversity 2White (3)
Enchantment

Whenever an opponent casts a multicolored spell, you gain 4 life.

Invasion (Uncommon)
Reya Dawnbringer
Reya Dawnbringer 6WhiteWhiteWhite (9)
Legendary Creature — Angel (4/6)

Flying

At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.

Invasion (Rare)
Other Versions
Tenth Edition (Rare)
Duel Decks: Divine vs. Demonic (Rare)
Magic: The Gathering—Conspiracy (Rare)
Duel Decks Anthology, Divine vs. Demonic (Rare)
Ultimate Masters (Rare)
Riptide Crab
Riptide Crab 1WhiteBlue (3)
Creature — Crab (1/3)

Vigilance

When Riptide Crab dies, draw a card.

Invasion (Uncommon)
Other Versions
Battlebond (Common)
Rith, the Awakener
Rith, the Awakener 3RedGreenWhite (6)
Legendary Creature — Dragon (6/6)

Flying

Whenever Rith, the Awakener deals combat damage to a player, you may pay 2Green. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.

Invasion (Rare)
Other Versions
From the Vault: Dragons (Rare)
Duel Decks: Phyrexia vs. the Coalition (Rare)
Dominaria Remastered (Rare)
Rith's Attendant
Rith's Attendant 5 (5)
Artifact Creature — Golem (3/3)

1, Sacrifice Rith's Attendant: Add RedGreenWhite.

Invasion (Uncommon)
Rith's Charm
Rith's Charm RedGreenWhite (3)
Instant

Choose one —

• Destroy target nonbasic land.

• Create three 1/1 green Saproling creature tokens.

• Prevent all damage a source of your choice would deal this turn.

Planeshift (Uncommon)
Other Versions
Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Rith's Grove
Rith's Grove (0)
Land — Lair

When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.

Tap: Add Red, Green, or White.

Planeshift (Uncommon)
Other Versions
Dominaria Remastered (Uncommon)
Rogue Kavu
Rogue Kavu 1Red (2)
Creature — Kavu (1/1)

Whenever Rogue Kavu attacks alone, it gets +2/+0 until end of turn.

Invasion (Common)
Other Versions
Ninth Edition (Common)
Root Greevil
Root Greevil 3Green (4)
Creature — Beast (2/3)

2Green, Tap, Sacrifice Root Greevil: Destroy all enchantments of the color of your choice.

Planeshift (Common)
Rooting Kavu
Rooting Kavu 2GreenGreen (4)
Creature — Kavu (4/3)

When Rooting Kavu dies, you may exile it. If you do, shuffle all creature cards from your graveyard into your library.

Invasion (Uncommon)
Rout
Rout 3WhiteWhite (5)
Sorcery

You may cast Rout as though it had flash if you pay 2 more to cast it. (You may cast it any time you could cast an instant.)

Destroy all creatures. They can't be regenerated.

Invasion (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Rare)
Commander 2017 (Rare)
Commander 2021 (Rare)
Ruby Leech
Ruby Leech 1Red (2)
Creature — Leech (2/2)

First strike

Red spells you cast cost Red more to cast.

Invasion (Rare)
Ruham Djinn
Ruham Djinn 5White (6)
Creature — Djinn (5/5)

First strike

Ruham Djinn gets -2/-2 as long as white is the most common color among all permanents or is tied for most common.

Invasion (Uncommon)
Rushing River
Rushing River 2Blue (3)
Instant

Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)

Return target nonland permanent to its owner's hand. If this spell was kicked, return another target nonland permanent to its owner's hand.

Planeshift (Common)
Sabertooth Nishoba
Sabertooth Nishoba 4GreenWhite (6)
Creature — Cat Beast Warrior (5/5)

Trample, protection from blue and from red

Invasion (Rare)
Salt Marsh
Salt Marsh (0)
Land

Salt Marsh enters the battlefield tapped.

Tap: Add Blue or Black.

Invasion (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Samite Archer
Samite Archer 1WhiteBlue (3)
Creature — Human Cleric Archer (1/1)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Tap: Samite Archer deals 1 damage to any target.

Invasion (Uncommon)
Samite Elder
Samite Elder 2White (3)
Creature — Human Cleric (1/2)

Tap: Creatures you control gain protection from the colors of target permanent you control until end of turn.

Planeshift (Rare)
Samite Ministration
Samite Ministration 1White (2)
Instant

Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life.

Invasion (Uncommon)
Samite Pilgrim
Samite Pilgrim 1White (2)
Creature — Human Cleric (1/1)

Domain — Tap: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.

Planeshift (Common)
Sapphire Leech
Sapphire Leech 1Blue (2)
Creature — Leech (2/2)

Flying

Blue spells you cast cost Blue more to cast.

Invasion (Rare)
Saproling Infestation
Saproling Infestation 1Green (2)
Enchantment

Whenever a player kicks a spell, you create a 1/1 green Saproling creature token.

Invasion (Rare)
Saproling Symbiosis
Saproling Symbiosis 3Green (4)
Sorcery

You may cast Saproling Symbiosis as though it had flash if you pay 2 more to cast it. (You may cast it any time you could cast an instant.)

Create a 1/1 green Saproling creature token for each creature you control.

Invasion (Rare)
Other Versions
Dominaria Remastered (Rare)
Savage Gorilla
Savage Gorilla 4Green (5)
Creature — Ape (3/3)

BlueBlack, Tap, Sacrifice Savage Gorilla: Target creature gets -3/-3 until end of turn. Draw a card.

Apocalypse (Common)
Savage Offensive
Savage Offensive 1Red (2)
Sorcery

Kicker Green (You may pay an additional Green as you cast this spell.)

Creatures you control gain first strike until end of turn. If this spell was kicked, they get +1/+1 until end of turn.

Invasion (Common)
Sawtooth Loon
Sawtooth Loon 2WhiteBlue (4)
Creature — Bird (2/2)

Flying

When Sawtooth Loon enters the battlefield, return a white or blue creature you control to its owner's hand.

When Sawtooth Loon enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library.

Planeshift (Uncommon)
Other Versions
Duel Decks: Venser vs. Koth (Uncommon)
Dominaria Remastered (Uncommon)
Scarred Puma
Scarred Puma Red (1)
Creature — Cat (2/1)

Scarred Puma can't attack unless a black or green creature also attacks.

Invasion (Common)
Scavenged Weaponry
Scavenged Weaponry 2Black (3)
Enchantment — Aura

Enchant creature

When Scavenged Weaponry enters the battlefield, draw a card.

Enchanted creature gets +1/+1.

Invasion (Common)
Scorching Lava
Scorching Lava 1Red (2)
Instant

Kicker Red (You may pay an additional Red as you cast this spell.)

Scorching Lava deals 2 damage to any target. If this spell was kicked, that creature can't be regenerated this turn and if it would die this turn, exile it instead.

Invasion (Common)
Scouting Trek
Scouting Trek 1Green (2)
Sorcery

Search your library for any number of basic land cards, reveal those cards, then shuffle and put them on top.

Invasion (Uncommon)
Sea Snidd
Sea Snidd 4Blue (5)
Creature — Beast (3/3)

Tap: Target land becomes the basic land type of your choice until end of turn.

Planeshift (Common)
Searing Rays
Searing Rays 2Red (3)
Sorcery

Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.

Invasion (Uncommon)
Seashell Cameo
Seashell Cameo 3 (3)
Artifact

Tap: Add White or Blue.

Invasion (Uncommon)
Seer's Vision
Seer's Vision 2BlueBlack (4)
Enchantment

Your opponents play with their hands revealed.

Sacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.

Invasion (Uncommon)
Serpentine Kavu
Serpentine Kavu 4Green (5)
Creature — Kavu (4/4)

Red: Serpentine Kavu gains haste until end of turn.

Invasion (Common)
Shackles
Shackles 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

White: Return Shackles to its owner's hand.

Invasion (Common)
Other Versions
Exodus (Common)
Tempest Remastered (Common)
Shield of Duty and Reason
Shield of Duty and Reason White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from green and from blue.

Apocalypse (Common)
Shifting Sky
Shifting Sky 2Blue (3)
Enchantment

As Shifting Sky enters the battlefield, choose a color.

All nonland permanents are the chosen color.

Planeshift (Uncommon)
Other Versions
Eighth Edition (Rare)
Shimmering Mirage
Shimmering Mirage 1Blue (2)
Instant

Target land becomes the basic land type of your choice until end of turn.

Draw a card.

Apocalypse (Common)
Shimmering Wings
Shimmering Wings Blue (1)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.)

Blue: Return Shimmering Wings to its owner's hand.

Invasion (Common)
Other Versions
Tempest (Common)
Tenth Edition (Common)
Shivan Emissary
Shivan Emissary 2Red (3)
Creature — Human Wizard (1/1)

Kicker 1Black <I>(You may pay an additional </I>1Black<I> as you cast this spell.)</I>

When Shivan Emissary enters the battlefield, if it was kicked, destroy target nonblack creature. It can't be regenerated.

Invasion (Uncommon)
Shivan Harvest
Shivan Harvest 1Red (2)
Enchantment

1Red, Sacrifice a creature: Destroy target nonbasic land.

Invasion (Uncommon)
Shivan Oasis
Shivan Oasis (0)
Land

Shivan Oasis enters the battlefield tapped.

Tap: Add Red or Green.

Invasion (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Planechase (Uncommon)
Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Shivan Reef
Shivan Reef (0)
Land

Tap: Add Colorless.

Tap: Add Blue or Red. Shivan Reef deals 1 damage to you.

Apocalypse (Rare)
Other Versions
Ninth Edition (Rare)
Tenth Edition (Rare)
Magic 2015 Core Set (Rare)
Magic Origins (Rare)
Duel Decks: Elves vs. Inventors (Rare)
Ikoria Commander (Rare)
Commander 2021 (Rare)
Dominaria United (Rare)
Outlaws of Thunder Junction Commander (Rare)
Shivan Wurm
Shivan Wurm 3RedGreen (5)
Creature — Wurm (7/7)

Trample

When Shivan Wurm enters the battlefield, return a red or green creature you control to its owner's hand.

Planeshift (Rare)
Other Versions
Vintage Masters (Rare)
Shivan Zombie
Shivan Zombie BlackRed (2)
Creature — Phyrexian Barbarian Zombie (2/2)

Protection from white

Invasion (Common)
Shoreline Raider
Shoreline Raider 2Blue (3)
Creature — Merfolk (2/2)

Protection from Kavu

Invasion (Common)
Shriek of Dread
Shriek of Dread 1Black (2)
Instant

Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Planeshift (Common)
Silver Drake
Silver Drake 1WhiteBlue (3)
Creature — Drake (3/3)

Flying

When Silver Drake enters the battlefield, return a white or blue creature you control to its owner's hand.

Planeshift (Common)
Simoon
Simoon RedGreen (2)
Instant

Simoon deals 1 damage to each creature target opponent controls.

Invasion (Uncommon)
Other Versions
Visions (Uncommon)
Singe
Singe Red (1)
Instant

Singe deals 1 damage to target creature. That creature becomes black until end of turn.

Planeshift (Common)
Sinister Strength
Sinister Strength 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+1 and is black.

Planeshift (Common)
Sisay's Ingenuity
Sisay's Ingenuity Blue (1)
Enchantment — Aura

Enchant creature

When Sisay's Ingenuity enters the battlefield, draw a card.

Enchanted creature has "2Blue: Target creature becomes the color of your choice until end of turn."

Planeshift (Common)
Skittish Kavu
Skittish Kavu 1Red (2)
Creature — Kavu (1/1)

Skittish Kavu gets +1/+1 as long as no opponent controls a white or blue creature.

Invasion (Uncommon)
Skizzik
Skizzik 3Red (4)
Creature — Elemental (5/3)

Kicker Red (You may pay an additional Red as you cast this spell.)

Trample, haste

At the beginning of the end step, if Skizzik wasn't kicked, sacrifice it.

Invasion (Rare)
Other Versions
Dominaria (Uncommon)
Sky Weaver
Sky Weaver 1Blue (2)
Creature — Metathran Wizard (2/1)

2: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

Invasion (Uncommon)
Other Versions
Tenth Edition (Uncommon)
Skyship Weatherlight
Skyship Weatherlight 4 (4)
Legendary Artifact

When Skyship Weatherlight enters the battlefield, search your library for any number of artifact and/or creature cards, exile them, then shuffle.

4, Tap: Choose a card at random that was exiled with Skyship Weatherlight. Put that card into its owner's hand.

Planeshift (Rare)
Skyshroud Blessing
Skyshroud Blessing 1Green (2)
Instant

All lands gain shroud until end of turn. (They can't be the targets of spells or abilities.)

Draw a card.

Planeshift (Uncommon)
Slay
Slay 2Black (3)
Instant

Destroy target green creature. It can't be regenerated.

Draw a card.

Planeshift (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Sleeper's Robe
Sleeper's Robe BlueBlack (2)
Enchantment — Aura

Enchant creature

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Whenever enchanted creature deals combat damage to an opponent, you may draw a card.

Invasion (Uncommon)
Sleeping Potion
Sleeping Potion 1Blue (2)
Enchantment — Aura

Enchant creature

When Sleeping Potion enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

When enchanted creature becomes the target of a spell or ability, sacrifice Sleeping Potion.

Planeshift (Common)
Slimy Kavu
Slimy Kavu 2Red (3)
Creature — Kavu (2/2)

Tap: Target land becomes a Swamp until end of turn.

Invasion (Common)
Slingshot Goblin
Slingshot Goblin 2Red (3)
Creature — Goblin (2/2)

Red, Tap: Slingshot Goblin deals 2 damage to target blue creature.

Planeshift (Common)
Slinking Serpent
Slinking Serpent 2BlueBlack (4)
Creature — Serpent (2/3)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Invasion (Uncommon)
Smash
Smash 2Red (3)
Instant

Destroy target artifact.

Draw a card.

Apocalypse (Common)
Other Versions
Ravnica: City of Guilds (Common)
Tenth Edition (Common)
Smoldering Tar
Smoldering Tar 2BlackRed (4)
Enchantment

At the beginning of your upkeep, target player loses 1 life.

Sacrifice Smoldering Tar: It deals 4 damage to target creature. Activate only as a sorcery.

Invasion (Uncommon)
Soul Burn
Soul Burn Variable Colorless2Black (3)
Sorcery

Spend only black and/or red mana on X.

Soul Burn deals X damage to any target. You gain life equal to the damage dealt, but not more than the amount of Black spent on X, the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.

Invasion (Common)
Other Versions
Ice Age (Common)
Soul Link
Soul Link 1WhiteBlack (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature deals damage, you gain that much life.

Whenever enchanted creature is dealt damage, you gain that much life.

Apocalypse (Common)
Sparkcaster
Sparkcaster 2RedGreen (4)
Creature — Kavu (5/3)

When Sparkcaster enters the battlefield, return a red or green creature you control to its owner's hand.

When Sparkcaster enters the battlefield, it deals 1 damage to target player or planeswalker.

Planeshift (Uncommon)
Sparring Golem
Sparring Golem 3 (3)
Artifact Creature — Golem (2/2)

Whenever Sparring Golem becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

Invasion (Uncommon)
Spectral Lynx
Spectral Lynx 1White (2)
Creature — Cat Spirit (2/1)

Protection from green

Black: Regenerate Spectral Lynx.

Apocalypse (Rare)
Other Versions
Dominaria Remastered (Uncommon)
Spinal Embrace
Spinal Embrace 3BlueBlueBlack (6)
Instant

Cast this spell only during combat.

Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.

Invasion (Rare)
Other Versions
Commander 2013 Edition (Rare)
Zendikar Rising Commander (Rare)
Dominaria Remastered (Rare)
Spirit of Resistance
Spirit of Resistance 2White (3)
Enchantment

As long as you control a permanent of each color, prevent all damage that would be dealt to you.

Invasion (Rare)
Spirit Weaver
Spirit Weaver 1White (2)
Creature — Human Wizard (2/1)

2: Target green or blue creature gets +0/+1 until end of turn.

Invasion (Uncommon)
Other Versions
Tenth Edition (Uncommon)
Spiritmonger
Spiritmonger 3BlackGreen (5)
Creature — Beast (6/6)

Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger.

Black: Regenerate Spiritmonger.

Green: Spiritmonger becomes the color of your choice until end of turn.

Apocalypse (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Rare)
Vintage Masters (Rare)
Iconic Masters (Rare)
Dominaria Remastered (Uncommon)
Spite // Malice (Spite)
Spite // Malice (Spite) 3Blue (4)
Instant

Counter target noncreature spell.

Invasion (Uncommon)
Other Versions
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Dominaria Remastered (Uncommon)
Spreading Plague
Spreading Plague 4Black (5)
Enchantment

Whenever a creature enters the battlefield, destroy all other creatures that share a color with it. They can't be regenerated.

Invasion (Rare)
Squee's Embrace
Squee's Embrace RedWhite (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

When enchanted creature dies, return that card to its owner's hand.

Apocalypse (Common)
Squee's Revenge
Squee's Revenge 1BlueRed (3)
Sorcery

Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip.

Apocalypse (Uncommon)
Stalking Assassin
Stalking Assassin 1BlueBlack (3)
Creature — Human Assassin (1/1)

3Blue, Tap: Tap target creature.

3Black, Tap: Destroy target tapped creature.

Invasion (Rare)
Stand // Deliver (Stand)
Stand // Deliver (Stand) White (1)
Instant

Prevent the next 2 damage that would be dealt to target creature this turn.

Invasion (Uncommon)
Other Versions
Dominaria Remastered (Uncommon)
1234567 >
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue