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Mistcutter Hydra
Mistcutter Hydra Variable ColorlessGreen (1)
Creature — Hydra (0/0)

Mistcutter Hydra can't be countered.

Haste, protection from blue

Mistcutter Hydra enters the battlefield with X +1/+1 counters on it.

Theros (Rare)
Mortal's Resolve
Mortal's Resolve 1Green (2)
Instant

Target creature gets +1/+1 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Born of the Gods (Common)
Naturalize
Naturalize 1Green (2)
Instant

Destroy target artifact or enchantment.

Khans of Tarkir (Common)
Other Versions
Magic 2015 Core Set (Common)Magic 2014 Core Set (Common)Gatecrash (Common)Magic 2013 (Common)Innistrad (Common)Magic 2012 (Common)Magic 2011 (Common)Rise of the Eldrazi (Common)Magic 2010 (Common)Shards of Alara (Common)Tenth Edition (Common)Ninth Edition (Common)Eighth Edition (Common)Onslaught (Common)
Nature's Panoply
Nature's Panoply Green (1)
Instant

Strive — Nature's Panoply costs 2Green more to cast for each target beyond the first.

Choose any number of target creatures. Put a +1/+1 counter on each of them.

Journey into Nyx (Common)
Nemesis of Mortals
Nemesis of Mortals 4GreenGreen (6)
Creature — Snake (5/5)

Nemesis of Mortals costs 1 less to cast for each creature card in your graveyard.

7GreenGreen: Monstrosity 5. This ability costs 1 less to activate for each creature card in your graveyard. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)

Theros (Uncommon)
Nessian Asp
Nessian Asp 4Green (5)
Creature — Snake (4/5)

Reach

6Green: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)

Theros (Common)
Nessian Courser
Nessian Courser 2Green (3)
Creature — Centaur Warrior (3/3)

Theros (Common)
Other Versions
Future Sight (Common)
Nessian Demolok
Nessian Demolok 3GreenGreen (5)
Creature — Beast (3/3)

Tribute 3 (As this creature enters the battlefield, an opponent of your choice may place three +1/+1 counters on it.)

When Nessian Demolok enters the battlefield, if tribute wasn't paid, destroy target noncreature permanent.

Born of the Gods (Uncommon)
Nessian Game Warden
Nessian Game Warden 3GreenGreen (5)
Creature — Beast (4/5)

When Nessian Game Warden enters the battlefield, look at the top X cards of your library, where X is the number of Forests you control. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Journey into Nyx (Uncommon)
Nessian Wilds Ravager
Nessian Wilds Ravager 4GreenGreen (6)
Creature — Hydra (6/6)

Tribute 6 (As this creature enters the battlefield, an opponent of your choice may place six +1/+1 counters on it.)

When Nessian Wilds Ravager enters the battlefield, if tribute wasn't paid, you may have Nessian Wilds Ravager fight another target creature. (Each deals damage equal to its power to the other.)

Born of the Gods (Rare)
Netcaster Spider
Netcaster Spider 2Green (3)
Creature — Spider (2/3)

Reach (This creature can block creatures with flying.)

Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.

Magic 2015 Core Set (Common)
Nissa, Worldwaker
Nissa, Worldwaker 3GreenGreen (5)
Planeswalker — Nissa (3)

+1: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land.

+1: Untap up to four target Forests.

−7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle your library. Those lands become 4/4 Elemental creatures with trample. They're still lands.

Magic 2015 Core Set (Mythic Rare)
Nissa's Expedition
Nissa's Expedition 4Green (5)
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.

Magic 2015 Core Set (Uncommon)
Noble Quarry
Noble Quarry 2Green (3)
Enchantment Creature — Unicorn (1/1)

Bestow 5Green (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

All creatures able to block Noble Quarry or enchanted creature do so.

Enchanted creature gets +1/+1.

Born of the Gods (Uncommon)
Nylea, God of the Hunt
Nylea, God of the Hunt 3Green (4)
Legendary Enchantment Creature — God (6/6)

Indestructible

As long as your devotion to green is less than five, Nylea isn't a creature. (Each Green in the mana costs of permanents you control counts toward your devotion to green.)

Other creatures you control have trample.

3Green: Target creature gets +2/+2 until end of turn.

Theros (Mythic Rare)
Nylea's Disciple
Nylea's Disciple 2GreenGreen (4)
Creature — Centaur Archer (3/3)

When Nylea's Disciple enters the battlefield, you gain life equal to your devotion to green. (Each Green in the mana costs of permanents you control counts toward your devotion to green.)

Theros (Common)
Nylea's Emissary
Nylea's Emissary 3Green (4)
Enchantment Creature — Cat (3/3)

Bestow 5Green (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Trample

Enchanted creature gets +3/+3 and has trample.

Theros (Uncommon)
Nylea's Presence
Nylea's Presence 1Green (2)
Enchantment — Aura

Enchant land

When Nylea's Presence enters the battlefield, draw a card.

Enchanted land is every basic land type in addition to its other types.

Theros (Common)
Nyx Weaver
Nyx Weaver 1BlackGreen (3)
Enchantment Creature — Spider (2/3)

Reach

At the beginning of your upkeep, put the top two cards of your library into your graveyard.

1BlackGreen, Exile Nyx Weaver: Return target card from your graveyard to your hand.

Journey into Nyx (Uncommon)
Nyxborn Wolf
Nyxborn Wolf 2Green (3)
Enchantment Creature — Wolf (3/1)

Bestow 4Green (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Enchanted creature gets +3/+1.

Born of the Gods (Common)
Oakheart Dryads
Oakheart Dryads 2Green (3)
Enchantment Creature — Nymph Dryad (2/3)

Constellation — Whenever Oakheart Dryads or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.

Journey into Nyx (Common)
Ordeal of Nylea
Ordeal of Nylea 1Green (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Nylea.

When you sacrifice Ordeal of Nylea, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.

Theros (Uncommon)
Overwhelm
Overwhelm 5GreenGreen (7)
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Creatures you control get +3/+3 until end of turn.

Magic 2015 Core Set (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Paragon of Eternal Wilds
Paragon of Eternal Wilds 3Green (4)
Creature — Human Druid (2/2)

Other green creatures you control get +1/+1.

Green, Tap: Another target green creature you control gains trample until end of turn. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Magic 2015 Core Set (Uncommon)
Peregrination
Peregrination 3Green (4)
Sorcery

Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle your library, then scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Born of the Gods (Uncommon)
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