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Gleeful Sabotage
Gleeful Sabotage 1Green (2)
Sorcery

Destroy target artifact or enchantment.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Archenemy (Common)
Other Versions
Shadowmoor (Common)
Gloomfang Mauler
Gloomfang Mauler 5BlackBlack (7)
Creature — Nightmare (5/5)

Swampcycling 2 (2, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)

Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)

Menace

March of the Machine (Common)
Goblin Assault
Goblin Assault 2Red (3)
Enchantment

At the beginning of your upkeep, create a 1/1 red Goblin creature token with haste.

Goblin creatures attack each combat if able.

Modern Masters 2017 Edition (Uncommon)
Other Versions
Shards of Alara (Rare)
Goblin Assault Team
Goblin Assault Team 3Red (4)
Creature — Goblin Warrior (4/1)

Haste

When Goblin Assault Team dies, put a +1/+1 counter on target creature you control.

War of the Spark (Common)
Goblin Bully
Goblin Bully 1Red (2)
Creature — Goblin (2/1)

Masters Edition IV (Common)
Other Versions
Portal (Common)
Godo's Irregulars
Godo's Irregulars Red (1)
Creature — Human Warrior (1/1)

Red: Godo's Irregulars deals 1 damage to target creature blocking it.

Saviors of Kamigawa (Uncommon)
God-Pharaoh's Faithful
God-Pharaoh's Faithful White (1)
Creature — Human Wizard (0/4)

Whenever you cast a blue, black, or red spell, you gain 1 life.

Hour of Devastation (Common)
Gor Muldrak, Amphinologist
Gor Muldrak, Amphinologist 1GreenBlue (3)
Legendary Creature — Human Scout (3/2)

You and permanents you control have protection from Salamanders.

At the beginning of your end step, each player who controls the fewest creatures creates a 4/3 blue Salamander Warrior creature token.

Commander Legends (Rare)
Gorbag of Minas Morgul
Gorbag of Minas Morgul 1Black (2)
Legendary Creature — Orc Soldier (2/2)

Whenever a Goblin or Orc you control deals combat damage to a player, you may sacrifice it. When you do, choose one —

• Draw a card.

• Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Gorging Vulture
Gorging Vulture 2Black (3)
Creature — Bird (2/2)

Flying

When Gorging Vulture enters the battlefield, mill four cards. You gain 1 life for each creature card milled this way. (To mill four cards, put the top four cards of your library into your graveyard.)

Ravnica Clue Edition (Common)
Other Versions
Core Set 2020 (Common)
Jumpstart 2022 (Common)
Gothmog, Morgul Lieutenant
Gothmog, Morgul Lieutenant 3Black (4)
Legendary Creature — Human Soldier (3/3)

When Gothmog, Morgul Lieutenant enters the battlefield, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Creature tokens you control have deathtouch.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Graceful Adept
Graceful Adept 2Blue (3)
Creature — Human Wizard (1/3)

You have no maximum hand size.

Champions of Kamigawa (Uncommon)
Graceful Antelope
Graceful Antelope 2WhiteWhite (4)
Creature — Antelope (1/4)

Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)

Whenever Graceful Antelope deals combat damage to a player, you may have target land become a Plains until Graceful Antelope leaves the battlefield.

Odyssey (Rare)
Graceful Cat
Graceful Cat 2White (3)
Creature — Cat (2/2)

Whenever Graceful Cat attacks, it gets +1/+1 until end of turn.

Amonkhet (Common)
Graceful Reprieve
Graceful Reprieve 1White (2)
Instant

When target creature dies this turn, return that card to the battlefield under its owner's control.

Modern Masters 2017 Edition (Common)
Other Versions
Morningtide (Uncommon)
Graceful Restoration
Graceful Restoration 3WhiteBlack (5)
Sorcery

Choose one —

• Return target creature card from your graveyard to the battlefield with an additional +1/+1 counter on it.

• Return up to two target creature cards with power 2 or less from your graveyard to the battlefield.

Modern Horizons 2 (Uncommon)
Graceful Takedown
Graceful Takedown 1Green (2)
Sorcery

Any number of target enchanted creatures you control and up to one other target creature you control each deal damage equal to their power to target creature you don't control.

Wilds of Eldraine (Uncommon)
Grafted Skullcap
Grafted Skullcap 4 (4)
Artifact

At the beginning of your draw step, draw an additional card.

At the beginning of your end step, discard your hand.

Urza's Saga (Rare)
Other Versions
Seventh Edition (Rare)
Granulate
Granulate 2RedRed (4)
Sorcery

Destroy each nonland artifact with mana value 4 or less.

Fifth Dawn (Rare)
Grapeshot Catapult
Grapeshot Catapult 4 (4)
Artifact Creature — Construct (2/3)

Tap: Grapeshot Catapult deals 1 damage to target creature with flying.

Masters Edition IV (Uncommon)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Seventh Edition (Uncommon)
Antiquities (Common)
Grasping Thrull
Grasping Thrull 3WhiteBlack (5)
Creature — Thrull (3/3)

Flying

When Grasping Thrull enters the battlefield, it deals 2 damage to each opponent and you gain 2 life.

Ravnica Allegiance (Common)
Grateful Apparition
Grateful Apparition 1White (2)
Creature — Spirit (1/1)

Flying

Whenever Grateful Apparition deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Commander Masters (Uncommon)
Other Versions
War of the Spark (Uncommon)
Streets of New Capenna Commander (Uncommon)
Phyrexia: All Will Be One Commander (Uncommon)
Greatest Show in the Multiverse
Greatest Show in the Multiverse 7 (7)
Artifact Enchantment — Saga

As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

As an additional cost to cast this spell, exile five instant and/or sorcery cards you own with the same artist and different names from outside the game.

I, II, III — Choose one of the exiled cards at random. You may cast it without paying its mana cost.

Unfinity (Acorn) (Mythic Rare)
Grizzly Ghoul
Grizzly Ghoul 2BlackGreen (4)
Creature — Zombie Bear (4/3)

Trample

Grizzly Ghoul enters the battlefield with a +1/+1 counter on it for each creature that died this turn.

Innistrad: Midnight Hunt (Uncommon)
Ground Assault
Ground Assault RedGreen (2)
Sorcery

Ground Assault deals damage to target creature equal to the number of lands you control.

Double Masters 2022 (Common)
Other Versions
Gatecrash (Uncommon)
Modern Masters 2017 Edition (Common)
Zendikar Rising Commander (Uncommon)
Grumgully, the Generous
Grumgully, the Generous 1RedGreen (3)
Legendary Creature — Goblin Shaman (3/3)

Each other non-Human creature you control enters the battlefield with an additional +1/+1 counter on it.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Kamigawa: Neon Dynasty Commander (Uncommon)
Gruul Beastmaster
Gruul Beastmaster 3Green (4)
Creature — Human Shaman (2/2)

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)

Whenever Gruul Beastmaster attacks, another target creature you control gets +X/+0 until end of turn, where X is Gruul Beastmaster's power.

Ravnica Allegiance (Uncommon)
Gruul Charm
Gruul Charm RedGreen (2)
Instant

Choose one —

• Creatures without flying can't block this turn.

• Gain control of all permanents you own.

• Gruul Charm deals 3 damage to each creature with flying.

Guild Kit: Gruul (Uncommon)
Other Versions
Gatecrash (Uncommon)
Gruul Cluestone
Gruul Cluestone 3 (3)
Artifact

Tap: Add Red or Green.

RedGreen, Tap, Sacrifice Gruul Cluestone: Draw a card.

Dragon's Maze (Common)
Gruul Guildgate
Gruul Guildgate (0)
Land — Gate

Gruul Guildgate enters the battlefield tapped.

Tap: Add Red or Green.

Ravnica Clue Edition (Common)
Other Versions
Gatecrash (Common)
Dragon's Maze (Common)
Commander 2013 Edition (Common)
Modern Masters 2017 Edition (Common)
Ravnica Allegiance (Common)
Zendikar Rising Commander (Common)
Ravnica Remastered (Common)
Gruul Guildmage
Gruul Guildmage Red or GreenRed or Green (2)
Creature — Human Shaman (2/2)

(Red or Green can be paid with either Red or Green.)

3Red, Sacrifice a land: Gruul Guildmage deals 2 damage to target player or planeswalker.

3Green: Target creature gets +2/+2 until end of turn.

Ravnica Remastered (Uncommon)
Other Versions
Guildpact (Uncommon)
Gruul Keyrune
Gruul Keyrune 3 (3)
Artifact

Tap: Add Red or Green.

RedGreen: Gruul Keyrune becomes a 3/2 red and green Beast artifact creature with trample until end of turn.

Gatecrash (Uncommon)
Gruul Locket
Gruul Locket 3 (3)
Artifact

Tap: Add Red or Green.

Red or GreenRed or GreenRed or GreenRed or Green, Tap, Sacrifice Gruul Locket: Draw two cards.

Ravnica Allegiance (Common)
Gruul Nodorog
Gruul Nodorog 4GreenGreen (6)
Creature — Beast (4/4)

Red: Gruul Nodorog gains menace until end of turn. (It can't be blocked except by two or more creatures.)

Guildpact (Common)
Gruul Ragebeast
Gruul Ragebeast 5RedGreen (7)
Creature — Beast (6/6)

Whenever Gruul Ragebeast or another creature enters the battlefield under your control, that creature fights target creature an opponent controls.

Gatecrash (Rare)
Gruul Scrapper
Gruul Scrapper 3Green (4)
Creature — Human Berserker (3/2)

When Gruul Scrapper enters the battlefield, if Red was spent to cast it, it gains haste until end of turn.

Guildpact (Common)
Gruul Signet
Gruul Signet 2 (2)
Artifact

1, Tap: Add RedGreen.

Ravnica Clue Edition (Common)
Other Versions
Guildpact (Common)
Archenemy (Common)
Magic: The Gathering-Commander (Common)
Commander 2016 (Common)
Modern Masters 2017 Edition (Uncommon)
Guild Kit: Gruul (Uncommon)
Adventures in the Forgotten Realms Commander (Common)
March of the Machine Commander (Common)
Ravnica Remastered (Uncommon)
Gruul Spellbreaker
Gruul Spellbreaker 1RedGreen (3)
Creature — Ogre Warrior (3/3)

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)

Trample

As long as it's your turn, you and Gruul Spellbreaker have hexproof.

Ravnica Allegiance (Rare)
Gruul Turf
Gruul Turf (0)
Land

Gruul Turf enters the battlefield tapped.

When Gruul Turf enters the battlefield, return a land you control to its owner's hand.

Tap: Add RedGreen.

Ravnica Clue Edition (Common)
Other Versions
Guildpact (Common)
Planechase (Common)
Magic: The Gathering-Commander (Common)
Planechase 2012 Edition (Common)
Modern Masters 2015 Edition (Uncommon)
Commander 2016 (Uncommon)
Planechase Anthology (Common)
Iconic Masters (Uncommon)
Commander 2018 (Uncommon)
Guild Kit: Gruul (Common)
Commander 2019 (Uncommon)
Ikoria Commander (Uncommon)
Zendikar Rising Commander (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Kamigawa: Neon Dynasty Commander (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
Double Masters 2022 (Uncommon)
Murders at Karlov Manor Commander (Uncommon)
Gruul War Chant
Gruul War Chant 2RedGreen (4)
Enchantment

Attacking creatures you control get +1/+0 and have menace.

Modern Masters 2017 Edition (Uncommon)
Other Versions
Dragon's Maze (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Gruul War Plow
Gruul War Plow 4 (4)
Artifact

Creatures you control have trample.

1RedGreen: Gruul War Plow becomes a 4/4 Juggernaut artifact creature until end of turn.

Guildpact (Rare)
Gudul Lurker
Gudul Lurker Blue (1)
Creature — Salamander (1/1)

Gudul Lurker can't be blocked.

Megamorph Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Dragons of Tarkir (Uncommon)
Gulf Squid
Gulf Squid 3Blue (4)
Creature — Squid Beast (2/2)

When Gulf Squid enters the battlefield, tap all lands target player controls.

Prophecy (Common)
Gulping Scraptrap
Gulping Scraptrap 4Black (5)
Creature — Phyrexian Horror (4/4)

When Gulping Scraptrap enters the battlefield or dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Phyrexia: All Will Be One (Common)
Gut, True Soul Zealot
Gut, True Soul Zealot 2Red (3)
Legendary Creature — Goblin Shaman (2/2)

Whenever you attack, you may sacrifice another creature or an artifact. If you do, create a 4/1 black Skeleton creature token with menace that's tapped and attacking. (It can't be blocked except by two or more creatures.)

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Gutless Ghoul
Gutless Ghoul 2Black (3)
Snow Creature — Zombie (2/2)

1, Sacrifice a creature: You gain 2 life.

Coldsnap (Common)
Gutter Skulk
Gutter Skulk 1Black (2)
Creature — Zombie Rat (2/2)

Gatecrash (Common)
Gutter Skulker
Gutter Skulker 3Blue (4)
Creature — Spirit (3/3)

Gutter Skulker can't be blocked as long as it's attacking alone.

Disturb 3Blue (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Crimson Vow (Uncommon)
Guul Draz Assassin
Guul Draz Assassin Black (1)
Creature — Vampire Assassin (1/1)

Level up 1Black (1Black: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-3

2/2

Black, Tap: Target creature gets -2/-2 until end of turn.

LEVEL 4+

4/4

Black, Tap: Target creature gets -4/-4 until end of turn.

Rise of the Eldrazi (Rare)
Guul Draz Mucklord
Guul Draz Mucklord 2Black (3)
Creature — Crocodile (2/3)

When Guul Draz Mucklord dies, put a +1/+1 counter on target creature you control.

Zendikar Rising (Common)
Guul Draz Overseer
Guul Draz Overseer 4BlackBlack (6)
Creature — Vampire (3/4)

Flying

Landfall — Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.

Battle for Zendikar (Rare)
Guul Draz Specter
Guul Draz Specter 2BlackBlack (4)
Creature — Specter (2/2)

Flying

Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand.

Whenever Guul Draz Specter deals combat damage to a player, that player discards a card.

Conspiracy: Take the Crown (Rare)
Other Versions
Zendikar (Rare)
Guul Draz Vampire
Guul Draz Vampire Black (1)
Creature — Vampire Rogue (1/1)

As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Zendikar (Common)
Hagra Mauling
Hagra Mauling 2BlackBlack (4)
Instant

This spell costs 1 less to cast if an opponent controls no basic lands.

Destroy target creature.

Zendikar Rising (Rare)
Hakbal of the Surging Soul
Hakbal of the Surging Soul 2GreenBlue (4)
Legendary Creature — Merfolk Scout (3/3)

At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.)

Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card.

The Lost Caverns of Ixalan Commander (Mythic Rare)
Hammerfest Boomtacular
Hammerfest Boomtacular 3RedRed (5)
Enchantment

Whenever you cast a spell with a Goblin Explosioneers watermark, Hammerfest Boomtacular deals 2 damage to any target.

Unstable (Uncommon)
Hancock, Ghoulish Mayor
Hancock, Ghoulish Mayor 2Black (3)
Legendary Creature — Zombie Mutant Advisor (2/1)

Each other creature you control that's a Zombie or Mutant gets +X/+X, where X is the number of counters on Hancock, Ghoulish Mayor.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Magic The Gathering—Fallout (Rare)
Hand of Emrakul
Hand of Emrakul 9 (9)
Creature — Eldrazi (7/7)

You may sacrifice four Eldrazi Spawn rather than pay this spell's mana cost.

Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)

Rise of the Eldrazi (Common)
Harmless Assault
Harmless Assault 2WhiteWhite (4)
Instant

Prevent all combat damage that would be dealt this turn by attacking creatures.

Rise of the Eldrazi (Common)
Harvester of Souls
Harvester of Souls 4BlackBlack (6)
Creature — Demon (5/5)

Deathtouch

Whenever another nontoken creature dies, you may draw a card.

Time Spiral Remastered (Bonus)
Other Versions
Avacyn Restored (Rare)
Duel Decks: Blessed vs. Cursed (Rare)
Conspiracy: Take the Crown (Rare)
Archenemy: Nicol Bolas (Rare)
Jumpstart (Rare)
Hatchet Bully
Hatchet Bully 3Red (4)
Creature — Goblin Warrior (3/3)

2Red, Tap, Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to any target.

Eventide (Uncommon)
Hateful Eidolon
Hateful Eidolon Black (1)
Enchantment Creature — Spirit (1/2)

Lifelink

Whenever an enchanted creature dies, draw a card for each Aura you controlled that was attached to it.

Theros Beyond Death (Uncommon)
Havengul Lich
Havengul Lich 3BlueBlack (5)
Creature — Zombie Wizard (4/4)

1: You may cast target creature card in a graveyard this turn. When you cast it this turn, Havengul Lich gains all activated abilities of that card until end of turn.

Shadows of the Past (Mythic Rare)
Other Versions
Dark Ascension (Mythic Rare)
Commander 2017 (Mythic Rare)
Havengul Runebinder
Havengul Runebinder 2BlueBlue (4)
Creature — Human Wizard (2/2)

2Blue, Tap, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token, then put a +1/+1 counter on each Zombie creature you control.

Shadows of the Past (Rare)
Other Versions
Dark Ascension (Rare)
Duel Decks: Blessed vs. Cursed (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Havengul Skaab
Havengul Skaab 5Blue (6)
Creature — Zombie Horror (4/5)

Whenever Havengul Skaab attacks, return another creature you control to its owner's hand.

Avacyn Restored (Common)
Havengul Vampire
Havengul Vampire 3Red (4)
Creature — Vampire (2/2)

Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it.

Whenever another creature dies, put a +1/+1 counter on Havengul Vampire.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Hazy Homunculus
Hazy Homunculus 1Blue (2)
Creature — Homunculus Illusion (1/1)

Hazy Homunculus can't be blocked as long as defending player controls an untapped land.

Prophecy (Common)
Helvault
Helvault 3 (3)
Legendary Artifact

1, Tap: Exile target creature you control.

7, Tap: Exile target creature you don't control.

When Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control.

From the Vault: Lore (Mythic Rare)
Other Versions
Dark Ascension (Mythic Rare)
Herbal Poultice
Herbal Poultice 0 (0)
Artifact

3, Sacrifice Herbal Poultice: Regenerate target creature.

Lorwyn (Common)
Highborn Ghoul
Highborn Ghoul BlackBlack (2)
Creature — Zombie (2/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Dark Ascension (Common)
Hoard Hauler
Hoard Hauler 3Red (4)
Artifact — Vehicle (5/5)

Trample

Whenever Hoard Hauler deals combat damage to a player, create a Treasure token for each artifact they control.

Crew 3

Streets of New Capenna (Rare)
Hoof Skulkin
Hoof Skulkin 3 (3)
Artifact Creature — Scarecrow (2/2)

3: Target green creature gets +1/+1 until end of turn.

Eventide (Common)
Hopeful Eidolon
Hopeful Eidolon White (1)
Enchantment Creature — Spirit (1/1)

Bestow 3White (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Enchanted creature gets +1/+1 and has lifelink.

Theros (Common)
Hopeful Initiate
Hopeful Initiate White (1)
Creature — Human Warlock (1/2)

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)

2White, Remove two +1/+1 counters from among creatures you control: Destroy target artifact or enchantment.

Innistrad: Crimson Vow (Rare)
Hopeful Vigil
Hopeful Vigil 1White (2)
Enchantment

When Hopeful Vigil enters the battlefield, create a 2/2 white Knight creature token with vigilance.

When Hopeful Vigil is put into a graveyard from the battlefield, scry 2.

2White: Sacrifice Hopeful Vigil.

Wilds of Eldraine (Common)
Hulking Bugbear
Hulking Bugbear 1RedRed (3)
Creature — Goblin (3/3)

Haste

Adventures in the Forgotten Realms (Uncommon)
Hulking Cyclops
Hulking Cyclops 3RedRed (5)
Creature — Cyclops (5/5)

Hulking Cyclops can't block.

Portal (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Eighth Edition (Uncommon)
Visions (Uncommon)
Beatdown Box Set (Uncommon)
Hulking Devil
Hulking Devil 3Red (4)
Creature — Devil (5/2)

Shadows over Innistrad (Common)
Hulking Goblin
Hulking Goblin 1Red (2)
Creature — Goblin (2/2)

Hulking Goblin can't block.

Vintage Masters (Common)
Other Versions
Starter 1999 (Common)
Portal (Common)
Hulking Metamorph
Hulking Metamorph 9 (9)
Artifact Creature — Shapeshifter (7/7)

You may have Hulking Metamorph enter the battlefield as a copy of an artifact or creature you control, except it's an artifact creature in addition to its other types, and its power and toughness are equal to Hulking Metamorph's power and toughness.

//PRT-Prototype_Mech//

2BlueBlue

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

3/3

The Brothers' War (Uncommon)
Hulking Ogre
Hulking Ogre 2Red (3)
Creature — Ogre (3/3)

Hulking Ogre can't block.

Starter 1999 (Uncommon)
Other Versions
Urza's Destiny (Common)
Hulking Raptor
Hulking Raptor 2GreenGreen (4)
Creature — Dinosaur (5/3)

Ward 2

At the beginning of your precombat main phase, add GreenGreen.

The Lost Caverns of Ixalan (Rare)
Hull Breach
Hull Breach RedGreen (2)
Sorcery

Choose one —

• Destroy target artifact.

• Destroy target enchantment.

• Destroy target artifact and target enchantment.

Warhammer 40,000 Commander (Uncommon)
Other Versions
Planeshift (Common)
Planechase (Common)
Magic: The Gathering-Commander (Common)
Commander 2013 Edition (Common)
Hullbreacher
Hullbreacher 2Blue (3)
Creature — Merfolk Pirate (3/2)

Flash

If an opponent would draw a card except the first one they draw in each of their draw steps, instead you create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Commander Legends (Rare)
Hullbreaker Horror
Hullbreaker Horror 5BlueBlue (7)
Creature — Kraken Horror (7/8)

Flash

This spell can't be countered.

Whenever you cast a spell, choose up to one —

• Return target spell you don't control to its owner's hand.

• Return target nonland permanent to its owner's hand.

Magic The Gathering—Fallout (Rare)
Other Versions
Innistrad: Crimson Vow (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Wilds of Eldraine Commander (Rare)
Humongulus
Humongulus 4Blue (5)
Creature — Homunculus (2/5)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Ravnica Allegiance (Common)
Hunted Ghoul
Hunted Ghoul Black (1)
Creature — Zombie (1/2)

Hunted Ghoul can't block Humans.

Avacyn Restored (Common)
Hydromorph Gull
Hydromorph Gull 3BlueBlue (5)
Creature — Elemental Bird (3/3)

Flying

Blue, Sacrifice Hydromorph Gull: Counter target spell that targets a creature you control.

Torment (Uncommon)
Ice Cauldron
Ice Cauldron 4 (4)
Artifact

Variable Colorless, Tap: You may exile a nonland card from your hand. You may cast that card for as long as it remains exiled. Put a charge counter on Ice Cauldron and note the type and amount of mana spent to pay this activation cost. Activate only if there are no charge counters on Ice Cauldron.

Tap, Remove a charge counter from Ice Cauldron: Add Ice Cauldron's last noted type and amount of mana. Spend this mana only to cast the last card exiled with Ice Cauldron.

Masters Edition IV (Rare)
Other Versions
Ice Age (Rare)
Icing Manipulator
Icing Manipulator 1Green (2)
Creature — Human Employee (1/3)

Each +1/+1 counter on a creature you control is also a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

3Green, Tap: Roll two six-sided dice. For each odd result, put a +1/+1 counter on a creature of your choice. Activate only as a sorcery.

Unfinity (Acorn) (Uncommon)
Icy Manipulator
Icy Manipulator 4 (4)
Artifact

1, Tap: Tap target artifact, creature, or land.

Dominaria Remastered (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Ninth Edition (Uncommon)
Ice Age (Uncommon)
Mirrodin (Uncommon)
Tenth Edition (Uncommon)
Masters Edition IV (Uncommon)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Dominaria (Uncommon)
Idris, Soul of the TARDIS
Idris, Soul of the TARDIS 1BlueRed (3)
Legendary Creature — Human Incarnation (3/3)

Vanishing 3

Imprint — When Idris, Soul of the TARDIS enters the battlefield, exile another artifact you control until Idris leaves the battlefield.

Idris has all activated and triggered abilities of the exiled card and gets +X/+X, where X is the exiled card's mana value.

Doctor Who Commander (Rare)
Immaculate Magistrate
Immaculate Magistrate 3Green (4)
Creature — Elf Shaman (2/2)

Tap: Put a +1/+1 counter on target creature for each Elf you control.

Game Night: Free-For-All (Rare)
Other Versions
Lorwyn (Rare)
Commander 2014 (Rare)
Commander Anthology (Rare)
Commander Legends (Rare)
Immersturm Skullcairn
Immersturm Skullcairn (0)
Land

Immersturm Skullcairn enters the battlefield tapped.

Tap: Add Black.

1BlackRedRed, Tap, Sacrifice Immersturm Skullcairn: It deals 3 damage to target player. That player discards a card. Activate only as a sorcery.

Kaldheim (Uncommon)
Immolating Souleater
Immolating Souleater 2 (2)
Artifact Creature — Phyrexian Dog (1/1)

Phyrexian Red: Immolating Souleater gets +1/+0 until end of turn. (Phyrexian Red can be paid with either Red or 2 life.)

New Phyrexia (Common)
Impulse
Impulse 1Blue (2)
Instant

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Dominaria Remastered (Common)
Other Versions
Visions (Common)
Beatdown Box Set (Common)
From the Vault: Twenty (Mythic Rare)
Duel Decks: Speed vs. Cunning (Common)
Battlebond (Common)
Dominaria United (Common)
Game Night: Free-For-All (Common)
Impulsive Maneuvers
Impulsive Maneuvers 2RedRed (4)
Enchantment

Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage.

Odyssey (Rare)
Impulsive Pilferer
Impulsive Pilferer Red (1)
Creature — Goblin Pirate (1/1)

When Impulsive Pilferer dies, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Encore 3Red (3Red, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Outlaws of Thunder Junction Commander (Common)
Other Versions
Commander Legends (Common)
Commander Masters (Common)
Incandescent Soulstoke
Incandescent Soulstoke 2Red (3)
Creature — Elemental Shaman (2/2)

Other Elemental creatures you control get +1/+1.

1Red, Tap: You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Lorwyn (Rare)
Indulge // Excess (Indulge)
Indulge // Excess (Indulge) 2Red (3)
Sorcery

Whenever a creature you control attacks this turn, create a 1/1 green and white Citizen creature token that's tapped and attacking.

Streets of New Capenna Commander (Rare)
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