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Lazotep Sliver
( 4)
Creature — Zombie Sliver
(4/4)
Sliver creatures you control have afflict 2. (Whenever a creature with afflict 2 becomes blocked, defending player loses 2 life.) Whenever a nontoken Sliver you control dies, amass Slivers 2. (Put two +1/+1 counters on an Army you control. It's also a Sliver. If you don't control an Army, create a 0/0 black Sliver Army creature token first.)
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Liliana's Elite
( 3)
Creature — Zombie
(1/1)
Liliana's Elite gets +1/+1 for each creature card in your graveyard.
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Liliana's Reaver
( 4)
Creature — Zombie
(4/3)
Deathtouch Whenever Liliana's Reaver deals combat damage to a player, that player discards a card and you create a tapped 2/2 black Zombie creature token.
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Liliana's Standard Bearer
( 3)
Creature — Zombie Knight
(3/1)
Flash When Liliana's Standard Bearer enters the battlefield, draw X cards, where X is the number of creatures that died under your control this turn.
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Liliana's Steward
( 1)
Creature — Zombie
(1/2)
, Sacrifice Liliana's Steward: Target opponent discards a card. Activate only as a sorcery.
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Lord of the Accursed
( 3)
Creature — Zombie
(2/3)
Other Zombies you control get +1/+1. , : All Zombies gain menace until end of turn.
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Lord of the Undead
( 3)
Creature — Zombie
(2/2)
Other Zombie creatures get +1/+1. , : Return target Zombie card from your graveyard to your hand.
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Lotleth Giant
( 7)
Creature — Zombie Giant
(6/5)
Undergrowth — When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature card in your graveyard.
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Lotleth Troll
( 2)
Creature — Zombie Troll
(2/1)
Trample Discard a creature card: Put a +1/+1 counter on Lotleth Troll. : Regenerate Lotleth Troll.
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Loyal Subordinate
( 3)
Creature — Zombie
(3/1)
Menace (This creature can't be blocked except by two or more creatures.) Lieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.
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Lurching Rotbeast
( 4)
Creature — Zombie Beast
(4/2)
Cycling (, Discard this card: Draw a card.)
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Maalfeld Twins
( 6)
Creature — Zombie
(4/4)
When Maalfeld Twins dies, create two 2/2 black Zombie creature tokens.
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Makeshift Mauler
( 4)
Creature — Zombie Horror
(4/5)
As an additional cost to cast this spell, exile a creature card from your graveyard.
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Manticore Eternal
( 5)
Creature — Zombie Manticore
(5/4)
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) Manticore Eternal attacks each combat if able.
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Marauding Boneslasher
( 3)
Creature — Zombie Minotaur
(3/3)
Marauding Boneslasher can't block unless you control another Zombie.
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Master of Death
( 3)
Creature — Zombie Wizard
(3/1)
When Master of Death enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) At the beginning of your upkeep, if Master of Death is in your graveyard, you may pay 1 life. If you do, return it to your hand.
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Merciless Eternal
( 3)
Creature — Zombie Cleric
(2/2)
Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) , Discard a card: Merciless Eternal gets +2/+2 until end of turn.
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Miasmic Mummy
( 2)
Creature — Zombie Jackal
(2/2)
When Miasmic Mummy enters the battlefield, each player discards a card.
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Midnight Reaper
( 3)
Creature — Zombie Knight
(3/2)
Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card.
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Mikaeus, the Unhallowed
( 6)
Legendary Creature — Zombie Cleric
(5/5)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever a Human deals damage to you, destroy it. Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
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Mindleech Ghoul
( 2)
Creature — Zombie
(2/2)
Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Mindleech Ghoul exploits a creature, each opponent exiles a card from their hand.
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Mire Triton
( 2)
Creature — Zombie Merfolk
(2/1)
Deathtouch When Mire Triton enters the battlefield, mill two cards and you gain 2 life. (To mill a card, put the top card of your library into your graveyard.)
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Moaning Wall
( 3)
Creature — Zombie Wall
(0/5)
Defender Cycling (, Discard this card: Draw a card.)
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Molderhulk
( 9)
Creature — Fungus Zombie
(6/6)
Undergrowth — This spell costs less to cast for each creature card in your graveyard. When Molderhulk enters the battlefield, return target land card from your graveyard to the battlefield.
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Morkrut Behemoth
( 5)
Creature — Zombie Giant
(7/6)
As an additional cost to cast this spell, sacrifice a creature or pay . Menace (This creature can't be blocked except by two or more creatures.)
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Mummy Paramount
( 2)
Creature — Zombie
(2/2)
Whenever another Zombie enters the battlefield under your control, Mummy Paramount gets +1/+1 until end of turn.
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Murderous Rider
( 3)
Creature — Zombie Knight
(2/3)
Lifelink When Murderous Rider dies, put it on the bottom of its owner's library.
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Nantuko Husk
( 3)
Creature — Zombie Insect
(2/2)
Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.
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Necrogen Rotpriest
( 4)
Creature — Phyrexian Zombie Cleric
(1/5)
Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) Whenever a creature you control with toxic deals combat damage to a player, that player gets an additional poison counter. : Target creature you control with toxic gains deathtouch until end of turn.
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Neheb, Dreadhorde Champion
( 4)
Legendary Creature — Zombie Minotaur Warrior
(5/4)
Trample Whenever Neheb, Dreadhorde Champion deals combat damage to a player or planeswalker, you may discard any number of cards. If you do, draw that many cards and add that much . Until end of turn, you don't lose this mana as steps and phases end.
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Neheb, the Eternal
( 5)
Legendary Creature — Zombie Minotaur Warrior
(4/6)
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) At the beginning of your postcombat main phase, add for each 1 life your opponents have lost this turn.
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Nekusar, the Mindrazer
( 5)
Legendary Creature — Zombie Wizard
(2/4)
At the beginning of each player's draw step, that player draws an additional card. Whenever an opponent draws a card, Nekusar, the Mindrazer deals 1 damage to that player.
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Nested Ghoul
( 5)
Creature — Phyrexian Zombie Warrior
(4/2)
Whenever a source deals damage to Nested Ghoul, create a 2/2 black Phyrexian Zombie creature token.
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Nested Shambler
( 1)
Creature — Zombie
(1/1)
When Nested Shambler dies, create X tapped 1/1 green Squirrel creature tokens, where X is Nested Shambler's power.
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Nevinyrral, Urborg Tyrant
( 6)
Legendary Creature — Zombie Wizard
(3/6)
Hexproof from artifacts, creatures, and enchantments When Nevinyrral, Urborg Tyrant enters the battlefield, create a tapped 2/2 black Zombie creature token for each creature that died this turn. When Nevinyrral dies, you may pay . When you do, destroy all artifacts, creatures, and enchantments.
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Nightscape Familiar
( 2)
Creature — Zombie
(1/1)
Blue spells and red spells you cast cost less to cast. : Regenerate Nightscape Familiar.
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Noosegraf Mob
( 6)
Creature — Zombie
(0/0)
Noosegraf Mob enters the battlefield with five +1/+1 counters on it. Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token.
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Olag, Ludevic's Hubris
( 0)
Legendary Creature — Zombie
(4/4)
As this creature transforms into Olag, Ludevic's Hubris, it becomes a copy of a creature card exiled with it, except its name is Olag, Ludevic's Hubris, it's 4/4, and it's a legendary blue and black Zombie in addition to its other colors and types. Put a number of +1/+1 counters on Olag equal to the number of creature cards exiled with it.
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Organ Hoarder
( 4)
Creature — Zombie
(3/2)
When Organ Hoarder enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest into your graveyard.
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Overcharged Amalgam
( 4)
Creature — Zombie Horror
(3/3)
Flash Flying Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Overcharged Amalgam exploits a creature, counter target spell, activated ability, or triggered ability.
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Patchwork Crawler
( 2)
Creature — Zombie Horror
(1/2)
: Exile target creature card from your graveyard and put a +1/+1 counter on Patchwork Crawler. Patchwork Crawler has all activated abilities of all creature cards exiled with it.
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Patient Zero
( 2)
Creature — — Zombie
(2/2)
Lifelink Damage isn't removed from creatures your opponents control during cleanup steps.
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Phylactery Lich
( 3)
Creature — Zombie
(5/5)
Indestructible As Phylactery Lich enters the battlefield, put a phylactery counter on an artifact you control. When you control no permanents with phylactery counters on them, sacrifice Phylactery Lich.
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Phyrexian Delver
( 5)
Creature — Phyrexian Zombie
(3/2)
When Phyrexian Delver enters the battlefield, return target creature card from your graveyard to the battlefield. You lose life equal to that card's mana value.
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Phyrexian Ghoul
( 3)
Creature — Phyrexian Zombie
(2/2)
Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn.
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Phyrexian Scuta
( 4)
Creature — Phyrexian Zombie
(3/3)
Kicker—Pay 3 life. (You may pay 3 life in addition to any other costs as you cast this spell.) If Phyrexian Scuta was kicked, it enters the battlefield with two +1/+1 counters on it.
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Plague Belcher
( 3)
Creature — Zombie Beast
(5/4)
Menace When Plague Belcher enters the battlefield, put two -1/-1 counters on target creature you control. Whenever another Zombie you control dies, each opponent loses 1 life.
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Plague Wight
( 2)
Creature — Zombie
(2/1)
Whenever Plague Wight becomes blocked, each creature blocking it gets -1/-1 until end of turn.
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Pontiff of Blight
( 6)
Creature — Zombie Cleric
(2/7)
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.) Other creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.)
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Possessed Skaab
( 5)
Creature — Zombie
(3/2)
When Possessed Skaab enters the battlefield, return target instant, sorcery, or creature card from your graveyard to your hand. If Possessed Skaab would die, exile it instead.
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Poxwalkers
( 3)
Creature — Zombie
(3/1)
Deathtouch Curse of the Walking Pox — Whenever you cast a spell from anywhere other than your hand, return Poxwalkers from your graveyard to the battlefield tapped.
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Priest of the Haunted Edge
( 2)
Snow Creature — Zombie Cleric
(0/4)
, Sacrifice Priest of the Haunted Edge: Target creature gets -X/-X until end of turn, where X is the number of snow lands you control. Activate only as a sorcery.
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Prized Amalgam
( 3)
Creature — Zombie
(3/3)
Whenever a creature enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning of the next end step.
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Puppet Raiser
( 4)
Creature — — Zombie Wizard
(3/3)
At the beginning of your end step, exile up to one target creature card from your graveyard. If you do, seek a creature card with mana value equal to the mana value of that card plus one. That card perpetually gains menace.
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Putrid Goblin
( 2)
Creature — Zombie Goblin
(2/2)
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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Rancid Rats
( 2)
Creature — Zombie Rat
(1/1)
Skulk (This creature can't be blocked by creatures with greater power.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
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Rank Officer
( 4)
Creature — Zombie Soldier
(3/1)
When Rank Officer enters the battlefield, you may discard a card. If you do, create a 2/2 black Zombie creature token. , , Exile a creature card from your graveyard: Each opponent loses 2 life.
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Ratadrabik of Urborg
( 4)
Legendary Creature — Zombie Wizard
(3/3)
Vigilance, ward Other Zombies you control have vigilance. Whenever another legendary creature you control dies, create a token that's a copy of that creature, except it's not legendary and it's a 2/2 black Zombie in addition to its other colors and types.
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Raul, Trouble Shooter
( 3)
Legendary Creature — Zombie Mutant Rogue
(1/4)
Once during each of your turns, you may cast a spell from among cards in your graveyard that were milled this turn. : Each player mills a card. (They each put the top card of their library into their graveyard.)
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Ravenous Rotbelly
( 5)
Creature — Zombie Horror
(4/5)
When Ravenous Rotbelly enters the battlefield, you may sacrifice up to three Zombies. When you sacrifice one or more Zombies this way, each opponent sacrifices that many creatures.
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Raving Dead
( 5)
Creature — Zombie
(2/6)
Deathtouch At the beginning of combat on your turn, choose an opponent at random. Raving Dead attacks that player this combat if able. Whenever Raving Dead deals combat damage to a player, that player loses half their life, rounded down.
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Relentless Dead
( 2)
Creature — Zombie
(2/2)
Menace (This creature can't be blocked except by two or more creatures.) When Relentless Dead dies, you may pay . If you do, return it to its owner's hand. When Relentless Dead dies, you may pay . If you do, return another target Zombie creature card with mana value X from your graveyard to the battlefield.
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Relentless Skaabs
( 5)
Creature — Zombie
(4/4)
As an additional cost to cast this spell, exile a creature card from your graveyard. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
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Repository Skaab
( 4)
Creature — Zombie
(3/3)
Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Repository Skaab exploits a creature, return target instant or sorcery card from your graveyard to your hand.
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Returned Centaur
( 4)
Creature — Zombie Centaur
(2/4)
When Returned Centaur enters the battlefield, target player mills four cards.
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Returned Phalanx
( 2)
Creature — Zombie Soldier
(3/3)
Defender : Returned Phalanx can attack this turn as though it didn't have defender.
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Returned Reveler
( 2)
Creature — Zombie Satyr
(1/3)
When Returned Reveler dies, each player mills three cards.
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Rhizome Lurcher
( 4)
Creature — Fungus Zombie
(2/2)
Undergrowth — Rhizome Lurcher enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in your graveyard.
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Risen Executioner
( 4)
Creature — Zombie Warrior
(4/3)
Risen Executioner can't block. Other Zombie creatures you control get +1/+1. You may cast Risen Executioner from your graveyard if you pay more to cast it for each other creature card in your graveyard.
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Roofstalker Wight
( 2)
Creature — Zombie
(2/1)
: Roofstalker Wight gains flying until end of turn.
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Rot Hulk
( 7)
Creature — Zombie
(5/5)
Menace When Rot Hulk enters the battlefield, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have.
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Rottenheart Ghoul
( 4)
Creature — Zombie
(2/4)
When Rottenheart Ghoul dies, target player discards a card.
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Rot-Tide Gargantua
( 5)
Creature — Zombie Kraken
(5/4)
Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Rot-Tide Gargantua exploits a creature, each opponent sacrifices a creature.
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Rotting Regisaur
( 3)
Creature — Zombie Dinosaur
(7/6)
At the beginning of your upkeep, discard a card.
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Sangrophage
( 2)
Creature — Zombie
(3/3)
At the beginning of your upkeep, tap Sangrophage unless you pay 2 life.
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Scared Stiff
( 3)
Creature — Zombie Coward Guest
(3/2)
Scared Stiff has menace as long you control a stickered permanent.
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Scourge of Nel Toth
( 7)
Creature — Zombie Dragon
(6/6)
Flying You may cast Scourge of Nel Toth from your graveyard by paying and sacrificing two creatures rather than paying its mana cost.
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Scrapskin Drake
( 3)
Creature — Zombie Drake
(2/3)
Flying (This creature can't be blocked except by creatures with flying or reach.) Scrapskin Drake can block only creatures with flying.
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Screeching Skaab
( 2)
Creature — Zombie
(2/1)
When Screeching Skaab enters the battlefield, mill two cards.
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Selhoff Entomber
( 2)
Creature — Zombie
(1/3)
, Discard a creature card: Draw a card.
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Sepulcher Ghoul
( 2)
Creature — Zombie
(2/1)
Sacrifice another creature: Sepulcher Ghoul gets +2/+2 until end of turn. Activate only once each turn.
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Shambling Ghast
( 1)
Creature — Zombie
(1/1)
When Shambling Ghast dies, choose one — • Brave the Stench — Target creature an opponent controls gets -1/-1 until end of turn. • Search the Body — Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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Shambling Ghoul
( 2)
Creature — Zombie
(2/3)
Shambling Ghoul enters the battlefield tapped.
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Shambling Goblin
( 1)
Creature — Zombie Goblin
(1/1)
When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.
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