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Angel of Destiny
Angel of Destiny 3WhiteWhite (5)
Creature — Angel Cleric (2/6)

Flying, double strike

Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.

At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game.

Zendikar Rising (Mythic Rare)
Angel of Eternal Dawn
Angel of Eternal Dawn 2White (3)
Creature — — Angel (2/4)

Flying

When Angel of Eternal Dawn enters the battlefield, it becomes day.

It can't become night.

Your opponents can't cast spells with mana value greater than the number of turns they have begun.

Innistrad: Midnight Hunt Alchemy (Rare)
Angel of Finality
Angel of Finality 3White (4)
Creature — Angel (3/4)

Flying

When Angel of Finality enters the battlefield, exile target player's graveyard.

March of the Machine Commander (Rare)
Other Versions
Commander 2013 Edition (Rare)
Commander Anthology (Rare)
Ikoria Commander (Rare)
Kaldheim Commander (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Angel of Flight Alabaster
Angel of Flight Alabaster 4White (5)
Creature — Angel (4/4)

Flying

At the beginning of your upkeep, return target Spirit card from your graveyard to your hand.

Shadows of the Past (Rare)
Other Versions
Innistrad (Rare)
Innistrad: Crimson Vow Commander (Rare)
Jumpstart 2022 (Rare)
Angel of Fury
Angel of Fury 4WhiteWhite (6)
Creature — Angel (3/5)

Flying

When Angel of Fury dies, you may shuffle it into its owner's library.

Masters Edition II (Rare)
Other Versions
Portal Second Age (Rare)
Angel of Glory's Rise
Angel of Glory's Rise 5WhiteWhite (7)
Creature — Angel (4/6)

Flying

When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.

Innistrad: Midnight Hunt Commander (Rare)
Other Versions
Avacyn Restored (Rare)
Angel of Grace
Angel of Grace 3WhiteWhite (5)
Creature — Angel (5/4)

Flash

Flying

When Angel of Grace enters the battlefield, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.

4WhiteWhite, Exile Angel of Grace from your graveyard: Your life total becomes 10.

Ravnica Allegiance (Mythic Rare)
Angel of Indemnity
Angel of Indemnity 5White (6)
Creature — Angel Warrior (5/5)

Flying, lifelink

When Angel of Indemnity enters the battlefield, return target permanent card with mana value 4 or less from your graveyard to the battlefield.

Encore 6WhiteWhite (6WhiteWhite, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Outlaws of Thunder Junction Commander (Rare)
Angel of Invention
Angel of Invention 3WhiteWhite (5)
Creature — Angel (2/1)

Flying, vigilance, lifelink

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

Other creatures you control get +1/+1.

Kaladesh Remastered (Mythic Rare)
Other Versions
Kaladesh (Mythic Rare)
Angel of Jubilation
Angel of Jubilation 1WhiteWhiteWhite (4)
Creature — Angel (3/3)

Flying

Other nonblack creatures you control get +1/+1.

Players can't pay life or sacrifice creatures to cast spells or activate abilities.

Avacyn Restored (Rare)
Angel of Light
Angel of Light 4White (5)
Creature — Angel (3/3)

Flying, vigilance

Masters Edition II (Uncommon)
Other Versions
Starter 1999 (Uncommon)
Angel of Mercy
Angel of Mercy 4White (5)
Creature — Angel (3/3)

Flying

When Angel of Mercy enters the battlefield, you gain 3 life.

Jumpstart (Common)
Other Versions
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Invasion (Uncommon)
Tenth Edition (Uncommon)
Starter 1999 (Uncommon)
Portal Second Age (Uncommon)
Duel Decks: Divine vs. Demonic (Uncommon)
Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Iconic Masters (Common)
Angel of Renewal
Angel of Renewal 5White (6)
Creature — Angel Ally (4/4)

Flying

When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.

Battle for Zendikar (Uncommon)
Angel of Retribution
Angel of Retribution 6White (7)
Creature — Angel (5/5)

Flying, first strike

Battlebond (Uncommon)
Other Versions
Torment (Rare)
Angel of Salvation
Angel of Salvation 6WhiteWhite (8)
Creature — Angel (5/5)

Flash; convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying

When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.

March of the Machine Commander (Rare)
Other Versions
Future Sight (Rare)
Duel Decks: Elspeth vs. Tezzeret (Rare)
Time Spiral Remastered (Rare)
Angel of Sanctions
Angel of Sanctions 3WhiteWhite (5)
Creature — Angel (3/4)

Flying

When Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield.

Embalm 5White (5White, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.)

Amonkhet Remastered (Mythic Rare)
Other Versions
Amonkhet (Mythic Rare)
Commander 2019 (Mythic Rare)
Angel of Serenity
Angel of Serenity 4WhiteWhiteWhite (7)
Creature — Angel (5/6)

Flying

When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.

When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands.

Commander 2021 (Mythic Rare)
Other Versions
Return to Ravnica (Mythic Rare)
Commander 2015 (Mythic Rare)
Commander Anthology 2018 (Mythic Rare)
Kaldheim Commander (Mythic Rare)
Angel of Suffering
Angel of Suffering 3BlackBlack (5)
Creature — Nightmare Angel (5/3)

Flying

If damage would be dealt to you, prevent that damage and mill twice that many cards.

Streets of New Capenna (Mythic Rare)
Angel of the Dawn
Angel of the Dawn 4White (5)
Creature — Angel (3/3)

Flying

When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.

Commander Legends (Common)
Other Versions
Core Set 2019 (Common)
Double Masters (Common)
Angel of the Dire Hour
Angel of the Dire Hour 5WhiteWhite (7)
Creature — Angel (5/4)

Flash

Flying

When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures.

Jumpstart (Rare)
Other Versions
Commander 2014 (Rare)
Angel of the God-Pharaoh
Angel of the God-Pharaoh 4WhiteWhite (6)
Creature — Angel (4/4)

Flying

Cycling 2 (2, Discard this card: Draw a card.)

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Angel of the Ruins
Angel of the Ruins 5WhiteWhite (7)
Artifact Creature — Angel (5/7)

Flying

When Angel of the Ruins enters the battlefield, exile up to two target artifacts and/or enchantments.

Plainscycling 2 (2, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Commander 2021 (Rare)
The Brothers' War Commander (Rare)
March of the Machine Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Angel of Unity
Angel of Unity 1White (2)
Creature — — Angel Cleric (1/3)

Flying, lifelink

Whenever Angel of Unity enters the battlefield or you cast a party spell, choose a party creature card in your hand. It perpetually gets +1/+1. (A party card or spell is a Cleric, Rogue, Warrior, or Wizard.)

Innistrad: Midnight Hunt Alchemy (Uncommon)
Angel of Vitality
Angel of Vitality 2White (3)
Creature — Angel (2/2)

Flying

If you would gain life, you gain that much life plus 1 instead.

Angel of Vitality gets +2/+2 as long as you have 25 or more life.

Ravnica Clue Edition (Uncommon)
Other Versions
Core Set 2020 (Uncommon)
Arena Base Set (Uncommon)
Angelfire Crusader
Angelfire Crusader 3White (4)
Creature — Human Soldier Knight (2/3)

Red: Angelfire Crusader gets +1/+0 until end of turn.

Apocalypse (Common)
Angelheart Protector
Angelheart Protector 2White (3)
Creature — Human Cleric (3/2)

When Angelheart Protector enters the battlefield, target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Zendikar Rising (Common)
Angelic Arbiter
Angelic Arbiter 5WhiteWhite (7)
Creature — Angel (5/6)

Flying

Each opponent who cast a spell this turn can't attack with creatures.

Each opponent who attacked with a creature this turn can't cast spells.

Jumpstart (Rare)
Other Versions
Magic 2011 (Rare)
Magic: The Gathering-Commander (Rare)
Commander Anthology (Rare)
Angelic Captain
Angelic Captain 3RedWhite (5)
Creature — Angel Ally (4/3)

Flying

Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally.

Battle for Zendikar (Rare)
Angelic Cub
Angelic Cub 1White (2)
Creature — Cat Angel (1/1)

Whenever Angelic Cub becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.

As long as Angelic Cub has three or more +1/+1 counters on it, it has flying.

Jumpstart 2022 (Uncommon)
Angelic Curator
Angelic Curator 1White (2)
Creature — Angel Spirit (1/1)

Flying, protection from artifacts

Modern Horizons 2 (Uncommon)
Other Versions
Urza's Legacy (Common)
Angelic Enforcer
Angelic Enforcer (0)
Creature — Angel (*/*)

Flying

You have hexproof.

Angelic Enforcer's power and toughness are each equal to your life total.

Whenever Angelic Enforcer attacks, double your life total.

Innistrad: Midnight Hunt (Mythic Rare)
Angelic Field Marshal
Angelic Field Marshal 2WhiteWhite (4)
Creature — Angel (3/3)

Flying

Lieutenant — As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance.

Commander Masters (Rare)
Other Versions
Commander 2014 (Rare)
Angelic Guardian
Angelic Guardian 4WhiteWhite (6)
Creature — Angel (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever one or more creatures you control attack, they gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Arena Base Set (Rare)
Other Versions
Gift Pack (Rare)
Core Set 2020 (Rare)
Angelic Observer
Angelic Observer 5White (6)
Creature — Angel Advisor (3/3)

This spell costs 1 less to cast for each Citizen you control.

Flying

Streets of New Capenna (Uncommon)
Angelic Overseer
Angelic Overseer 3WhiteWhite (5)
Creature — Angel (5/3)

Flying

As long as you control a Human, Angelic Overseer has hexproof and indestructible.

Innistrad (Mythic Rare)
Angelic Page
Angelic Page 1White (2)
Creature — Angel Spirit (1/1)

Flying

Tap: Target attacking or blocking creature gets +1/+1 until end of turn.

Jumpstart 2022 (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Urza's Saga (Common)
Battle Royale Box Set (Common)
Duel Decks: Divine vs. Demonic (Common)
Duel Decks Anthology, Divine vs. Demonic (Common)
Masters 25 (Uncommon)
Jumpstart (Common)
Angelic Protector
Angelic Protector 3White (4)
Creature — Angel (2/2)

Flying

Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn.

Jumpstart 2022 (Uncommon)
Other Versions
Tempest (Uncommon)
Duel Decks: Divine vs. Demonic (Uncommon)
Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Tempest Remastered (Uncommon)
Angelic Quartermaster
Angelic Quartermaster 3WhiteWhite (5)
Creature — Angel Soldier (3/3)

Flying

When Angelic Quartermaster enters the battlefield, put a +1/+1 counter on each of up to two other target creatures.

Innistrad: Crimson Vow (Uncommon)
Angelic Rocket
Angelic Rocket 8 (8)
Host Artifact Creature — Angel (4/4)

Flying

When this creature enters the battlefield, you may destroy target nonland permanent.

Unstable (Rare)
Angelic Sell-Sword
Angelic Sell-Sword 4White (5)
Creature — Angel Mercenary (4/4)

Flying, vigilance

Whenever Angelic Sell-Sword or another nontoken creature enters the battlefield under your control, create a 1/1 red Mercenary creature token with "Tap: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

Whenever Angelic Sell-Sword attacks, if its power is 6 or greater, draw a card.

Outlaws of Thunder Junction Commander (Rare)
Angelic Skirmisher
Angelic Skirmisher 4WhiteWhite (6)
Creature — Angel (4/4)

Flying

At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.

Gatecrash (Rare)
Angelic Sleuth
Angelic Sleuth 2White (3)
Creature — Angel Advisor (2/3)

Flying

Whenever another permanent you control leaves the battlefield, if it had counters on it, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Streets of New Capenna Commander (Rare)
Angelic Wall
Angelic Wall 1White (2)
Creature — Wall (0/4)

Defender (This creature can't attack.)

Flying

Magic 2014 Core Set (Common)
Other Versions
Odyssey (Common)
Tenth Edition (Common)
Portal Second Age (Common)
Avacyn Restored (Common)
Angel's Herald
Angel's Herald White (1)
Creature — Human Cleric (1/1)

2White, Tap, Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel, put it onto the battlefield, then shuffle.

Shards of Alara (Uncommon)
Anger
Anger 3Red (4)
Creature — Incarnation (2/2)

Haste

As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.

The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Other Versions
Judgment (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Duel Decks: Venser vs. Koth (Uncommon)
Commander Anthology (Uncommon)
Ultimate Masters (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Angler Drake
Angler Drake 4BlueBlue (6)
Creature — Drake (4/4)

Flying

When Angler Drake enters the battlefield, you may return target creature to its owner's hand.

Game Night: Free-For-All (Uncommon)
Other Versions
Amonkhet (Uncommon)
Angler Turtle
Angler Turtle 5BlueBlue (7)
Creature — Turtle (5/7)

Hexproof

Creatures your opponents control attack each combat if able.

Game Night: Free-For-All (Rare)
Other Versions
Gift Pack (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Angrath's Ambusher
Angrath's Ambusher 2Black (3)
Creature — Orc Pirate (2/3)

Angrath's Ambusher gets +2/+0 as long as you control an Angrath planeswalker.

Rivals of Ixalan (Uncommon)
Angrath's Marauders
Angrath's Marauders 5RedRed (7)
Creature — Human Pirate (4/4)

If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Ixalan (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Angry Mob
Angry Mob 2WhiteWhite (4)
Creature — Human (2+*/2+*)

Trample

As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.

Masters Edition (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
The Dark (Uncommon)
Angus Mackenzie
Angus Mackenzie GreenWhiteBlue (3)
Legendary Creature — Human Cleric (2/2)

GreenWhiteBlue, Tap: Prevent all combat damage that would be dealt this turn. Activate only before the combat damage step.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
An-Havva Constable
An-Havva Constable 1GreenGreen (3)
Creature — Human (2/1+*)

An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield.

Homelands (Rare)
Other Versions
Fifth Edition (Rare)
Anhelo, the Painter
Anhelo, the Painter BlueBlackRed (3)
Legendary Creature — Vampire Assassin (1/3)

Deathtouch

The first instant or sorcery spell you cast each turn has casualty 2. (As you cast that spell, you may sacrifice a creature with power 2 or greater. When you do, copy the spell and you may choose new targets for the copy.)

Streets of New Capenna Commander (Mythic Rare)
Anikthea, Hand of Erebos
Anikthea, Hand of Erebos 2WhiteBlackGreen (5)
Legendary Enchantment Creature — Demigod (4/4)

Menace

Other enchantment creatures you control have menace.

Whenever Anikthea enters the battlefield or attacks, exile up to one target non-Aura enchantment card from your graveyard. Create a token that's a copy of that card, except it's a 3/3 black Zombie creature in addition to its other types.

Commander Masters (Mythic Rare)
Anim Pakal, Thousandth Moon
Anim Pakal, Thousandth Moon 1RedWhite (3)
Legendary Creature — Human Soldier (1/2)

Whenever you attack with one or more non-Gnome creatures, put a +1/+1 counter on Anim Pakal, then create X 1/1 colorless Gnome artifact creature tokens that are tapped and attacking, where X is the number of +1/+1 counters on Anim Pakal.

The Lost Caverns of Ixalan (Rare)
Animar, Soul of Elements
Animar, Soul of Elements GreenBlueRed (3)
Legendary Creature — Elemental (1/1)

Protection from white and from black

Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements.

Creature spells you cast cost 1 less to cast for each +1/+1 counter on Animar.

Double Masters 2022 (Mythic Rare)
Other Versions
Magic: The Gathering-Commander (Mythic Rare)
Masters 25 (Mythic Rare)
Animating Faerie
Animating Faerie 2Blue (3)
Creature — Faerie (2/2)

Flying

Throne of Eldraine (Uncommon)
Animus of Night's Reach
Animus of Night's Reach (0)
Enchantment Creature — Spirit (0/4)

Menace (This creature can't be blocked except by two or more creatures.)

Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.

Kamigawa: Neon Dynasty (Uncommon)
Animus of Predation
Animus of Predation 4Green (5)
Creature — Avatar (4/4)

Draft Animus of Predation face up.

As you draft a card, you may remove it from the draft face up. (It isn't in your card pool.)

If you removed a creature card with flying from the draft with cards named Animus of Predation, Animus of Predation has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance.

Conspiracy: Take the Crown (Uncommon)
Anje Falkenrath
Anje Falkenrath 1BlackRed (3)
Legendary Creature — Vampire (1/3)

Haste

Tap, Discard a card: Draw a card.

Whenever you discard a card, if it has madness, untap Anje Falkenrath.

Commander 2019 (Mythic Rare)
Anje, Maid of Dishonor
Anje, Maid of Dishonor 2BlackRed (4)
Legendary Creature — Vampire (4/5)

Whenever Anje, Maid of Dishonor and/or one or more other Vampires enter the battlefield under your control, create a Blood token. This ability triggers only once each turn. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

2, Sacrifice another creature or a Blood token: Each opponent loses 2 life and you gain 2 life.

Innistrad: Crimson Vow (Rare)
Anje's Ravager
Anje's Ravager 2Red (3)
Creature — Vampire Berserker (3/3)

Anje's Ravager attacks each combat if able.

Whenever Anje's Ravager attacks, discard your hand, then draw three cards.

Madness 1Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Commander 2019 (Rare)
Ankle Biter
Ankle Biter Green (1)
Creature — Snake (1/1)

Deathtouch

Outlaws of Thunder Junction (Common)
Ankle Shanker
Ankle Shanker 2RedWhiteBlack (5)
Creature — Goblin Berserker (2/2)

Haste

Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn.

Commander 2016 (Rare)
Other Versions
Khans of Tarkir (Rare)
Annex Sentry
Annex Sentry 2White (3)
Artifact Creature — Phyrexian Cleric (1/4)

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

When Annex Sentry enters the battlefield, exile target artifact or creature an opponent controls with mana value 3 or less until Annex Sentry leaves the battlefield.

Phyrexia: All Will Be One (Uncommon)
Annie Flash, the Veteran
Annie Flash, the Veteran 3RedGreenWhite (6)
Legendary Creature — Human Rogue (4/5)

Flash

When Annie Flash, the Veteran enters the battlefield, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped.

Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn.

Outlaws of Thunder Junction (Mythic Rare)
Annoyed Altisaur
Annoyed Altisaur 5GreenGreen (7)
Creature — Dinosaur (6/5)

Reach, trample

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Double Masters 2022 (Common)
Other Versions
Commander Legends (Common)
Anodet Lurker
Anodet Lurker 5 (5)
Artifact Creature — Construct (3/3)

When Anodet Lurker dies, you gain 3 life.

Fifth Dawn (Common)
Anointed Chorister
Anointed Chorister White (1)
Creature — Human Cleric (1/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

4White: Anointed Chorister gets +3/+3 until end of turn.

Core Set 2021 (Common)
Anointed Deacon
Anointed Deacon 4Black (5)
Creature — Vampire Cleric (3/3)

At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.

Ixalan (Common)
Anointed Peacekeeper
Anointed Peacekeeper 2White (3)
Creature — Human Cleric (3/3)

Vigilance

As Anointed Peacekeeper enters the battlefield, look at an opponent's hand, then choose any card name.

Spells your opponents cast with the chosen name cost 2 more to cast.

Activated abilities of sources with the chosen name cost 2 more to activate unless they're mana abilities.

Dominaria United (Rare)
Anointer of Champions
Anointer of Champions White (1)
Creature — Human Cleric (1/1)

Tap: Target attacking creature gets +1/+1 until end of turn.

Archenemy: Nicol Bolas (Uncommon)
Other Versions
Magic Origins (Uncommon)
Anointer of Valor
Anointer of Valor 5White (6)
Creature — Angel (3/5)

Flying

Whenever a creature attacks, you may pay 3. When you do, put a +1/+1 counter on that creature.

Jumpstart 2022 (Common)
Other Versions
Commander Legends (Common)
Jumpstart: Historic Horizons (Common)
Double Masters 2022 (Common)
Anointer Priest
Anointer Priest 1White (2)
Creature — Human Cleric (1/3)

Whenever a creature token enters the battlefield under your control, you gain 1 life.

Embalm 3White (3White, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Anowon, the Ruin Sage
Anowon, the Ruin Sage 3BlackBlack (5)
Legendary Creature — Vampire Shaman (4/3)

At the beginning of your upkeep, each player sacrifices a non-Vampire creature.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Worldwake (Rare)
Commander 2017 (Rare)
Anowon, the Ruin Thief
Anowon, the Ruin Thief 2BlueBlack (4)
Legendary Creature — Vampire Rogue (2/4)

Other Rogues you control get +1/+1.

Whenever one or more Rogues you control deal combat damage to a player, that player mills a card for each 1 damage dealt to them. If the player mills at least one creature card this way, you draw a card. (To mill a card, a player puts the top card of their library into their graveyard.)

Zendikar Rising Commander (Mythic Rare)
Anrakyr the Traveller
Anrakyr the Traveller 4Black (5)
Legendary Artifact Creature — Necron (4/4)

Lord of the Pyrrhian Legions — Whenever Anrakyr the Traveller attacks, you may cast an artifact spell from your hand or graveyard by paying life equal to its mana value rather than paying its mana cost.

Warhammer 40,000 Commander (Rare)
Ant Queen
Ant Queen 3GreenGreen (5)
Creature — Insect (5/5)

1Green: Create a 1/1 green Insect creature token.

Modern Masters 2015 Edition (Rare)
Other Versions
Magic 2010 (Rare)
Anthousa, Setessan Hero
Anthousa, Setessan Hero 3GreenGreen (5)
Legendary Creature — Human Warrior (4/5)

Heroic — Whenever you cast a spell that targets Anthousa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands.

Theros (Rare)
Anthroplasm
Anthroplasm 2BlueBlue (4)
Creature — Shapeshifter (0/0)

Anthroplasm enters the battlefield with two +1/+1 counters on it.

Variable Colorless, Tap: Remove all +1/+1 counters from Anthroplasm and put X +1/+1 counters on it.

Urza's Legacy (Rare)
Antique Collector
Antique Collector 1Green (2)
Creature — — Human Rogue (2/2)

Antique Collector can't be blocked by creatures with power 2 or less.

When Antique Collector enters the battlefield, creatures you control perpetually gain "When this creature dies, you may shuffle it into its owner's library if it's in your graveyard. If you do, investigate." (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Innistrad: Midnight Hunt Alchemy (Rare)
Antler Skulkin
Antler Skulkin 5 (5)
Artifact Creature — Scarecrow (3/3)

2: Target white creature gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Eventide (Common)
Anurid Barkripper
Anurid Barkripper 1GreenGreen (3)
Creature — Frog Beast (2/2)

Threshold — Anurid Barkripper gets +2/+2 as long as seven or more cards are in your graveyard.

Judgment (Common)
Anurid Brushhopper
Anurid Brushhopper 1GreenWhite (3)
Creature — Frog Beast (3/4)

Discard two cards: Exile Anurid Brushhopper. Return it to the battlefield under its owner's control at the beginning of the next end step.

Judgment (Rare)
Anurid Murkdiver
Anurid Murkdiver 4BlackBlack (6)
Creature — Zombie Frog Beast (4/3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Onslaught (Common)
Anurid Scavenger
Anurid Scavenger 2Green (3)
Creature — Frog Beast (3/3)

Protection from black

At the beginning of your upkeep, sacrifice Anurid Scavenger unless you put a card from your graveyard on the bottom of your library.

Torment (Uncommon)
Anurid Swarmsnapper
Anurid Swarmsnapper 2Green (3)
Creature — Frog Beast (1/4)

Reach (This creature can block creatures with flying.)

1Green: Anurid Swarmsnapper can block an additional creature this turn.

Judgment (Uncommon)
Anvilwrought Raptor
Anvilwrought Raptor 4 (4)
Artifact Creature — Bird (2/1)

Flying

First strike (This creature deals combat damage before creatures without first strike.)

Core Set 2020 (Common)
Other Versions
Theros (Uncommon)
Anya, Merciless Angel
Anya, Merciless Angel 3RedWhite (5)
Legendary Creature — Angel (4/4)

Flying

Anya, Merciless Angel gets +3/+3 for each opponent whose life total is less than half their starting life total.

As long as an opponent's life total is less than half their starting life total, Anya has indestructible.

Murders at Karlov Manor Commander (Mythic Rare)
Other Versions
Commander 2015 (Mythic Rare)
Commander Anthology 2018 (Mythic Rare)
Anzrag, the Quake-Mole
Anzrag, the Quake-Mole 2RedGreen (4)
Legendary Creature — Mole God (8/4)

Whenever Anzrag, the Quake-Mole becomes blocked, untap each creature you control. After this phase, there is an additional combat phase.

3RedRedGreenGreen: Anzrag must be blocked each combat this turn if able.

Murders at Karlov Manor (Mythic Rare)
Ao, the Dawn Sky
Ao, the Dawn Sky 3WhiteWhite (5)
Legendary Creature — Dragon Spirit (5/4)

Flying, vigilance

When Ao, the Dawn Sky dies, choose one —

• Look at the top seven cards of your library. Put any number of nonland permanent cards with total mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

• Put two +1/+1 counters on each permanent you control that's a creature or Vehicle.

Kamigawa: Neon Dynasty (Mythic Rare)
Apes of Rath
Apes of Rath 2GreenGreen (4)
Creature — Ape (5/4)

Whenever Apes of Rath attacks, it doesn't untap during its controller's next untap step.

Tempest (Uncommon)
Apex Altisaur
Apex Altisaur 7GreenGreen (9)
Creature — Dinosaur (10/10)

When Apex Altisaur enters the battlefield, it fights up to one target creature you don't control.

Enrage — Whenever Apex Altisaur is dealt damage, it fights up to one target creature you don't control.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Commander 2019 (Rare)
Apex Devastator
Apex Devastator 8GreenGreen (10)
Creature — Chimera Hydra (10/10)

Cascade, cascade, cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Multiple instances of cascade each trigger separately.)

Commander Legends (Mythic Rare)
Apex Hawks
Apex Hawks 2White (3)
Creature — Bird (2/2)

Multikicker 1White (You may pay an additional 1White any number of times as you cast this spell.)

Flying

Apex Hawks enters the battlefield with a +1/+1 counter on it for each time it was kicked.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Worldwake (Common)
Aphemia, the Cacophony
Aphemia, the Cacophony 1Black (2)
Legendary Enchantment Creature — Harpy (2/1)

Flying

At the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.

Theros Beyond Death (Rare)
Aphetto Alchemist
Aphetto Alchemist 1Blue (2)
Creature — Human Wizard (1/2)

Tap: Untap target artifact or creature.

Morph Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Aphetto Exterminator
Aphetto Exterminator 2Black (3)
Creature — Human Wizard (3/1)

Morph 3Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Aphetto Exterminator is turned face up, target creature gets -3/-3 until end of turn.

Legions (Uncommon)
Aphetto Grifter
Aphetto Grifter 2Blue (3)
Creature — Human Wizard (1/1)

Tap two untapped Wizards you control: Tap target permanent.

Onslaught (Uncommon)
Aphetto Runecaster
Aphetto Runecaster 3Blue (4)
Creature — Human Wizard (2/3)

Whenever a permanent is turned face up, you may draw a card.

Scourge (Uncommon)
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